Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 04:26:28 Player: Mousetrap_ Result: Destroyed by as-24061 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (470) 470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1035 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 29/100 System Corruption 3% Temperature Cool (20) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Light Treads Large Storage Unit High-capacity Storage Unit Medium Battery (150) Weight Redist. System Light Armor Plating Light Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Medium Battery Light Armor Plating Assault Rifle Autogun Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 5 21 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 2 | . 1 1 Leg 4 | 2 . 2 Wheel 3 | . 3 . Hover 1 | . 1 . Flight . | . . . Utility 8 | . 7 1 Device 3 | . 2 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 17 | 2 9 6 Energy Gun 9 | 2 5 2 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 1 | . . 1 Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 94 Engine 13 | . 14 13 Treads 3 | . 5 . Leg 6 | . 2 21 Wheel 14 | . 17 3 Device 12 | . 11 13 Storage 13 | . 12 14 Protection 2 | . 3 . Energy Gun 11 | . 12 11 Ballistic Gun 6 | . 6 4 Launcher 9 | . 9 8 Naked Turns . | . . . Heaviest Build 20 | 7 19 20 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 5 10 10 Final Carried 10 | 4 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 575 | 250 265 60 Remotely . | . . . Salvage Created 553 | 50 452 51 Parts 34 | 1 32 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | 1 11 4 Guns 7 | 1 2 4 AOE 9 | . 9 . Classes Destroyed 8 | 1 6 1 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 6 | 1 5 . Demolisher 1 | . . 1 Best Kill Streak 5 | 1 5 3 Combat Bots Only 5 | 1 5 3 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 735 | 22 168 545 Core 253 | 10 9 234 Absorbed by Shields . | . . . Core Remaining (%) 96 | 96 . . Volleys Fired 50 | 3 36 11 Largest 2 | 2 2 2 Hottest 90 | 90 90 90 Shots Fired 73 | 6 53 14 Gun 62 | 6 44 12 Cannon . | . . . Launcher 11 | . 9 2 Special . | . . . Kinetic 10 | . 6 4 Thermal 11 | 3 8 . Explosive 11 | . 9 2 Electromagnetic 41 | 3 30 8 Robot Hit Streak 9 | 1 9 5 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 2 25 11 Core Hits 42 | 2 31 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1314 | 24 1002 288 Guns 497 | 24 329 144 Cannons . | . . . Explosions 817 | . 673 144 Melee . | . . . Ramming . | . . . Kinetic 63 | . 28 35 Thermal 106 | . 106 . Explosive 785 | . 641 144 Electromagnetic 360 | 24 227 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 4 2 Matter Fused 3 | . 3 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 16 | . 16 . Projectiles . | . . . Explosions 16 | . 16 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 267 | 102 267 90 Average Temperature 61 | 54 64 46 Received Heat Transfer 97 | 12 45 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 2 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 346 | . 346 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 323 | 20 323 226 Initial 125 | . 13 125 Average 133 | 2 130 185 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 80 94 Level 1 15 | . 19 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | 1 20 20 Peak Tracking Total 17 | 1 5 17 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 22 | . 22 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Record 6 | . 6 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Repair Station Index 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 6 | . 6 . Recycle Component 3 | . 3 . Process 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 7 | . 7 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 242 | . 242 . Retrieved Matter 263 | . 263 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1362 | 92 985 285 Spaces Moved 994 | 73 716 205 Core 29 | 25 4 . Treads 193 | . 193 . Legs 250 | 48 45 157 Wheels 522 | . 474 48 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 116 | 96 117 118 Slowest Speed 160 | 120 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 5 87 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 36 12 Melee . | . . . Projectile . | . . . AOE 48 | . 36 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1122 | 89 804 229 Wait 2 | . 2 . Move 992 | 72 715 205 Hop . | . . . Pick Up 27 | 9 16 2 Fast Attach 6 | . 6 . Attach 8 | 5 1 2 Detach 2 | . 2 . Swap 22 | . 14 8 Drop 13 | . 12 1 Fire 50 | 3 36 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 575 | -10/Materials | Identified exit to Materials 950 | -10/Materials | Discovered new exit (range 12) 1078 | -10/Materials | Entered Mines 1251 | -10/Mines | Learned location of Storage (-7) 1276 | -10/Mines | Learned Materials stockpile data 1277 | -10/Mines | Discovered exit to Materials (range 11) 1288 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -10/Mines | Discovered exit to Materials (range 6) 1328 | -10/Mines | Assembled infested the area 1359 | -10/Mines | Core integrity fell below 50% 1361 | -10/Mines | Core integrity fell below 20% 1363 | -10/Mines | Destroyed by as-24061 with Assembled F-torch Last Messages --------------- 01353_ Lgt. Ion Engine destroyed. 01354_ System corrupted: Component data lost. 01355_ as-98340 destroyed. 01355_ as-54924 destroyed. 01356_ as-16854 destroyed. 01356_ as-00865 destroyed. 01356_ as-42718 destroyed. 01356_ Hvy. EM Pulse Gun destroyed. 01357_ The unstable cave ceiling collapses. 01358_ as-98973 destroyed. 01358_ as-51891 destroyed. 01360_ The unstable cave ceiling collapses. 01360_ Hvy. EM Pulse Gun destroyed. 01361_ as-27892 destroyed. 01361_ D-53 Grenadier destroyed. 01362_ Aluminum Leg destroyed. 01363_ K-01 Serf collects debris. 01363_ D-53 Grenadier suffers critical hit (Destroy). 01363_ D-53 Grenadier destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????## ########?# #??????????? | | ???????## #????????## #?????????? | | ????????# #?????????#### #?????????? | | ???????## #?????????????# #????????? | | ???????# #?????????????? #????????? | | ???????# ##??????????????# ##????????? | | ???????# #????????????????##?????????? | | ???????# #???#??#????????????????????? | | ???????# #???????? ????????????????? | | ?????#?# #??????? ??????????????? | | #??????# #?##### #???????????????? | | ????#??# ## #???????????????? | | ??????## #???????????????? | | ?????## #??????????????? | | ??#### ## ??????????????? | | ?## ####???? ???????????????? | | ?# < ##??#????? ????????????????? | | ### ###?#????? ?????????????????? | | ??## ##??????? #?????????????????? | | #??# #????### ??????????????????? | | ??## ###### ???????????????????? | | ??# ## ##??????????????????? | | ??# """ ## #####??????????????? | | ??# "" k# ???????????????? | | ??# "" ##?????????????????? | | ??# % @ ##????????????????? | | ??# a #????????????????? | | ??# ### a #????????????????? | | ??## ##?## ## #????????????????? | | ???####???## ##a!$??????????????????? | | ??#????????### ???#?????????????? | | ?????????????# ????????????????? | | ????????????? ##???????????????? | | ????????????? ###????????????????? | | ?????????#??? #??????????????????? | | ????????????? ###??????????????????? | | ?#??????????? #?????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? #??????????????????????? | | ?????????????! ???????????????????????? | | ??????????????#???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Shopping List Challenges ------------ None Game ------ Seed ImprovedChipCannon Manual? 0 Play Time 00:40:35 Cumulative 3.2 hours Start 2022.04.28 @ 03:38:05 End 2022.04.28 @ 04:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8531cad1-669a-4874-b9df-d148f5a530ac