Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.01 @ 19:14:06 Player: Minty Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (1823) 1823 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (3802) 3802 TOTAL SCORE: 15090 Bonus ------- High Alert Combat Kills 202 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scanner Targeting Computer Target Analyzer Improved Light Armor Plating System Shield System Shield System Shield > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Fission Core Great Maul Axe [Rating: 54] Favorites ----------- Power Nuclear Core Engine Backup Power I Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 1 . . . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 64 | . 3 . 11 2 2 3 12 16 11 . . 4 Power 3 | . . . . . . . 1 . 1 . . 1 Engine . | . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 10 | . . . 1 . . . 2 3 3 . . 1 Treads . | . . . . . . . . . . . . . Leg 7 | . . . . . . . . 3 3 . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . 1 . . . 2 . . . . . Utility 18 | . . . 3 . 2 1 4 6 2 . . . Device 9 | . . . 1 . 1 1 2 3 1 . . . Storage . | . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . 2 . . . . Hackware 4 | . . . 1 . . . 2 . 1 . . . Protection 2 | . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | . 3 . 7 2 . 2 5 7 5 . . 2 Energy Gun 13 | . 1 . 4 1 . 1 . 3 2 . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 1 . 2 . . . 1 1 . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . . Launcher 6 | . 1 . 1 1 . 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . 1 . . 1 Slashing Weapon 2 | . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Corrupted Parts 5 | . . . . . . . 2 3 . . . . System Corruption 16 | . . . . . . . 8 8 . . . . Parts Lost 32 | . . . 1 . . 1 9 4 4 . 5 8 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 7 | . . . 1 . . . 2 1 . . 1 2 Utility 10 | . . . . . . . 2 2 1 . 1 4 Weapon 13 | . . . . . . 1 4 1 3 . 2 2 Highest Loss Streak 8 | . . . 1 . . 1 7 3 2 . 5 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 85 72 88 88 88 40 85 96 86 83 52 Engine 4 | . 14 14 9 11 11 11 2 . . . . . Core 3 | . . . . . . . . 7 6 6 5 4 Leg 10 | . 28 28 2 . . . . 11 13 13 13 8 Flight 3 | . . . 9 11 11 11 7 1 . . . . Device 8 | . . . 3 11 11 11 4 15 12 13 12 4 Storage 3 | . 14 14 7 . . . . . . . . . Processor 7 | . . . . . 5 11 2 10 13 13 13 13 Hackware 11 | . . . 1 11 11 11 13 15 19 20 20 12 Protection 3 | . . . 11 11 5 . . 2 5 . . . Energy Gun 10 | . 11 14 16 19 22 21 3 9 3 13 12 3 Ballistic Gun 2 | . 9 . 4 11 11 11 2 1 . . . . Ballistic Cannon 4 | . . . . . . . . 9 13 . . . Launcher 3 | . 6 14 4 2 . . . . 3 6 5 . Impact Weapon 1 | . . . . . . . . . 3 . . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 35 | 11 13 13 19 11 11 5 11 30 35 25 25 18 Greatest Support 36 | 20 20 20 20 11 11 5 9 36 36 36 36 32 Greatest Overweight (x) 3 | . . . 3 . . . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 5 5 5 5 4 Average Carried 4 | 6 7 7 5 4 5 4 3 4 4 5 5 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 4 5 5 3 5 5 5 5 5 2 Class Distribution -------------------- 26% | Mutant 13% | Hacker-Skirmisher 12% | Hacker-Assassin 11% | Hacker-Gunner 9% | Hacker-Mutant 8% | Tank 6% | Skirmisher 4% | Scavenger-Gunner 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Assassin | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 1414 | 200 80 10 150 34 . 58 55 172 567 . . 