Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 11:01:39 Player: Ctrl_Alt_X Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (440) 2200 Value Destroyed (22485) 22485 Prototype IDs (60) 1200 Alien Tech Used (9) 1800 Bonus (11306) 11306 TOTAL SCORE: 49691 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3052 Follower Combat Kills 2475 Network Hubs Disabled 400 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 846 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -3767 Cogmind --------- Core Integrity 146/1600 Matter 163/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coolant Network High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Centrium Medium Armor Plating Advanced Force Field Matter Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Armored Medium Treads Biometal Medium Treads Enhanced Armored Heavy Treads Dynamic Insulation System High-powered Transdimensional Reconstructor Subatomic Replicator Tachyon Dispersion Ray Advanced Variable Charge Gun Disruptor Cannon Heavy Proton Cannon Heavy Proton Cannon Enhanced Nova Cannon KE Penetrator KE Penetrator Improved KE Penetrator Scatter Rocket Array Sigix Terminator [Rating: 188] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon EM Pulse Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 . 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 565 | 6 . 15 15 13 8 7 7 . 11 48 1 9 17 15 1 4 9 10 8 6 18 45 35 7 6 14 42 68 11 86 23 Power 47 | 1 . . 2 . 1 1 . . 1 3 . . 2 3 . . 1 . . . 1 4 1 1 . 1 3 9 2 8 2 Engine 10 | 1 . . 1 . 1 . . . . 3 . . 2 2 . . . . . . . . . . . . . . . . . Core 9 | . . . 1 . . 1 . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . 3 . Reactor 28 | . . . . . . . . . . . . . . 1 . . . . . . 1 4 . 1 . . 3 9 2 5 2 Propulsion 98 | 2 . 4 7 4 1 4 3 . 4 15 . 7 2 2 . . . . . . 1 5 9 4 . 2 12 6 . 4 . Treads 24 | . . . 1 . . . . . 1 1 . 4 2 2 . . . . . . 1 1 . . . . 1 6 . 4 . Leg 67 | 2 . 4 6 4 1 4 3 . 3 7 . 3 . . . . . . . . . 4 9 4 . 2 11 . . . . Wheel 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 217 | 1 . 5 4 2 6 . 4 . 2 12 . 1 8 4 . 1 8 5 2 3 11 11 13 . 5 5 24 30 4 34 12 Device 102 | . . 2 1 . 2 . 1 . . 5 . 1 3 2 . . 2 1 1 . 2 1 8 . 4 2 16 19 1 22 6 Storage 29 | 1 . 2 2 1 . . . . . . . . 1 1 . 1 . 1 . 2 3 3 3 . . . 2 3 . 2 1 Processor 18 | . . . . 1 1 . 1 . . . . . . . . . 1 1 . 1 . 2 . . . . 2 . 2 5 1 Hackware 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Protection 56 | . . 1 . . 3 . 2 . 2 6 . . 4 1 . . 5 2 1 . 6 5 2 . 1 3 3 4 1 1 3 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 1 Weapon 203 | 2 . 6 2 7 . 2 . . 4 18 1 1 5 6 1 3 . 5 6 3 5 25 12 2 1 6 3 23 5 40 9 Energy Gun 51 | . . 3 1 2 . . . . . 11 . . 1 3 . 1 . . . 1 3 9 1 . . 1 1 9 1 2 1 Energy Cannon 108 | . . 1 . 2 . 2 . . 2 4 . . . 2 1 2 . 5 3 1 1 12 11 1 1 5 2 14 2 29 5 Ballistic Gun 27 | 2 . 2 1 3 . . . . 2 2 1 1 3 1 . . . . . . 1 2 . . . . . . 1 5 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 16 | . . . . . . . . . . 1 . . 1 . . . . . 3 1 . 2 . 1 . . . . . 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 2 . . . . . . . . . 4 . . . 1 . 1 3 1 . . 4 . 5 5 1 13 1 Parts Lost 171 | . . 5 5 4 2 3 3 . 6 30 4 1 6 1 1 2 . 3 1 3 9 10 6 . . 4 8 16 . 22 16 Power 23 | . . . 1 . 1 1 . . 1 3 1 . . . . . . . . 1 . . 1 . . 1 2 4 . 5 1 Propulsion 38 | . . . 4 2 1 2 2 . 2 8 . 1 1 . . . . . . . 1 3 . . . . 2 2 . 5 2 Utility 67 | . . 2 . 1 . . 1 . 1 10 1 . 2 1 . 2 . 1 1 1 5 6 2 . . 2 4 6 . 8 10 Weapon 43 | . . 3 . 1 . . . . 2 9 2 . 3 . 1 . . 2 . 1 3 1 3 . . 1 . 4 . 4 3 Highest Loss Streak 13 | . . 2 5 1 1 3 3 . 3 13 3 1 3 1 1 2 . 2 1 2 4 3 2 . . 2 3 5 . 5 7 Average Slot Usage (%) 87 | . 85 80 92 98 99 99 99 100 93 80 69 73 95 85 85 85 86 87 87 74 69 80 92 84 77 87 91 88 78 85 74 Engine 1 | . 14 11 3 . 1 5 . . . 3 2 . 5 . . . . . . . . . . . . . . . . . . Core 3 | . . . 4 9 5 1 7 7 6 2 . . . . . . 3 5 5 5 5 3 2 5 5 4 4 1 . 1 5 Reactor 3 | . . . . . . . . . . . . . . 4 6 6 5 5 5 4 . 5 7 5 5 5 3 7 4 6 2 Treads 6 | . . . 3 . . . . . 1 2 . 11 26 14 13 13 11 11 11 11 11 6 . . . . . 8 13 12 7 Leg 12 | . 28 24 26 34 29 29 29 30 24 11 . 5 . . . . . . . . . 6 20 21 21 20 18 1 . . . Device 10 | . . 9 8 . 5 7 7 7 6 3 9 11 12 11 13 12 9 11 10 11 7 4 8 10 9 9 15 15 14 18 16 Storage 18 | . 14 11 18 27 23 23 23 23 23 20 20 20 20 20 20 22 18 17 17 12 12 15 17 10 10 10 12 20 21 17 17 Processor 9 | . . . . 1 7 7 7 7 7 4 . . . . . . 1 5 5 7 11 14 21 21 21 21 19 14 14 15 12 Hackware 1 | . . . 8 7 . . . . . . 6 6 6 6 6 3 . . . . . . . . . . 2 . . . . Protection 6 | . . 2 . . 8 7 6 7 6 11 . . 9 13 13 12 20 16 17 6 8 10 3 5 5 5 2 5 . 2 4 Energy Gun 2 | . . 8 3 4 15 . . . . 5 8 . 1 7 8 2 . . . . 4 2 . . . 1 . 1 3 . . Energy Cannon 6 | . . 8 . 11 . 15 15 15 11 . . . . 4 3 10 11 10 8 9 2 6 8 4 . 7 9 6 4 6 6 Ballistic Gun 2 | . 28 4 14 1 . . . . 2 6 . 12 10 . . . . . . . . . . . . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 215 | 13 13 31 53 65 66 73 69 69 74 87 67 62 80 98 99 106 116 113 108 215 208 184 162 160 160 172 188 185 135 140 124 Greatest Support 160 | 20 20 30 40 50 50 55 50 50 55 48 48 112 114 160 160 160 160 160 160 160 160 160 90 85 85 85 113 140 70 140 107 Greatest Overweight (x) 8 | 4 . 1 2 1 1 1 2 1 3 8 2 3 1 . . . . . . 1 1 2 1 1 1 2 2 2 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 2 1 2 . . . . . . . . . 1 1 1 1 1 1 . 