Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.08 @ 23:04:13 // Winter2019/RPGLIKE Player: soporte tecnico Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (294) 1470 Value Destroyed (16124) 16124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (9062) 9062 TOTAL SCORE: 34996 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6081 Follower Combat Kills 819 Entered Garrisons 400 Used RIF Installer 1500 Met Zhirov 300 Friendly Fire -538 Cogmind --------- Core Integrity 0/1300 Matter 636/700 Energy 787/800 System Corruption 14% Temperature Cool (0) Movement Treading (152) Location -1/Access Parts ------- > --- POWER (3) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Heat Sink Machine Analyzer Targeting Computer Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Graphene Brace Relay Coupler [Swarmer] (164) > --- WEAPON (6) ------- Heavy Machine Gun Railgun Mass Driver Hardcell Cannon > --- INVENTORY (7) ---- Quantum Reactor Medium Treads Advanced Medium Treads Improved Remote Force Field Powered Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Machine Analyzer Targeting Computer Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Heavy Armor Plating Hardened Medium Armor Plating Graphene Brace Improved Remote Force Field > --- WEAPON ----------- Heavy Machine Gun Railgun Mass Driver Hardcell Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Quantum Reactor Medium Treads Advanced Medium Treads Armor Integrity Analyzer Improved Remote Force Field Powered Hammer [Rating: 159] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Advanced Heat Sink Storage Large Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Hardcell Cannon Energy Gun Gamma Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher Guided Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Slots Evolved 21 | . 6 3 1 3 . 2 . 2 . . . . . . 2 . . 2 . Power 2 | . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Utility 11 | . 2 1 1 3 . 1 . 1 . . . . . . 1 . . 1 . Weapon 5 | . 2 1 . . . . . 1 . . . . . . . . . 1 . Parts Attached 99 | 4 3 12 6 7 3 9 3 7 8 . 1 . 4 3 14 2 . 10 3 Power 15 | 1 . 1 . . 1 4 . . 1 . 1 . 1 . 5 . . . . Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . Core 3 | . . . . . . 2 . . 1 . . . . . . . . . . Reactor 8 | . . . . . . 1 . . . . 1 . 1 . 5 . . . . Propulsion 14 | 1 . 2 2 . . 1 . 3 . . . . 1 1 3 . . . . Treads 14 | 1 . 2 2 . . 1 . 3 . . . . 1 1 3 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 36 | 1 1 2 4 4 2 2 2 3 3 . . . . . 4 2 . 5 1 Device 20 | . . 2 2 4 . 1 1 2 1 . . . . . 4 . . 3 . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . Processor 8 | 1 . . . . 1 1 1 1 1 . . . . . . 1 . . 1 Hackware 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . Protection 4 | . . . 1 . 1 . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 1 2 7 . 3 . 2 1 1 4 . . . 2 2 2 . . 5 2 Energy Gun 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 1 6 . 1 . 1 1 1 3 . . . 1 1 2 . . . 1 Ballistic Cannon 6 | . . . . . . 1 . . 1 . . . . 1 . . . 3 . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Lost 4 | . . . . 2 . . . . . . . . . . . . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 2 . . . . . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 72 93 99 97 100 100 100 94 94 95 95 95 95 95 92 86 91 88 84 Engine 2 | . 14 15 14 11 11 5 . . . . . . . . . . . . . Core 2 | . . . . . . 4 10 9 9 9 6 4 4 4 1 . . . . Reactor 5 | . . . . . . . . . . . 1 4 4 4 10 13 13 12 11 Treads 13 | . 14 21 22 17 17 19 21 14 14 14 14 14 14 14 9 8 8 8 8 Device 18 | . . 8 16 26 23 24 26 23 22 19 19 19 19 19 20 17 17 16 13 Processor 18 | . 14 7 7 5 11 15 15 18 19 23 23 23 23 23 21 21 21 20 21 Hackware 2 | . . . 3 4 . . . . . 4 4 4 4 4 4 4 4 2 4 Protection 2 | . . . 3 5 11 5 5 4 3 . . . . . . . 4 5 2 Ballistic Gun 12 | . 4 21 29 21 17 10 13 18 14 14 14 14 13 9 8 8 8 8 7 Ballistic Cannon 9 | . . . . . . 4 5 4 8 9 9 9 9 13 13 13 13 14 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 6 13 28 35 42 39 44 43 47 57 53 61 61 61 59 137 144 144 175 167 Greatest Support 160 | 20 20 60 62 62 62 87 87 132 132 132 132 132 132 132 160 160 160 160 160 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 3 3 4 4 4 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Average Capacity 5 | . 1 3 3 4 4 4 5 5 5 5 5 5 5 5 6 7 7 7 7 Most Carried 7 | . 