Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 20:20:31 Player: void Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (288) 288 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 342/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler Light Armor Plating > --- WEAPON (3) ------- Small Laser Small Laser Spread Laser > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit High-capacity Battery (250) Weight Redist. System Seismic Detector Mining Laser Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Small Laser Small Laser Spread Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Large Storage Unit Light Armor Plating EM Pulse Gun Small Laser Beam Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 24 | 7 7 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 9 | 2 3 4 Device 2 | 1 . 1 Storage 4 | 1 3 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 9 | 2 2 5 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 12 | . 14 11 Wheel 24 | . 27 22 Device 16 | . 14 18 Storage 12 | . 14 11 Processor 1 | . . 2 Energy Gun 29 | . 27 31 Special Weapon 1 | . . 1 Naked Turns . | . . . Heaviest Build 22 | 13 18 22 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 8 10 Average Carried 6 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 8 10 Class Distribution -------------------- 59% | Mutant 40% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 425 | 244 76 105 Remotely . | . . . Salvage Created 376 | 28 88 260 Parts 30 | 5 2 23 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 2 6 Guns 8 | . 2 6 Classes Destroyed 6 | 1 1 4 Tunneler 2 | 2 . . Hauler 1 | . . 1 Operator 1 | . . 1 Swarmer 3 | . . 3 Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 6 | 2 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 43 | . 19 24 Missed 13 | . 7 6 Damage Taken 442 | . 156 286 Core 93 | . 35 58 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 33 | 6 10 17 Largest 3 | 2 2 3 Hottest 145 | 80 100 145 Shots Fired 78 | 12 18 48 Gun 75 | 12 16 47 Cannon . | . . . Launcher . | . . . Special 3 | . 2 1 Kinetic . | . . . Thermal 69 | 12 18 39 Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 12 | 10 12 8 Robot Miss Streak 3 | 1 1 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 50 | 10 14 26 Core Hits 23 | 3 5 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 652 | 107 154 391 Guns 582 | 107 154 321 Cannons . | . . . Explosions 70 | . . 70 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 585 | 107 154 324 Explosive . | . . . Electromagnetic 67 | . . 67 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles . | . . . Explosions 20 | . . 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . . 79 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 304 | 72 207 304 Average Temperature 76 | 30 84 83 Received Heat Transfer 135 | . 90 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1187 | 250 350 587 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 276 | 10 88 276 Initial 37 | . 6 37 Average 97 | 4 33 200 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 25 Level 1 30 | . . 74 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 6 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 6 5 Successful 5 | . 2 3 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . . 1 Branch Access Points 1 | . 1 . Hauler Manifests 2 | . 1 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 638 | 77 301 260 Spaces Moved 454 | 47 227 180 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 448 | 41 227 180 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 94 | 96 97 90 Slowest Speed 100 | 100 100 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 28 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 3 | . 2 1 Terrain Destroyed 16 | . 2 14 Melee . | . . . Projectile 3 | . 2 1 AOE 13 | . . 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 581 | 63 281 237 Wait 52 | . 33 19 Move 452 | 46 226 180 Hop . | . . . Pick Up 14 | 4 3 7 Fast Attach 9 | 7 1 1 Attach 3 | . . 3 Detach 1 | . . 1 Swap 12 | . 6 6 Drop 5 | . 2 3 Fire 33 | 6 10 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 9) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 563 | -9/Materials | Discovered new exit (range 10) 639 | -9/Materials | Self-destructed Last Messages --------------- 00586_ K-01 Serf collects debris. 00587_ U-05 Engineer lays Concrete. 00588_ U-05 Engineer builds a Wall. 00588_ K-01 Serf collects debris. 00588_ U-05 Engineer lays Concrete. 00589_ U-05 Engineer builds a Wall. 00590_ U-05 Engineer lays Concrete. 00592_ K-01 Serf collects debris. 00593_ U-05 Engineer lays Concrete. 00593_ U-05 Engineer builds a Wall. 00593_ U-05 Engineer lays Concrete. 00596_ U-05 Engineer builds a Wall. 00596_ U-05 Engineer lays Concrete. 00598_ U-05 Engineer builds a Wall. 00598_ U-05 Engineer lays Concrete. 00598_ U-05 Engineer builds a Wall. 00608_ Y-45 Defender destroyed. 00613_ Acquired 19 matter. 00615_ K-01 Serf collects debris. 00622_ W-16 Scout sends out distress signal. 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"???????? | | ????????????????????????????????????? !????????#? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualGrapheneGuard Manual? 0 Play Time 00:18:56 Cumulative 41.5 hours Start 2024.07.12 @ 18:53:15 End 2024.07.12 @ 20:20:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 62 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a2d7cdf-1d59-4f14-8932-15cbc726a933