1 . . Largest Inventory Capacity 48 | 6 6 10 20 22 22 22 22 22 22 22 22 22 28 22 22 22 22 22 20 48 44 36 42 30 30 30 30 30 28 28 26 Average Capacity 24 | 5 6 9 14 21 22 22 22 22 22 22 22 22 22 22 22 22 22 20 20 39 40 34 28 30 30 30 30 28 28 23 23 Most Carried 36 | 5 6 9 16 22 22 22 22 22 22 21 11 16 21 22 22 22 22 22 20 36 36 35 30 30 30 30 30 30 28 28 26 Average Carried 22 | 2 5 7 12 21 20 21 21 21 20 13 11 13 18 21 21 21 21 19 19 29 29 28 28 29 29 28 28 26 27 22 22 Final Capacity 44 | 6 6 10 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 20 20 44 36 28 30 30 30 30 30 28 28 22 4 Final Carried 36 | 4 5 7 16 20 22 20 22 22 19 11 11 16 21 22 22 22 22 20 19 36 23 28 29 30 30 26 30 28 27 20 3 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Hauler-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8434 | 260 120 181 240 125 85 84 107 8 133 728 . 221 678 187 10 76 80 110 222 94 284 587 416 170 . 297 333 839 80 1201 478 Remotely 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Salvage Created 22170 | . 276 794 338 791 228 323 291 . 331 1359 . 385 1015 37 . 1083 532 595 191 276 502 2098 807 623 . 480 1481 2176 210 2856 2092 Parts 905 | . 21 40 22 39 8 9 11 . 15 44 . 13 47 . . 51 9 18 26 8 14 49 23 23 . 24 75 99 4 130 83 Haulers Intercepted 11 | . . 1 . 2 . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 1 2 Recyclers Shooed 13 | . . . . 2 . . . . . . . 1 2 . . . . . . . . 3 . . . . 1 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . . . . 4 4 . 28 . . . . . . . . 6 17 11 14 . 5 9 . 18 . . . . . Prevented 60 | . . . . . . 4 5 . 3 . . . . . . . . 13 . 1 . . 12 19 . 3 . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 360 | . 8 14 8 12 4 6 5 . 7 21 . 1 11 . . 20 3 10 17 7 12 24 10 10 . 9 24 33 3 41 40 Guns 89 | . 8 6 8 3 4 . . . 3 13 . 1 8 . . 7 . . . . 7 5 1 . . . . 10 2 3 . Cannons 159 | . . 8 . 9 . 4 5 . 4 4 . . . . . 9 . 8 . . 2 8 4 5 . 8 24 14 1 23 19 AOE 72 | . . . . . . . . . . 3 . . 3 . . . . . 17 7 1 5 . 4 . . . 3 . 9 20 Classes Destroyed 21 | . 4 2 . 1 3 1 . . 1 2 . . 2 . . . . . . 1 . 1 . . . 1 . 1 . 1 . Worker 25 | . 1 1 2 1 . . . . . 1 . . 3 . . 1 . . . . . 1 . . . . . . . 2 12 Builder 10 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . 2 5 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hauler 11 | . . 1 . 2 . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . 1 2 Recycler 13 | . . . . . . . . . . 1 . 2 1 . . . 1 . . . . 3 . . . . 1 . . 2 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 Watcher 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Swarmer 73 | . 3 . 3 . . . . . 3 . . . . . . 7 . 3 17 . 5 . 1 1 . 3 4 7 . 7 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Grunt 138 | . 5 9 2 8 . 5 5 . 1 13 . . 6 . . 7 . 4 . 4 4 10 3 9 . 3 8 8 . 10 14 Brawler 5 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . 1 Duelist 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Sentry 44 | . . 5 3 4 1 . . . . 6 . 1 4 . . 4 3 1 . . . 5 . . . . 2 . 1 . 4 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Hunter 23 | . . . . . 2 . . . . . . . . . . . . 1 . . 2 . . . . . 3 4 2 6 3 Programmer 53 | . . . . . 1 . . . 1 2 . . . . . . . . . . 1 7 1 . . 2 7 10 . 15 6 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Best Kill Streak 27 | . 3 4 6 3 1 2 2 . 3 7 . 1 8 . . 5 2 4 5 5 5 8 3 4 . 3 6 4 1 9 27 Combat Bots Only 8 | . 3 4 6 2 1 2 2 . 3 6 . 1 4 . . 5 1 4 5 5 5 7 3 4 . 3 6 4 1 7 8 Max Kills in Single Turn 27 | . 1 2 2 2 1 1 1 . 1 1 . 1 3 1 . 2 1 1 4 3 1 5 1 2 . 1 2 3 1 7 27 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . . . 1 . . 1 . . . . . 4 3 1 5 . 2 . . . 3 . 6 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 37629 | . 134 679 614 531 712 285 193 . 817 3832 90 178 1468 386 177 1411 102 712 173 513 2203 3119 1084 244 . 1087 2157 4951 347 4462 4968 Core 3976 | . 67 130 114 30 98 . 29 . 34 357 . 6 156 43 35 94 . 50 16 10 120 302 39 14 . 74 155 197 25 327 1454 Absorbed by Shields 5091 | . . . . . . . . . . 108 . . 370 139 63 440 . . . . . . . . . . 1121 461 359 2030 . Reduced by Siege Mode 585 | . . . . . . . . . . . . . . . . 18 . . . . 134 83 . . . . . 286 . 59 5 Core Remaining (%) 62 | 100 73 67 . 73 . . . . 77 . . . . . . 18 . . . . 80 . . . . 62 . 64 . 63 9 Volleys Fired 1099 | . 22 41 22 47 24 13 11 . 28 114 . 9 49 31 6 44 12 34 11 12 33 74 36 23 . 37 73 82 17 101 93 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 2 2 2 2 2 2 1 1 2 2 2 1 . 2 2 2 2 2 2 Hottest 350 | . 40 110 79 143 122 126 126 . 180 171 . 68 108 155 155 155 138 159 39 240 170 330 191 110 . 220 220 350 350 350 240 Shots Fired 1933 | . 44 76 44 90 47 25 21 . 55 206 . 18 91 50 9 86 24 65 11 12 58 141 70 22 . 59 144 144 33 184 104 Gun 811 | . 44 43 44 24 47 . . . 16 189 . 18 87 46 9 37 . . . 1 40 58 2 . . 3 . 51 17 35 . Cannon 1072 | . . 33 . 66 . 25 21 . 39 12 . . . 4 . 49 24 65 . 1 15 81 68 20 . 56 144 93 16 145 95 Launcher 50 | . . . . . . . . . . 5 . . 4 . . . . . 11 10 3 2 . 2 . . . . . 4 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 362 | . 44 8 40 . . . . . 16 109 . 18 86 1 . . . . . . 1 14 . . . . . . . 25 . Thermal 1016 | . . 56 4 90 47 . . . 31 79 . . 1 45 9 37 . 11 . 2 54 66 6 . . 46 144 89 33 94 72 Explosive 49 | . . . . . . . . . . 5 . . 4 . . . . . 11 10 3 2 . 2 . . . . . 4 8 Electromagnetic 506 | . . 12 . . . 25 21 . 8 13 . . . 4 . 49 24 54 . . . 59 64 20 . 13 . 55 . 61 24 Robot Hit Streak 36 | . 8 17 29 14 22 13 8 . 12 25 . 8 18 9 11 36 17 25 13 4 26 34 13 6 . 14 12 24 16 30 17 Robot Miss Streak 7 | . 4 2 3 2 4 2 1 . 1 3 . 