1 3 4 4 2 4 5 5 5 5 5 5 5 5 7 7 6 7 6 Average Carried 4 | . . 1 3 3 . 1 4 4 4 4 5 5 4 4 6 6 6 6 5 Final Capacity 7 | . 3 3 4 4 4 5 5 5 5 5 5 5 5 5 7 7 7 7 7 Final Carried 7 | . . 2 4 2 1 4 5 4 4 5 5 5 5 5 7 6 6 6 5 Class Distribution -------------------- 66% | Hacker-Gunner 18% | Scavenger-Executioner 3% | Hacker-Assassin 3% | Hacker-Executioner 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Commander-Tank | -8/Recycling Hacker-Assassin | -6/Factory Hacker-Gunner | -6/Extension Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Garrison Hacker-Gunner | -2/Research Hacker-Gunner | -1/Access Scavenger-Executioner | -1/Garrison Hacker-Executioner | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Matter Collected 12875 | 240 . 401 453 667 97 374 330 250 1308 6 223 . 746 25 2768 483 10 3201 1293 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12897 | 52 . 372 800 754 236 847 649 276 1331 . 189 63 727 . 2769 233 . 2325 1274 Parts 484 | 1 5 23 35 38 1 32 20 8 74 . 8 1 21 . 80 16 . 91 30 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 254 | . 2 6 19 20 . 9 10 7 27 . 4 . 11 . 55 10 . 53 21 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . Guns 142 | . 2 6 19 20 . 6 6 7 18 . 3 . 6 . 20 4 . 22 3 Cannons 110 | . . . . . . 3 3 . 8 . 1 . 5 . 35 6 . 31 18 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . Classes Destroyed 19 | 1 1 5 1 4 . 2 1 . 1 . . . . . 1 . . 1 1 Worker 7 | . . 1 1 . . 3 . . 1 . . . . . . . . . 1 Builder 11 | . . . . 1 . 1 3 . 4 . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . Recycler 11 | 1 . 1 1 . 3 1 2 . 1 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . . 1 1 . . . 1 . . . . . . . 1 1 . . . Swarmer 47 | . . 2 . . . . . . 12 . 1 . 2 . 9 6 . 15 . Grunt 103 | . 2 2 15 7 . 5 5 7 4 . 2 . 6 . 20 . . 17 11 Brawler 13 | . . . 1 2 . . . . . . . . 1 . 4 . . 2 3 Duelist 8 | . . . . 3 . . . . 1 . . . . . 2 . . 1 1 Sentry 31 | . . 2 3 6 . 1 1 . . . 1 . 1 . 10 2 . 4 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . 3 . . 3 . Hunter 20 | . . . . 1 . 2 1 . 6 . . . . . 3 . . 2 5 Programmer 19 | . . . . . . 1 1 . 4 . . . . . 3 2 . 7 1 Behemoth 5 | . . . . . . . 2 . . . . . 1 . 1 . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 6 6 4 2 4 7 3 8 . 4 1 3 . 11 8 . 9 8 Combat Bots Only 11 | . 2 2 5 3 . 3 5 3 8 . 4 . 3 . 11 8 . 9 5 Max Kills in Single Turn 3 | 1 1 2 2 2 1 1 2 1 3 . 1 1 1 . 2 1 . 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Svarog (-4/Zhirov) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Damage Taken 12045 | . 98 57 165 1428 . 250 584 82 1534 . 161 799 263 . 2096 125 . 2323 2080 Core 8692 | . 77 42 123 1039 . 171 438 61 1126 . 119 551 203 . 1558 91 . 1565 1528 Absorbed by Shields 5554 | . . 28 42 282 . 103 228 31 608 . 64 346 101 . 1043 120 . 1576 982 Redirected to Core 7820 | . 66 37 101 839 . 153 384 61 1051 . 111 478 181 . 1454 84 . 1418 1402 Redirected to Shielding 93 | . . . . . . 21 17 3 52 . . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . 14 . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 100 97 . . 12 . 65 100 . . . . 93 . 97 100 . . . Volleys Fired 472 | 4 10 12 25 46 . 22 34 10 44 . 7 6 19 . 94 13 . 91 35 Largest 6 | 1 1 4 4 4 . 3 4 5 5 . 5 5 5 . 5 5 . 6 6 Hottest 319 | 40 40 100 100 100 . 103 131 159 209 . 209 209 209 . 235 235 . 319 319 Shots Fired 2053 | 4 10 41 100 145 1 65 105 50 210 1 35 30 93 . 454 58 . 462 189 Gun 1134 | 4 10 41 100 140 1 43 71 40 132 . 21 17 55 . 185 26 . 190 58 Cannon 914 | . . . . . . 22 34 10 78 1 14 13 38 . 269 32 . 272 131 Launcher 5 | . . . . 5 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 2013 | . . 27 100 140 1 65 105 50 210 1 35 30 93 . 454 58 . 455 189 Thermal 21 | 4 10 7 . . . . . . . . . . . . . . . . . Explosive 5 | . . . . 5 . . . . . . . . . . . . . . . Electromagnetic 14 | . . 7 . . . . . . . . . . . . . . . 7 . Robot Hit Streak 110 | 3 5 11 29 49 . 62 31 42 83 . 20 36 53 . 110 39 . 85 23 Robot Miss Streak 3 | . 2 2 2 3 . 1 3 1 2 . 1 . 1 . 2 2 . 1 1 Penetration Max 3 | . . . . . . 1 1 . 3 . 1 . 1 . 3 . . 1 2 Secondary Targets 6 | . . . 2 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 1505 | 3 6 23 77 110 3 50 88 31 146 . 22 30 70 . 318 43 . 337 148 Core Hits 847 | 2 5 15 53 57 . 29 54 36 72 . 11 14 33 . 243 21 . 133 69 Critical Kills 43 | . . . 2 . . 4 1 2 13 . 3 . 5 . 5 2 . 4 2 Critical Parts Destroyed 51 | . . . . . . 