Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 16:13:44 // Winter2019/RPGLIKE Player: Cipherpunk Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (3804) 3804 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2004) 2004 TOTAL SCORE: 14038 Bonus ------- High Alert Combat Kills 288 Follower Combat Kills 116 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 258/300 Energy 290/290 System Corruption 3% Temperature Cool (9) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Actuator Array Makeshift Transmission Jammer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (4) ------- Power Sword Phasing Sabre Phasing Sabre Vortex Lance > --- INVENTORY (6) ---- Advanced Core Analyzer Improved System Shield Micro-nuke Launcher Vortex Catalyst Activator Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Makeshift Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Actuator Array Makeshift Transmission Jammer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Phasing Sabre Phasing Sabre Vortex Lance > --- INVENTORY -------- Advanced Core Analyzer Improved System Shield Micro-nuke Launcher Vortex Catalyst Activator Phasing Sabre [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Makeshift Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Power Sword Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Slots Evolved 15 | 2 . 4 1 1 . 1 1 . . 2 1 . . 1 . 1 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . Utility 9 | 1 . 2 1 1 . 1 1 . . . 1 . . . . 1 . Weapon 3 | 1 . . . . . . . . . 2 . . . . . . . Parts Attached 117 | 4 4 23 8 5 2 2 2 8 1 10 6 5 2 9 . 15 11 Power 11 | . 1 4 . . . . . . . 1 . . 1 1 . 3 . Engine 7 | . 1 4 . . . . . . . . . . 1 1 . . . Core 2 | . . . . . . . . . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . 1 . . . . . 1 . Propulsion 15 | 2 1 4 . 3 . . . 1 . . . . . . . 2 2 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 12 | . . 4 . 3 . . . 1 . . . . . . . 2 2 Utility 45 | . 2 5 2 2 . 1 1 4 1 3 6 5 1 1 . 6 5 Device 25 | . . 2 . 1 . . . 4 1 1 4 5 1 1 . 5 . Storage . | . . . . . . . . . . . . . . . . . . Processor 9 | . 2 2 1 1 . . . . . 1 1 . . . . . 1 Hackware 11 | . . 1 1 . . 1 1 . . 1 1 . . . . 1 4 Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . 10 6 . 2 1 1 3 . 6 . . . 7 . 4 4 Energy Gun 11 | 1 . 3 3 . 2 1 . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . . . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 3 . . . 1 . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . 1 . . . . . 1 . 5 . . . 2 . 3 3 Piercing Weapon 5 | . . . . . . . . . . . . . . 4 . . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 . 1 1 . . 1 . 2 1 . . 2 . 3 . Parts Lost 8 | . . 1 . . . 1 1 . . . . . . . . 2 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 1 Utility 3 | . . . . . . . . . . . . . . . . 1 2 Weapon 3 | . . 1 . . . 1 1 . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . . 1 1 . . . . . . . . 1 3 Average Slot Usage (%) 97 | . 80 99 100 100 100 100 100 100 100 97 99 99 100 99 100 99 97 Engine 7 | . 16 11 9 8 8 7 7 7 7 5 . . . 11 11 6 . Core 1 | . . . . . . . . . . . . . . . . 3 10 Wheel 1 | . 16 2 . . . . . . . . . . . . . . . Flight 17 | . . 24 27 25 25 23 22 21 21 18 17 17 17 16 16 14 13 Device 11 | . . 1 6 6 8 7 7 13 14 12 16 16 17 16 16 22 15 Processor 15 | . 13 24 20 25 25 23 22 14 14 12 11 11 11 11 11 10 10 Hackware 19 | . . 11 17 16 16 23 25 28 28 25 23 23 23 22 22 19 25 Energy Gun 3 | . 16 7 8 8 8 7 1 . . . . . . . . . . Ballistic Gun 2 | . 16 8 . . . . . 5 . . . . . . . . . Slashing Weapon 13 | . . 5 9 8 8 7 7 8 14 22 23 23 23 21 22 20 16 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 9 9 14 15 14 14 14 18 20 24 38 33 38 38 39 37 53 42 Greatest Support 56 | 16 16 18 18 18 18 18 18 23 28 33 45 38 38 43 43 46 56 Greatest Overweight (x) 2 | 2 . 2 . . . . . 1 . 