Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.28 @ 15:37:31 // Winter2021/Sauler Player: btmk16 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (5123) 5123 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (3505) 3505 TOTAL SCORE: 16863 Bonus ------- High Alert Combat Kills 705 Entered DSFs 500 Aligned with FarCom 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 71/300 Energy 96/100 System Corruption 48% Temperature Cool (9) Movement Treading (145) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Stasis Canceller Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Array Flying Fortress v7 Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Maneuvering Thrusters Improved Medium Armor Plating > --- WEAPON ----------- XL Autogun Array Lance > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Matter Compressor Advanced Weight Redist. System Long-range Sensor Array Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter Improved Phase Shifter Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Drone Bay Drone Bay Drone Bay Quantum Rifle Enhanced Quantum Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle KE Penetrator Railgun Heavy Mass Driver Hypervelocity Mass Driver [Rating: 195] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Lightpack 2.0 Device Cooling System Storage Lightpack 2.0 Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Slots Evolved 16 | . . . . . 4 2 . 2 2 2 . 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 1 . 1 2 . Utility 7 | . . . . . . 2 . 1 2 1 . 1 . . Weapon 3 | . . . . . 2 . . 1 . . . . . . Parts Attached 123 | . 12 4 4 4 29 4 . 4 8 2 5 2 29 16 Power 12 | . 1 1 . . 2 . . 1 . . 2 . 5 . Engine 4 | . 1 1 . . 1 . . 1 . . . . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . 2 . 5 . Propulsion 32 | . 4 1 3 . 9 1 . . . 1 . 1 9 3 Treads 12 | . 2 1 . . 8 . . . . . . . . 1 Leg 2 | . . . . . . . . . . . . . . 2 Wheel 6 | . 2 . 3 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12 | . . . . . . 1 . . . 1 . 1 9 . Utility 34 | . 3 1 1 1 3 2 . 2 4 1 3 1 5 7 Device 16 | . 1 . . . 3 . . 1 2 . 3 1 2 3 Storage 4 | . 2 . 1 . . 1 . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . 1 . 1 . 1 . 1 1 1 . . 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | . 4 1 . 3 15 1 . 1 4 . . . 10 6 Energy Gun 11 | . . . . . 7 . . . . . . . 2 2 Energy Cannon 2 | . . . . . 2 . . . . . . . . . Ballistic Gun 21 | . 3 1 . 2 2 1 . . 1 . . . 8 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher 4 | . 1 . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . 2 3 Parts Lost 56 | . . 3 . 2 8 . . . . . 1 . 23 19 Power 6 | . . 1 . . 2 . . . . . 1 . 1 1 Propulsion 13 | . . . . . 2 . . . . . . . 7 4 Utility 19 | . . 1 . 1 . . . . . . . . 8 9 Weapon 18 | . . 1 . 1 4 . . . . . . . 7 5 Highest Loss Streak 19 | . . 2 . 2 3 . . . . . 1 . 19 15 Average Slot Usage (%) 77 | . 99 100 99 100 93 39 38 46 49 . 56 56 60 23 Engine 8 | . 14 14 14 14 6 7 7 6 5 . . . . . Treads 10 | . 12 28 20 . 17 . . . . . . . . . Leg 1 | . 15 . . . . . . . . . . . . 1 Wheel 6 | . . . 6 28 18 . . . . . . . . . Flight 3 | . . . . . . 6 7 6 5 . 10 9 13 5 Device 7 | . 13 12 . . 4 . . 4 11 . 14 18 16 3 Storage 9 | . 14 14 14 14 9 7 7 6 5 . 5 4 4 1 Protection 5 | . . 1 14 14 4 6 7 7 5 . 5 4 3 1 Energy Gun 2 | . 2 . . . 14 . . . . . . . . 1 Ballistic Gun 16 | . 24 28 28 28 13 6 7 6 5 . 5 4 10 1 Piercing Weapon 1 | . . . . . . . . . 2 . 