Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 20:20:06 Player: Tibo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1293 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Ion Engine Improved Terrain Scanner Assault Rifle Light Assault Rifle Autogun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Improved Terrain Scanner Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 18 | 11 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 4 1 1 Treads . | . . . Leg 1 | 1 . . Wheel 5 | 3 1 1 Hover . | . . . Flight . | . . . Utility 3 | 3 . . Device 2 | 2 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 3 . 2 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Backups 6 | 2 7 7 Power 1 | 1 2 2 Propulsion 1 | . 1 . Utility . | . 1 1 Weapon 3 | 1 2 3 Tool/Special . | . . . Unused Backups 4 | 1 . 3 Power 3 | 1 . 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 88 Engine 11 | . 14 10 Wheel 27 | . 28 27 Device 11 | . 14 10 Storage 12 | . 14 11 Ballistic Gun 17 | . 21 15 Ballistic Cannon 2 | . . 4 Launcher 7 | . 6 8 Peak Build Rating 13 | 9 8 13 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 19 | 12 14 19 Greatest Support 42 | 26 26 42 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 62% | Mutant 37% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 671 | 356 113 202 Remotely . | . . . Salvage Created 366 | 132 100 134 Parts 33 | 10 8 15 Haulers Intercepted . | . . . Recyclers Shooed 3 | 2 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 2 | . . 2 Cannons 1 | . . 1 AOE 7 | . 2 5 Classes Destroyed 6 | 2 2 2 Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . . 5 Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 4 | . 1 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | . 12 130 Missed 35 | . 6 29 Hits 107 | . 6 101 Projectile 107 | . 6 101 Critical Strikes 2 | . . 2 Damage Taken 1288 | . 85 1203 Core 447 | . 41 406 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 47 | 15 11 21 Largest 3 | 2 2 3 Hottest 86 | 40 50 86 Shots Fired 94 | 30 18 46 Gun 79 | 30 15 34 Cannon 8 | . . 8 Launcher 7 | . 3 4 Special . | . . . Kinetic 87 | 30 15 42 Thermal . | . . . Explosive 7 | . 3 4 Electromagnetic . | . . . Robot Hit Streak 11 | 8 11 7 Robot Miss Streak 4 | 2 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 53 | 19 13 21 Core Hits 26 | 6 10 10 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1025 | 184 271 570 Guns 540 | 184 129 227 Cannons 81 | . . 81 Explosions 404 | . 142 262 Melee . | . . . Ramming . | . . . Kinetic 621 | 184 129 308 Thermal . | . . . Explosive 404 | . 142 262 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 41 | . . 41 Projectiles . | . . . Explosions 41 | . . 41 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . . 119 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 44 | . 12 44 Average Temperature 12 | . 6 13 Received Heat Transfer 168 | . 48 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | 10 51 158 Initial 11 | . . 11 Average 32 | . 15 59 Influence Increases 383 | 20 75 288 Destroy 0b10 Robot/C 200 | . 40 160 Destroy 0b10 Robot/NC 30 | 20 10 . Destroy Leader 44 | . 14 30 Disable Machine 15 | . . 15 Destroy Structure 64 | . 11 53 Lose Combat Pursuer 30 | . . 30 Influence Decreases 305 | 20 47 238 Entered New Map 17 | . . 17 Time Decay 198 | 20 47 131 Lost Part 90 | . . 90 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 5 13 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 1 | . . 1 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Branch Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 554 | 49 215 290 Terrain 12 | 12 . . Seismic 542 | 37 215 290 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 661 | 136 215 310 Spaces Moved 479 | 86 200 193 Core 5 | 5 . . Treads . | . . . Legs 2 | 2 . . Wheels 472 | 79 200 193 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 83 Average Speed 88 | 84 90 89 Slowest Speed 120 | 120 90 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 22 | 5 41 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . 13 53 Melee . | . . . Projectile . | . . . AOE 66 | . 13 53 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 626 | 118 215 293 Wait 68 | . . 68 Move 477 | 85 199 193 Hop . | . . . Pick Up 8 | 6 1 1 Fast Attach 7 | 7 . . Attach 3 | . . 3 Detach . | . . . Swap 13 | 4 4 5 Drop 3 | 1 . 2 Fire 47 | 15 11 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met a group of wandering Federalists 215 | -10/Materials | Lost 3 allies 310 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 560 | -9/Materials | Crushed by falling debris 588 | -9/Materials | Identified exit to Mines 629 | -9/Materials | Lost 3 parts (2n1w) 631 | -9/Materials | Core integrity fell below 50% 654 | -9/Materials | Core integrity fell below 20% 662 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00643_ K-01 Serf cleans the Terminal. 00644_ U-05 Engineer lays Concrete. 00646_ System corrupted: Energy discharge (-50). 00646_ Lgt. Ion Engine destroyed. 00646_ K-01 Serf collects debris. 00647_ U-05 Engineer builds a Wall. 00648_ K-01 Serf collects debris. 00651_ U-05 Engineer lays Concrete. 00651_ Wheel destroyed. 00652_ U-05 Engineer lays Concrete. 00653_ K-01 Serf collects debris. 00654_ U-05 Engineer lays Concrete. 00656_ K-01 Serf collects debris. 00656_ U-05 Engineer lays Concrete. 00657_ The unstable cave ceiling collapses. 00657_ U-05 Engineer lays Concrete. 00659_ K-01 Serf collects debris. 00660_ U-05 Engineer lays Concrete. 00661_ The unstable cave ceiling collapses. 00661_ U-05 Engineer lays Concrete. 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[# #?????????###### | | ??????????# ?# "T" #??????????????? | | ??????????######?# """ #??????????????? | | ????????????????## u s #??????????????? | | ????????????????## @s =* +??????????????? | | ???????????????# ## #% # ?????????????? | | ???????????????# s # #???????????#### | | ???????????????## k #[ #???????????# | | ???????????????# # #???????????# | | ???????????????# k #???????????# | | ???????????????### # ????? | | ????????????????# #### ????? ? | | ????????????????##### ###??? ?????? ?? | | ??????????????????#######?????? ??????? ??? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledNavigationParser Manual? 0 Play Time 00:10:16 Cumulative 18.1 hours Start 2025.09.11 @ 16:15:07 End 2025.09.12 @ 20:20:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 90x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e878683-e246-4f4f-bb23-3a460d52a47e