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Average Capacity 3 | 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 6 Most Carried 6 | 1 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Average Carried 3 | . 1 2 2 3 3 3 2 3 3 3 3 3 3 3 4 4 5 Final Capacity 6 | 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 6 6 Final Carried 6 | 1 3 3 2 4 4 4 3 4 4 4 4 3 4 4 4 6 6 Class Distribution -------------------- 53% | Messiah-Sprinter 14% | Hacker-Scout 11% | Mutant 10% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Zion Messiah-Sprinter | -6/Proximity Caves Messiah-Sprinter | -6/Factory Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Sprinter | -5/Warlord Messiah-Sprinter | -4/Proximity Caves Messiah-Sprinter | -4/Factory Messiah-Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Matter Collected 1813 | 240 223 394 138 50 . 35 64 80 50 80 60 40 5 135 . 166 53 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4961 | 96 370 721 362 737 133 71 118 . 165 601 497 85 . . . 752 253 Parts 259 | 1 27 65 28 29 10 7 7 . 3 23 14 2 . . . 25 18 Haulers Intercepted 18 | . 2 5 . 2 2 . . . . 2 4 . . . . 1 . Recyclers Shooed 4 | . . 1 1 1 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 7 6 . 3 . . 1 . 35 . . . Prevented 7 | . . . . . . . . . . . . 1 . 6 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 81 | . 10 20 8 8 . 2 9 . 3 7 . 2 . . . 7 5 Melee 36 | . . 4 3 7 . 2 1 . 3 7 . 2 . . . 2 5 Guns 21 | . 10 10 . 1 . . . . . . . . . . . . . AOE 24 | . . 6 5 . . . 8 . . . . . . . . 5 . Classes Destroyed 12 | 1 4 4 1 . . 2 . . . . . . . . . . . Worker 3 | . . 2 . . . . . . . . . . . . . 1 . Builder 3 | . . . 1 . . . . . . . . . . . . 1 1 Hauler 18 | . 2 5 . 2 2 . . . . 2 4 . . . . 1 . Recycler 6 | 1 . . 1 2 . . . . . . . . . . . 2 . Operator 13 | . 3 1 . 2 . . . . . 1 1 . . . . 4 1 Watcher 14 | . . 1 . 2 1 . . . . 4 2 . . . . 3 1 Swarmer 41 | . 3 9 7 . . . 9 . . 3 . 1 . . . 5 4 Grunt 22 | . 7 6 1 6 . . . . 2 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . 4 . 2 . . . . 1 2 . . . . . 1 1 Hunter 2 | . . . . . . 1 . . . . . 1 . . . . . Programmer 4 | . . . . . . 1 . . . 2 . . . . . 1 . Best Kill Streak 10 | 1 3 5 5 9 1 2 5 . 2 4 5 1 . . . 10 4 Combat Bots Only 5 | . 3 5 4 3 . 2 5 . 2 3 . 1 . . . 5 4 Max Kills in Single Turn 3 | 1 1 3 3 1 1 1 3 . 1 1 1 1 . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . 3 . . . . . . . . 2 . Melee 1 | . . 1 1 1 . 1 1 . 1 1 . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Damage Taken 5185 | . 810 1097 106 292 . 170 141 . 249 370 43 18 . 18 118 420 1333 Core 4331 | . 668 930 87 243 . 138 109 . 218 320 38 14 . 14 112 347 1093 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Core 2946 | . 456 572 61 170 . 107 109 . 112 157 18 14 . 14 23 254 879 Core Remaining (%) 65 | 100 41 . 50 66 . . . . 52 55 . . . . 89 72 . Volleys Fired 148 | 6 55 64 7 3 . . 8 . . 2 . . . . . 3 . Largest 2 | 1 2 2 1 1 . . 1 . . 1 . . . . . 1 . Hottest 250 | 20 70 70 33 45 . . 50 . . 250 . . . . . 20 . Shots Fired 230 | 6 110 91 7 3 . . 8 . . 2 . . . . . 3 . Gun 210 | 6 110 87 . 3 . . 2 . . 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 20 | . . 4 7 . . . 6 . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 114 | 6 55 53 . . . . . . . . . . . . . . . Thermal 64 | . 55 7 . . . . . . . 2 . . . . . . . Explosive 10 | . . 4 . . . . 6 . . . . . . . . . . Electromagnetic 39 | . . 27 7 3 . . 2 . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 22 | 3 14 22 3 4 . . 1 . . . . . . . . . . Robot Miss Streak 4 | 2 2 2 2 1 . . 4 . . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 377 | 4 76 97 9 48 5 4 3 . 8 38 12 5 . . . 40 28 Core Hits 184 | 2 25 40 13 18 3 2 17 . 4 16 7 2 . . . 24 11 Critical Hits 9 | . 2 . . 2 . . . . . 2 . . . . . 3 . Critical Kills 4 | . 1 . . 2 . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . . 2 . . . . . 2 . Melee Attacks 487 | . . 29 4 57 29 8 1 . 21 125 27 26 . . 14 80 66 Impact . | . . . . . . . . . . . . . . . . . . Slashing 473 | . . 