3 7 3 2 2 1 1 2 3 4 3 4 6 . 4 3 5 3 4 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . . . 2 . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Capacitor 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Shots Hit Robots 1446 | . 24 60 31 59 35 21 16 . 40 167 . 16 86 47 7 72 21 44 6 2 54 118 47 14 . 39 78 107 22 126 87 Core Hits 997 | . 17 28 16 24 12 8 7 . 13 75 . 17 120 31 3 36 8 16 22 39 36 81 18 32 . 17 41 49 8 93 130 Critical Hits 51 | . . 1 . . . . . . . 1 . 3 4 . . . . . . . 1 2 3 1 . 1 8 5 1 11 9 Critical Kills 21 | . . . . . . . . . . 1 . 1 2 . . . . . . . 1 . 1 1 . . 6 2 . 4 2 Critical Parts Destroyed 24 | . . 1 . . . . . . . . . 1 2 . . . . . . . . 2 1 . . . 1 3 1 6 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 79507 | . 349 904 469 1540 790 633 468 . 1143 3893 . 358 3204 1146 194 2046 622 1338 1283 2175 1582 4735 1539 1055 . 1702 4078 5947 950 6836 28528 Guns 16430 | . 349 484 469 442 790 . . . 210 2952 . 358 2284 1067 183 688 . . . . 912 1242 51 . . 43 . 2460 554 892 . Cannons 28356 | . . 420 . 1093 . 540 468 . 933 217 . . . 79 . 1074 622 1338 . . 420 2438 1412 497 . 1425 4068 3134 396 4402 3380 Explosions 34366 | . . . . . . 91 . . . 714 . . 920 . . 148 . . 1283 2175 250 985 76 558 . 234 . 277 . 1507 25148 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 355 | . . . . 5 . 2 . . . 10 . . . . 11 136 . . . . . 70 . . . . 10 76 . 35 . Kinetic 6223 | . 349 95 425 . . . . . 210 1548 . 358 2247 26 . . . . . . . 285 . . . . . . . 680 . Thermal 49681 | . . 671 44 1535 790 91 . . 765 1481 . . 37 1041 183 688 . 241 . . 1332 1606 257 . . 1354 4068 3836 950 2910 25801 Explosive 10328 | . . . . . . . . . . 714 . . 920 . . . . . 1283 2175 250 985 . 558 . . . . . 1507 1936 Electromagnetic 12920 | . . 138 . . . 540 468 . 168 140 . . . 79 . 1222 622 1097 . . . 1789 1282 497 . 348 . 2035 . 1704 791 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 3 5 5 5 . 2 2 9 12 12 12 16 . . . 2 1 12 13 13 13 16 7 14 . 30 2 Average Corruption 9 | . . . . . 2 3 5 5 . 1 2 5 10 12 12 12 . . . 1 1 6 12 13 13 14 5 10 . 19 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 633 | . . . . . 8 12 17 1 . 10 2 11 54 29 6 45 . . . 1 . 29 56 29 14 54 32 76 . 137 10 Message Errors 116 | . . . . . 3 4 5 . . 2 1 3 12 5 1 7 . . . 1 . 6 12 6 4 4 2 14 . 23 1 Matter Fused 91 | . . . . . 1 3 6 . . . . 1 7 2 . 4 . . . . . 6 9 . 4 11 6 13 . 18 . Heat Flow Errors 50 | . . . . . . 1 1 . . 1 . 2 6 . 1 4 . . . . . 1 6 3 . 5 3 6 . 6 4 Energy Discharges 60 | . . . . . 2 1 1 . . 3 . 2 3 3 . 8 . . . . . 2 3 2 1 7 4 8 . 10 . Parts Rejected 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 2 2 . 2 . Data Loss (minor) 58 | . . . . . . 2 2 1 . 2 1 2 . 5 3 4 . . . . . 1 7 3 . 2 6 5 . 10 2 Data Loss (major) 16 | . . . . . . . . . . . . . 2 2 . 1 . . . . . . 1 2 1 . 2 3 . 2 . Misfires 14 | . . . . . . . . . . . . . 2 . . . . . . . . 1 3 . . 3 2 1 . 2 . Alerts 10 | . . . . . . . . . . . . . 2 1 . 1 . . . . . 1 . 1 . 2 . . . 2 . Misdirections 52 | . . . . . . . . . . . . . 5 2 . 3 . . . . . 3 2 6 4 7 . 6 . 14 . Targeting Errors 130 | . . . . . 1 1 1 . . 2 . 1 13 5 1 11 . . . . . 6 11 5 . 10 3 15 . 41 3 Weapon Failures 26 | . . . . . 1 . 1 . . . . . 2 3 . 2 . . . . . 2 1 1 . 1 2 3 . 7 . Overload Shots 58 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 43 9 4 . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 4172 | . . . . 28 . . 13 . 44 48 . . . . . 47 8 20 3 14 26 64 60 . . 149 208 149 . 149 3142 Projectiles 887 | . . . . 28 . . 13 . 44 . . . . . . 29 8 20 . . 26 42 60 . . 80 208 138 . 149 42 Explosions 3247 | . . . . . . . . . . 48 . . . . . . . . 3 14 . 7 . . . 69 . 6 . . 3100 Melee 38 | . . . . . . . . . . . . . . . . 18 . . . . . 15 . . . . . 5 . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2007 | . . . . 2 . 31 . . . 108 . . . . . 99 . . 28 49 24 51 . 12 . . . 64 . 56 1483 Shots 19 | . . . . . . 1 . . . 3 . . . . . 1 . . 1 1 1 2 . 1 . . . 1 . 2 5 Rammed 27 | . . . . 2 . 1 . . . 1 . . . . 1 10 . . . . . 2 . . . . . 7 . 3 . Targets Rammed 34 | . . . . 2 . 2 . . . 2 . . . . 1 11 . . . . . 4 . . . . 1 7 . 4 . Kicked 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . Crushed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Highest Temperature 456 | . . 32 . 361 300 94 170 . 135 420 . 118 226 213 185 213 153 312 . 162 332 456 235 205 . 334 382 198 182 194 334 Average Temperature 100 | . . 19 . 114 154 69 51 . 47 85 . 47 98 101 51 66 52 115 . 67 116 137 91 104 . 106 108 87 111 73 111 Received Heat Transfer 5491 | . 48 279 234 288 138 144 108 . 210 1315 . 48 377 60 24 224 27 204 . 54 246 315 54 105 . 123 118 376 16 212 144 Effects 18 | . . . . 2 . . . . . 2 . . . . . . . 2 . . 1 9 . . . . 1 . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Interference 7 | . . . . 2 . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . Matter Decay 5 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . 2 . . . . 4 7 . . . . . 7 . 10 4 Total Turns 457 | . . . . . . . . . . . . . . . . 19 . . . . 74 119 . . . . . 109 . 119 17 Longest Duration 52 | . . . . . . . . . . . . . . . . 11 . . . . 44 33 . . . . . 52 . 23 6 Robots Corrupted 42 | . . . . . . 2 . . . . . . . . . 4 3 2 . . . 9 5 1 . 1 . 7 . 6 2 Combat Hostiles 35 | . . . . . . 2 . . . . . . . . . 4 3 2 . . . 6 5 1 . 1 . 5 . 5 1 Parts Fried 124 | . . . . . . 4 5 . . 1 . . . . . 6 11 7 . . . 23 15 3 . 2 . 20 . 