Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 15:42:09 Player: Nicky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (326) 326 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 84/400 Matter 282/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Weight Redist. System Transport Network Coupler > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Light Armor Plating System Shield Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Transport Network Coupler System Shield > --- WEAPON ----------- Shock Rifle Autogun > --- INVENTORY -------- Light Ion Engine Weight Redist. System System Shield Shock Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Transport Network Coupler Device Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 30 | 8 5 17 Power 4 | 2 . 2 Engine 3 | 2 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 10 | 2 3 5 Treads 1 | . . 1 Leg 1 | . . 1 Wheel 3 | 2 1 . Hover . | . . . Flight 5 | . 2 3 Utility 6 | 1 1 4 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 3 1 6 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 74 | . 85 65 Engine 9 | . 14 4 Core 1 | . . 3 Treads 2 | . . 4 Leg 1 | . . 3 Wheel 10 | . 21 . Flight 11 | . 6 15 Device 1 | . . 2 Storage 6 | . 14 . Processor 5 | . . 10 Hackware 1 | . . 2 Energy Gun 1 | . . 2 Ballistic Gun 19 | . 28 12 Naked Turns . | . . . Heaviest Build 28 | 13 28 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 2 1 Average Overweight (x) . | 1 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 13 5 Most Carried 10 | 4 10 9 Average Carried 4 | 3 5 4 Final Capacity 15 | 8 15 5 Final Carried 10 | 2 10 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 608 | 162 147 299 Remotely . | . . . Salvage Created 375 | . 147 228 Parts 30 | . 14 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 4 6 Guns 8 | . 4 4 AOE 2 | . . 2 Classes Destroyed 4 | . 3 1 Hauler 1 | . 1 . Swarmer 3 | . 3 . Grunt 4 | . 1 3 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 120 | . 36 84 Missed 29 | . 9 20 Damage Taken 1088 | . 234 854 Core 332 | . 16 316 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 39 | . 15 24 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 63 | . 30 33 Gun 60 | . 30 30 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 50 | . 30 20 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic 10 | . . 10 Robot Hit Streak 19 | . 6 19 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 41 | . 15 26 Core Hits 22 | . 8 14 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 688 | . 158 530 Guns 509 | . 158 351 Cannons . | . . . Explosions 179 | . . 179 Melee . | . . . Ramming . | . . . Kinetic 370 | . 158 212 Thermal 32 | . . 32 Explosive 147 | . . 147 Electromagnetic 139 | . . 139 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 238 | . 12 238 Average Temperature 113 | . 7 128 Received Heat Transfer 393 | . 30 363 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 201 | . 107 201 Initial 44 | . . 44 Average 84 | . 53 135 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 94 Level 1 2 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . . 11 Successful 7 | . . 7 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . . 11 Terminals 11 | . . 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Terminal Index 1 | . . 1 Alert Level 1 | . . 1 Maintenance Status 1 | . . 1 Patrol Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 2 | . . 2 Botnet 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 414 | 53 174 187 Spaces Moved 299 | 30 121 148 Core 27 | 24 . 3 Treads 6 | . . 6 Legs 42 | . . 42 Wheels 127 | 6 121 . Hover . | . . . Flight 97 | . . 97 Fastest Speed 31 | 50 80 31 Average Speed 82 | 124 97 62 Slowest Speed 200 | 200 110 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . . 3 Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 26 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 399 | 42 150 207 Wait 6 | 1 . 5 Move 291 | 29 120 142 Hop 3 | . . 3 Pick Up 17 | 4 6 7 Fast Attach 13 | 4 3 6 Attach 9 | 2 1 6 Detach 2 | . 2 . Swap 8 | 2 1 5 Drop 11 | . 2 9 Fire 39 | . 15 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Core integrity fell below 50% 370 | -9/Materials | Lost 10 parts (1p4n1u4w) 415 | -9/Materials | Self-destructed Last Messages --------------- 00359_ R-06 Scavenger collects Corrupted Aluminum Leg. 00361_ U-05 Engineer lays Concrete. 00361_ Acquired Imp. Ion Engine. 00362_ U-05 Engineer builds a Wall. 00362_ U-05 Engineer lays Concrete. 00362_ Acquired 15 matter. 00363_ R-06 Scavenger collects Aluminum Leg. 00364_ U-05 Engineer builds a Wall. 00364_ U-05 Engineer lays Concrete. 00367_ Acquired Lgt. Armor Plating. 00369_ R-06 Scavenger collects Hvy. Assault Rifle. 00373_ Acquired 41 matter. 00374_ R-06 Scavenger collects Corrupted Aluminum Leg. 00375_ R-06 Scavenger collects Sml. Laser. 00404_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 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""" ? ??????????????????????????? | | ## # ??????????????????????????? | | + ?????????????????????????????????? | | ##???????????a???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveLightHumpback Manual? 0 Play Time 00:12:39 Cumulative 7.0 hours Start 2024.04.17 @ 15:29:17 End 2024.04.17 @ 15:42:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872bcb4c-3810-421b-bbaf-58aaf0f53b68