29 4 57 29 8 1 . 21 125 27 26 . . 14 80 52 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . 14 Sneak Attacks 41 | . . 4 2 8 4 . . . . 7 4 . . . . 6 6 Combat Hostiles 3 | . . . 1 . . . . . . 1 . . . . . . 1 Follow-up Attacks 47 | . . . . . . . . . 1 13 2 2 . . . 17 12 Damage Inflicted 18184 | 50 921 2600 678 2224 451 148 806 . 330 2426 979 226 . . . 4212 2133 Guns 1943 | 50 921 934 . 38 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3001 | . . 463 409 . . . 765 . . . . . . . . 1364 . Melee 13240 | . . 1203 269 2186 451 148 41 . 330 2426 979 226 . . . 2848 2133 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 944 | 50 399 495 . . . . . . . . . . . . . . . Thermal 702 | . 522 106 74 . . . . . . . . . . . . . . Explosive 1195 | . . 430 . . . . 765 . . . . . . . . . . Electromagnetic 739 | . . 366 335 38 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 12418 | . . 1203 269 2186 451 148 41 . 330 2426 979 226 . . . 2848 1311 Piercing . | . . . . . . . . . . . . . . . . . . Entropic 2186 | . . . . . . . . . . . . . . . . 1364 822 Highest Corruption 6 | . . 1 1 . . 2 2 2 . . . . . 3 . 6 3 Average Corruption 2 | . . 1 1 . . 1 2 2 . . . . . 1 . 5 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 11 | . . . 1 . . . 1 . . . . . . . . 8 1 Message Errors 5 | . . . 1 . . . 1 . . . . . . . . 3 . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Targeting Errors 4 | . . . . . . . . . . . . . . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2503 | . . 265 23 529 119 . 32 . . 344 81 6 . . . 739 365 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 157 | . . . 23 . . . 32 . . . . . . . . 102 . Melee 2346 | . . 265 . 529 119 . . . . 344 81 6 . . . 637 365 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . 53 6 . . . . . . . . . . . . . . Shots 4 | . . 2 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 216 126 9 46 . . 42 . 23 371 . . . 13 . 49 13 Average Temperature 42 | . 54 36 6 21 . . 21 . 8 154 . . . 5 . 9 2 Received Heat Transfer 1086 | . 366 306 9 135 . . 9 . 117 42 . . . 9 . 30 63 Effects 1 | . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . Heat Transferred 1976 | . 1554 272 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Peak Influence 1207 | 5 294 576 530 548 417 . . . . 271 236 . . . . 1059 1207 Average Influence 325 | 2 131 301 370 398 330 . . . . 144 162 . . . . 444 741 Maximum Alert Level 4 | . 1 2 2 2 2 . . . . 1 1 . . . . 3 4 Low Security (%) 40 | 100 85 30 . . . . . . . 67 90 . . . . 42 . Level 1 28 | . 14 40 51 51 87 . . . . 32 9 . . . . 7 . Level 2 21 | . . 29 48 48 12 . . . . . . . . . . 14 66 Level 3 8 | . . . . . . . . . . . . . . . . 35 21 Level 4 1 | . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 2 . 3 1 . . . . 3 2 . . . . 4 2 Investigation 7 | . 1 1 . 1 1 . . . . 1 1 . . . . 1 . Extermination 4 | . . . . . . . . . . 2 . . . . . 1 1 Reinforcement 7 | . 2 1 . 2 . . . . . . 1 . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Distress Signals 4 | . 1 1 . 1 . . . . . 1 . . . . . . . Communications Jammed 15 | . . . . . . . . . . . . . . 11 . 1 3 Distress Signals 14 | . . . . . . . . . . . . . . 11 . . 3 Times Spotted 221 | . 22 38 9 25 2 2 12 . 10 19 4 10 . 18 1 30 19 Peak Tracking Total 10 | . 6 6 4 9 1 2 7 . 4 8 2 4 . 10 1 7 9 Tactical Retreats 28 | . 1 5 1 1 . . 2 . 4 3 . 1 . . 1 5 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Traps Triggered 4 | . 1 1 . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . 11 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . 3 . . . . 7 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Disabled 11 | . . . . . . . . . . . . . . . . 11 . Max in Single Turn 5 | . . . . . . . . . . . . . . . . 5 . Garrison Access 5 | . . . . . 1 . . . . 2 . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . 1 1 Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Machines Accessed 38 | . 