16 11 Impact Corruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Robots Melted 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 . Parts Melted 71 | . . 6 1 2 4 . . . . 4 . . . . . 1 . 1 . . 7 9 1 . . 1 2 12 1 15 4 Heat Transferred 29194 | . . 1628 111 2479 1369 100 . . 851 2446 . . 75 1277 373 1228 . 300 . . 2443 2167 199 . . 875 2050 3405 796 2089 2933 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 4524 | . 291 236 220 252 66 . . . . 326 75 72 628 420 297 758 517 . . . . 627 . . . . 294 470 523 1039 4524 Average Influence 287 | . 136 103 141 100 33 . . . . 175 55 58 246 272 246 385 423 . . . . 420 . . . . 167 217 416 424 1000 Maximum Alert Level 5 | . 1 1 1 1 . . . . . 1 . . 2 2 1 3 2 . . . . 2 . . . . 1 2 2 3 5 Low Security (%) 46 | 100 73 94 61 89 100 . . . . 64 100 100 32 13 27 8 . . . . . 16 . . . . 63 46 . 37 . Level 1 31 | . 26 5 38 10 . . . . . 35 . . 58 64 72 48 29 . . . . 24 . . . . 36 42 54 26 . Level 2 13 | . . . . . . . . . . . . . 8 21 . 41 70 . . . . 58 . . . . . 11 45 2 26 Level 3 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 33 54 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 4 1 1 4 . . . . 10 . 1 7 1 . 5 1 . . . . 4 . . . . 4 6 2 12 9 Investigation 9 | . 1 2 . . 1 . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . Extermination 22 | . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . 2 4 . 6 2 Reinforcement 21 | . . 2 1 1 2 . . . . 1 . . 4 . . 2 . . . . . . . . . . 2 1 2 2 1 Assault 9 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 2 4 Garrison 12 | . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 31 | . 2 . 2 4 . . . . . 1 . . 2 2 . 6 . . . . . 1 . . . . . 2 4 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 605 | . 16 20 14 17 9 6 11 . 15 28 4 1 46 18 6 42 3 15 14 37 13 30 13 14 . 10 28 60 3 65 47 Peak Tracking Total 15 | . 4 5 9 4 4 3 2 . 4 6 4 1 8 7 2 8 1 5 5 15 5 6 4 4 . 3 5 6 2 9 8 Tactical Retreats 38 | . . 1 1 1 . 1 3 . . 2 . . 2 . . 4 . 3 . 3 1 . 1 . . 1 2 11 . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 13 | . 1 1 2 . . . . . . 1 . 2 2 . . . . . . . . . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . 2 . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 76 | . 1 . . 3 . . . . . 7 . . 2 3 3 13 . 1 . 3 . 6 . . . . . 8 1 8 17 Max in Single Turn 16 | . 1 . . 1 . . . . . 2 . . . . 1 9 . 1 . 1 . 4 . . . . . 1 1 2 16 Garrison Access 7 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 1 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 73 | . 2 5 1 7 2 1 1 1 . 3 . 3 11 2 . 4 . . . . . 2 . . 4 . 1 11 . 10 2 Terminals 53 | . 2 5 . 6 1 . . . . 1 . 2 11 2 . 3 . . . . . 1 . . . . . 9 . 8 2 Fabricators 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 1 . 1 . Total Hacks 272 | . 3 19 6 20 7 2 1 3 . 5 . 4 43 9 . 8 . . . . . 10 . . 17 . 2 56 . 49 8 Successful 138 | . 3 11 6 15 3 2 1 3 . 1 . 2 24 5 . 3 . . . . . 7 . . 17 . 1 15 . 17 2 Failed 133 | . . 7 . 5 4 . . . . 4 . 2 19 4 . 5 . . . . . 3 . . . . 1 41 . 32 6 Catastrophic 33 | . . . . . 1 . . . . 2 . . 3 1 . 2 . . . . . 1 . . . . . 13 . 8 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 1 11 . 13 4 . . 1 . . . . 26 11 . 4 . . . . . 6 . . . . . 23 . 12 . Terminals 220 | . 3 19 . 19 4 . . . . 1 . 3 43 9 . 7 . . . . . 8 . . . . . 53 . 43 8 Fabricators 9 | . . . . . 3 . . . . 2 . . . . . . . . . . . 2 . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 13 | . . . . 1 . . . . . 2 . 1 . . . 1 . . . . . . . . . . 2 2 . 4 . Terminal Hacks 106 | . 2 9 . 8 1 2 1 3 . . . 1 22 4 . 2 . . . . . 5 . . 17 . . 13 . 14 2 Record 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . 1 . . . Part Schematic 9 | . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . 4 . . . . . . Robot Analysis 11 | . . . . 1 . . . . . . . . 6 . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 4 . . 3 . 2 1 Open Door 11 | . . . . 2 . . 1 . . . . 1 6 . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 4 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 14 | . . 2 . 2 . . . . . . . . 3 2 . . . . . . . 2 . . . . . 2 . 1 . Locate Traps 7 | . 2 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . . 2 . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 1 . 3 . Fabricator Hacks 5 | . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . . . Unauthorized Hacks 17 | . 1 2 . 7 . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . 3 . Terminals 15 | . 1 2 . 6 . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . 2 . Track 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . 1 2 . 3 . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . . 5 1 6 1 . . . . 3 . 1 11 2 . 3 . . . . . 1 . . . . . 10 . 9 2 Full Trace Events 10 | . . 2 1 1 1 . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 3 . . . . 3 . . . . . 1 . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter 248 | . . . . . 146 . . . . . . . . . . . . . . . . 102 . . . . . . . . . Time 124 | . . . . . 73 . . . . . . . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 2 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 10 | . . . . . . . . . . . . . 7 . . . . . . . . . 2 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 24 | . . . . . . . . 5 . . . . 14 2 . . . . . . . . 2 1 . . . . . . . Largest Group 8 | . . . . . . . . 5 5 . . . 7 8 3 3 . . . . . . 1 2 . . . . . . . Highest-Rated Group 503 | . . . . . . . . 127 127 . . . 335 503 160 160 . . . . . . 49 98 . . . . . . . Highest-Rated Ally 156 | . . . . . . . . 31 31 . . . 156 149 87 87 . . . . . . 