Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 23:49:48 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by AG-47937 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (211) 1055 Value Destroyed (7088) 7088 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (-1148) -1148 TOTAL SCORE: 13075 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -2419 Cogmind --------- Core Integrity 0/1400 Matter 456/500 Energy 401/510 System Corruption 16% Temperature Cool (18) Movement Walking (210) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Angular Momentum Engine > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (9) ------ Advanced Heat Sink (fused) Experimental Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Transmission Jammer Makeshift Utility Shielding Light Regenerative Plating Experimental System Shield Recalibrator > --- WEAPON (6) ------- Storm Laser Antimatter Cannon > --- INVENTORY (5) ---- Powered Armor AWS/Autocannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Surveybot 24 Scanner Surveybot 24 Chip Transmission Jammer Makeshift Utility Shielding Light Regenerative Plating Experimental System Shield Recalibrator > --- WEAPON ----------- Storm Laser Antimatter Cannon Shock Bomb Launcher > --- INVENTORY -------- Powered Armor AWS/Autocannon Heavy Missile Launcher [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Makeshift Leg Wheel Wheel Utility Hacking Suite Device Transmission Jammer Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Shock Bomb Launcher Energy Gun Storm Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 15 | 5 . 1 . 1 2 . 3 . . . . 2 . . 1 . Power 1 | 1 . . . . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . Utility 8 | 1 . 1 . . 2 . 3 . . . . 1 . . . . Weapon 5 | 2 . . . 1 . . . . . . . 1 . . 1 . Parts Attached 92 | 7 5 6 1 1 16 4 11 . . 2 5 12 2 . 18 2 Power 9 | 2 . . . . 2 . 1 . . . 2 2 . . . . Engine 7 | 2 . . . . . . 1 . . . 2 2 . . . . Core 2 | . . . . . 2 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 8 | 2 2 . . . . . . . . . . . 2 . 2 . Treads . | . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . 2 . Wheel 6 | 2 2 . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 37 | . 2 4 . . 8 . 5 . . 1 2 4 . . 9 2 Device 8 | . 1 2 . . . . 2 . . . 1 . . . 1 1 Storage . | . . . . . . . . . . . . . . . . . Processor 8 | . 1 . . . 1 . . . . . . . . . 5 1 Hackware 5 | . . 1 . . 2 . . . . . . 1 . . 1 . Protection 16 | . . 1 . . 5 . 3 . . 1 1 3 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 3 1 2 1 1 6 4 5 . . 1 1 6 . . 7 . Energy Gun 2 | . . . . . . . 1 . . . . . . . 1 . Energy Cannon 5 | . . . . . . . 2 . . . . 3 . . . . Ballistic Gun 11 | 3 . . . . 3 2 1 . . . . 1 . . 1 . Ballistic Cannon 5 | . . 1 1 . . 1 . . . . . 1 . . 1 . Launcher 15 | . 1 1 . 1 3 1 1 . . 1 1 1 . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . 1 . . . . . 2 . . 6 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . Parts Lost 6 | . . . . . . . . . . 1 . . . . 4 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . Utility 3 | . . . . . . . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . 1 . . . . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 95 80 83 83 91 93 93 92 99 100 100 100 89 83 Engine 9 | . 22 20 20 18 5 . 5 6 6 6 11 11 11 11 10 10 Core 3 | . . . . . 10 15 7 6 6 6 . . . . . . Wheel 12 | . 22 20 20 18 15 15 13 12 12 12 12 11 11 11 8 . Device 10 | . 9 12 10 9 6 . 9 12 12 12 12 11 11 11 10 20 Processor 6 | . 4 10 10 9 7 7 6 6 6 6 6 5 5 5 5 9 Hackware 9 | . . . . . 13 15 13 12 12 12 12 11 11 11 9 5 Protection 15 | . . 5 10 9 8 15 13 12 12 11 17 20 22 22 20 10 Energy Cannon 6 | . . . . . . . 5 12 12 12 12 11 11 11 5 . Ballistic Gun 5 | . 25 14 7 . 3 3 6 6 6 6 6 5 5 5 2 . Ballistic Cannon 3 | . . 5 9 9 7 6 2 . . . . . 5 5 3 5 Launcher 5 | . 