Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 09:46:09 Player: rootmos Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (3134) 3134 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 6593 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Airjet > --- UTILITY (4) ------ Improved Cooling System Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Heat Sink Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Improved Airjet > --- UTILITY ---------- Improved Cooling System Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Hardened Medium Armor Plating Precision Grenade Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Core Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 101 | . 10 1 21 52 7 10 Power 18 | . 3 1 2 9 3 . Engine 10 | . 3 1 . 6 . . Core 5 | . . . 2 3 . . Reactor 3 | . . . . . 3 . Propulsion 21 | . . . 3 14 . 4 Treads 1 | . . . . 1 . . Leg 11 | . . . 2 6 . 3 Wheel 8 | . . . 1 7 . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 33 | . 3 . 9 15 2 4 Device 15 | . 2 . 5 6 . 2 Storage 1 | . . . 1 . . . Processor 5 | . 1 . 2 2 . . Hackware . | . . . . . . . Protection 12 | . . . 1 7 2 2 Artifact . | . . . . . . . Weapon 29 | . 4 . 7 14 2 2 Energy Gun 14 | . 3 . 5 5 1 . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 5 | . 1 . 2 . . 2 Ballistic Cannon 5 | . . . . 5 . . Launcher 2 | . . . . 2 . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 4 1 1 Parts Lost 36 | . . . . 23 . 13 Power 4 | . . . . 2 . 2 Propulsion 13 | . . . . 10 . 3 Utility 7 | . . . . 3 . 4 Weapon 12 | . . . . 8 . 4 Highest Loss Streak 10 | . . . . 4 . 10 To Critical Strikes . | . . . . . . . Average Backups 4 | . 4 5 4 4 5 4 Power . | . 1 1 . . 1 1 Propulsion . | . 1 . . . . . Utility 1 | . . 2 . 1 2 2 Weapon 1 | . 1 2 2 2 1 . Tool/Special . | . . . . . . . Unused Backups 24 | . 9 . 6 7 . 2 Power 3 | . . . . 3 . . Propulsion 7 | . 7 . . . . . Utility 6 | . 1 . 2 2 . 1 Weapon 8 | . 1 . 4 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 95 100 93 89 92 93 Engine 8 | . 14 14 6 10 1 . Core 2 | . . . 2 3 1 . Reactor 3 | . . . . . 11 15 Leg 14 | . 28 28 18 15 . 3 Wheel 7 | . . . 3 6 23 14 Hover 1 | . . . . . . 6 Device 12 | . 10 14 21 10 7 14 Processor 12 | . 9 14 10 15 15 7 Protection 4 | . . . 3 4 7 7 Energy Gun 11 | . 18 14 17 10 7 7 Energy Cannon 4 | . . . . 2 13 12 Ballistic Gun 2 | . 9 14 9 . . 1 Ballistic Cannon 2 | . . . . 5 . . Peak Build Rating 54 | . 10 11 42 53 48 54 Average Rating 42 | . 8 10 31 46 46 51 On Entrance 23 | 6 6 10 11 42 41 48 Avg Prop Armor Cover (%) 4 | . . . 6 5 . 2 Naked Turns . | . . . . . . . Heaviest Build 65 | 10 14 14 25 49 62 65 Greatest Support 58 | 20 20 20 35 58 30 30 Greatest Overweight (x) 20 | . . . 1 4 2 20 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 8 | . 8 5 8 5 5 5 Average Capacity 5 | . 6 5 5 5 5 5 Most Carried 6 | . 6 5 5 5 5 5 Average Carried 4 | . 4 5 4 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 3 Class Distribution -------------------- 30% | Gunner 25% | Skirmisher 16% | Scavenger-Tank 13% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2636 | 188 107 45 275 1505 377 139 Remotely . | . . . . . . . Salvage Created 2544 | . 116 69 319 1429 . 611 Parts 134 | . 11 5 23 64 . 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 63 | . 4 2 6 39 . 12 Guns 31 | . 4 2 6 13 . 6 Cannons 19 | . . . . 15 . 4 AOE 10 | . . . . 9 . 1 Classes Destroyed 13 | . 3 1 2 7 . . Worker 4 | . . . . 3 . 1 Builder 5 | . 1 . 1 3 . . Recycler 2 | . . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 13 | . 3 1 . 6 . 3 Grunt 24 | . 1 . 2 16 . 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 8 | . . 1 1 5 . 1 Specialist 2 | . . . 2 . . . Hunter 4 | . . . 1 2 . 1 Programmer 9 | . . . . 7 . 2 Heavy 1 | . . . . 1 . . Best Kill Streak 7 | . 4 2 3 7 . 3 Combat Bots Only 5 | . 3 2 2 5 . 3 Max Kills in Single Turn 5 | . 