49 49 . . . . . . . Total Orders 38 | . . . . 4 6 . . . . . . . . 1 . . 6 8 12 . . . . . . . . 1 . . . STAY 6 | . . . . 1 . . . . . . . . . 1 . . 2 . 1 . . . . . . . . 1 . . . GOTO 9 | . . . . 1 2 . . . . . . . . . . . . 3 3 . . . . . . . . . . . . FOLLOW 10 | . . . . 2 . . . . . . . . . . . . 1 2 5 . . . . . . . . . . . . EXPLORE 13 | . . . . . 4 . . . . . . . . . . . 3 3 3 . . . . . . . . . . . . Ally Attacks 294 | . . . . . . . . . 50 . . . 121 81 12 9 . . . . . . 3 18 . . . . . . . Total Damage 7302 | . . . . . . . . . 751 . . . 3127 2151 342 276 . . . . . . 52 603 . . . . . . . Kills 60 | . . . . . . . . . 7 . . . 24 19 4 3 . . . . . . . 3 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 11 | . . . . 1 . . . . . . . . 6 . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 . . 3 . . . . . . . . . . . . . 3 3 . . . . . . . Drone Launches 26 | . . . . 16 . . . . . . . . . . . . 8 . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 23383 | 68 384 555 455 777 717 569 822 1095 693 1097 72 383 1161 486 95 841 280 523 584 648 655 1219 930 526 251 773 1529 1970 306 2114 805 Spaces Moved 11597 | 45 255 283 270 352 312 332 490 715 380 438 73 222 557 222 48 392 136 212 328 342 291 447 484 301 154 417 697 905 140 1011 346 Core 47 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Treads 5350 | . . . . . . . . . 1 53 . 86 557 222 48 392 136 212 328 342 291 374 . . . . . 843 140 1011 314 Legs 5814 | 30 255 283 270 352 312 332 490 715 379 205 . 3 . . . . . . . . . 73 484 301 154 417 697 62 . . . Wheels 386 | . . . . . . . . . . 180 73 133 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 150 150 150 96 96 110 160 160 160 160 160 160 160 160 160 150 150 150 150 150 137 137 165 145 50 Average Speed 154 | 120 120 135 128 150 150 150 150 150 154 158 97 146 163 160 160 160 160 160 160 175 172 179 150 150 150 155 152 162 165 153 165 Slowest Speed 360 | 250 120 150 180 150 150 150 180 150 220 360 110 210 180 160 160 160 160 160 160 180 180 200 150 150 150 180 180 210 165 173 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Exploration Rate (%) 47 | 4 51 34 24 65 31 50 54 81 65 12 75 6 72 69 72 43 5 64 77 49 46 12 65 48 62 70 22 96 7 82 10 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 3 . . . . . . Known Exits Taken 5 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 12 | . . . . . . 1 . 1 2 . . . . . . . . . 3 . 2 . 2 . . 1 . . . . . Spaces Dug 45 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . 2 20 . . 16 . Terrain Destroyed 3717 | . . . . 6 . 2 . . 7 77 . . 19 . . 295 . . 157 63 40 72 1 36 . 34 55 13 6 98 2736 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 139 | . . . . 6 . . . . 7 . . . . . . . . . . . 2 6 1 . . 14 55 6 6 30 6 AOE 3578 | . . . . . . 2 . . . 77 . . 19 . . 295 . . 157 63 38 66 . 36 . 20 . 7 . 68 2730 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 15084 | 56 290 377 334 514 514 377 555 740 436 666 73 263 713 296 56 509 175 330 374 376 378 700 620 355 174 484 1015 1248 179 1374 533 Wait 1087 | . 9 26 6 58 159 18 39 17 11 43 . 4 10 3 . 50 2 61 27 . 27 92 15 4 . 8 156 101 9 88 44 Move 11563 | 44 254 282 269 351 311 331 489 714 379 438 72 221 556 221 47 391 135 211 327 341 290 446 483 300 153 416 696 904 139 1007 345 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 314 | 5 3 6 16 19 8 3 5 4 1 12 . 11 11 9 1 4 6 8 . 12 6 31 16 4 4 3 23 41 2 27 13 Fast Attach 216 | 6 . 5 9 4 1 1 3 . 4 19 1 8 7 7 . 2 5 4 . 3 . 13 7 1 7 4 10 23 3 47 12 Attach 160 | . . 3 5 3 3 3 2 . 5 20 . 1 5 2 1 . 3 4 1 . 14 9 9 1 . 6 15 18 3 18 6 Detach 28 | . . . . 1 . . . . 2 2 . . . 1 . . . . . 3 2 . 4 . . 1 3 4 . 4 1 Swap 197 | . . 7 1 6 4 3 2 . 2 9 . . 5 6 . 2 1 3 7 3 4 23 19 5 . 4 17 30 5 23 6 Drop 279 | 1 2 7 6 15 4 3 4 5 3 7 . 9 5 16 . 5 7 5 1 2 2 8 15 9 10 4 21 37 1 52 13 Fire 1099 | . 22 41 22 47 24 13 11 . 28 114 . 9 49 31 6 44 12 34 11 12 33 74 36 23 . 37 73 82 17 101 93 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . 2 . 2 . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . Crush 26 | . . . . . . . . . . 1 . . . . 1 11 . . . . . 2 . . . . . 7 . 4 . Escape Stasis 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 3 . Rewire 86 | . . . . . . . . . 1 . . . 60 . . . . . . . . . 16 8 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . 8 . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 2 exits: [*Fac] / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 657 | -9/Materials | Central database locked down 726 | -9/Materials | Discovered new exit (range 15) 919 | -9/Materials | Discovered new exit (range 10) 1008 | -9/Materials | Entered another Materials area 1008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -8/Materials | Lost 5 parts (1p4n) 1394 | -8/Materials | Discovered new exit (range 14) 1463 | -8/Materials | Entered Storage 1702 | -8/Storage | Build established: Hauler-Mutant 2142 | -8/Storage | Discovered new exit (range 11) 2240 | -8/Storage | Entered Factory 2240 | -7/Factory | Accompanied by 14 allies 2240 | -7/Factory | Evolved 2 slots: Utility x2 2285 | -7/Factory | Discovered new exit (range 46) 2478 | -7/Factory | Identified exit to Factory 2878 | -7/Factory | Fabricated EM Pulse Cannon (x1) 2951 | -7/Factory | Discovered new exit (range 5) 2957 | -7/Factory | Entered Lower Caves 3327 | -7/Lower Caves | Learned Factory terminal intel 3436 | -7/Lower Caves | Lost 3 parts (1p2n) 3502 | -7/Lower Caves | Discovered new exit (range 11) 3526 | -7/Lower Caves | Entered another Lower Caves area 3551 | -7/Lower Caves | Encountered a Warlord checkpoint 3702 | -7/Lower Caves | Build established: Scavenger-Mutant 4201 | -7/Lower Caves | Lost 3 parts (2n1u) 4324 | -7/Lower Caves | Discovered new exit (range 16) 4348 | -7/Lower Caves | Entered Zion 4414 | -7/Zion | System corruption cleaned by Quarantine Array 4536 | -7/Zion | Discovered new exit (range 16) 4620 | -7/Zion | Gained Derelict followers 4884 | -7/Zion | Received a hallucinogenic algorithm 4916 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5443 | -7/Zion | Entered Proximity Caves 5443 | -6/Proximity Caves | Accompanied by 5 allies 5747 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5987 | -6/Proximity Caves | P-60 Hacker assimilated allied G3-GQF(g) 5995 | -6/Proximity Caves | P-60 Hacker assimilated allied 7F-NXK(b) 6029 | -6/Proximity Caves | Build established: Hauler-Mutant 6037 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6108 | -6/Proximity Caves | Learned Factory interactive machine intel 6126 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6136 | -6/Proximity Caves | Entered Factory 6136 | -6/Factory | Evolved 2 slots: Utility x2 6137 | -6/Factory | Identified exit to Extension 6138 | -6/Factory | Loaded intel: 47 interactive machine locations 6139 | -6/Factory | Loaded intel: 21 terminal locations 6553 | -6/Factory | Lost 5 parts (1p3n1u) 6707 | -6/Factory | Garrison activated, responded to threat 6713 | -6/Factory | Build established: Scavenger-Mutant 6802 | -6/Factory | Lost 13 parts (1p3n5u4w) 6903 | -6/Factory | Lost 4 parts (1p1u2w) 7012 | -6/Factory | Lost 4 parts (1n1u2w) 7220 | -6/Factory | Spotted B-75 Beast 7233 | -6/Factory | Sucked down chute 7233 | -6/Factory | Entered Waste 7241 | -6/Waste | Spotted C-40 Crusher 7245 | -6/Waste | Build established: Hauler-Mutant 7249 | -6/Waste | Spotted C-40 Crusher 7261 | -6/Waste | Spotted C-40 Crusher 7261 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7275 | -6/Waste | Spotted C-40 Crusher 7283 | -6/Waste | Spotted C-40 Crusher 7292 | -6/Waste | Lost 3 parts (1p1u1w) 7293 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7294 | -6/Waste | Discovered new exit (range 10) 7305 | -6/Waste | Entered Factory 7482 | -6/Factory | Discovered exit to Extension (range 10) 7688 | -6/Factory | Entered Extension 7731 | -6/Extension | System corruption reached 10% 7733 | -6/Extension | Rescued a captive Derelict 7821 | -6/Extension | Rescued A7 7986 | -6/Extension | Rescued a captive Derelict 8105 | -6/Extension | Rescued a captive Derelict 8107 | -6/Extension | Rescued a captive Derelict 8197 | -6/Extension | Spotted B-75 Beast 8204 | -6/Extension | Spotted B-75 Beast 8205 | -6/Extension | Core integrity fell below 50% 8206 | -6/Extension | Build established: Scavenger-Mutant 8213 | -6/Extension | Disrupted transfer network 8213 | -6/Extension | Destroyed B-75 Beast 8233 | -6/Extension | Allies destroyed B-75 Beast 8260 | -6/Extension | Lost 3 parts (1n2u) 8350 | -6/Extension | Rescued a captive Derelict 8773 | -6/Extension | Rescued a captive Derelict 8808 | -6/Extension | Discovered new exit (range 10) 8810 | -6/Extension | Discovered new exit (range 6) 8849 | -6/Extension | Entered Cetus 8849 | -6/Cetus | Accompanied by 7 allies 8854 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8871 | -6/Cetus | Spotted Cetus Guard 8871 | -6/Cetus | Spotted Cetus Guard 8878 | -6/Cetus | Allies destroyed Cetus Guard 8878 | -6/Cetus | Spotted Cetus Guard 8878 | -6/Cetus | Spotted Cetus Guard 8880 | -6/Cetus | Allies destroyed Cetus Guard 8886 | -6/Cetus | Allies destroyed Cetus Guard 8888 | -6/Cetus | Allies destroyed Cetus Guard 8987 | -6/Cetus | Started Cetus Manufacturing Module 9012 | -6/Cetus | Manufactured an Enhanced Grunt 9037 | -6/Cetus | Manufactured an Enhanced Grunt 9040 | -6/Cetus | Cetus Manufacturing Module disabled 9094 | -6/Cetus | Discovered new exit (range 15) 9120 | -6/Cetus | Spotted Cetus Guard 9121 | -6/Cetus | Spotted Cetus Guard 9126 | -6/Cetus | Spotted Cetus Guard 9127 | -6/Cetus | Spotted Cetus Guard 9133 | -6/Cetus | Allies destroyed Cetus Guard 9135 | -6/Cetus | Discovered new exit (range 16) 9137 | -6/Cetus | Allies destroyed Cetus Guard 9145 | -6/Cetus | Allies destroyed Cetus Guard 9145 | -6/Cetus | Allies destroyed Cetus Guard 9149 | -6/Cetus | Met Revision 17 9326 | -6/Cetus | Destroyed A7 9334 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9335 | -6/Cetus | Entered Archives 9335 | -6/Archives | Accompanied by 3 allies 9403 | -6/Archives | Discovered new exit (range 15) 9430 | -6/Archives | Entered Hub_04(d) 9430 | -6/Hub_04(d) | Accompanied by 3 allies 9502 | -6/Hub_04(d) | Garrison activated, responded to threat 9780 | -6/Hub_04(d) | First assault squad dispatched 9833 | -6/Hub_04(d) | Spotted B-75 Beast 10126 | -6/Hub_04(d) | Discovered new exit (range 9) 10250 | -6/Hub_04(d) | Network Hub disabled 10255 | -6/Hub_04(d) | Network Hub disabled 10258 | -6/Hub_04(d) | Spotted Lightning 10260 | -6/Hub_04(d) | Spotted Lightning 10261 | -6/Hub_04(d) | Disrupted transfer network 10261 | -6/Hub_04(d) | Core integrity fell below 20% 10261 | -6/Hub_04(d) | Spotted Lightning 10268 | -6/Hub_04(d) | Spotted Lightning 10271 | -6/Hub_04(d) | Entered Factory 10271 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10272 | -5/Factory | Identified exit to Upper Caves 