7 10 7 7 3 3 4 6 6 6 6 5 5 5 6 4 Peak Build Rating 109 | 7 9 23 47 49 63 57 63 53 53 53 59 75 75 75 101 109 Average Rating 63 | 4 8 19 28 48 59 55 51 53 53 50 56 66 75 75 87 108 On Entrance 49 | . 7 9 23 47 49 56 57 53 53 53 49 59 75 75 75 101 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 18 25 74 78 89 93 94 62 62 62 66 98 98 98 104 96 Greatest Support 45 | 32 32 25 25 25 25 25 25 25 25 25 25 25 31 25 45 45 Greatest Overweight (x) 11 | . . 1 2 3 3 3 3 2 2 2 2 3 3 3 11 2 Average Overweight (x) 2 | . . . . 2 3 2 1 2 2 1 1 2 3 3 3 1 Largest Inventory Capacity 5 | . . 1 1 2 2 2 4 4 4 4 4 4 4 4 5 5 Average Capacity 3 | . . . 1 1 2 2 3 4 4 4 4 4 4 4 4 5 Most Carried 5 | . . 1 1 1 2 2 4 4 4 4 4 4 4 4 5 5 Average Carried 3 | . . . 1 . 1 1 3 4 4 4 4 4 4 4 4 4 Final Capacity 5 | . . 1 1 2 2 2 4 4 4 4 4 4 4 4 5 5 Final Carried 5 | . . 1 1 . 2 2 4 4 4 4 4 4 4 4 4 5 Class Distribution -------------------- 43% | Hacker-Tank 24% | Hacker-Executioner 10% | Skirmisher 8% | Hacker-Skirmisher 4% | Hacker-Bomber 4% | Commander-Tank Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Exiles Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Bomber | -7/Lower Caves Hacker-Bomber | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Executioner | -6/Zion Hacker-Executioner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4038 | 190 40 192 . . 852 247 441 307 80 151 177 361 232 81 528 159 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6181 | . 46 87 . . 472 491 885 395 312 186 421 1087 525 105 884 285 Parts 372 | . 14 13 . . 54 25 44 16 9 6 16 59 25 4 77 10 Haulers Intercepted 4 | . 1 . . . 1 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 6 4 . 8 . 14 5 . . Prevented 20 | . . . . . . . . 4 4 . 7 . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 151 | . 5 8 . . 37 13 20 12 8 4 11 12 7 2 6 6 Guns 24 | . 1 2 . . . . 1 3 . . 1 2 2 . 6 6 Cannons 69 | . . 4 . . 23 11 6 2 8 . 6 4 3 2 . . AOE 51 | . 4 2 . . 14 2 11 6 . 1 4 5 2 . . . Classes Destroyed 20 | . 5 . . . 5 3 1 1 . . . . . . 3 2 Worker 8 | . 1 . . . . 2 3 . . . . 2 . . . . Builder 6 | . . . . . 1 . 4 . . . . 1 . . . . Hauler 4 | . 1 . . . 1 1 1 . . . . . . . . . Recycler 2 | . . . . . . 1 1 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . Watcher 12 | . 1 . . . 5 2 . . . . . 4 . . . . Swarmer 39 | . 3 6 . . 19 . . 1 . . 4 . 6 . . . Grunt 56 | . 2 2 . . 10 7 13 5 7 . 2 6 2 . . . Brawler 6 | . . . . . . 1 . 2 . . 1 1 . 1 . . Duelist 4 | . . . . . . . . 1 1 . 2 . . . . . Sentry 25 | . . . . . 7 4 6 2 . . 2 3 . 1 . . Hunter 7 | . . . . . . 2 3 1 . . . 1 . . . . Programmer 2 | . . . . . . . 1 . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . Zionite 29 | . . . . . . . . . . . . . . . 29 . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 Z-Light 3 | . . . . . . . . . . . . . . . . 3 Tinkerer 5 | . . . . . . . . . . . . . . . 5 . Assembled 3 | . . . . . . . . . . . . . . . . 3 Thug 2 | . . . . . . . 2 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . . . . 5 . Best Kill Streak 17 | . 4 5 . . 7 9 9 9 4 3 6 5 3 1 17 5 Combat Bots Only 9 | . 3 5 . . 7 5 6 9 4 3 6 3 3 1 4 3 Max Kills in Single Turn 7 | . 2 2 . . 3 2 7 4 1 1 2 3 2 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . . 3 1 2 3 . 1 1 1 1 . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 722 | . 11 15 . . 68 37 196 8 36 54 40 52 6 10 153 36 Missed 273 | . 5 5 . . 17 16 79 3 15 22 24 24 1 3 47 12 Damage Taken 7667 | . 87 119 . . 905 420 941 95 365 1391 339 375 77 52 1700 801 Core 4981 | . 73 79 . . 667 246 607 67 237 849 209 240 52 28 1015 612 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Core 4290 | . 46 79 . . 574 232 517 41 189 802 177 221 41 20 907 444 Redirected to Shielding 120 | . . . . . . . 18 . . 27 42 . . . 33 . Ignored by Resistances 693 | . . . . . 57 28 116 7 23 96 20 60 27 11 195 53 Regen/Repaired (Parts) 88 | . . . . . . . . . . . . 23 . . 60 5 Core Remaining (%) 85 | 100 . . . 93 . 100 . . . . 