1 2 1 21 . 1 1 3 . 10 2 . 6 3 Critical Strikes 167 | . . . 2 . . 6 4 3 38 . 5 3 12 . 30 8 . 36 20 Destroy 103 | . . . 2 . . 5 4 3 34 . 5 1 11 . 18 5 . 10 5 Blast 62 | . . . . . . 1 . . 4 . . 2 1 . 12 3 . 24 15 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 25 | . . . . 8 3 1 1 . . . . . 5 . . . . 1 6 Impact 20 | . . . . 8 3 1 1 . . . . . . . . . . 1 6 Slashing 5 | . . . . . . . . . . . . . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42712 | 31 88 341 1804 2463 355 1128 2138 709 3136 . 301 652 1255 . 9090 1412 . 11868 5941 Guns 20708 | 31 88 341 1778 2452 . 719 1428 652 1475 . 218 208 591 . 3660 629 . 4934 1504 Cannons 20735 | . . . . . . 302 594 57 1218 . 83 444 664 . 5430 783 . 6934 4226 Explosions 497 | . . . . . . . 81 . 416 . . . . . . . . . . Melee 708 | . . . . . 355 107 35 . . . . . . . . . . . 211 Ramming 64 | . . . 26 11 . . . . 27 . . . . . . . . . . Kinetic 41051 | . . 207 1778 2452 . 1021 2022 709 2693 . 301 652 1255 . 9090 1412 . 11729 5730 Thermal 669 | 31 88 53 . . . . 81 . 416 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 220 | . . 81 . . . . . . . . . . . . . . . 139 . Impact 708 | . . . . . 355 107 35 . . . . . . . . . . . 211 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 6 6 . . . 1 1 1 3 3 . 2 . . 14 14 Average Corruption 4 | . . . 1 2 6 . . . 1 1 1 2 3 . 1 . . 9 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 240 | . . . . 11 12 . . . 8 7 11 5 17 . 33 . . 107 29 Message Errors 53 | . . . . 3 5 . . . 2 2 2 . 4 . 9 . . 20 6 Matter Fused 60 | . . . . 5 . . . . . . 3 1 7 . 6 . . 32 6 Heat Flow Errors 24 | . . . . 1 1 . . . 2 1 2 . 1 . 2 . . 11 3 Energy Discharges 33 | . . . . . 1 . . . 1 1 3 1 2 . 5 . . 16 3 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 26 | . . . . . 3 . . . 2 2 1 . 2 . 3 . . 10 3 Data Loss (major) 6 | . . . . . 1 . . . . . . . . . 1 . . 4 . Misfires 12 | . . . . 2 1 . . . . 1 . 1 . . 2 . . 5 . Alerts 6 | . . . . . . . . . . . . . . . . . . 6 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 15 | . . . . . . . . . . . . 1 1 . 5 . . 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 623 | . . . . . 290 . . . 84 . . 3 . . 1 7 . 225 13 Projectiles 319 | . . . . . 35 . . . 35 . . 3 . . 1 7 . 225 13 Explosions 49 | . . . . . . . . . 49 . . . . . . . . . . Melee 255 | . . . . . 255 . . . . . . . . . . . . . . Knockbacks 150 | . . . . . 2 2 2 . 18 . 1 . . . 35 6 . 49 35 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 135 | . . . . . . 2 2 . 16 . 1 . . . 34 6 . 45 29 Secondary 14 | . . . . . 1 . . . 2 . . . . . 1 . . 4 6 Self-Inflicted Damage 87 | . . . . 18 . . 69 . . . . . . . . . . . . Shots 3 | . . . . 2 . . 1 . . . . . . . . . . . . Rammed 13 | . . . 8 1 . . . . 4 . . . . . . . . . . Targets Rammed 15 | . . . 9 1 . . . . 5 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . 1 . . . . . . . . . . Highest Temperature 484 | . 90 186 352 167 121 90 402 360 337 140 211 72 104 . 370 328 . 381 484 Average Temperature 118 | . 51 68 103 35 65 31 136 146 74 84 54 30 37 . 149 180 . 129 169 Received Heat Transfer 2428 | . 90 22 160 391 . 38 123 79 125 . 66 108 74 . 519 16 . 202 415 Effects 28 | . . . 1 . . . 4 . 2 . . . . . 8 . . 5 8 Shutdowns 9 | . . . . . . . 1 . . . . . . . 2 . . . 6 Energy Bleed 7 | . . . . . . . 1 . 1 . . . . . 1 . . 2 2 Interference 11 | . . . 1 . . . 2 . 1 . . . . . 4 . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 . 3 . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 7 . 1 . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 700 | 75 200 125 . . . . . . 300 . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Peak Influence 3259 | 5 52 141 349 542 188 137 264 217 574 . . . . 6 2149 1191 541 3259 2184 Initial 1482 | . 2 15 42 105 74 56 37 37 78 . . . . . 2 907 541 340 1482 Average 886 | 3 40 67 200 362 139 92 75 112 290 . . . . 3 1021 1058 541 1851 1705 Maximum Alert Level 5 | . . . 1 2 . . 1 1 2 . . . . . 5 4 2 5 5 Low Security (%) 32 | 100 100 100 38 6 100 100 87 82 40 . . . . 100 13 . . . . Level 1 9 | . . . 61 44 . . 12 17 20 . . . . . 3 . . . . Level 2 11 | . . . . 49 . . . . 39 . . . . . 12 . 100 7 . Level 3 7 | . . . . . . . . . . . . . . . 22 56 . 5 . Level 4 17 | . . . . . . . . . . . . . . . 31 43 . 31 48 Level 5 18 | . . . . . . . . . . . . . . . 17 . . 54 . High Security 2 | . . . . . . . . . . . . . . . . . . . 