1 2 . 2 5 1 . 1 . 7 . 1 2 8 . 5 3 Terminals 7 | . 1 2 . 1 2 . . . . . . . 1 . . . . Fabricators 5 | . . . . . 1 . . . . 2 . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 6 | . . . . 1 1 . . . . 1 . . . . . 2 1 Garrison Access 7 | . . . . . 1 . . . . 3 . . . . . 2 1 Total Hacks 94 | . 2 6 . 12 12 1 . 3 . 12 . 1 7 13 . 16 9 Successful 74 | . 1 4 . 12 7 1 . 3 . 6 . 1 4 13 . 16 6 Failed 19 | . 1 1 . . 5 . . . . 6 . . 3 . . . 3 Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 76 | . 2 2 . 3 7 . . . . 21 5 . 5 . . 27 4 Terminals 24 | . 2 6 . 3 7 . . . . . . . 6 . . . . Fabricators 11 | . . . . . 1 . . . . 3 . . . . . 3 4 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers 26 | . . . . 9 3 . . . . 1 . . . . . 10 3 Garrison Access 13 | . . . . . 1 . . . . 7 . . . . . 3 2 Terminal Hacks 30 | . . 4 . 2 2 1 . 3 . . . 1 4 13 . . . Record 8 | . . . . . . . . . . . . . 1 7 . . . Part Schematic 3 | . . . . . . . . 3 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . . 3 . 2 . . . . . . . . . 5 . . . Open Door 4 | . . . . . . 1 . . . . . 1 1 1 . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 1 . . . . . 3 3 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 1 Build 5 | . . . . . . . . . . 1 . . . . . 2 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . 9 2 . . . . 1 . . . . . 10 2 Insert Component 12 | . . . . 5 1 . . . . 1 . . . . . 4 1 Analyze 12 | . . . . 4 1 . . . . . . . . . . 6 1 Garrison Access Hacks 4 | . . . . . 1 . . . . 2 . . . . . 1 . Seal Access 4 | . . . . . 1 . . . . 2 . . . . . 1 . Unauthorized Hacks 22 | . 2 . . 2 5 . . . . 6 . . . . . 4 3 Terminals 3 | . 1 . . 1 1 . . . . . . . . . . . . Botnet 3 | . 1 . . 1 1 . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . Download 2 | . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 2 1 Broadcast 1 | . . . . . . . . . . . . . . . . 1 . Reprogram 2 | . . . . . . . . . . . . . . . . 1 1 Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . 1 3 . . . . 2 . . 1 . . 3 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . 4 . Matter 504 | . . . . . . . . . . . . . . . . 504 . Time 268 | . . . . . . . . . . . . . . . . 268 . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . 16 . Part Schematics Acquired 27 | . . . . 4 1 . . 3 . 14 . . . . . 4 1 Parts Built 3 | . . . . . . . . . . 1 . . . . . . 2 Matter 614 | . . . . . . . . . . 190 . . . . . . 424 Time 117 | . . . . . . . . . . 47 . . . . . . 70 Total Part Build Rating 17 | . . . . . . . . . . 5 . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 4 1 . . . . . . . . . . 4 1 Part Schematics Acquired 10 | . . . . 4 1 . . . . . . . . . . 4 1 Parts Damaged 2 | . . . . . . . . . . . . . . . . 2 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Total Allies 14 | . . . 3 . . . . 4 . . . . . . . 7 . Largest Group 6 | . . . 3 2 . . . 4 . . . . . . . 6 . Highest-Rated Group 384 | . . . 40 24 . . . 154 . . . . . . . 384 . Highest-Rated Ally 96 | . . . 16 16 . . . 40 . . . . . . . 96 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 4 | . . . 2 . . . . . . . . . . . . 2 . GOTO 1 | . . . . . . . . . . . . . . . . 1 . ROAM 1 | . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . 1 . . . . . . . . . . . . 1 . Ally Attacks 43 | . . . 6 9 . . . . . . . . . . . 28 . Total Damage 1194 | . . . 55 115 . . . . . . . . . . . 1024 . Kills 9 | . . . 4 1 . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 . . 1 2 1 1 . . 2 1 . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . 5 1 . . . . 7 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . Component Stockpiles 2 | . . . . . . . . . . 1 . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . 1 . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Turns Passed 6293 | 36 570 664 244 365 243 205 120 481 192 756 186 326 134 459 168 702 442 Spaces Moved 11280 | 18 345 822 567 497 540 605 309 1203 449 1323 401 750 444 1064 423 825 695 Core 5 | 2 . 