48 . . . . . Volleys Fired 285 | . 17 11 . . 31 23 38 10 21 12 18 22 14 6 44 18 Largest 5 | . 3 3 . . 1 1 4 4 3 4 4 5 5 4 3 3 Hottest 326 | . 70 97 . . 39 39 211 211 172 211 211 265 265 229 326 326 Shots Fired 854 | . 43 18 . 1 108 57 131 36 63 47 60 84 63 25 88 30 Gun 266 | . 34 7 . . 9 17 45 10 21 12 18 21 15 5 42 10 Cannon 471 | . . 9 . 1 77 34 59 20 42 24 36 46 41 20 44 18 Launcher 117 | . 9 2 . . 22 6 27 6 . 11 6 17 7 . 2 2 Special . | . . . . . . . . . . . . . . . . . Kinetic 419 | . 34 16 . 1 86 51 45 10 21 12 18 23 29 11 44 18 Thermal 192 | . . . . . . . 36 10 21 12 18 22 14 7 42 10 Explosive 80 | . 9 2 . . 22 6 27 6 . 5 3 . . . . . Electromagnetic 163 | . . . . . . . 23 10 21 18 21 39 20 7 2 2 Robot Hit Streak 37 | . 5 2 . . 22 17 34 9 28 29 37 16 8 6 18 6 Robot Miss Streak 9 | . 3 3 . 1 3 1 3 1 1 2 2 2 3 2 9 6 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Autonomous 120 | . . . . 1 77 34 8 . . . . . . . . . Shots Hit Robots 535 | . 21 9 . . 78 41 76 24 41 41 47 58 24 13 47 15 Core Hits 373 | . 17 9 . . 45 26 57 28 14 22 25 32 12 4 63 19 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 15 | . . 1 . . 5 2 1 2 . . . 1 1 1 1 . Meltdown 2 | . . . . . . . 1 1 . . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . Blast 11 | . . 1 . . 5 2 . . . . . . 1 1 1 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 30390 | . 764 298 . . 7862 3278 4406 1303 1098 1309 1285 2093 701 325 2520 3148 Guns 5008 | . 145 49 . . 146 125 378 98 190 144 201 355 50 42 2378 707 Cannons 14583 | . . 130 . . 5988 2582 1530 351 866 369 815 941 395 283 142 191 Explosions 10799 | . 619 119 . . 1728 571 2498 854 42 796 269 797 256 . . 2250 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11759 | . 145 179 . . 6134 2707 948 98 190 144 201 355 169 156 142 191 Thermal 8284 | . . . . . . . 566 487 330 171 476 646 278 65 2378 2887 Explosive 6662 | . 602 119 . . 1728 571 2384 494 . 627 137 . . . . . Electromagnetic 3685 | . 17 . . . . . 508 224 578 367 471 1092 254 104 . 70 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 6 1 1 1 1 1 12 12 12 16 16 Average Corruption 6 | . . . . . . 3 1 1 1 1 1 10 12 12 12 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . 13 4 9 5 2 4 36 25 21 33 30 Message Errors 44 | . . . . . . 3 1 3 2 1 1 6 8 8 5 6 Matter Fused 48 | . . . . . . 4 . 3 2 . 2 10 4 4 9 10 Heat Flow Errors 15 | . . . . . . 1 . . . . 1 3 1 1 5 3 Energy Discharges 23 | . . . . . . 2 2 1 1 . . 6 2 3 2 4 Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . Data Loss (minor) 22 | . . . . . . 2 . . . . . 5 5 . 4 6 Data Loss (major) 9 | . . . . . . . . 1 . . . 1 2 1 3 1 Misfires 6 | . . . . . . . 1 . . 1 . . 1 2 1 . Alerts 4 | . . . . . . . . 1 . . . 1 1 1 . . Misdirections 2 | . . . . . . . . . . . . 1 . . 1 . Weapon Failures 5 | . . . . . . . . . . . . 1 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2514 | . 50 15 . . 1144 425 139 . 19 . . 25 149 . . 548 Projectiles 1766 | . . 15 . . 1098 423 67 . 19 . . 18 112 . . 14 Explosions 748 | . 50 . . . 46 2 72 . . . . 7 37 . . 534 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 30 | . . 1 . . 15 10 3 . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . 1 . . 14 8 3 . . . . . . . 1 . Secondary 3 | . . . . . 1 2 . . . . . . . . . . Self-Inflicted Damage 569 | . 20 31 . . 54 129 1 . 30 . 65 47 28 . 164 . Shots 23 | . 1 1 . . 3 2 1 . 1 . 4 4 1 . 5 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 168 94 . . 79 274 379 81 64 110 53 126 192 125 220 214 Average Temperature 66 | . 47 33 . . 21 88 139 36 20 43 16 37 68 41 61 113 Received Heat Transfer 1819 | . 48 6 . . 180 171 333 9 279 . 45 114 . 21 466 147 Effects 5 | . . . . . . . 5 . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 . . 3 . 1 . . . . Combat Hostiles 5 | . . . . . . . 1 . . 3 . 1 . . . . Parts Fried 19 | . . . . . . 3 2 . 4 2 3 2 1 . . 