10551 | -5/Factory | Entered Upper Caves 10551 | -5/Upper Caves | Accompanied by 8 allies 10704 | -5/Upper Caves | Found Alien Artifact 10704 | -5/Upper Caves | Identified Dimensional Node Initializer 10704 | -5/Upper Caves | Initialized slip node 10976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11020 | -5/Upper Caves | Discovered new exit (range 7) 11074 | -5/Upper Caves | Entered another Upper Caves area 11074 | -5/Upper Caves | Accompanied by 5 allies 11075 | -5/Upper Caves | Discovered new exit (range 11) 11566 | -5/Upper Caves | Discovered new exit (range 15) 11658 | -5/Upper Caves | Entered Warlord 11713 | -5/Warlord | System corruption cleaned by Quarantine Array 12016 | -5/Warlord | Met Warlord 12041 | -5/Warlord | Warlord's base attacked by MAIN.C 12046 | -5/Warlord | Found Prototype Reactor 12056 | -5/Warlord | Found Prototype Processor 12056 | -5/Warlord | Identified Spectral Analyzer 12059 | -5/Warlord | Found Prototype Device 12077 | -5/Warlord | Build established: Hauler-Mutant 12083 | -5/Warlord | Found Prototype Device 12284 | -5/Warlord | Discovered new exit (range 14) 12306 | -5/Warlord | Entered Proximity Caves 12585 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 12650 | -4/Proximity Caves | Identified Exp. Cloaking Device 12651 | -4/Proximity Caves | Identified Thermal Barrier 12952 | -4/Proximity Caves | Discovered new exit (range 6) 12961 | -4/Proximity Caves | Entered Factory 12961 | -4/Factory | Evolved 2 slots: Utility x2 13026 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 13134 | -4/Factory | Found Prototype Launcher 13136 | -4/Factory | Found Prototype Launcher 13149 | -4/Factory | Identified Scatter Rocket Array (x2) 13161 | -4/Factory | Local fabrication network quarantined 13211 | -4/Factory | First assault squad dispatched 13231 | -4/Factory | Identified exit to Upper Caves 13369 | -4/Factory | Destroyed 7 combat bots 13804 | -4/Factory | System corruption reached 10% 13886 | -4/Factory | Lost 3 parts (3u) 14047 | -4/Factory | Lost 3 parts (1n1u1w) 14180 | -4/Factory | Entered Upper Caves 14199 | -4/Upper Caves | Ambushed by wild Derelicts 14291 | -4/Upper Caves | Build established: Scavenger-Mutant 14506 | -4/Upper Caves | Learned Research stockpile data 14626 | -4/Upper Caves | Spotted B-86 Titan 14648 | -4/Upper Caves | Destroyed B-86 Titan 14701 | -4/Upper Caves | Found Hvy. Reflective Plating 14872 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15074 | -4/Upper Caves | Discovered new exit (range 20) 15110 | -4/Upper Caves | Entered another Upper Caves area 15110 | -4/Upper Caves | Accompanied by 1 ally 15147 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15194 | -4/Upper Caves | Learned Research security intel 15197 | -4/Upper Caves | Learned Research emergency access door positions 15269 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15619 | -4/Upper Caves | Discovered new exit (range 12) 15636 | -4/Upper Caves | Entered Zhirov 15636 | -4/Zhirov | Discovered new exit (range 3) 15664 | -4/Zhirov | Met Zhirov 15700 | -4/Zhirov | Learned location of Quarantine (-3) 15700 | -4/Zhirov | Learned location of Testing (-2) 15700 | -4/Zhirov | Learned location of Command (-1) 15709 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15734 | -4/Zhirov | Found Alien Artifact 15734 | -4/Zhirov | Identified Integrated Dissipator 15734 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15755 | -4/Zhirov | Found Alien Artifact 15887 | -4/Zhirov | Entered Proximity Caves 15982 | -3/Proximity Caves | Spotted B-86 Titan 16093 | -3/Proximity Caves | Destroyed B-86 Titan 16631 | -3/Proximity Caves | Discovered new exit (range 8) 16660 | -3/Proximity Caves | Entered Research 16660 | -3/Research | Evolved 2 slots: Utility x2 16661 | -3/Research | Identified exit to Armory 17072 | -3/Research | Found Prototype Device 17072 | -3/Research | Identified Imp. Particle Accelerator 17089 | -3/Research | Found Imp. Particle Accelerator 17286 | -3/Research | Lost 3 parts (2n1u) 17517 | -3/Research | Build established: Hauler-Mutant 17913 | -3/Research | Discovered new exit (range 14) 18026 | -3/Research | Lost 3 parts (1p2u) 18189 | -3/Research | Entered Quarantine 18214 | -3/Quarantine | Found Alien Artifact 18218 | -3/Quarantine | Found Alien Artifact 18222 | -3/Quarantine | Found Alien Artifact 18223 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 18223 | -3/Quarantine | Warped through subspace 18288 | -3/Quarantine | Discovered new exit (range 8) 18485 | -3/Quarantine | Found Alien Artifact 18485 | -3/Quarantine | Identified Stasis Generator 18537 | -3/Quarantine | Cryocooling Duct disabled 18552 | -3/Quarantine | Ambient heat levels rising (+20) 18552 | -3/Quarantine | Non-combat units ordered to evacuate 18612 | -3/Quarantine | System corruption reached 10% 19547 | -3/Quarantine | Found Alien Artifact 19668 | -3/Quarantine | Found Alien Artifact 19670 | -3/Quarantine | Identified Matter Drive 19735 | -3/Quarantine | Found Alien Artifact 19735 | -3/Quarantine | Identified Core Reset Matrix 19735 | -3/Quarantine | Identified Transdimensional Reconstructor 19735 | -3/Quarantine | Identified Subatomic Replicator 19735 | -3/Quarantine | Used Core Reset Matrix 19739 | -3/Quarantine | Detected hypermatrix surge 19739 | -3/Quarantine | Sensed 6 artifacts in vicinity 19934 | -3/Quarantine | Spotted Alpha 7 19939 | -3/Quarantine | First assault