5 4 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 11 30 32 52 52 70 37 37 46 50 54 50 52 54 49 Greatest Support 81 | 20 40 40 40 20 64 50 50 50 50 55 55 66 81 75 Greatest Overweight (x) 3 | . . . 3 2 2 . . . . . . . 3 1 Average Overweight (x) . | . . . . 2 1 . . . . . . . . . Largest Inventory Capacity 40 | . 15 15 20 20 20 40 40 40 40 40 40 40 40 40 Average Capacity 26 | . 11 15 17 20 20 39 40 40 40 40 40 40 40 21 Most Carried 40 | . 15 15 20 20 20 34 40 40 40 39 40 40 40 24 Average Carried 24 | . 10 14 15 19 18 24 38 38 39 38 39 39 38 12 Final Capacity 40 | 8 15 15 20 20 20 40 40 40 40 40 40 40 40 5 Final Carried 40 | 6 15 13 20 19 20 34 39 40 40 38 40 40 24 1 Class Distribution -------------------- 46% | Mutant 16% | Hauler-Tank 12% | Skirmisher 11% | Hauler-Skirmisher 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Hauler-Tank | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Tank | -4/DSF Hauler-Skirmisher | -3/Research Hauler-Skirmisher | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Matter Collected 5259 | 200 147 201 80 305 610 220 429 289 895 . 597 80 1147 59 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6623 | . 257 180 . 162 943 292 676 289 1393 . 644 88 1640 59 Parts 315 | . 15 8 . 8 36 14 26 16 38 . 35 4 110 5 Haulers Intercepted 10 | . 1 . . . 3 1 3 . 1 . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Combat Hostiles Destroyed 95 | . 5 4 . 7 15 4 8 6 13 . 11 1 20 1 Melee 1 | . . . . . . . . . . . . . 1 . Guns 84 | . 1 4 . 4 12 4 8 6 13 . 11 1 19 1 Cannons 1 | . . . . . 1 . . . . . . . . . AOE 9 | . 4 . . 3 2 . . . . . . . . . Classes Destroyed 15 | . 5 . . 2 3 . . 1 . . 2 . 2 . Worker 7 | . 1 . . . 1 1 . . . . . . 4 . Builder 4 | . . . . . . . . . . . . . 4 . Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 10 | . 1 . . . 3 1 3 . 1 . . . 1 . Recycler 5 | . . . . . 1 . 1 . 1 . . . 2 . Operator 5 | . 1 . . . 1 1 1 . 1 . . . . . Watcher 4 | . 1 . . . . . . . 1 . . . 2 . Swarmer 24 | . . . . 4 . . . 3 . . 5 . 12 . Grunt 41 | . 5 4 . 2 9 4 5 . 9 . 3 . . . Brawler 2 | . . . . . 1 . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 19 | . . . . . 5 . 3 3 3 . . 1 4 . Hunter 2 | . . . . . . . . . . . 2 . . . Programmer 5 | . . . . . . . . . . . . . 4 1 Heavy 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 5 2 . 4 4 6 7 4 6 . 5 1 10 1 Combat Bots Only 8 | . 4 2 . 4 3 4 4 4 6 . 5 1 8 1 Max Kills in Single Turn 3 | . 3 1 . 3 2 2 1 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Damage Taken 10922 | . 302 435 . 417 990 40 164 242 147 . 416 54 4506 3209 Core 1844 | . 79 69 . 33 119 . 22 78 13 . 21 . 742 668 Absorbed by Shields 10 | . . . . . . . . . 10 . . . . . Core Remaining (%) 85 | 100 . . . 27 78 . 96 90 98 . 98 100 . . Volleys Fired 352 | . 18 17 . 18 47 12 33 26 43 . 33 4 89 12 Largest 4 | . 2 2 . 2 4 1 1 1 1 . 1 1 4 3 Hottest 276 | . 60 40 . 40 276 60 60 60 60 . 60 60 138 160 Shots Fired 651 | . 35 34 . 35 144 12 33 26 43 . 33 4 230 22 Gun 612 | . 32 34 . 34 119 12 33 26 43 . 33 4 230 12 Cannon 32 | . . . . . 22 . . . . . . . . 10 Launcher 7 | . 3 . . 1 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 536 | . 27 34 . 34 61 12 33 26 43 . 33 4 217 12 Thermal 93 | . . . . . 70 . . . . . . . 13 10 Explosive 7 | . 3 . . 1 3 . . . . . . . . . Electromagnetic 15 | . 5 . . . 10 . . . . . . . . . Robot Hit Streak 22 | . 6 9 . 5 10 8 10 10 16 . 21 3 22 4 Robot Miss Streak 10 | . 4 3 . 3 4 3 4 5 10 . 6 2 9 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . Shots Hit Robots 429 | . 20 20 . 21 87 12 30 18 44 . 