2 Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . Parts Melted 19 | . . . . . . . 2 . . . 1 . . . 15 1 Heat Transferred 9310 | . . . . . . . 924 650 600 500 850 900 300 100 3386 1100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . 2 1 . 1 1 3 . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 635 | . 251 306 . 1 634 289 635 . . . . 283 . . . . Initial 130 | . . 97 . . . 76 130 . . . . 18 . . . . Average 217 | . 124 205 . . 265 150 344 . . . . 152 . . . . Maximum Alert Level 2 | . 1 1 . . 2 1 2 . . . . 1 . . . . Low Security (%) 60 | 100 67 72 . 100 47 78 32 . . . . 77 . . . . Level 1 23 | . 32 27 . . 31 21 21 . . . . 22 . . . . Level 2 15 | . . . . . 21 . 46 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . . 3 2 9 . . . . 7 . . . . Investigation 9 | . . . . . 2 2 1 . . . . 4 . . . . Extermination 2 | . . . . . . . 1 . . . . 1 . . . . Reinforcement 5 | . 1 . . . 1 . 1 . . . . 2 . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . . . . . 2 2 1 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . Times Spotted 194 | . 8 6 . . 40 19 26 8 8 4 9 17 3 3 36 7 Peak Tracking Total 6 | . 3 3 . 2 5 3 5 6 4 4 4 4 1 1 6 3 Tactical Retreats 6 | . . . . 1 1 . . . 1 . . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 10 | . . . . . 1 7 1 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 4 4 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 40 | . 1 . . . 4 7 15 2 . 1 1 2 . . 3 4 Max in Single Turn 7 | . 1 . . . 1 2 7 1 . 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 50 | . 4 1 5 . 9 11 3 2 . 4 . 9 . 1 1 . Terminals 31 | . 4 . . . 9 11 2 . . . . 5 . . . . Fabricators 4 | . . . . . . . 1 . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 229 | . 14 1 50 . 44 27 20 4 . 30 . 28 . 7 4 . Successful 150 | . 4 1 50 . 18 13 8 4 . 30 . 11 . 7 4 . Failed 78 | . 10 . . . 25 14 12 . . . . 17 . . . . Catastrophic 14 | . 2 . . . 7 1 1 . . . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 110 | . 18 . 1 . 48 17 8 . . . . 14 . . 4 . Terminals 118 | . 14 . . . 44 27 18 . . . . 15 . . . . Fabricators 12 | . . . . . . . 2 . . . . 10 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 137 | . 3 1 50 . 16 13 6 4 . 30 . 3 . 7 4 . Record 79 | . . . 49 . 2 4 2 3 . 11 . 1 . 7 . . Part Schematic 15 | . . . . . . . . . . 11 . . . . 4 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Robot Analysis 11 | . 3 . . . 6 1 . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 6 | . . 1 . . . 4 . 1 . . . . . . . . Branch Access Points 4 | . . . . . 3 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 11 | . . . . . 5 3 3 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . . . . 5 . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . 1 . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . . . . . . 1 . . . . Terminals 4 | . 1 . . . 2 . . . . . . 1 . . . . Botnet 4 | . 1 . . . 2 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . . 9 7 2 . . . . 8 . . . . Full Trace Events 4 | . . . . . 1 . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . Robots Built 7 | . . . . . . . 4 . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . 81 . . . . 116 . . . . Total Robot Build Rating 13 | . . . . . . . 4 . . . . 9 . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . 4 . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 21 | . . 1 . 1 . 10 6 . . . . 3 . . . . Largest Group 10 | . . 1 1 2 2 10 9 . . . . 3 1 . . . Highest-Rated Group 174 | . . 31 31 62 62 173 174 . . . . 48 16 . . . Highest-Rated Ally 31 | . . 31 31 31 31 29 31 . . . . 16 16 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . 8 15 8 45 . . . . 5 . . . . Total Damage 903 | . . . . 83 149 95 497 . . . . 79 . . . . Kills 10 | . . . . 2 . 1 5 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 11 | . 3 . . . 6 1 . . . . . 1 . . . . Derelict Logs Recovered 11 | . . . . 3 . . . 1 2 . 