Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 03:36:42 Player: Moddy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1503) 1503 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5393 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 210/850 Matter 58/300 Energy 33/100 System Corruption 14% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit Compact Battery (200) Targeting Computer Actuator Array Makeshift Light Armor Plating EM Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Matter Filter Hardened Heavy Armor Plating Field Recycling Unit > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Compact Battery Compact Battery Targeting Computer Actuator Array Improved Medium Armor Plating Makeshift Light Armor Plating EM Shield Hardlight Generator Enhanced Autogun Heavy Battle Rifle Assault Cannon Assault Cannon Assault Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Processor Core Analyzer Protection Utility Shielding Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . 1 1 . . 1 Utility 4 | . . 2 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 51 | 6 1 8 9 7 14 . 6 Power 6 | 1 . 1 3 . 1 . . Engine 4 | 1 . 1 2 . . . . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 1 5 7 . 1 Treads 5 | . . 2 1 . 2 . . Leg 13 | 2 . . . 5 5 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 3 2 . 4 . 4 Device 5 | . . 2 . . 1 . 2 Storage 4 | 1 1 1 . . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . 2 . 1 . 2 Artifact . | . . . . . . . . Weapon 12 | 2 . 2 3 2 2 . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . . 1 Ballistic Cannon 7 | . . 2 1 2 2 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 34 | . . . . 1 6 . 27 Power 4 | . . . . . 2 . 2 Propulsion 13 | . . . . . 2 . 11 Utility 10 | . . . . 1 2 . 7 Weapon 7 | . . . . . . . 7 Highest Loss Streak 25 | . . . . 1 4 . 25 To Critical Strikes . | . . . . . . . . Average Backups 17 | 3 8 17 18 19 18 19 17 Power . | . 1 1 2 1 . . . Propulsion 5 | 1 2 2 5 6 6 7 4 Utility 4 | . 1 4 2 4 5 7 8 Weapon 6 | 1 3 8 8 8 6 5 4 Tool/Special . | . . . . . . . . Unused Backups 20 | . . 3 7 1 5 . 4 Power 1 | . . 1 . . . . . Propulsion 4 | . . . 3 1 . . . Utility 6 | . . 1 . . 1 . 4 Weapon 9 | . . 1 4 . 4 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 96 99 99 99 93 100 75 Engine 8 | . 14 11 8 7 6 7 3 Core 2 | . . . . 6 2 7 3 Treads 19 | . . 21 27 . 23 30 19 Leg 7 | . 28 . . 28 5 . 6 Device 11 | . . 10 9 7 13 15 15 Storage 19 | . 24 33 18 15 15 15 7 Protection 6 | . . . 17 14 6 7 5 Ballistic Gun 1 | . 14 . 2 . . . . Ballistic Cannon 15 | . . 21 15 14 15 15 11 Peak Build Rating 47 | 6 8 22 27 28 40 40 47 Average Rating 27 | 3 7 20 24 27 32 40 37 On Entrance 21 | . 6 8 22 27 26 40 40 Naked Turns . | . . . . . . . . Heaviest Build 94 | 14 54 73 74 77 78 76 94 Greatest Support 80 | 20 20 40 60 43 80 80 80 Greatest Overweight (x) 19 | . 2 2 1 1 2 . 19 Average Overweight (x) . | . 1 1 1 1 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 Most Carried 20 | 8 12 20 20 20 20 20 20 Average Carried 17 | 3 8 17 18 19 18 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 12 20 20 20 20 20 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 1986 | 188 . 431 422 117 628 . 200 Remotely . | . . . . . . . . Salvage Created 1330 | . . 309 469 104 289 . 159 Parts 59 | . . 23 21 2 11 . 2 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 17 | . . 17 . . . . . Retrieved Matter 154 | . . 154 . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 34 | . . 8 6 3 13 . 4 Cannons 34 | . . 8 6 3 13 . 4 Classes Destroyed 12 | . . 8 2 . 2 . . Builder 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 3 | . . 