Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:15:46 Player: LEWiKK Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3278) 3278 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 6291 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Weight Redist. System Advanced Targeting Computer Transmission Jammer ECM Suite System Shield Component Analysis Suite Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Advanced Targeting Computer Target Analyzer Transmission Jammer ECM Suite Reaction Control System Improved Light Armor Plating Improved Medium Armor Plating Shield Generator System Shield Component Analysis Suite Precision Beam Rifle Improved Assault Rifle Minigun Datajack Remote Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Signal Interpreter Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Autogun Energy Gun Precision Beam Rifle Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 84 | 6 11 20 21 26 Power 11 | 1 . 5 3 2 Engine 8 | 1 . 4 1 2 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 27 | 2 6 6 9 4 Treads . | . . . . . Leg 27 | 2 6 6 9 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 2 3 12 Device 6 | . . . . 6 Storage 3 | 1 1 1 . . Processor 3 | . 1 . . 2 Hackware 2 | . . 1 1 . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 26 | 2 3 7 6 8 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 21 | 2 3 6 5 5 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 37 | . 1 4 9 23 Power 6 | . . 2 2 2 Propulsion 12 | . 1 . 4 7 Utility 10 | . . . 1 9 Weapon 9 | . . 2 2 5 Highest Loss Streak 13 | . 1 1 2 13 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 97 | . 99 100 99 90 Engine 7 | . 14 8 2 6 Core 2 | . . 2 6 . Leg 30 | . 28 33 35 24 Device 1 | . . . . 7 Storage 10 | . 14 11 9 7 Processor 9 | . 13 11 9 7 Hackware 10 | . . 11 14 14 Protection 1 | . . . 3 3 Ballistic Gun 19 | . 28 22 17 14 Naked Turns . | . . . . . Heaviest Build 66 | 13 31 56 61 66 Greatest Support 57 | 20 20 36 57 57 Greatest Overweight (x) 2 | 1 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 17 | 7 11 15 20 20 Most Carried 20 | 4 15 18 20 20 Average Carried 15 | 1 9 14 19 17 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 2 15 18 20 9 Class Distribution -------------------- 57% | Mutant 37% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3172 | 233 504 1027 848 560 Remotely . | . . . . . Salvage Created 3917 | . 402 1419 1252 844 Parts 248 | . 38 99 72 39 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 80 | . 12 33 22 13 Guns 80 | . 12 33 22 13 Classes Destroyed 11 | . 5 3 2 1 Worker 4 | . . 2 1 1 Builder 3 | . 2 1 . . Recycler 2 | . . . 1 1 Operator 2 | . 1 1 . . Watcher 7 | . 2 3 . 2 Swarmer 14 | . 6 8 . . Grunt 43 | . 6 16 15 6 Brawler 2 | . . 1 . 1 Sentry 14 | . . 8 6 . Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 5 | . 5 4 3 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 666 | . 70 108 174 314 Missed 150 | . 11 29 41 69 Damage Taken 6550 | . 548 990 1984 3028 Core 1434 | . 165 236 327 706 Absorbed by Shields 253 | . . . . 253 Ignored by Resistances 168 | . . . 142 26 Regen/Repaired (Parts) 872 | . 93 228 551 . Core Remaining (%) 53 | 100 34 41 40 . Volleys Fired 332 | . 50 99 112 71 Largest 2 | . 2 2 2 2 Hottest 109 | . 46 46 46 109 Shots Fired 651 | . 101 197 215 138 Gun 645 | . 101 197 215 132 Cannon 5 | . . . . 5 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 647 | . 101 197 215 134 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 11 12 11 14 Robot Miss Streak 6 | . 6 5 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 437 | . 54 123 154 106 Core Hits 181 | . 19 59 62 41 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6783 | . 817 1911 2308 1747 Guns 6639 | . 804 1911 2308 1616 Cannons 130 | . . . . 130 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . 13 . . 1 Kinetic 6710 | . 804 1911 2308 1687 Thermal 59 | . . . . 59 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 6 . . 13 Average Corruption 4 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . 13 . . 35 Message Errors 10 | . 1 . . 9 Matter Fused 12 | . 4 . . 8 Heat Flow Errors 2 | . . . . 2 Energy Discharges 10 | . 4 . . 6 Data Loss (minor) 5 | . 1 . . 4 Data Loss (major) 3 | . 1 . . 2 Misfires 2 | . 1 . . 1 Alerts 1 | . 1 . . . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 3 | . 1 . . 2 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 254 | . 28 48 100 254 Average Temperature 21 | . 8 10 31 68 Received Heat Transfer 1902 | . 135 384 1170 213 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 55 | . . . . 55 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 525 | . 227 525 336 223 Initial 196 | . . . 196 123 Average 173 | . 89 311 187 73 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 67 | 100 98 28 58 96 Level 1 21 | . 1 32 41 3 Level 2 10 | . . 38 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 3 2 4 Investigation 2 | . . 1 1 . Extermination 4 | . . . . 4 Reinforcement 6 | . 3 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 22 50 43 30 Peak Tracking Total 11 | . 3 4 6 11 Tactical Retreats 4 | . . 2 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 4 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 4 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 38 | . 