2 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12638 | 55 262 390 644 218 1375 650 1161 916 484 198 683 1265 678 483 2535 641 Spaces Moved 9329 | 49 241 378 721 174 1008 435 895 784 363 132 539 938 496 365 1545 266 Core 11 | 9 . . . . . . . . . . . . . . 2 . Treads . | . . . . . . . . . . . . . . . . . Legs 357 | . . . . . . . . . . . . . . . 91 266 Wheels 8961 | 40 241 378 721 174 1008 435 895 784 363 132 539 938 496 365 1452 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 125 95 95 110 110 95 95 110 125 125 125 210 Average Speed 119 | 90 83 80 84 122 125 124 106 110 110 102 109 122 125 125 145 214 Slowest Speed 600 | 100 100 95 110 125 125 125 125 110 110 110 110 125 135 125 600 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 54 65 90 44 91 80 30 94 57 77 71 30 70 60 85 62 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . . 1 . 2 . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . . 4 . . 2 . 6 6 3 . Spaces Dug 15 | . . . . . 13 . . . . . . 2 . . . . Terrain Destroyed 938 | . 57 22 . 1 276 102 241 76 3 45 55 10 34 8 1 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 70 | . . 3 . 1 11 3 1 2 . 1 . 10 22 8 1 7 AOE 868 | . 57 19 . . 265 99 240 74 3 44 55 . 12 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10117 | 55 268 447 755 178 1088 518 1008 812 400 162 588 1000 515 377 1657 289 Wait 186 | . 2 44 30 4 5 27 33 . . 10 12 11 . . 8 . Move 9313 | 48 240 377 720 173 1007 434 894 783 362 131 538 937 495 364 1544 266 Hop . | . . . . . . . . . . . . . . . . . Pick Up 6 | . . 1 . . 2 . 2 . . . . . . . . 1 Fast Attach 48 | 7 3 3 1 . 3 1 6 . . 1 1 4 . . 16 2 Attach 5 | . . . . 1 1 1 2 . . . . . . . . . Detach 4 | . . . 1 . 1 1 . . . . . . . . 1 . Swap 39 | . 2 3 . . 12 2 3 . . 1 4 8 2 . 2 . Drop 44 | . 3 3 3 . 6 . 6 . . . 3 5 1 . 12 2 Fire 285 | . 17 11 . . 31 23 38 10 21 12 18 22 14 6 44 18 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 186 | . 1 5 . . 20 29 24 19 17 7 12 13 3 6 30 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 5 | -11/Scrapyard | Upgraded with Power slot (x1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x2) 56 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 4) 293 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Gunner 317 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Entered Mines 322 | -10/Mines | Reached level 2 326 | -10/Mines | Met a Derelict bent on vengeance 374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 391 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 393 | -10/Mines | Upgraded with Utility slot (x1) 393 | -10/Mines | Found Prototype Device 393 | -10/Mines | Identified Exp. Sensor Array 461 | -10/Mines | Found a hidden stash of uninstalled traps 473 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 590 | -10/Mines | Discovered new exit (range 6) 594 | -10/Mines | Identified exit to Materials 662 | -10/Mines | Met a Derelict testing a Signal Generator 662 | -10/Mines | Build established: Skirmisher 677 | -10/Mines | Discovered exit to Materials (range 5) 695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 695 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Identified exit to Exiles 708 | -10/Mines | Entered Exiles 708 | -10/Exiles | Accompanied by 1 ally 728 | -10/Exiles | Met 8R-AWN 741 | -10/Exiles | Met EX-HEX 782 | -10/Exiles | Met EX-BIN 884 | -10/Exiles | Met EX-DEC 928 | -10/Exiles | Visited The Gauntlet 1047 | -10/Exiles | Learned location of Zion (-6) 1092 | -10/Exiles | Discovered new exit (range 12) 1100 | -10/Exiles | Identified exit to Mines 1183 | -10/Exiles | Aligned with FarCom system 1184 | -10/Exiles | Given EX-Vault access code 1203 | -10/Exiles | Opened EX-Vault 1210 | -10/Exiles | Found AWS/Autocannon 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1249 | -10/Exiles | Exiles lab attacked by MAIN.C 1352 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1352 | -10/Exiles | Entered Mines 1352 | -9/Mines | Accompanied by 1 ally 1354 | -9/Mines | Reached level 3 1355 | -9/Mines | Received a Mining Laser from a helpful Derelict 1357 | -9/Mines | Learned Materials stockpile data 1362 | -9/Mines | Upgraded with Weapon slot (x1) 1377 | -9/Mines | Assembled infested the area 1382 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1475 | -9/Mines | Discovered new exit (range 5) 1488 | -9/Mines | Identified exit to Materials 1510 | -9/Mines | Learned Materials garrison access intel 1525 | -9/Mines | Learned Materials interactive machine intel 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Accompanied by 2 allies 1572 | -8/Materials | Loaded intel: 19 interactive machine locations 1572 | -8/Materials | Reached level 4 1573 | -8/Materials | Loaded intel: 1 garrison access location 1643 | -8/Materials | Destroyed 7 combat bots 1650 | -8/Materials | Upgraded with Utility slot (x1) 1717 | -8/Materials | Reached level 5 1738 | -8/Materials | Upgraded with Utility slot (x1) 1739 | -8/Materials | Identified exit to Storage 1780 | -8/Materials | Discovered new exit (range 16) 1790 | -8/Materials | Core integrity fell below 50% 1826 | -8/Materials | Identified exit to Factory 1976 | -8/Materials | Reached level 6 2041 | -8/Materials | Build established: Hacker-Skirmisher 2112 | -8/Materials | Discovered exit to Factory (range 16) 2250 | -8/Materials | Central database locked down 2483 | -8/Materials | Reached level 7 2545 | -8/Materials | Discovered exit to Factory (range 11) 2945 | -8/Materials | Entered Storage 2947 | -8/Storage | Reached level 8 3087 | -8/Storage | Build established: Hacker-Tank 3305 | -8/Storage | Identified exit to Recycling 3314 | -8/Storage | Reached level 9 3419 | -8/Storage | Discovered exit to Factory (range 17) 3429 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3595 | -8/Storage | Entered Factory 3595 | -7/Factory | Accompanied by 8 allies 3597 | -7/Factory | Reached level 10 3648 | -7/Factory | Reached level 11 3723 | -7/Factory | Build established: Commander-Tank 3780 | -7/Factory | Upgraded with Utility slot (x1) 3945 | -7/Factory | AWS/Autocannon suddenly broke down 3972 | -7/Factory | Upgraded with Utility slot (x1) 4017 | -7/Factory | Allied Derelicts emerged from ambush trap array 4146 | -7/Factory | Reached level 12 4202 | -7/Factory | Lost 7 allies 4311 | -7/Factory | Fabricated K-01 Serf? 4394 | -7/Factory | Build established: Hacker-Tank 4406 | -7/Factory | Reached level 13 4473 | -7/Factory | Lost 4 allies 4479 | -7/Factory | Core integrity fell below 50% 4505 | -7/Factory | Upgraded with Utility slot (x1) 4512 | -7/Factory | Discovered new exit (range 13) 4529 | -7/Factory | Identified exit to Lower Caves 4608 | -7/Factory | Reached level 14 4656 | -7/Factory | Core integrity fell below 20% 4756 | -7/Factory | Entered Lower Caves 4784 | -7/Lower Caves | Learned Research garrison access intel 4833 | -7/Lower Caves | Encountered a Warlord checkpoint 4894 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4901 | -7/Lower Caves | Identified exit to Zion 4951 | -7/Lower Caves | Learned Factory terminal intel 4992 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5040 | -7/Lower Caves | Destroyed 9 combat bots 5141 | -7/Lower Caves | Discovered new exit (range 10) 5153 | -7/Lower Caves | Identified exit to Lower Caves 5672 | -7/Lower Caves | Entered another Lower Caves area 5674 | -7/Lower Caves | Reached level 15 5713 | -7/Lower Caves | Discovered new exit (range 17) 5730 | -7/Lower Caves | Identified exit to Factory 5741 | -7/Lower Caves | Learned Factory terminal intel 5840 | -7/Lower Caves | Learned 8 Factory zone layouts 6062 | -7/Lower Caves | Discovered new exit (range 5) 6068 | -7/Lower Caves | Identified exit to Data Miner 6122 | -7/Lower Caves | Build established: Hacker-Bomber 6156 | -7/Lower Caves | Entered