88 Remotely . | . . . . . . . . . . . . . Salvage Created 1809 | . 78 18 324 61 . 119 16 292 808 . . 93 Parts 110 | . 11 1 29 6 . 7 2 19 34 . . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 41 | . 4 3 6 2 . 3 1 6 15 . . 1 Melee 1 | . . . . . . . . . 1 . . . Guns 13 | . 2 . 5 . . 1 . 3 2 . . . Cannons 7 | . . . . . . . . 3 4 . . . AOE 17 | . 2 3 1 2 . 2 . . 7 . . . Classes Destroyed 14 | . 2 . 4 . . 1 1 2 4 . . . Worker 8 | . . . 3 . . . . 1 4 . . . Builder 1 | . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . . . 1 . . . . . 2 . . . Swarmer 10 | . 3 3 . . . . . . 3 . . 1 Cutter 1 | . . . . . . . 1 . . . . . Grunt 18 | . 1 . 4 2 . 2 . 1 8 . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . 2 . . . . 2 2 . . . Hunter 3 | . . . . . . . . 2 1 . . . Programmer 2 | . . . . . . . . 1 1 . . . Best Kill Streak 10 | . 3 3 6 2 . 3 1 2 10 . . 1 Combat Bots Only 5 | . 3 3 2 2 . 3 1 2 5 . . 1 Max Kills in Single Turn 4 | . 2 3 2 2 . 2 1 1 4 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 1 2 . 2 . . 2 . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 507 | . 26 1 27 4 . 10 97 89 112 . 25 116 Missed 200 | . 11 . 7 2 . 4 50 42 36 . 8 40 Damage Taken 4971 | . 189 46 280 45 . 96 851 437 1064 . 801 1162 Core 1582 | . 19 26 137 17 . 15 430 76 96 . 247 519 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 82 . . . 57 21 89 . . . . Volleys Fired 106 | . 12 1 27 2 . 6 8 19 26 . 1 4 Largest 4 | . 2 2 3 3 . 3 3 3 4 . 2 1 Hottest 178 | . 70 70 90 80 . 80 80 150 178 . 100 50 Shots Fired 244 | . 24 2 60 6 . 14 16 52 64 . 2 4 Gun 166 | . 22 1 57 5 . 13 16 26 20 . 2 4 Cannon 59 | . . . . . . . . 26 33 . . . Launcher 19 | . 2 1 3 1 . 1 . . 11 . . . Special . | . . . . . . . . . . . . . Kinetic 101 | . 10 . 13 2 . 6 8 29 33 . . . Thermal 60 | . . . 42 3 . 7 8 . . . . . Explosive 19 | . 2 1 3 1 . 1 . . 11 . . . Electromagnetic 64 | . 12 1 2 . . . . 23 20 . 2 4 Robot Hit Streak 9 | . 3 2 6 4 . 7 4 4 9 . 1 2 Robot Miss Streak 5 | . 3 1 5 2 . 3 5 3 3 . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 143 | . 12 1 30 4 . 8 8 24 50 . 1 5 Core Hits 95 | . 5 3 21 5 . 7 2 13 37 . . 2 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . . 1 . 2 . . 1 Critical Strikes 14 | . . . . . . . 2 3 7 . . 2 Destroy 2 | . . . . . . . 1 1 . . . . Blast 5 | . . . . . . . . 2 3 . . . Corrupt 2 | . . . . . . . . . 2 . . . Smash 4 | . . . . . . . . . 2 . . 2 Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 18 | . . . . . . . 4 . 8 . . 6 Impact 16 | . . . . . . . 2 . 8 . . 6 Slashing 2 | . . . . . . . 2 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5037 | . 221 128 482 118 . 249 136 602 2770 . 26 305 Guns 1222 | . 138 10 337 41 . 60 55 250 285 . 12 34 Cannons 888 | . . . . . . . . 352 536 . . . Explosions 2017 | . 83 108 145 77 . 189 . . 1415 . . . Melee 878 | . . . . . . . 81 . 526 . . 271 Ramming 32 | . . 10 . . . . . . 8 . 14 . Kinetic 1143 | . 62 . 70 14 . 34 36 391 536 . . . Thermal 465 | . . . 245 27 . 126 19 . 48 . . . Explosive 1869 | . 83 108 145 77 . 89 . . 1367 . . . Electromagnetic 650 | . 76 10 22 . . . . 211 285 . 12 34 Impact 858 | . . . . . . . 61 . 526 . . 271 Slashing 20 | . . . . . . . 20 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 12 8 . . . . Average Corruption 8 | . . . . . . . 10 7 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . 2 11 . . . . Message Errors 3 | . . . . . . . . 3 . . . . Matter Fused 3 | . . . . . . . . 