squad dispatched 19997 | -3/Quarantine | Lost 4 parts (2u2w) 20029 | -3/Quarantine | Destroyed Alpha 7 20056 | -3/Quarantine | Lost 5 parts (1p2n2w) 20066 | -3/Quarantine | Found Sigix Terminator 20156 | -3/Quarantine | Discovered new exit (range 3) 20159 | -3/Quarantine | Entered Research 20159 | -2/Research | Warlord forces began assault on 0b10 20159 | -2/Research | Evolved 2 slots: Utility x2 20183 | -2/Research | Lost 3 parts (2p1u) 20269 | -2/Research | Research machine network offline 20385 | -2/Research | Discovered new exit (range 6) 20465 | -2/Research | Entered Testing 20551 | -2/Testing | Identified exit to Access 20565 | -2/Testing | Garrison activated, responded to threat 20622 | -2/Testing | Build established: Scavenger-Mutant 20769 | -2/Testing | Warped through subspace 20793 | -2/Testing | Crushed by falling debris 20824 | -2/Testing | Lost 5 parts (1p1n2u1w) 20840 | -2/Testing | Crushed by falling debris 20853 | -2/Testing | Crushed by falling debris 20854 | -2/Testing | System corruption reached 10% 20869 | -2/Testing | Warped through subspace 20884 | -2/Testing | Lost 3 parts (2u1w) 21013 | -2/Testing | Spotted Striker 21020 | -2/Testing | Spotted Striker 21067 | -2/Testing | Found Prototype Launcher 21067 | -2/Testing | Identified Hellfire Missile Launcher 21083 | -2/Testing | Found Prototype Processor 21083 | -2/Testing | Identified Exp. Terrain Scan Processor 21092 | -2/Testing | Found Prototype Device 21092 | -2/Testing | Identified Exp. Actuator Array 21149 | -2/Testing | Found Prototype Energy Gun 21150 | -2/Testing | Identified Tachyon Dispersion Ray 21588 | -2/Testing | Build established: Hauler-Mutant 21735 | -2/Testing | Garrison activated, responded to threat 22300 | -2/Testing | Destroyed 7 combat bots 22309 | -2/Testing | Lost 4 parts (2u2w) 22427 | -2/Testing | System corruption reached 30% 22465 | -2/Testing | First assault squad dispatched 22579 | -2/Testing | Entered Access 22579 | -1/Access | Evolved 2 slots: Utility x2 22831 | -1/Access | Found Unknown Device 22831 | -1/Access | Identified Quantum Capacitor 22860 | -1/Access | First assault squad dispatched 23133 | -1/Access | Garrison activated, responded to threat 23255 | -1/Access | Lost 3 parts (3u) 23265 | -1/Access | Destroyed 8 combat bots 23301 | -1/Access | Spotted B-99 Colossus 23303 | -1/Access | Spotted B-99 Colossus 23347 | -1/Access | Used Subatomic Replicator to create Supercharged Sigix Terminator 23351 | -1/Access | Lost 3 parts (1n1u1w) 23365 | -1/Access | Fired Supercharged Sigix Terminator 23365 | -1/Access | High security lockdown imminent 23367 | -1/Access | Released all parts (8) 23376 | -1/Access | Core integrity fell below 50% 23378 | -1/Access | Discovered new exit (range 14) 23380 | -1/Access | Emitted hypermatrix ping 23383 | -1/Access | Core integrity fell below 20% 23384 | *** | Heading to fleet! Last Messages --------------- 23369_ Acquired Hpw. Transdimensional Reconstructor. 23371_ Penetrated by Slug. 23372_ Knocked back. 23372_ Penetrated by Slug. 23375_ Knocked back. 23375_ Penetrated by Slug. 23378_ EXIT=FOUND 23378_ Knocked back. 23378_ Penetrated by Slug. 23378_ Knocked back. 23378_ P-80 Master resets B-99 Colossus, system corruption cleaned. 23380_ Emitted hypermatrix ping. 23381_ Detected hypermatrix ping. 23381_ Knocked back. 23381_ Penetrated by Slug. 23382_ Knocked back. 23382_ Penetrated by Slug. 23382_ P-80 Master resets B-99 Colossus, system corruption cleaned. 23383_ B-99 Colossus activates siege mode. 23383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????? | | ??????????????????????? | | ?????????????????????;;;; ;;; | | ?????????????????? ;;; | | ???????????????? | | ?????????????? | | ?????????????? | | ?????????????; | | ?????????????; | | ???????????? ; ;;; | | ???????????? ;;;;;;; ;;;;;;;;;;;;;;;;;; | | ???????????? p | | ??????????? BB | | ??????????? p BB | | ??????????; | | ??????????; "" BB | | ??????????; @" BB | | ??????????; | | ??????????; | | ??????????? | | ??????????? | | ???????????? ;;;;;;; ;;;;;;;;;;;;;;;;;; | | ???????????? ; ;;; | | ???????????? ; | | ?????????????; | | ?????????????; | | ?????????????? | | ?????????????? | | ??????????????? ## | | ???????????????? # ?????? | | ?????????????????? # ????????? | | ???????????????????? ; ??????????? | | ??????????????????????? ?????????????? | | ????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 61 Energy Capacity 1505 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 4 Power Amplification 40 Base Temperature (-) 200 EM Shielding 2 Corruption Prevention 20 Armor Coverage 1350 Resistance: KI 20 Resistance: TH 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 11 Melee Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Particle Charging 40 Stasis Canceling 2 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ EM Pulse Cannon | x1 | -7/Factory Lrg. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator High-powered Transdimensional Reconstructor Stasis Generator Matter Drive Core Reset Matrix Transdimensional Reconstructor Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmRemoteBay Manual? 0 Play Time 03:48:17 Cumulative 489.5 hours Start 2020.05.22 @ 15:22:26 End 2020.05.23 @ 11:01:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type 2 Total 33 Types 21/1/6/5/0/0/0 Lore% 88 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84161f22-04df-4df8-8061-9d9db77bde17