2 1 1 5 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 744 | . 16 7 50 467 . 204 Missed 276 | . 6 . 20 176 . 74 Hits 468 | . 10 7 30 291 . 130 Melee 9 | . . . . 9 . . Projectile 459 | . 10 7 30 282 . 130 AOE 3 | . . . . 2 . 1 Critical Strikes 6 | . . . . 5 . 1 Damage Taken 6418 | . 94 87 424 4124 . 1689 Core 808 | . 12 . 93 326 . 377 Absorbed by Shields 403 | . . . . . . 403 Ignored by Resistances 11 | . . . . 11 . . Regen/Repaired (Parts) 82 | . . . . 82 . . Core Remaining (%) 92 | 100 . 95 83 . . . Volleys Fired 178 | . 10 5 12 109 3 39 Largest 3 | . 2 2 3 3 1 3 Hottest 215 | . 90 79 135 175 5 215 Shots Fired 426 | . 20 10 36 266 4 90 Gun 241 | . 20 10 36 137 . 38 Cannon 153 | . . . . 103 1 49 Launcher 26 | . . . . 26 . . Special 6 | . . . . . 3 3 Kinetic 113 | . 5 5 12 88 . 3 Thermal 230 | . 15 5 15 136 1 58 Explosive 26 | . . . . 26 . . Electromagnetic 51 | . . . 9 16 . 26 Robot Hit Streak 27 | . 5 9 13 27 6 16 Robot Miss Streak 6 | . 2 . 5 6 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 266 | . 10 8 20 164 3 61 Core Hits 130 | . 6 3 14 87 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 1 1 . 7 . 3 Burn 6 | . 1 1 . 2 . 2 Blast 5 | . . . . 5 . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8420 | . 142 113 420 6472 . 1273 Guns 2803 | . 142 113 362 1715 . 471 Cannons 2936 | . . . . 2169 . 767 Explosions 2680 | . . . 58 2588 . 34 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 2072 | . 17 41 94 1902 . 18 Thermal 4024 | . 125 72 178 2835 . 814 Explosive 1510 | . . . . 1510 . . Electromagnetic 813 | . . . 148 225 . 440 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 4 4 11 Average Corruption 4 | . . . . 3 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 91 | . . . . 60 4 27 Message Errors 20 | . . . . 10 1 9 Matter Fused 22 | . . . . 17 1 4 Heat Flow Errors 12 | . . . . 9 1 2 Energy Discharges 11 | . . . . 8 . 3 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 8 | . . . . 6 . 2 Data Loss (major) 5 | . . . . 1 . 4 Misfires 4 | . . . . 1 1 2 Alerts 1 | . . . . 1 . . Weapon Failures 7 | . . . . 6 . 1 Overload Shots . | . . . . . . . Overflow Damage 378 | . . . . 370 . 8 Projectiles 87 | . . . . 79 . 8 Explosions 291 | . . . . 291 . . Melee . | . . . . . . . Knockbacks 15 | . . . . 15 . . Impact . | . . . . . . . Kinetic 14 | . . . . 14 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 278 | . . . 48 230 . . Shots 9 | . . . 1 8 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 435 | . 138 . 78 358 119 435 Average Temperature 100 | . 61 . 26 68 62 176 Received Heat Transfer 1356 | . 30 18 54 987 . 267 Effects 9 | . . . . 2 . 7 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . 2 . 1 Interference 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 2 | . . . 1 . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 17 | . 1 . . 11 . 5 Heat Transferred 6265 | . 396 259 309 3956 . 1345 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 53 | . 100 . 100 28 28 100 Level 1 35 | . . . . 52 71 . Level 2 5 | . . . . 8 . . Level 3 6 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 917 | . 96 . 73 917 311 105 Initial 311 | . . . . 11 311 105 Average 217 | . 26 . 16 324 231 41 Influence Increases 2422 | . 136 40 195 1749 . 302 Destroy 0b10 Robot/C 1260 | . 80 40 120 780 . 240 Destroy 0b10 Robot/NC 60 | . 5 . 5 45 . 5 Destroy Leader 342 | . 20 . 40 232 . 50 Successful Hack 20 | . . . 11 9 . . Disable Machine 330 | . . . 15 315 . . Destroy Structure 245 | . 1 . 4 233 . 7 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 150 | . 15 . . 135 . . Influence Decreases 2422 | . 80 96 168 886 739 453 Entered New Map 669 | . . 28 . 16 579 46 Time Decay 1443 | . 80 68 168 650 160 317 Lost Part 310 | . . . . 220 . 90 Squads Dispatched 28 | . 1 . 2 21 . 4 Investigation 5 | . . . 1 3 . 1 Extermination 9 | . . . . 7 . 2 Reinforcement 8 | . 1 . 1 5 . 1 Assault . | . . . . . . . Garrison 6 | . . . . 