3 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 545 | . . . 9 . . . 10 . 371 . 4 151 Projectiles . | . . . . . . . . . . . . . Explosions 106 | . . . 9 . . . . . 97 . . . Melee 439 | . . . . . . . 10 . 274 . 4 151 Knockbacks 7 | . . . . . . . . 1 6 . . . Impact 2 | . . . . . . . . . 2 . . . Kinetic 5 | . . . . . . . . 1 4 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 173 | . 52 40 15 12 . 6 . . 48 . . . Shots 7 | . 2 1 1 1 . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . 1 . 1 . Kicked 3 | . . 1 . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 102 | . 30 9 91 32 . . 102 72 54 . . . Average Temperature 21 | . 13 6 23 18 . . 31 21 22 . . . Received Heat Transfer 942 | . 36 . 114 36 . 54 360 84 258 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 1 . 7 . . . Impact Corruptions 13 | . . . . . . . 1 . 5 . 1 6 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1371 | . . . 925 111 . 211 74 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Peak Influence 627 | . 143 135 334 129 . 112 321 557 627 . . . Initial 272 | . . 55 52 65 . . 43 145 272 . . . Average 265 | . 75 126 180 91 . 76 98 401 454 . . . Maximum Alert Level 2 | . . . 1 . . . 1 2 2 . . . Low Security (%) 46 | 100 100 100 49 100 . 100 90 15 . . . . Level 1 21 | . . . 50 . . . 9 28 21 . . . Level 2 31 | . . . . . . . . 56 78 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . . . 4 2 4 . . . Investigation 8 | . 1 . 1 . . . 3 1 2 . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . . . 1 1 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 4 | . . . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 4 3 11 2 . 7 27 8 17 . 4 11 Peak Tracking Total 11 | . 3 3 3 2 . 3 11 1 6 . 4 6 Tactical Retreats 11 | . . . 1 . . 1 6 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 4 | . . . 1 . . 2 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . 1 . . 2 1 . . . . . Triggered 4 | . . . 1 . . 2 1 . . . . . Most Traps Carried 4 | . . 4 4 3 3 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled 4 | . 2 . . . . 1 . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 21 | . . . 6 . 1 . 3 3 4 . 4 . Terminals 12 | . . . 5 . . . 2 2 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 94 | . . . 24 . 1 . 13 9 16 . 31 . Successful 54 | . . . 9 . 1 . 8 3 2 . 31 . Failed 40 | . . . 15 . . . 5 6 14 . . . Catastrophic 9 | . . . 3 . . . . 1 5 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . . . 13 . 1 . 6 5 10 . . . Terminals 47 | . . . 22 . . . 7 6 12 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 6 . 4 . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 40 | . . . 6 . 1 . 1 . 1 . 31 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . 6 . Prototype ID Bank 6 | . . . 3 . . . . . . . 3 . Branch Access Points 3 | . . . 1 . . . 1 . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . 3 3 1 . . . Terminals 6 | . . . 2 . . . 2 2 . . . . Botnet 5 | . . . 2 . . . 1 2 . . . . Search 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . Extract 2 | . . . . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . . 6 . . . 2 3 4 . . . Full Trace Events 4 | . . . 2 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 6 . 6 . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Robot Analysis Total 134 | . . . . . . . . . . . 134 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 2604 | 2 176 239 423 51 86 114 194 368 620 24 131 176 Spaces Moved 2492 | 2 113 191 411 103 207 221 354 284 295 20 113 178 Core 172 | . . . . . . . 