3 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 416 | 16 345 55 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10859 | . . 764 567 497 540 605 309 1203 449 1323 401 750 444 1064 423 825 695 Fastest Speed 29 | 80 100 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 30 Average Speed 31 | 94 100 34 29 29 29 29 29 29 29 29 29 29 29 29 29 30 31 Slowest Speed 150 | 150 100 150 29 29 29 29 29 102 29 99 29 29 29 99 29 103 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . 1 2 . . . . . . . . . 13 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 3 49 70 94 34 24 68 54 89 78 34 13 78 65 94 68 29 25 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 19 | . . . 1 . . . 1 2 . 10 . . . . 1 4 . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . . 1 . . 2 2 4 2 . . 3 . . 1 . . Spaces Dug 164 | . . 3 . 5 24 3 . . 8 55 7 12 . . 7 20 20 Terrain Destroyed 353 | . . 30 9 5 24 3 42 . 8 55 7 12 . . 7 131 20 Melee 164 | . . 3 . 5 24 3 . . 8 55 7 12 . . 7 20 20 Projectile . | . . . . . . . . . . . . . . . . . . AOE 189 | . . 27 9 . . . 42 . . . . . . . . 111 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Total 13152 | 30 460 1067 628 628 583 621 329 1340 487 1551 441 830 448 1202 454 1196 857 Wait 950 | . 32 64 41 41 7 . 9 97 10 103 11 49 . 99 25 273 89 Move 11237 | 17 344 821 564 492 539 604 308 1202 448 1322 400 749 443 1045 422 823 694 Hop 8 | . . . 1 2 . . . . . . . . . 5 . . . Pick Up 60 | . 4 4 . 4 2 1 1 12 2 6 2 2 1 7 . 9 3 Fast Attach 61 | 4 2 16 . 1 2 1 . 6 . 7 2 1 1 3 . 10 5 Attach 22 | . 1 2 1 1 . 1 2 1 . 1 2 2 . 3 . 4 1 Detach 21 | 1 . 3 . 1 . . . 2 . 3 3 1 1 2 . 3 1 Swap 35 | . 1 5 7 3 . . . 1 1 2 2 2 1 3 . 2 5 Drop 94 | 2 3 13 . 4 4 . . 19 3 7 2 3 1 11 . 13 9 Fire 148 | 6 55 64 7 3 . . 8 . . 2 . . . . . 3 . Melee 351 | . . 29 4 57 29 8 1 . 15 82 17 17 . . 7 47 38 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 1 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap 11 | . . 11 . . . . . . . . . . . . . . . Miscellaneous 152 | . 18 35 3 19 . 6 . . 8 16 . 4 . 24 . 8 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 37 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 50% 461 | -10/Materials | Discovered new exit (range 15) 508 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Entered another Materials area 608 | -9/Materials | Core integrity fell below 50% 609 | -9/Materials | Reached level 2 610 | -9/Materials | Upgraded with Utility slot (x1) 696 | -9/Materials | Core integrity fell below 20% 708 | -9/Materials | Reached level 3 744 | -9/Materials | Upgraded with Propulsion slot (x2) 934 | -9/Materials | Discovered new exit (range 12) 1027 | -9/Materials | Reached level 4 1029 | -9/Materials | Upgraded with Utility slot (x1) 1145 | -9/Materials | Discovered new exit (range 16) 1246 | -9/Materials | Central database locked down 1268 | -9/Materials | Discovered new exit (range 5) 1271 | -9/Materials | Entered Mines 1284 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1294 | -9/Mines | Discovered new exit (range 8) 1296 | -9/Mines | Reached level 5 1307 | -9/Mines | Upgraded with Utility slot (x1) 1332 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1372 | -9/Mines | Learned location of Zion (-7) 1442 | -9/Mines | Discovered new exit (range 5) 1466 | -9/Mines | Identified exit to Materials 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Accompanied by 2 allies 1517 | -8/Materials | Reached level 6 1564 | -8/Materials | Core integrity fell below 50% 1564 | -8/Materials | Reached level 7 1570 | -8/Materials | Discovered new exit (range 16) 1580 | -8/Materials | Upgraded with Utility slot (x1) 1587 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Discovered exit to Factory (range 16) 1880 | -8/Materials | Entered Factory 1882 | -7/Factory | Reached level 8 1890 | -7/Factory | Build established: Hacker-Scout 