6 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 6 2 7 61 . 30 Peak Tracking Total 10 | . 3 2 2 6 . 10 Tactical Retreats 5 | . 1 . . 4 . . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 7 | . 1 . . 4 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 22 | . . . 1 21 . . Max in Single Turn 5 | . . . 1 5 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 17 | . 2 . 5 6 . 4 Terminals 8 | . 2 . 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 4 | . . . 1 2 . 1 Scanalyzers 3 | . . . 1 1 . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 2 . 12 13 . 10 Successful 19 | . . . 6 6 . 7 Failed 17 | . 2 . 5 7 . 3 Catastrophic 5 | . . . . 3 . 2 Database Lockouts 1 | . . . 1 . . . Manual 2 | . . . 2 . . . Terminals 14 | . 2 . 7 4 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 7 | . . . 3 2 . 2 Scanalyzers 11 | . . . 2 4 . 5 Garrison Access 2 | . . . . . . 2 Terminal Hacks 5 | . . . 4 . . 1 Record 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Locate Traps 2 | . . . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 1 . 1 Report Inventory 2 | . . . . 1 . 1 Retrieve Components 1 | . . . 1 . . . Scanalyzer 9 | . . . 1 3 . 5 Retrieve Study 9 | . . . 1 3 . 5 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . 3 5 . 2 Full Trace Events 5 | . . . 1 3 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . . 3 . 3 Parts Repaired 1 | . . . . 1 . . Time 70 | . . . . 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . . 2 1 Non-combat 1 | . . . . . . 1 Combat 2 | . . . . . 2 . Robot Hacks Applied 5 | . . . . . 3 2 parse_system 4 | . . . . . 3 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 2230 | . 79 252 515 1384 . . Sensors 1584 | . . . 337 1247 . . Terrain 428 | . 79 252 97 . . . Jamming 218 | . . . 81 137 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 6158 | . 315 252 705 3531 336 1019 Spaces Moved 3977 | 1 195 174 510 2249 290 558 Core 2 | . . . . . . 2 Treads 1 | . . . . 1 . . Legs 1820 | 1 195 174 310 1075 . 65 Wheels 2154 | . . . 200 1173 290 491 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 120 120 100 80 95 100 Average Speed 120 | 120 120 120 115 114 105 155 Slowest Speed 1050 | 120 120 120 190 320 110 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 1 34 25 35 41 86 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 266 | . . . 4 258 . 4 Melee . | . . . . . . . Projectile 23 | . . . 2 20 . 1 AOE 243 | . . . 2 238 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 4974 | . 256 207 603 2952 319 637 Wait 578 | . 30 27 28 464 11 18 Move 3972 | . 194 173 509 2249 289 558 Hop . | . . . . . . . Pick Up 39 | . 5 . 10 22 . 2 Fast Attach 29 | . 3 . 4 19 . 3 Attach 20 | . . . 3 15 . 2 Detach 2 | . . . 1 1 . . Swap 88 | . 7 1 16 49 8 7 Drop 64 | . 7 1 20 24 5 7 Fire 178 | . 10 5 12 109 3 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Entered Subcaves 318 | -10/Subcaves | Build established: Mutant 558 | -10/Subcaves | Discovered new exit (range 8) 568 | -10/Subcaves | Entered Materials 568 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 744 | -8/Materials | Central database locked down 963 | -8/Materials | Discovered new exit (range 9) 972 | -8/Materials | Identified exit to Factory 1240 | -8/Materials | Build established: Skirmisher 1273 | -8/Materials | Entered Factory 1273 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1706 | -7/Factory | Garrison activated, responded to threat 2181 | -7/Factory | Build established: Gunner 2640 | -7/Factory | Found Powered Armor 2921 | -7/Factory | Build established: Skirmisher 3530 | -7/Factory | Build established: Gunner 3537 | -7/Factory | Discovered new exit (range 13) 3710 | -7/Factory | Discovered new exit (range 4) 3752 | -7/Factory | Lost 3 parts (2n1w) 4319 | -7/Factory | Repaired Cld. Pulse Rifle 4475 | -7/Factory | Lost 4 parts (2n2u) 4687 | -7/Factory | Lost 3 parts (2n1w) 4804 | -7/Factory | Sucked down chute 4804 | -7/Factory | Entered Waste 4804 | -7/Waste | The area was eerily silent 4986 | -7/Waste | Build established: Scavenger-Gunner 5123 | -7/Waste | Discovered new exit (range 13) 5140 | -7/Waste | Entered Factory 5534 | -7/Factory | Build established: Scavenger-Tank 5559 | -7/Factory | Core integrity fell below 50% 6140 | -7/Factory | Cargo convoy interrupted 6141 | -7/Factory | System corruption reached 10% 6148 | -7/Factory | Core integrity fell below 20% 6159 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06152_ Antimatter Reactor destroyed. 