Data Miner 6156 | -7/Data Miner | Discovered new exit (range 6) 6176 | -7/Data Miner | Met Data Miner 6197 | -7/Data Miner | Learned location of Section 7 (-2) 6197 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6216 | -7/Data Miner | Received God Mode back door access code from Data Miner 6224 | -7/Data Miner | Data Conduit disabled 6352 | -7/Data Miner | Identified exit to Proximity Caves 6354 | -7/Data Miner | Entered Proximity Caves 6356 | -6/Proximity Caves | Reached level 16 6363 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6561 | -6/Proximity Caves | Reached level 17 6562 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6736 | -6/Proximity Caves | Build established: Hacker-Tank 6839 | -6/Proximity Caves | Learned location of 1 exit from Factory 6868 | -6/Proximity Caves | Learned Factory emergency access door positions 6884 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7008 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7037 | -6/Proximity Caves | Entered Factory 7038 | -6/Factory | Identified exit to Factory 7038 | -6/Factory | Core integrity fell below 50% 7041 | -6/Factory | Loaded intel: 26 terminal locations 7099 | -6/Factory | Discovered new exit (range 8) 7109 | -6/Factory | Identified exit to Lower Caves 7428 | -6/Factory | Fabricated Lgt. Regenerative Plating? 7470 | -6/Factory | Reached level 18 7489 | -6/Factory | System corruption reached 10% 7585 | -6/Factory | Discovered exit to Factory (range 9) 7674 | -6/Factory | Discovered exit to Lower Caves (range 13) 7686 | -6/Factory | Upgraded with Utility slot (x1) 7686 | -6/Factory | Found Powered Armor 8053 | -6/Factory | Upgraded with Weapon slot (x1) 8071 | -6/Factory | Spotted B-75 Beast 8134 | -6/Factory | Fabricated G-47 Trooper? 8302 | -6/Factory | Entered Lower Caves 8302 | -6/Lower Caves | Accompanied by 1 ally 8968 | -6/Lower Caves | Discovered new exit (range 4) 8978 | -6/Lower Caves | Identified exit to Lower Caves 8980 | -6/Lower Caves | Entered another Lower Caves area 8982 | -6/Lower Caves | Reached level 19 8999 | -6/Lower Caves | Discovered exit to Factory (range 4) 9209 | -6/Lower Caves | Learned Extension emergency access door positions 9209 | -6/Lower Caves | Learned Extension garrison access intel 9209 | -6/Lower Caves | Learned Armory garrison access intel 9293 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9450 | -6/Lower Caves | Discovered exit to Zion (range 6) 9463 | -6/Lower Caves | Entered Zion 9510 | -6/Zion | System corruption cleaned by Quarantine Array 9560 | -6/Zion | Upgraded with Weapon slot (x1) 9577 | -6/Zion | Learned Factory trap positions 9816 | -6/Zion | Learned location of Extension (-4) 9866 | -6/Zion | Build established: Hacker-Executioner 10134 | -6/Zion | Found Prototype Processor 10134 | -6/Zion | Identified Exp. Signal Interpreter 10137 | -6/Zion | Found Prototype Processor 10137 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10141 | -6/Zion | Found Prototype Hackware 10141 | -6/Zion | Identified Exp. System Shield 10144 | -6/Zion | Found Prototype Processor 10144 | -6/Zion | Identified Exp. Terrain Scan Processor 10281 | -6/Zion | Learned location of Warlord (-4) 10413 | -6/Zion | Rebuked by Imprinter 10606 | -6/Zion | Found Prototype Energy Gun 10606 | -6/Zion | Identified Storm Laser 11338 | -6/Zion | Murdered Imprinter 11339 | -6/Zion | Attacked by Zionites 11370 | -6/Zion | Extracted access codes from Imprinter's data core 11622 | -6/Zion | Lost 3 parts (1n2u) 11793 | -6/Zion | Opened final containment barrier to the Deep Caves 11993 | -6/Zion | Discovered new exit (range 3) 11993 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11995 | -6/Zion | Identified exit to Deep Caves 11998 | -6/Zion | Entered Deep Caves 12049 | -6/Deep Caves | Found Unknown Processor 12049 | -6/Deep Caves | Identified Surveybot 24 Chip 12058 | -6/Deep Caves | Found Surveybot 24 Scanner 12202 | -6/Deep Caves | Z-Facility disabled 12340 | -6/Deep Caves | Core integrity fell below 20% 12410 | -6/Deep Caves | Discovered new exit (range 24) 12621 | -6/Deep Caves | Spotted AG-47937 12639 | -6/Deep Caves | Destroyed by AG-47937 with Assembled Focal Cannon Last Messages --------------- 12484_ System corrupted: Matter fused (-6). 