2112 | -7/Factory | Discovered new exit (range 8) 2122 | -7/Factory | Identified exit to Lower Caves 2123 | -7/Factory | Entered Lower Caves 2125 | -7/Lower Caves | Reached level 9 2125 | -7/Lower Caves | Upgraded with Utility slot (x1) 2187 | -7/Lower Caves | Identified exit to Lower Caves 2328 | -7/Lower Caves | Entered another Lower Caves area 2344 | -7/Lower Caves | Reached level 10 2378 | -7/Lower Caves | Identified exit to Factory 2380 | -7/Lower Caves | Upgraded with Utility slot (x1) 2417 | -7/Lower Caves | Attracted the attention of an 0b10 base 2443 | -7/Lower Caves | Discovered new exit (range 5) 2445 | -7/Lower Caves | Identified exit to Zion 2448 | -7/Lower Caves | Entered Zion 2483 | -7/Zion | System corruption cleaned by Quarantine Array 2499 | -7/Zion | Learned 12 Factory zone layouts 2518 | -7/Zion | Discovered new exit (range 10) 2521 | -7/Zion | Identified exit to Proximity Caves 2562 | -7/Zion | Given A8's code to call for help 2565 | -7/Zion | Found Prototype Device 2565 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2614 | -7/Zion | Visited the Megawrench Repair Shop 2614 | -7/Zion | Megawrench repaired 11 parts 2696 | -7/Zion | Learned location of Extension (-6) 2714 | -7/Zion | Found Prototype Energy Gun 2763 | -7/Zion | Build established: Hacker-Sprinter 2802 | -7/Zion | Reached level 11 2802 | -7/Zion | Imprinted 2804 | -7/Zion | Declared Zion's savior 2929 | -7/Zion | Entered Proximity Caves 2948 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2948 | -6/Proximity Caves | Core integrity fell below 50% 2951 | -6/Proximity Caves | Learned Factory emergency access door positions 3056 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3094 | -6/Proximity Caves | Build established: Messiah-Sprinter 3106 | -6/Proximity Caves | Spotted B-75 Beast 3116 | -6/Proximity Caves | Discovered exit to Factory (range 13) 3121 | -6/Proximity Caves | Entered Factory 3122 | -6/Factory | Identified exit to Factory 3122 | -6/Factory | Identified exit to Lower Caves 3123 | -6/Factory | Reached level 12 3123 | -6/Factory | Upgraded with Weapon slot (x2) 3125 | -6/Factory | Identified Storm Laser 3227 | -6/Factory | Fabricated Triangulator (x1) 3246 | -6/Factory | Discovered exit to Factory (range 16) 3265 | -6/Factory | Core integrity fell below 50% 3280 | -6/Factory | Reached level 13 3330 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3434 | -6/Factory | Retrieved Zion intel report: Component Schematics 3510 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 3562 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 3843 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3877 | -6/Factory | Entered another Factory area 3879 | -5/Factory | Reached level 14 3880 | -5/Factory | Upgraded with Utility slot (x1) 4036 | -5/Factory | Retrieved Zion intel report: Guard Positions 4061 | -5/Factory | Discovered new exit (range 6) 4062 | -5/Factory | Identified exit to Upper Caves 4063 | -5/Factory | Entered Upper Caves 4065 | -5/Upper Caves | Reached level 15 4114 | -5/Upper Caves | Encountered a Warlord checkpoint 4384 | -5/Upper Caves | Discovered new exit (range 10) 4385 | -5/Upper Caves | Learned location of 1 exit from Factory 4388 | -5/Upper Caves | Identified exit to Upper Caves 4389 | -5/Upper Caves | Entered another Upper Caves area 4418 | -5/Upper Caves | Identified exit to Factory 4498 | -5/Upper Caves | Discovered new exit (range 3) 4499 | -5/Upper Caves | Identified exit to Warlord 4502 | -5/Upper Caves | Learned 4 Factory zone layouts 4523 | -5/Upper Caves | Entered Warlord 4525 | -5/Warlord | Reached level 16 4525 | -5/Warlord | Upgraded with Power slot (x1) 4552 | -5/Warlord | Discovered new exit (range 8) 4554 | -5/Warlord | Identified exit to Proximity Caves 4571 | -5/Warlord | System corruption cleaned by Quarantine Array 4700 | -5/Warlord | Visited the Vortex Lab 4703 | -5/Warlord | Found Prototype Piercing Weapon 4703 | -5/Warlord | Identified Vortex Lance 4705 | -5/Warlord | Found Vortex Lance 4710 | -5/Warlord | Found Prototype Launcher 4710 | -5/Warlord | Identified Vortex Catalyst Activator 4713 | -5/Warlord | Warlord's base attacked by MAIN.C 4748 | -5/Warlord | Rebuked by Warlord 4942 | -5/Warlord | Warlord forces counterattacked 4982 | -5/Warlord | Entered Proximity Caves 4984 | -4/Proximity Caves | Reached level 17 4993 | -4/Proximity Caves | Learned Research terminal intel 5010 | -4/Proximity Caves | Spotted B-86 Titan 5113 | -4/Proximity Caves | Learned location of Quarantine (-2) 5150 | -4/Proximity Caves | Entered Factory 5151 | -4/Factory | Identified exit to Research 5152 | -4/Factory | Reached level 18 5152 | -4/Factory | Upgraded with Utility slot (x1) 5154 | -4/Factory | Found Prototype Processor 5220 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5374 | -4/Factory | Fabricated Y-54 Guardian (x2) 5448 | -4/Factory | Local fabrication network quarantined 5511 | -4/Factory | Fabricated Y-54 Guardian (x2) 5519 | -4/Factory | Retrieved Zion intel report: Active Garrisons 5520 | -4/Factory | Zion Light squad teleported in 5601 | -4/Factory | Reached level 19 5623 | -4/Factory | Crushed by falling debris 5650 | -4/Factory | First assault squad dispatched 5657 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 5691 | -4/Factory | Reached level 20 5719 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 5771 | -4/Factory | Spotted B-86 Titan 5771 | -4/Factory | Retrieved Zion intel report: Emergency Access 5799 | -4/Factory | Retrieved Zion intel report: Active Terminals 5831 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 5838 | -4/Factory | Discovered exit to Research (range 15) 5852 | -4/Factory | Entered Research 5853 | -3/Research | Loaded intel: 19 terminal locations 5854 | -3/Research | Reached level 21 5896 | -3/Research | Fabricated Phasing Sabre (x1) 5933 | -3/Research | Fabricated Phasing Sabre (x1) 6148 | -3/Research | Local fabrication network quarantined 6221 | -3/Research | Core integrity fell below 50% 6242 | -3/Research | Discovered new exit (range 12) 6258 | -3/Research | Spotted B-86 Titan 6263 | -3/Research | Crushed by falling debris 6277 | -3/Research | Core integrity fell below 20% 6294 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 06285_ U-05 Engineer builds a Wall. 06286_ Sneak attack on U-05 Engineer. 06286_ Destroyed Structural Scanner. 06286_ Destroyed Welding Torch. 06286_ Destroyed Wheel. 06286_ Destroyed Lgt. Ion Engine. 06286_ Sneak attack on U-05 Engineer. 06286_ Power Sword follow-up attack on U-05 Engineer. 06286_ U-05 Engineer destroyed. 06287_ B-86 Titan exits siege mode. 06289_ Sneak attack on U-05 Engineer. 06289_ Destroyed Terrain Scanner. 06289_ Destroyed Welding Torch. 06289_ Destroyed Wheel. 06289_ Destroyed Lgt. Ion Engine. 06289_ U-05 Engineer call for reinforcements jammed. 06289_ U-05 Engineer distress signal jammed. 06291_ U-05 Engineer builds a Wall. 06293_ Phasing Sabre follow-up attack on B-86 Titan. 06294_ Mak. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????k?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????A????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????g???? | | ?????????????????????????????????????????????????? | | ??????????A???k????????????????????????????????o?? | | ???????????g??????????????????????????????????? ?? | | ??????????????????????k??????????????????????? #? | | ????????????????????????????????????????????? #? | | ??????????????????????????????????####+###?? ?? | | ??????????????????????????????????# ### ??? | | ??????????????????????????????????? ????? | | ????????????????????????k??????k??? ?????? | | ??????????????????????Y???????????R < ??????? | | ??????????????? ???????k???????????R / ???????? | | ??????????????? ??R""????????????? ????????? | | ?????????????? u ?"""