51 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 2 6 8 . 2 2 1 5 . 1 . . . . 2 . . 11 Investigation 8 | . . . 2 1 . 1 . 1 3 . . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . . . . . . . Reinforcement 11 | . . 2 4 2 . . 2 . 1 . . . . . . . . . . Assault 16 | . . . . 2 . . . . . . 1 . . . . 2 . . 11 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Distress Signals 14 | . . 3 2 5 . 1 1 . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 2 12 25 35 2 17 16 7 35 4 7 3 13 . 67 11 . 56 58 Peak Tracking Total 18 | . 2 3 3 5 1 3 3 4 6 3 7 3 3 . 11 8 . 9 18 Tactical Retreats 24 | . . 1 . 1 . 1 2 . 2 2 3 . 3 . 3 . . 3 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Traps Triggered 11 | . . . 2 1 . . . . . . . . . . 2 . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Machines Disabled 19 | . . . . 2 . 1 3 . 9 . . . . . 1 . . 2 1 Max in Single Turn 6 | . . . . 1 . 1 3 . 6 . . . . . 1 . . 1 1 Garrison Relay 2 | . . . . . . . . . . . . . . . 1 . . 1 . Energy Cycler 3 | . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Machines Accessed 33 | . 2 2 2 5 2 3 4 2 4 . . . . 2 2 . 1 2 . Terminals 23 | . 2 1 2 4 . 2 4 2 2 . . . . . 2 . . 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . 1 . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 93 | . 5 8 7 14 2 8 12 8 12 . . . . 5 5 . 1 6 . Successful 67 | . 4 8 4 12 2 7 7 5 9 . . . . 5 2 . 1 1 . Failed 26 | . 1 . 3 2 . 1 5 3 3 . . . . . 3 . . 5 . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . . Terminals 70 | . 5 2 7 12 . 6 12 8 7 . . . . . 5 . . 6 . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . 3 . . . . . . . . . . Scanalyzers 12 | . . 6 . . . 2 . . . . . . . 4 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 46 | . 4 2 4 10 . 5 7 5 6 . . . . . 2 . . 1 . Record 16 | . 2 . 1 . . 4 2 4 3 . . . . . . . . . . Part Schematic 3 | . . . . 3 . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . . 1 . . . . . . . . . . . Open Door 5 | . . . . 2 . . 2 . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . . . . 2 . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 3 | . 2 . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 1 . . 1 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . . 2 . . . 1 . . . . . . . . . . Scanalyzer 12 | . . 6 . . . 2 . . . . . . . 4 . . . . . Insert Component 6 | . . 3 . . . 1 . . . . . . . 2 . . . . . Analyze 6 | . . 3 . . . 1 . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 2 2 1 1 3 3 2 4 . . . . 1 2 . 1 1 . Full Trace Events 10 | . . 1 2 1 . 1 . 1 3 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . 3 . 1 . . . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 5 . . . 2 . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 1 . . . . . . . 2 . . . . . Part Schematics Acquired 6 | . . 3 . . . 1 . . . . . . . 2 . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Used RIF Installer 3 | . . . . . . . . . . . . . . . 1 . . 2 . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 1 . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . 1 . . 2 . Attached 1 | . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Total Allies 20 | . . . . 12 . . 1 . . . . . . . 2 . . 5 . Largest Group 10 | . . . . 10 10 10 1 . . . . . . . 2 . . 3 3 Highest-Rated Group 229 | . . . . 173 173 173 31 . . . . . . . 89 . . 229 121 Highest-Rated Ally 119 | . . . . 31 29 29 31 . . . . . . . 51 . . 119 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . 27 26 37 3 . . . . . . . 22 . . 12 13 Total Damage 2788 | . . . . 457 368 551 79 . . . . . . . 461 . . 532 340 Kills 19 | . . . . 4 4 4 . . . . . . . . 3 . . 3 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Robot Analysis Total 3 | . . . 2 . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Turns Passed 16174 | 250 190 712 739 913 301 860 639 280 1008 866 965 171 872 120 2716 293 127 3602 550 Spaces Moved 7582 | 106 101 379 367 398 182 422 297 118 411 495 560 79 449 72 1375 150 80 1381 160 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 7576 | 100 101 379 367 398 182 422 297 118 411 495 560 79 449 72 1375 150 80 1381 160 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 155 155 156 156 163 163 163 163 163 158 152 152 152 152 152 Average Speed 170 | 153 160 160 158 155 155 155 156 162 163 163 163 163 163 158 154 152 152 218 212 Slowest Speed 237 | 160 160 160 160 155 155 156 156 163 163 163 163 163 163 163 158 152 152 237 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . 3 . . . . . . . . . . . . . 2 . Exploration Rate (%) 34 | 10 21 36 32 61 35 7 43 4 10 65 74 42 61 1 82 3 2 96 3 Regions Visited 19 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . 1 2 . 1 . . . . . . Spaces Dug 37 | . . . . 20 . . . . . . . . 6 . 8 . . 3 . Terrain Destroyed 387 | . . . . 53 . 7 26 3 93 1 9 . 17 . 49 7 . 95 27 Melee 12 | . . . . 7 . . . . . . . . 5 . . . . . . Projectile 245 | . . . . . . 7 9 3 27 1 9 . 11 . 49 7 . 95 27 AOE 129 | . . . . 46 . . 17 . 66 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Total 9614 | 187 120 458 456 581 196 573 395 181 629 554 593 105 529 78 1730 183 85 1718 263 Wait 894 | 74 . 35 35 85 6 73 44 22 127 39 17 1 15 . 142 5 6 122 46 Move 7558 | 105 100 378 366 396 181 421 296 117 410 494 559 78 448 71 1370 149 79 1380 160 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 76 | . 3 11 5 7 2 10 3 3 9 1 . . 1 1 13 . . 7 . Fast Attach 21 | 4 . 4 1 1 . . . 2 . . 1 . 1 1 4 1 . 1 . Attach 42 | . 3 7 1 6 2 2 1 2 3 . . . . . 6 1 . 7 1 Detach 2 | . . 1 . . . . . . . . . . . . . . . 1 . Swap 36 | . . 1 4 . 1 7 2 3 5 . . . 3 2 4 . . 2 2 Drop 68 | . . 7 3 6 1 5 3 7 8 . 1 . 2 3 15 2 . 5 . Fire 472 | 4 10 12 25 46 . 22 34 10 44 . 7 6 19 . 94 13 . 91 35 Melee 25 | . . . . 8 3 1 1 . . . . . 5 . . . . 1 6 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 9 1 . . . . 5 . . . . . . . . . . Escape Stasis 22 | . . . . 1 . . . . . . . 15 . . . . . 6 . Rewire 20 | . . . . . . . . . . . . . . . 5 . . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 363 | . 4 2 7 24 . 32 11 15 18 20 8 5 35 . 77 12 . 80 13 Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -6/Extension -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 14) 251 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Hacker-Mutant 315 | -10/Materials | Upgraded with Propulsion slot (x1) 315 | -10/Materials | Upgraded with Utility slot (x1) 315 | -10/Materials | Upgraded with Weapon slot (x1) 315 | -10/Materials | Upgraded with Power slot (x1) 315 | -10/Materials | Upgraded with Utility slot (x1) 315 | -10/Materials | Upgraded with Weapon slot (x1) 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 16) 441 | -10/Materials | Entered another Materials area 443 | -9/Materials | Reached level 2 443 | -9/Materials | Reached level 3 636 | -9/Materials | Upgraded with Propulsion slot (x1) 636 | -9/Materials | Upgraded with Utility slot (x1) 636 | -9/Materials | Upgraded with Weapon slot (x1) 657 | -9/Materials | Build established: Hacker-Gunner 1010 | -9/Materials | Reached level 4 1118 | -9/Materials | Identified exit to Materials 1118 | -9/Materials | Discovered exit to Materials (range 16) 1153 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Reached level 5 1155 | -8/Materials | Reached level 6 1309 | -8/Materials | Reached level 7 1525 | -8/Materials | Upgraded with Utility slot (x1) 1860 | -8/Materials | Identified exit to Storage 1860 | -8/Materials | Discovered exit to Storage (range 14) 1862 | -8/Materials | Reached level 8 1892 | -8/Materials | Entered Storage 1903 | -8/Storage | Met a pair of Derelict thieves 1913 | -8/Storage | Upgraded with Utility slot (x2) 1950 | -8/Storage | Reached level 9 1991 | -8/Storage | Garrison activated, responded to threat 2054 | -8/Storage | Core integrity fell below 50% 2153 | -8/Storage | Reached level 10 2271 | -8/Storage | Identified exit to Recycling 2326 | -8/Storage | Upgraded with Utility slot (x1) 2492 | -8/Storage | Repaired Shield Generator 2604 | -8/Storage | Found Prototype Launcher 2606 | -8/Storage | Identified Gui. Missile Launcher 2640 | -8/Storage | Crushed by falling debris 2652 | -8/Storage | Crushed by falling debris 2735 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2789 | -8/Storage | Crushed by falling debris 2790 | -8/Storage | Core integrity fell below 20% 2805 | -8/Storage | Entered Recycling 2805 | -8/Recycling | Accompanied by 10 allies 2807 | -8/Recycling | Reached level 11 3091 | -8/Recycling | Identified exit to Factory 3091 | -8/Recycling | Discovered exit to Factory (range 5) 3106 | -8/Recycling | Entered Factory 3106 | -6/Factory | Accompanied by 10 allies 3107 | -6/Factory | Core integrity fell below 50% 3107 | -6/Factory | Core integrity fell below 20% 3108 | -6/Factory | Reached level 12 3108 | -6/Factory | Reached level 13 3320 | -6/Factory | Reached level 14 3405 | -6/Factory | Upgraded with Propulsion slot (x1) 3405 | -6/Factory | Upgraded with Utility slot (x1) 3659 | -6/Factory | Identified exit to Extension 3659 | -6/Factory | Discovered exit to Extension (range 12) 3762 | -6/Factory | Build established: Hacker-Assassin 3966 | -6/Factory | Entered Extension 3968 | -6/Extension | Reached level 15 4054 | -6/Extension | Rescued a captive Derelict 4183 | -6/Extension | Energy Cycler disabled 4183 | -6/Extension | Rescued a captive Derelict 4186 | -6/Extension | Rescued a captive Derelict 4187 | -6/Extension | Rescued a captive Derelict 4196 | -6/Extension | Rescued a captive Derelict 4289 | -6/Extension | Reached level 16 4338 | -6/Extension | Spotted B-75 Beast 4398 | -6/Extension | Build established: Hacker-Gunner 4500 | -6/Extension | Destroyed B-75 Beast 4508 | -6/Extension | Spotted B-75 Beast 4516 | -6/Extension | Destroyed B-75 Beast 4522 | -6/Extension | Identified exit to Factory 4522 | -6/Extension | Discovered exit to Factory (range 16) 4566 | -6/Extension | Disrupted transfer network 4605 | -6/Extension | Entered Factory 4607 | -5/Factory | Reached level 17 4672 | -5/Factory | Upgraded with Utility slot (x1) 4675 | -5/Factory | Upgraded with Weapon slot (x1) 4852 | -5/Factory | Identified exit to Factory 4852 | -5/Factory | Discovered exit to Factory (range 13) 4885 | -5/Factory | Entered another Factory area 4887 | -4/Factory | Reached level 18 4887 | -4/Factory | Reached level 19 5111 | -4/Factory | Fabricated Ion Cannon (x2) 5233 | -4/Factory | Spotted B-86 Titan 5279 | -4/Factory | Reached level 20 5286 | -4/Factory | Core integrity fell below 50% 5375 | -4/Factory | Core integrity fell below 20% 5432 | -4/Factory | Destroyed 8 combat bots 5441 | -4/Factory | Reached level 21 5848 | -4/Factory | Identified exit to Research 5848 | -4/Factory | Discovered exit to Research (range 5) 5850 | -4/Factory | Identified exit to Upper Caves 5850 | -4/Factory | Discovered exit to Upper Caves (range 12) 5893 | -4/Factory | Entered Upper Caves 5895 | -4/Upper Caves | Reached level 22 6279 | -4/Upper Caves | Encountered a Warlord checkpoint 6741 | -4/Upper Caves | Identified exit to Upper Caves 6741 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 6759 | -4/Upper Caves | Entered another Upper Caves area 6890 | -4/Upper Caves | Discovered exit to Research (range 13) 7287 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7502 | -4/Upper Caves | Encountered a Warlord checkpoint 7649 | -4/Upper Caves | Identified exit to Zhirov 7649 | -4/Upper Caves | Discovered exit to Zhirov (range 12) 7724 | -4/Upper Caves | Entered Zhirov 7724 | -4/Zhirov | Identified exit to Proximity Caves 7724 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7726 | -4/Zhirov | Reached level 23 7754 | -4/Zhirov | Met Zhirov 7763 | -4/Zhirov | Attacked by Zhirov 7791 | -4/Zhirov | Cloak Generator disabled 7801 | -4/Zhirov | Destroyed Svarog 7809 | -4/Zhirov | Zhirov warped through subspace 7817 | -4/Zhirov | Zhirov detonated his lab 7895 | -4/Zhirov | Entered Proximity Caves 7923 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7929 | -3/Proximity Caves | Reached level 24 8191 | -3/Proximity Caves | Spotted B-86 Titan 8204 | -3/Proximity Caves | Destroyed B-86 Titan 8681 | -3/Proximity Caves | Discovered exit to Research (range 4) 8767 | -3/Proximity Caves | Entered Research 8769 | -3/Research | Reached level 25 8769 | -3/Research | Reached level 26 8854 | -3/Research | Identified exit to Garrison 8887 | -3/Research | Entered Garrison 8930 | -3/Garrison | Triggered checkpoint 9002 | -3/Garrison | Triggered checkpoint 9233 | -3/Garrison | Upgraded with Power slot (x1) 9233 | -3/Garrison | Upgraded with Utility slot (x1) 9270 | -3/Garrison | Spotted B-86 Titan 9346 | -3/Garrison | Reached level 27 9395 | -3/Garrison | Destroyed 11 combat bots 9417 | -3/Garrison | Destroyed B-86 Titan 9468 | -3/Garrison | Triggered checkpoint 9648 | -3/Garrison | Triggered checkpoint 9650 | -3/Garrison | Triggered checkpoint 9706 | -3/Garrison | Destroyed 7 combat bots 9826 | -3/Garrison | Rescued a captive Derelict 9827 | -3/Garrison | Rescued a captive Derelict 9847 | -3/Garrison | Identified