28 4 133 12 Core Hits 269 | . 15 9 . 12 40 11 24 11 39 . 26 4 74 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . 3 1 Critical Strikes 6 | . . . . . 2 . . . . . . . 3 1 Burn 1 | . . . . . 1 . . . . . . . . . Destroy 4 | . . . . . . . . . . . . . 3 1 Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks 43 | . . . . . . . . 7 3 . 3 . 30 . Impact . | . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . 7 3 . . . . . Piercing 33 | . . . . . . . . . . . 3 . 30 . Sneak Attacks 6 | . . . . . . . . 1 . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15533 | . 525 259 . 471 1767 628 1678 1015 2614 . 1403 242 4544 387 Guns 13193 | . 232 259 . 262 1177 628 1678 905 2477 . 1403 242 3704 226 Cannons 413 | . . . . . 275 . . . . . . . . 138 Explosions 844 | . 293 . . 209 315 . . . 27 . . . . . Melee 1060 | . . . . . . . . 110 110 . . . 840 . Ramming 23 | . . . . . . . . . . . . . . 23 Kinetic 12012 | . 180 259 . 262 426 628 1678 905 2477 . 1403 242 3395 157 Thermal 1467 | . 47 . . . 904 . . . . . . . 309 207 Explosive 770 | . 246 . . 209 315 . . . . . . . . . Electromagnetic 201 | . 52 . . . 122 . . . 27 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 220 | . . . . . . . . 110 110 . . . . . Piercing 840 | . . . . . . . . . . . . . 840 . Highest Corruption 48 | . 1 1 1 1 10 . . . . . . . 26 48 Average Corruption 6 | . 1 1 1 1 10 . . . . . . . 10 34 Corruption Purged . | . . . . . . . . . . . . . . . Effects 76 | . 1 1 2 3 36 . . . . . . . 17 16 Message Errors 18 | . . . 1 2 9 . . . . . . . 3 3 Matter Fused 16 | . . . . . 7 . . . . . . . 6 3 Heat Flow Errors 8 | . . . . . 3 . . . . . . . 2 3 Energy Discharges 4 | . . . . 1 3 . . . . . . . . . Parts Rejected 4 | . . . . . 2 . . . . . . . 1 1 Data Loss (minor) 8 | . . 1 1 . 5 . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . 1 . . . . . . . . 1 Misdirections 5 | . . . . . 1 . . . . . . . . 4 Weapon Failures 10 | . 1 . . . 4 . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . . 1 . . . 18 . . . 74 . Projectiles 1 | . . . . . 1 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 92 | . . . . . . . . . 18 . . . 74 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . 58 . . 33 . . . . 53 . . . . 1 Shots 6 | . 4 . . 1 . . . . 1 . . . . . Rammed 17 | . . . . . . . . . . . . . . 17 Targets Rammed 17 | . . . . . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 487 | . 40 25 . 8 487 283 311 391 168 . 16 32 333 238 Average Temperature 99 | . 16 10 . 4 128 112 126 155 49 . 16 20 90 92 Received Heat Transfer 1278 | . 174 267 . 42 324 27 69 30 30 . 27 9 198 81 Effects 5 | . . . . . 4 . . 1 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 2529 | . 50 . . . 1887 . . . . . . . 370 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Peak Influence 964 | . 184 80 . 165 260 233 564 428 964 471 594 378 785 395 Initial 471 | . . . . . . 69 105 256 165 471 333 333 212 395 Average 241 | . 83 25 . 125 152 90 289 308 553 471 423 365 502 311 Maximum Alert Level 3 | . . . . . 1 1 2 2 3 2 2 1 3 1 Low Security (%) 53 | . 100 100 . 100 73 96 24 . 13 . . . . . Level 1 28 | . . . . . 26 3 60 94 29 . 38 100 36 100 Level 2 12 | . . . . . . . 15 5 27 100 61 . 43 . Level 3 5 | . . . . . . . . . 30 . . . 20 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 18 | . 1 . . . 2 3 3 1 2 . 1 . 4 1 Investigation 3 | . . . . . 1 1 . 1 . . . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 . Reinforcement 12 | . 1 . . . 1 1 3 . 2 . 1 . 