32 21 . . 20 99 Treads . | . . . . . . . . . . . . . Legs 999 | 2 113 191 29 . . . . 177 295 20 93 79 Wheels . | . . . . . . . . . . . . . Hover 27 | . . . 27 . . . . . . . . . Flight 1294 | . . . 355 103 207 221 322 86 . . . . Fastest Speed 32 | 120 120 120 40 40 40 40 32 35 120 125 50 50 Average Speed 84 | 120 120 120 76 40 40 40 38 98 164 125 111 81 Slowest Speed 250 | 120 120 120 250 40 40 40 100 120 190 125 125 190 Overloaded Moves 11 | . . . . . . . . 11 . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . Robots Hopped 18 | . . . 5 1 . 3 9 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 22 57 27 19 59 51 40 9 11 7 78 31 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 27 | . . 1 . . . . . . . . 26 . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 162 | . 12 10 23 14 . 18 . 8 77 . . . Melee . | . . . . . . . . . . . . . Projectile 14 | . . . . . . . . 8 6 . . . AOE 148 | . 12 10 23 14 . 18 . . 71 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 2739 | 1 129 200 472 106 209 233 379 325 357 19 116 193 Wait 18 | . . . 5 . . 3 4 . 6 . . . Move 2444 | 1 112 190 400 100 206 214 335 283 294 19 112 178 Hop 18 | . . . 5 1 . 3 9 . . . . . Pick Up 15 | . . 4 2 1 . . 1 3 4 . . . Fast Attach 33 | . 2 . 6 . 1 . 10 11 3 . . . Attach 16 | . . . 5 . . 1 2 1 3 . . 4 Detach 16 | . 2 . 7 . . . 4 . 1 . 1 1 Swap 15 | . 1 . . 2 1 2 . 4 5 . . . Drop 33 | . . 4 14 . 1 2 1 4 6 . 1 . Fire 106 | . 12 1 27 2 . 6 8 19 26 . 1 4 Melee 18 | . . . . . . . 4 . 8 . . 6 Ram . | . . . . . . . . . . . . . Kick 3 | . . 1 . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 4 | . . . 1 . . 2 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 11) 116 | -10/Materials | Discovered new exit (range 11) 179 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 358 | -10/Mines | Found a hidden stash of uninstalled traps 392 | -10/Mines | Learned location of Zion (-7) 407 | -10/Mines | Discovered new exit (range 11) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Identified exit to Mines 841 | -9/Materials | Entered Mines 866 | -9/Mines | Discovered new exit (range 5) 890 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -9/Mines | Discovered new exit (range 5) 892 | -9/Mines | Entered Exiles 903 | -9/Exiles | Met 8R-AWN 909 | -9/Exiles | Met EX-HEX 920 | -9/Exiles | Met EX-BIN 925 | -9/Exiles | Aligned with FarCom system 925 | -9/Exiles | Given EX-Vault access code 935 | -9/Exiles | Opened EX-Vault 937 | -9/Exiles | Found 0b10 Alert Chip 949 | -9/Exiles | Warned to stay clear of 0b10 Research branches 961 | -9/Exiles | Met EX-DEC 975 | -9/Exiles | Discovered new exit (range 10) 978 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 978 | -9/Exiles | Entered Mines 1088 | -8/Mines | Discovered new exit (range 12) 1092 | -8/Mines | Entered Materials 1092 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Core integrity fell below 50% 1176 | -8/Materials | System corruption reached 10% 1177 | -8/Materials | Lost 7 parts (1p1n2u3w) 1284 | -8/Materials | Discovered new exit (range 4) 1286 | -8/Materials | Entered Factory 1286 | -7/Factory | Evolved 2 slots: Utility x2 1380 | -7/Factory | Discovered new exit (range 15) 1397 | -7/Factory | Lost 3 parts (1n1u1w) 1634 | -7/Factory | Discovered new exit (range 11) 1654 | -7/Factory | Entered another Factory area 1654 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1965 | -6/Factory | Identified exit to Lower Caves 1965 | -6/Factory | Identified exit to Extension 2021 | -6/Factory | Build established: Hacker-Assassin 2274 | -6/Factory | Entered Lower Caves 2285 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2298 | -6/Lower Caves | Entered Data Miner 2298 | -6/Data Miner | Discovered new exit (range 6) 2322 | -6/Data Miner | Met Data Miner 2352 | -6/Data Miner | Learned location of Section 7 (-3) 2352 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2376 | -6/Data Miner | Received God Mode back door access code from Data Miner 2405 | -6/Data Miner | Interfaced with the Data Conduit 2429 | -6/Data Miner | Entered Proximity Caves 2460 | -5/Proximity Caves | Lost 5 parts (1p1n1u2w) 2523 | -5/Proximity Caves | Spotter reported a threat 2540 | -5/Proximity Caves | Core integrity fell below 50% 2580 | -5/Proximity Caves | Core integrity fell below 20% 2591 | -5/Proximity Caves | Lost 8 parts (2n4u2w) 2601 | -5/Proximity Caves | Spotted B-75 Beast 2605 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02487_ Acquired 42 matter. 02523_ ALERT: Unidentified potential threat approaching Complex 0b10. 02525_ 6Q-T2G(r) destroyed. 02528_ Arm. Leg destroyed. 02532_ Shock Rifle destroyed. 02537_ Acquired 14 matter. 02537_ System Shield destroyed. 02551_ S-27 Virus suffers critical hit (Smash). 02551_ Destroyed Lgt. Nuclear Core. 02551_ Destroyed VTOL Module. 02551_ S-27 Virus system corrupted by crushing effect. 02551_ Imp. Heat Sink destroyed. 02552_ S-27 Virus system terminally corrupted. 02553_ Great Maul destroyed. 02560_ Arm. Leg destroyed. 02562_ Corrupted Autogun self-destruct mechanism malfunctions. 02602_ C-30 ARC bursts open, deploying its payload. 02602_ H-66 Slayer unfolds itself. 02602_ Penetrated by Slug. 02602_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????? ?????????????????????? | | #???????????????????## ##???????????????????? | | ##???????###???????## ###?????????????????? | | ##???????## ##????### #?????????????????? | | ###??????### ##???? ####??????????????? | | ????????## ##??? ??????????????? | | ????##### #??? ???????????????? | | ##### ## ##??? ;"????????????????? | | #??? ###???????????????? | | ### #???# ##??????????????? | | #### #?## #?### BB #??????????????? | | #?# ##??# ### BB #???????????????? | | #####???# h%h #????????????????? | | #??????## ####?????????????? | | #??????# ??????????????? | | #????# ## @ #####?????????????????? | | ### ##???# #; ## ##?????????????????????? | | #??###????## ###"#####??????????????????????? | | ##??????????#### ##?# #??????????????????????????? | | ???????????????##???###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 305 Evasion (%) 71 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Med. Matter Pod | -8/Materials | Extracted Med. Battery | -6/Factory | Extracted Spear | -6/Factory | Extracted Imp. Light Armor Plating | -6/Factory | Extracted Gauss Rifle | -6/Factory | Extracted Plasma Rifle | -6/Factory | Extracted Magnetic Acceleration Cannon | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactFortressInterpreter Manual? 0 Play Time 00:25:18 Cumulative 563.0 hours Start 2024.01.01 @ 18:49:44 End 2024.01.01 @ 19:14:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 171 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 38x25 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44365f25-8391-45a0-b1c1-2463b0f462f5