exit to Research 9847 | -3/Garrison | Discovered exit to Research (range 13) 10088 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10242 | -3/Garrison | Triggered checkpoint 10292 | -3/Garrison | Reached level 28 10392 | -3/Garrison | Installed Relay Interface Framework 10902 | -3/Garrison | Triggered checkpoint 10906 | -3/Garrison | Garrison Relay disabled 11008 | -3/Garrison | Discovered exit to Research (range 15) 11016 | -3/Garrison | Triggered checkpoint 11214 | -3/Garrison | Discovered exit to Research (range 12) 11258 | -3/Garrison | Triggered checkpoint 11290 | -3/Garrison | Triggered checkpoint 11603 | -3/Garrison | Entered Research 11605 | -2/Research | Reached level 29 11643 | -2/Research | Reached level 30 11804 | -2/Research | Destroyed 8 combat bots 11833 | -2/Research | Identified exit to Access 11833 | -2/Research | Discovered exit to Access (range 10) 11853 | -2/Research | First assault squad dispatched 11896 | -2/Research | Entered Access 11898 | -1/Access | Reached level 31 12021 | -1/Access | Identified exit to Garrison 12023 | -1/Access | Entered Garrison 12025 | -1/Garrison | Reached level 32 12182 | -1/Garrison | Triggered checkpoint 12227 | -1/Garrison | Spotted Executioner 12302 | -1/Garrison | Spotted B-99 Colossus 12394 | -1/Garrison | Destroyed B-99 Colossus 12435 | -1/Garrison | Reached level 33 12547 | -1/Garrison | Destroyed 9 combat bots 12665 | -1/Garrison | Upgraded with Utility slot (x1) 12665 | -1/Garrison | Upgraded with Weapon slot (x1) 12689 | -1/Garrison | Crushed by falling debris 12798 | -1/Garrison | Crushed by falling debris 12898 | -1/Garrison | Identified exit to Access 12898 | -1/Garrison | Discovered exit to Access (range 12) 12974 | -1/Garrison | Triggered checkpoint 13028 | -1/Garrison | Triggered checkpoint 13099 | -1/Garrison | Build established: Scavenger-Executioner 13145 | -1/Garrison | Discovered exit to Access (range 9) 13184 | -1/Garrison | Triggered checkpoint 13200 | -1/Garrison | System corruption reached 10% 13200 | -1/Garrison | Reached level 34 13810 | -1/Garrison | Expanded RIF knowledge: Structural Interface 14196 | -1/Garrison | Garrison Relay disabled 14615 | -1/Garrison | Destroyed Executioner 14679 | -1/Garrison | Rewired Executioner 14687 | -1/Garrison | Rewired Executioner 14927 | -1/Garrison | Discovered exit to Access (range 11) 15132 | -1/Garrison | Expanded RIF knowledge: Robot Detection 15625 | -1/Garrison | Entered Access 15625 | -1/Access | Accompanied by 3 allies 15875 | -1/Access | First assault squad dispatched 15891 | -1/Access | High security lockdown imminent 15891 | -1/Access | Reached level 35 15971 | -1/Access | High security lockdown engaged 16061 | -1/Access | Core integrity fell below 50% 16082 | -1/Access | Build established: Hacker-Executioner 16129 | -1/Access | Spotted Executioner 16147 | -1/Access | Spotted Executioner 16160 | -1/Access | Core integrity fell below 20% 16175 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 16165_ K-01 Serf collects debris. 16167_ Slug penetrates B-74 Champion. 16167_ G-73 Enforcer Adv. Heat Sink blasted off. 16167_ G-73 Enforcer knocked back. 16168_ Slug penetrates Wall. 16170_ R-10 Processor collects Wheel. 16170_ Slug penetrates B-74 Champion. 16170_ B-74 Champion destroyed. 16171_ Slug penetrates R-10 Processor. 16171_ Slug penetrates Wall. 16173_ R-10 Processor collects Phase Gun. 16173_ R-10 Processor collects Adv. Heat Sink. 16174_ Acquired 1 matter. 16175_ System corrupted: Hvy. Machine Gun jammed. 16175_ Slug penetrates Wall. 16175_ Executioner knocked back. 16175_ Executioner Prototype Device blasted off. [Achievement: 30k Club] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??? ?? ?????????????????????????????????????????? | | ?? ##"######################??????????????????? | | ?? ??????????????????? | | ??! ??????????????????? | | ?!! ?????????????????? | | ?[! ?????????????????? | | " ????????????????? | | %" %%% ????????????????? | | %%%%% ????????????????? | | ???????######/##/#########?##############????????? | | ??????????# %%%%!%%% #???# /* #????????? | | ??????????# %%%%%% #???# !] #????????? | | ??????????# %%%% % #???# [/ +????????? | | ??????????# "" % #???# "" #????????? | | ??????????#"""" #???# "" #????????? | | ??????????#""""" =% #??## "" #????????? | | ??????????