2 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Distress Signals 5 | . . . . . 3 . . . . . . 1 1 . Communications Jammed 66 | . . . . . . . . . . . 1 . 65 . Distress Signals 59 | . . . . . . . . . . . . . 59 . Times Spotted 182 | . 9 5 . 8 24 6 18 7 18 . 11 3 55 18 Peak Tracking Total 17 | . 5 2 . 4 5 4 11 4 5 . 5 2 17 10 Tactical Retreats 6 | . . . . 1 1 . . . 1 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Traps Triggered 6 | . 1 . . . 1 . . . 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Machines Disabled 19 | . . . . . . 2 3 . 13 . 1 . . . Max in Single Turn 6 | . . . . . . 1 2 . 6 . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Machines Accessed 25 | . 3 . 2 . 3 3 3 3 2 1 . 1 3 1 Terminals 19 | . 3 . . . 2 2 2 3 2 1 . 1 2 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 52 | . 5 . 5 . 7 5 5 10 4 1 . 4 5 1 Successful 28 | . 1 . 5 . 4 3 3 4 1 1 . 2 3 1 Failed 23 | . 3 . . . 3 2 2 6 3 . . 2 2 . Catastrophic 9 | . . . . . 1 2 1 3 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 15 | . 6 . 1 . 1 4 1 1 1 . . . . . Terminals 40 | . 5 . . . 5 4 3 10 4 1 . 4 3 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 . Terminal Hacks 21 | . 1 . 5 . 2 1 2 4 . 1 . 2 2 1 Record 5 | . . . 4 . . . . . . . . 1 . . Robot Analysis 3 | . 1 . . . 1 . . 1 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . 1 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . 2 1 . 1 . . . . . Terminals 3 | . . . . . . 1 1 . 1 . . . . . Track 1 | . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . . 1 . . 1 . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 2 2 2 3 2 1 . . 1 . Full Trace Events 2 | . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Robot Analysis Total 3 | . 1 . . . 1 . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Turns Passed 5463 | . 440 686 728 413 910 255 203 252 373 4 250 95 662 192 Spaces Moved 5278 | 1 262 381 455 311 546 430 299 376 550 5 356 179 917 210 Core 72 | . . . . . . . . . . . . . 1 71 Treads 812 | . 102 381 293 . 26 . . . . . . . . 10 Legs 162 | 1 160 . . . . . . . . . . . . 1 Wheels 993 | . . . 162 311 520 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3239 | . . . . . . 430 299 376 550 5 356 179 916 128 Fastest Speed 29 | 120 120 160 105 110 101 50 50 50 50 39 39 44 29 39 Average Speed 79 | 120 135 160 155 110 122 50 50 50 50 39 39 44 38 52 Slowest Speed 320 | 120 160 160 240 110 320 50 50 50 50 39 39 44 200 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 2 1 . . . . . 10 3 Cave-ins Triggered 3 | . . . . . 1 . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 41 78 63 55 44 10 58 11 12 . 96 4 29 23 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . 1 . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 42 | . . . . . 12 . 1 10 . . 3 . 16 . Terrain Destroyed 216 | . 27 . . 11 34 2 27 21 67 . 3 . 24 . Melee 22 | . . . . . . . . 6 . . 3 . 13 . Projectile 66 | . . . . . 4 2 27 15 7 . . . 11 . AOE 128 | . 27 . . 11 30 . . . 60 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Fac DSF Res Res Qua Total 6214 | . 315 427 479 347 688 471 352 431 647 6 473 196 1123 259 Wait 162 | . 5 16 . 12 39 . 7 2 11 . 19 . 50 1 Move 5233 | . 261 380 454 310 545 425 296 375 549 4 355 178 896 205 Hop 14 | . . . . . . 2 1 . . . . . 9 2 Pick Up 118 | . 10 5 7 2 10 19 11 10 8 . 16 8 12 . Fast Attach 35 | . 2 . 2 . 11 . . . 4 . 2 . 6 8 Attach 51 | . 2 3 . 2 5 4 . 2 1 2 2 2 17 9 Detach 23 | . 3 . 2 . 2 8 . . . . 3 . 2 3 Swap 38 | . 8 1 2 2 13 . . 2 3 . 1 . 6 . Drop 90 | . 6 5 12 1 16 1 4 7 9 . 