12499_ I|KHRU3SHBWVF1G2E100GWR&FM1X1N>4ML6= 12629_ Shock Bomb Launcher destroyed. 12630_ Destroyed Battle Rifle. 12635_ M3-OF8(s) destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????? ?? ######### #### | | ??????????????? ### ##### ###### | | ???????????? ### #### ####### # | | ???????????? # # ######" ## | | ?????????? #### #### ## | | ????????? ### ## | | ????????# ## " ## | | ??????? # * ##### """ ## | | ?????? # ######## " % # | | ????? # * ######## | | ???? # * ############## | | ???"""" # = * ########## ### | | ??####### * l ######### ## | | ??""""#""" *= * ######### | | ?"""""#""" * = = = ######### | | ?"""""#""" ########## | | """"""#""" M= ########## | | """"""#""" * ######### | | """"""### ########### | | """"""""" ! l ############ | | """"""""" * ############ | | """""""""G ! =% | | """"""""""" * * | | """"""""" ! | | """""""""" ############## | | """"""""" @ ############## | | """""""""" ;############# | | """"""""" # # ############## | | """"""""" #### ## ## ################ | | """"""""""" ###### ## ####################### | | """""""?"" ##### ####################### | | """""""""###################################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 41 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 12 Armor Coverage 775 Resistance: KI 30 Resistance: TH 5 Resistance: EX 5 Utility Shielding 66 Evasion (%) 44 Offensive Hacking 15 Defensive Hacking 21 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory G-47 Trooper | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Maybe Next Time I'll Detach My Launcher Monster Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 18 | . . 1 . 1 4 2 5 . 1 . 2 1 . 1 . . XP Earned 30863 | 3000 745 1450 350 500 6661 3661 6365 1212 781 316 2119 2178 636 327 220 342 XP Spent 29970 | 2800 200 1150 . 1600 5900 210 8310 . . 1810 . 4000 . . 3350 640 Upgrades 62 | 5 1 3 . 2 15 3 9 . . 14 . 2 . . 4 4 Power Slot 1 | 1 . . . . . . . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . Utility Slot 8 | 1 . 1 . . 2 . 3 . . . . 1 . . . . Weapon Slot 5 | 2 . . . 1 . . . . . . . 1 . . 1 . Core Integrity 16 | . . . . . . . . . . 12 . . . . . 4 Heat Dissipation 9 | . . . . . . 3 4 . . . . . . . 2 . Energy Generation 2 | . . . . . . . . . . 2 . . . . . . Matter Storage 4 | . . . . . 4 . . . . . . . . . . . Mass Support 1 | . . 1 . . . . . . . . . . . . . . Inventory Capacity 5 | . . 1 . 1 . . 2 . . . . . . . 1 . Sight Range 1 | . . . . . 1 . . . . . . . . . . . Ranged Accuracy 3 | . . . . . 3 . . . . . . . . . . . Hack Attack % 1 | . 1 . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . . . KI Resistance % 1 | . . . . . 1 . . . . . . . . . . . TH Resistance % 1 | . . . . . 1 . . . . . . . . . . . EX Resistance % 1 | . . . . . 1 . . . . . . . . . . . KI Damage % 1 | . . . . . 1 . . . . . . . . . . . Protomatter Created 1889 | . 23 41 . . 143 172 364 197 198 146 166 99 30 43 247 20 Integrity Restored 3934 | . 18 93 . . 423 596 489 384 341 153 288 291 63 129 666 . Core 3566 | . 18 93 . . 423 531 364 310 237 153 288 291 63 129 666 . Parts 368 | . . . . . . 65 125 74 104 . . . . . . . Protomatter Decayed 386 | . . . 82 4 . . 5 . 91 75 . 44 . 53 25 7 Game ------ Seed NetworkTransportDevice Manual? 0 Play Time 01:33:19 Cumulative 701.3 hours Start 2025.03.28 @ 17:25:51 End 2025.03.28 @ 23:49:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 50 Rogue 38 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f5770df-7c68-4b7c-846c-d3a8928fd4be