#"""""%%!/ #??# S #????????? | | ??????????#"""""!%]!=! #???# "" # ?? | | ??????????#"""" %*]%%!##??# [ "" # #? | | ??????????# %* =[%#???# !%% "" # #? | | ??????????# %% hE#####R% # #? | | ???????? # %* %%%%gE//@=p%% ; #? | | ??????????###########!##l#########+###### #? | | ????????????????????# %%##???????# #????# #? | | ????????????????????# %#??#######+###### #? | | ????????????????????## #??# | # #? | | ?????????????????????####??# # #? | | ???????????????????????????# # #? | | ???????????????????????????# "" # #? | | ???????????????????????????# "" # #? | | ???????????????????????????# """""" # #? | | ???????????????????????????# """""" # # | | ???????????????????????????# "" # # | | ???????????????????????????# "" + + | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # #? | | ???????????????????????????############## #? | | ????????????????????????????????????????# #? | | ?????????????????????"??????????????????# #? | | ????????????????????"""?????????????????# #? | | ???????????????????"""??????????????????# #? | | ????????????????????"???????????????????# #? | | ????????????????????????????????????????# #? | | ????????????????????????????????????????#########? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 65 Energy Capacity 1050 Matter Stores 700 Matter Capacity 700 Sight Range 19 Robot Scan Range 4 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 825 Resistance: KI 55 Resistance: TH 60 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 164 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Flak Gun | -8/Storage | Hacked Ion Cannon | -8/Storage | Hacked Imp. Weapon Shielding | -8/Storage | Hacked Hcp. Matter Pod | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -3/Research | Scanalyzed Armor Integrity Analyzer | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ion Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club A New Friend Achiever Backstab Exposed Giant Slayer Just What I Needed Punisher Significant Disruption Unlikely Earthworm \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Ext Fac Fac Upp Upp Zhi Pro Res Gar Res Acc Gar Acc Levels Raised 34 | . . 3 4 2 1 3 2 1 4 1 . 1 1 2 2 2 1 3 1 XP Earned 57553 | 6000 250 4436 5960 4343 1436 4412 2185 2360 5882 500 900 604 2250 2020 3861 2744 2000 4505 905 XP Spent 53555 | . 5100 3000 3900 6000 . 7500 . 4300 4910 . . . . . 7250 . . 11595 . Upgrades 88 | . 9 3 5 3 . 17 . 2 29 . . . . . 4 . . 16 . Power Slot 2 | . 1 . . . . . . . . . . . . . 1 . . . . Propulsion Slot 3 | . 1 1 . . . 1 . . . . . . . . . . . . . Utility Slot 11 | . 2 1 1 3 . 1 . 1 . . . . . . 1 . . 1 . Weapon Slot 5 | . 2 1 . . . . . 1 . . . . . . . . . 1 . Core Integrity 14 | . . . . . . . . . 14 . . . . . . . . . . Heat Dissipation 7 | . . . . . . . . . 5 . . . . . . . . 2 . Energy Storage 4 | . . . . . . . . . 2 . . . . . . . . 2 . Matter Storage 8 | . . . . . . 2 . . 2 . . . . . . . . 4 . Mass Support 1 | . . . . . . 1 . . . . . . . . . . . . . Inventory Capacity 7 | . 3 . 1 . . 1 . . . . . . . . 2 . . . . Sight Range 1 | . . . . . . 1 . . . . . . . . . . . . . Sensor Range 2 | . . . . . . 2 . . . . . . . . . . . . . Terrain Scan Density 1 | . . . . . . 1 . . . . . . . . . . . . . Ranged Accuracy 4 | . . . 3 . . 1 . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . 1 . . 2 . . . . . . . . 1 . TH Resistance % 4 | . . . . . . 1 . . 2 . . . . . . . . 1 . EX Resistance % 4 | . . . . . . 1 . . 2 . . . . . . . . 1 . KI Damage % 4 | . . . . . . 1 . . . . . . . . . . . 3 . TH Damage % 1 | . . . . . . 1 . . . . . . . . . . . . . EX Damage % 1 | . . . . . . 1 . . . . . . . . . . . . . Protomatter Created 4119 | . 83 50 177 301 . 43 159 118 467 . 146 . 276 . 746 224 . 977 352 Integrity Restored 7802 | . 77 29 129 522 . 695 229 342 396 447 192 99 786 . 1674 198 . 1740 247 Core 7387 | . 77 29 129 522 . 695 229 270 396 447 192 99 786 . 1610 118 . 1565 223 Parts 415 | . . . . . . . . 72 . . . . . . 64 80 . 175 24 Protomatter Decayed 2755 | . 57 40 133 60 52 187 283 3 309 75 82 77 14 . 331 154 . 606 292 Game ------ Seed rpglike Manual? 1 Play Time 03:17:15 Cumulative 24.2 hours Start 2023.09.06 @ 15:40:03 End 2023.09.08 @ 23:04:13 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 21 Rogue 0 Adventurer 18 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1da920b0-beaf-4349-a7f2-569dd5677a22