21 4 3 1 Fire 352 | . 18 17 . 18 47 12 33 26 43 . 33 4 89 12 Melee 43 | . . . . . . . . 7 3 . 3 . 30 . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . 15 Escape Stasis 37 | . . . . . . . . . 16 . 18 . 3 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 441 | -10/Materials | Entered Mines 533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 600 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 769 | -10/Mines | Discovered new exit (range 14) 946 | -10/Mines | Learned location of Zion (-6) 949 | -10/Mines | Found a hidden stash of uninstalled traps 987 | -10/Mines | Discovered new exit (range 14) 1071 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -10/Mines | Discovered new exit (range 5) 1127 | -10/Mines | Entered Exiles 1166 | -10/Exiles | Met 8R-AWN 1193 | -10/Exiles | Met EX-HEX 1238 | -10/Exiles | Met EX-BIN 1260 | -10/Exiles | Aligned with FarCom system 1262 | -10/Exiles | Given EX-Vault access code 1302 | -10/Exiles | Opened EX-Vault 1326 | -10/Exiles | Found Lightpack 2.0 1330 | -10/Exiles | Found Flying Fortress v7 1334 | -10/Exiles | Found XL Autogun Array 1373 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1424 | -10/Exiles | Met EX-DEC 1844 | -10/Exiles | Discovered new exit (range 10) 1855 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Lightpack 2.0, XL Autogun Array 1855 | -10/Exiles | Entered Mines 1919 | -9/Mines | Met a Derelict bent on vengeance 2178 | -9/Mines | Identified exit to Materials 2268 | -9/Mines | Entered Materials 2268 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2373 | -8/Materials | Lost 3 parts (1p2w) 2378 | -8/Materials | Crushed by falling debris 2378 | -8/Materials | System corruption reached 10% 2409 | -8/Materials | Lost 3 parts (1p1n1w) 3070 | -8/Materials | Discovered new exit (range 15) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3180 | -7/Factory | FarCom data flow suspended 3312 | -7/Factory | Identified exit to Storage 3312 | -7/Factory | Identified exit to Lower Caves 3433 | -7/Factory | Entered Storage 3492 | -7/Storage | Build established: Hauler-Tank 3631 | -7/Storage | Discovered new exit (range 9) 3636 | -7/Storage | Entered Factory 3636 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3742 | -6/Factory | Identified exit to Factory 3888 | -6/Factory | Entered another Factory area 3888 | -5/Factory | Evolved 2 slots: Utility x2 3890 | -5/Factory | Discovered new exit (range 12) 4261 | -5/Factory | Identified exit to Factory 4261 | -5/Factory | Entered another Factory area 4261 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4265 | -4/Factory | Identified exit to DSF 4265 | -4/Factory | Entered DSF 4312 | -4/DSF | Additional patrols routed to DSF 4365 | -4/DSF | Discovered new exit (range 13) 4502 | -4/DSF | Identified exit to Research 4508 | -4/DSF | Sterilization system engaged 4515 | -4/DSF | Entered Research 4515 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -3/Research | Discovered new exit (range 5) 4557 | -3/Research | Identified exit to Research 4610 | -3/Research | Entered another Research area 4610 | -2/Research | Evolved 2 slots: Propulsion x2 4627 | -2/Research | Spotted B-90 Cyclops 4860 | -2/Research | First assault squad dispatched 5014 | -2/Research | Destroyed 8 combat bots 5076 | -2/Research | Spotted B-90 Cyclops 5115 | -2/Research | Crushed by falling debris 5116 | -2/Research | System corruption reached 10% 5196 | -2/Research | Crushed by falling debris 5233 | -2/Research | Discovered new exit (range 5) 5267 | -2/Research | Discovered new exit (range 12) 5267 | -2/Research | Spotted B-90 Cyclops 5272 | -2/Research | Core integrity fell below 50% 5272 | -2/Research | Entered Quarantine 5290 | -2/Quarantine | Lost 19 parts (1p6n5u7w) 5318 | -2/Quarantine | Found Alien Artifact 5318 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5318 | -2/Quarantine | Warped through subspace 5320 | -2/Quarantine | Found Prototype Protection 5320 | -2/Quarantine | Identified Centrium Heavy Armor Plating 5337 | -2/Quarantine | Met incapacitated Sigix Warrior 5337 | -2/Quarantine | Lockdown squad dispatched 5362 | -2/Quarantine | System corruption reached 30% 5404 | -2/Quarantine | Core integrity fell below 20% 5412 | -2/Quarantine | Spotted Lightning 5425 | -2/Quarantine | Lost 15 parts (1p3n8u3w) 5436 | -2/Quarantine | Spotted Lightning 5436 | -2/Quarantine | Spotted Lightning 5464 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 05443_ Slammed into Lightning. 05444_ Penetrated by EMDS Slug. 05444_ P-80 Master resets P-80 Master, system corruption cleaned. 05445_ EMDS Slug penetrates Wall. 05446_ Centrium Leg destroyed. 05446_ Penetrated by EMDS Slug. 05446_ Slammed into Lightning. 05447_ EMDS Slug penetrates Wall. 05447_ Slammed into Lightning. 05448_ Penetrated by EMDS Slug. 05449_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05449_ Slammed into G-73 Enforcer. 05450_ Penetrated by EMDS Slug. 05450_ Slammed into G-73 Enforcer. 05451_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05452_ Slammed into G-73 Enforcer. 05454_ Penetrated by EMDS Slug. 05454_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 05455_ System corrupted: IFF burst signal emitted. 05455_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#??????????##?#####?##??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# #??????????????????? | | #####???????????????# #??????????????????? | | """"#???????????????# #??????????????????? | | """"#?#??????????????! ??????########?????? | | !"""#?????????????????? ????????# #?????? | | "!"*#??#????#############+########### #?????? | | "|!"#????#? # g / + #?? | | "! #?????""" # g ##########! ! #?????? | | ! ""#????#""" # #????????# #?????? | | [!""#????#""" # #####@##????????# #?????? | | ""#????# # #???# #?????????########?????? | | ####????#""" # #???# #??????????????????????? | | #???????#""" # #???# #??????????????????????? | | #########""" ] # #???# #??????????????????????? | | ## # # #???# #??????????????????????? | | ## #""" # #???# #??????????????????????? | | ## #""" + #???# #??????????????????????? | | ## #""" # #???#+#??????????????????????? | | ## # # #????????????????????????????? | | ## ######## ##???????????????????????????? | | ###+########## #???????????????????????????? | | "" # ""????????????????????????? | | "T / ??????????????????????? | | # ""T"??????????????????????? | | # ######+### # """???????????????????????? | | ### #?????? !## ##? ???????????????????????? | | ??# #??????? ## #??####??????????????????????? | | ??#####?????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 825 Evasion (%) 70 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- False Reunion Challenges ------------ None Game ------ Seed AutogunEfficiencyDoomcannon Manual? 0 Play Time 01:15:13 Cumulative 210.9 hours Start 2021.12.28 @ 14:09:02 End 2021.12.28 @ 15:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88d64f08-b3c3-4d22-8dc6-ef852cd09d71