06152_ M-28 Smith repairs P-60 Hacker Shock Rifle. 06153_ U-05 Engineer builds a Wall. 06153_ Penetrated by Slug. 06153_ Critical hit (Destroy). 06154_ Autogun destroyed. 06154_ Hvy. Beamcaster destroyed. 06155_ M-28 Smith repairs P-60 Hacker. 06155_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 06156_ Penetrated by Slug. 06157_ M-28 Smith fits Backup Propulsion III on P-60 Hacker. 06157_ Penetrated by Slug. 06158_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06158_ Antimatter Reactor destroyed. 06158_ Hrd. Medium Armor Plating destroyed. 06158_ R-06 Scavenger collects Seismic Detector. Map ----- +----------------------------------------------------+ | ??????????????????# ! #????########?????????? | | ??????????????????# ###### [ #?????????? | | ??????????????????# # # """#?????????? | | ??????????????????# # !!# Y"#?????????? | | ??????????????????# # !==# ! """#?????????? | | ??????????????????# %+=[%*+ ##????????? | | ??????????????????# / [####%# #?????????? | | ?????????????################## ########?????????? | | ?????????????# # #??????????????? | | ?????????????# /// # #??????????????? | | ?????????????# /// + " #??????????????? | | ?????????????# /// # #??????????????? | | ?????????????# # #??????????????? | | ?????????????# ## ##??????????????? | | ?????????????################# #???????????????? | | ?????????????????# #%%*#???????????????? | | ?????????????????# """ ""G"" # #???????????????? | | ?????????????????# """ " " #% #???????????????? | | ?????????????????# """ %# #?????##########? | | ?????????????????# # #?????# #? | | ?????????????????# ! + #?????# ! """ #? | | ?????????????????# =% # #?????# """ #? | | ??????????????##?##########/## ####### """ #? | | ??????????????# ##;h =###r ## / #? | | ??????????????# %|mp *i% | + """ #? | | ??????????????# ;%m!p!!@#### ## """ #? | | ??????????????## #;[x ;;;#??##### ##[ """ #? | | ???????????????# ; p ;#?????# ## #? | | ???????????????#h# ;#?????# ##+######## | | ???????????????# # ;#?????# ! | | ???????????????# # #?????# % | | ???????????????# ;#?????# """"""""" | | ?????????????? x ;#?????# | | ????????????? ;####### """"""""" | | ???????????? Y ; ; # | | ????????????? ; # """ # """"""""" | | ?????????????# ; # """ + | | ???????????????##### ]/ # """ # """"T"""" | | ???????????????????# ]/ # # """"""""""" | | ???????????????????? # * ################# | | ?????????????????????? ########????????# # | | ??????????????????????????????????????????# """ # | | ??????????????????????????????????????????# """ + | | ??????????????????????????????????????????# """ # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????##+##### | | ???????????????????????????????????????????# ????# | | ??????????????????????????????????????????? ?????# | | ?????????????????????????????????????????? ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Pulse Rifle | 31% | -7/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed EfficiencyGrenadeNukerbomber Manual? 0 Play Time 01:40:21 Cumulative 129.2 hours Start 2026.09.09 @ 07:43:35 End 2026.09.09 @ 09:46:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 44 Adventurer 0 Explorer 35 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x62 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e50e03ad-87a9-49ef-be53-b6977956405f