?????######## #?????????? | | ????????????? /// T"??#### #k #?????????? | | ????????? // """### # l/ #?????????? | | ????????? // R"" #u#### # #?????????? | | ????????? p u#@#### # g#####+##### | | ????????? puBBu#?# # ggk | | ????????? BB##?# # k | | ??????????######Ak #######??##########"########## | | ???????"""""???# ??????????????????### | | ???????""T""???#???k????????????????#"" | | ????????????????????????????????????#"" ] | | ????????????????????????????????????#"" ! | | ????????????????????????????????????#G | | ????????????????????????????????????#"" | | ????????????????????????????????????#"" | | ????????????????????????????????????#"" ! | | ????????????????????????????????????### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# w | | ??????????????????????????????????????###########+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????p?????????????????????????????? | | ?????????????????h???????????????????????????????? | | ?????????????????h???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 50 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 28 Terrain Scan Range 14 Terrain Scan Density 60 ECM Strength 3 Jamming Range 14 Additional Mass Support 12 Phase Shifting 10 Evasion (%) 74 Melee Accuracy 10 Offensive Hacking 68 Defensive Hacking 22 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Ripper | -7/Zion | Free Imp. Medium Armor Plating | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Imp. Hacking Suite | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Scanalyzed Phasing Sabre | -4/Factory | Scanalyzed Imp. Phase Shifter | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Factory | Downloaded R-06 Scavenger | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel Fabricated ------------ Triangulator | x1 | -6/Factory | Preloaded Y-54 Guardian | x2 | -4/Factory Y-54 Guardian | x2 | -4/Factory Phasing Sabre | x1 | -3/Research Phasing Sabre | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! Freeware Knowing Is Half The Battle My Command Is Your Wish Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Levels Raised 20 | . . 3 1 2 1 1 1 1 . 2 1 1 . 1 1 3 1 XP Earned 34342 | 3000 1340 4118 1991 2755 1785 800 1456 800 1300 2760 1710 750 500 1000 1000 4545 2732 XP Spent 33000 | 2900 . 4600 1400 3100 . 2000 2300 100 200 3175 2600 1600 . 1475 . 5650 1900 Upgrades 56 | 6 . 17 1 3 . 1 1 1 1 7 1 4 . 6 . 3 4 Power Slot 1 | . . . . . . . . . . . . . . 1 . . . Propulsion Slot 2 | . . 2 . . . . . . . . . . . . . . . Utility Slot 9 | 1 . 2 1 1 . 1 1 . . . 1 . . . . 1 . Weapon Slot 3 | 1 . . . . . . . . . 2 . . . . . . . Core Integrity 11 | . . 10 . . . . . . . . . . . 1 . . . Heat Dissipation 1 | . . . . . . . . . . . . . . 1 . . . Energy Generation 2 | . . . . . . . . . . 2 . . . . . . . Energy Storage 1 | . . . . . . . . . . . . . . 1 . . . Mass Support 5 | . . . . . . . . 1 1 1 . 1 . 1 . . . Inventory Capacity 6 | 3 . . . 1 . . . . . . . . . . . 2 . Sight Range 1 | . . . . . . . . . . . . . . . . . 1 Sensor Range 3 | . . . . . . . . . . 2 . . . 1 . . . Ranged Accuracy 1 | 1 . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . 2 . 1 . . . . . . . . . . . . 1 Hack Attack % 4 | . . 1 . . . . . . . . . 2 . . . . 1 Hack Defense % 2 | . . . . . . . . . . . . 1 . . . . 1 Protomatter Created 999 | . 192 302 . 138 . 44 . . 60 120 . 29 . . . 29 85 Integrity Restored 3268 | . 354 771 54 414 . 132 . . 180 360 . 87 . 503 . 158 255 Core 3178 | . 315 771 54 414 . 132 . . 180 360 . 87 . 452 . 158 255 Parts 90 | . 39 . . . . . . . . . . . . 51 . . . Protomatter Decayed 539 | . 71 7 . 117 . 73 . . . . . . . 190 . 81 . Game ------ Seed FortressLongswordSuite Manual? 0 Play Time 03:32:48 Cumulative 63.1 hours Start 2019.12.28 @ 10:37:56 End 2019.12.28 @ 16:13:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37a62b4b-ac22-4d9d-a7b0-6ca6f35115d4