9 14 14 1 Terminals 24 | . 6 9 9 . Fabricators . | . . . . . Repair Stations 6 | . 1 2 2 1 Recycling Units 4 | . 2 1 1 . Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Total Hacks 128 | . 20 44 62 2 Successful 85 | . 12 25 47 1 Failed 43 | . 8 19 15 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 48 | . 13 20 15 . Terminals 79 | . 13 31 35 . Fabricators . | . . . . . Repair Stations 23 | . 3 6 12 2 Recycling Units 6 | . 4 1 1 . Scanalyzers 20 | . . 6 14 . Garrison Access . | . . . . . Terminal Hacks 26 | . 2 9 15 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 1 . 2 . Level Access Points 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . . 1 2 . Terminal Index 2 | . . 1 1 . Alert Level 6 | . 1 2 3 . Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Investigation Status 1 | . . . 1 . Registered Components 1 | . . 1 . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 21 | . 2 6 12 1 Scan Component 11 | . 1 3 6 1 Repair 10 | . 1 3 6 . Recycling Unit Hacks 6 | . 4 1 1 . Report Inventory 4 | . 2 1 1 . Retrieve Components 2 | . 2 . . . Scanalyzer 14 | . . 4 10 . Insert Component 9 | . . 3 6 . Analyze 5 | . . 1 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 4 5 9 . Terminals 18 | . 4 5 9 . Botnet 18 | . 4 5 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 33 | . 8 13 12 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 1 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 10 | . 1 3 6 . Time 394 | . 32 108 254 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 6 | . . 2 4 . Part Schematics Acquired 5 | . . 1 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6792 | 73 1269 1841 1985 1624 Spaces Moved 3299 | 45 690 967 869 728 Core 5 | 5 . . . . Treads . | . . . . . Legs 3294 | 40 690 967 869 728 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 97 112 Average Speed 138 | 132 150 105 131 178 Slowest Speed 260 | 190 190 190 185 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 81 81 65 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4967 | 58 843 1640 1509 917 Wait 1084 | . 57 508 459 60 Move 3295 | 44 689 966 868 728 Hop . | . . . . . Pick Up 114 | 8 26 29 34 17 Fast Attach . | . . . . . Attach 54 | 6 6 9 16 17 Detach . | . . . . . Swap 30 | . 5 11 5 9 Drop 54 | . 9 17 15 13 Fire 332 | . 50 99 112 71 Melee 1 | . . 1 . . Ram 2 | . . . . 2 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Core integrity fell below 50% 507 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Identified exit to Materials 615 | -10/Materials | Repaired Autogun 760 | -10/Materials | Discovered exit to Materials (range 13) 1343 | -10/Materials | Entered another Materials area 1343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -9/Materials | Repaired Autogun 1836 | -9/Materials | Discovered new exit (range 9) 1842 | -9/Materials | Identified exit to Mines 1877 | -9/Materials | Discovered exit to Mines (range 11) 2324 | -9/Materials | Discovered new exit (range 13) 2350 | -9/Materials | Identified exit to Materials 2695 | -9/Materials | Core integrity fell below 50% 2780 | -9/Materials | Repaired VSS Leg 2819 | -9/Materials | Repaired VSS Leg 3184 | -9/Materials | Entered another Materials area 3184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3969 | -8/Materials | Core integrity fell below 50% 4266 | -8/Materials | Repaired Carbon-fiber Leg 4288 | -8/Materials | Build established: Hacker-Mutant 4318 | -8/Materials | Repaired Imp. Assault Rifle 4357 | -8/Materials | Repaired Reflective Plating 4391 | -8/Materials | Discovered new exit (range 16) 4413 | -8/Materials | Identified exit to Factory 4519 | -8/Materials | Repaired Lgt. Nuclear Core 4571 | -8/Materials | Repaired Imp. Assault Rifle 4984 | -8/Materials | Repaired VSS Leg 5169 | -8/Materials | Entered Factory 5169 | -7/Factory | Evolved 2 slots: Utility x2 5236 | -7/Factory | Discovered new exit (range 7) 5248 | -7/Factory | Identified exit to Lower Caves 6352 | -7/Factory | Lost 10 parts (5n4u1w) 6588 | -7/Factory | Discovered new exit (range 14) 6754 | -7/Factory | Cargo convoy interrupted 6778 | -7/Factory | System corruption reached 10% 6788 | -7/Factory | Core integrity fell below 50% 6791 | -7/Factory | Core integrity fell below 20% 6793 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Prc. Beam Rifle destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. System Shield destroyed. System corrupted: Substantial component data lost. System corrupted: Gauss Cannon jammed. Slug penetrates Wall. Lgt. Angular Momentum Engine destroyed. Gauss Cannon destroyed. Imp. Medium Armor Plating destroyed. M-28 Smith repairs P-60 Hacker. Slug penetrates Wall. Slammed into P-60 Hacker. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slug penetrates Wall. Slammed into P-60 Hacker. Destabilizing: System interference. Target Analyzer temporarily disabled. Hacking Suite destroyed. 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Light Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Safety First True Hacker Challenges ------------ None Game ------ Seed HybridImprinterBlaster Manual? 0 Play Time 01:41:43 Cumulative 17.6 hours Start 2024.04.07 @ 15:50:10 End 2024.04.07 @ 19:15:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13d164c9-76eb-4a94-8fbc-9b50b44e1bd4