1 2 . . . . Mechanic 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 5 | . . 2 3 . . . . Swarmer 11 | . . 3 . . 8 . . Grunt 15 | . . 2 5 3 3 . 2 Brawler 3 | . . . . . 1 . 2 Duelist 1 | . . 1 . . . . . Sentry 3 | . . 2 1 . . . . Hunter 1 | . . . . . 1 . . Best Kill Streak 6 | . . 4 6 3 4 . 2 Combat Bots Only 4 | . . 3 4 3 4 . 2 Max Kills in Single Turn 2 | . . 2 1 1 2 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 437 | . . 37 40 25 99 . 236 Missed 114 | . . 13 10 5 26 . 60 Hits 323 | . . 24 30 20 73 . 176 Melee 16 | . . . . . 8 . 8 Projectile 307 | . . 24 30 20 65 . 168 Critical Strikes 12 | . . . . . 3 . 9 Damage Taken 5591 | . . 241 459 314 1239 . 3338 Core 830 | . . 18 34 13 125 . 640 Absorbed by Shields 116 | . . . . . . . 116 Redirected to Shielding 52 | . . . 18 . 34 . . Core Remaining (%) 93 | 100 100 95 93 . . 80 . Volleys Fired 163 | . 3 43 30 15 35 . 37 Largest 2 | . 2 2 2 2 2 . 2 Hottest 74 | . 70 74 74 74 74 . 74 Shots Fired 324 | . 6 86 60 30 70 . 72 Gun 19 | . 6 . . 2 . . 11 Cannon 305 | . . 86 60 28 70 . 61 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 321 | . 3 86 60 30 70 . 72 Thermal 3 | . 3 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 3 9 7 5 5 . 4 Robot Miss Streak 7 | . 3 4 4 7 4 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 3 28 32 8 38 . 30 Core Hits 64 | . . 15 19 6 13 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 . 1 1 3 . 2 Burn 1 | . 1 . . . . . . Blast 7 | . . . 1 1 3 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3640 | . 42 730 875 213 990 . 790 Guns 174 | . 42 . . . . . 132 Cannons 3441 | . . 727 875 191 990 . 658 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 25 | . . 3 . 22 . . . Kinetic 3602 | . 29 727 875 191 990 . 790 Thermal 13 | . 13 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . 6 6 14 Average Corruption 6 | . . . . . 5 6 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . . 36 17 8 Message Errors 11 | . . . . . 5 4 2 Matter Fused 22 | . . . . . 16 5 1 Heat Flow Errors 9 | . . . . . 7 2 . Energy Discharges 5 | . . . . . 1 4 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 2 1 2 Data Loss (major) 3 | . . . . . . 1 2 Misfires 2 | . . . . . 2 . . Weapon Failures 3 | . . . . . 2 . 1 Overload Shots . | . . . . . . . . Overflow Damage 106 | . . 26 33 . 47 . . Projectiles 106 | . . 26 33 . 47 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 27 | . . 6 5 3 7 . 6 Impact . | . . . . . . . . Kinetic 24 | . . 6 4 3 5 . 6 Secondary 3 | . . . 1 . 2 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 4 | . . 1 . 3 . . . Kicked 3 | . . . . 3 . . . Crushed . | . . . . . . . . Highest Temperature 483 | . 27 90 234 240 224 174 483 Average Temperature 77 | . 14 18 79 90 64 90 168 Received Heat Transfer 2286 | . . 84 270 90 234 . 1608 Effects 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . 111 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 105 | . . 99 105 71 . . 56 Initial 16 | . . . 16 14 . . . Average 17 | . . 25 25 9 . . 9 Influence Increases 999 | . . 272 210 71 330 . 116 Destroy 0b10 Robot/C 680 | . . 160 120 60 260 . 80 Destroy 0b10 Robot/NC 60 | . . 25 35 . . . . Destroy Leader 142 | . . 44 28 10 40 . 20 Successful Hack 9 | . . 9 . . . . . Disable Machine 45 | . . 15 15 . . . 15 Destroy Structure 33 | . . 19 12 1 . . 1 Lose Combat Pursuer 30 | . . . . . 30 . . Influence Decreases 999 | . . 233 216 104 280 50 116 Entered New Map 52 | . . . 23 19 . 10 . Time Decay 861 | . . 233 193 85 260 40 50 Lost Part 86 | . . . . . 20 . 66 Squads Dispatched 4 | . 1 . 2 1 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 4 | . . 2 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 1 12 15 6 15 . 7 Peak Tracking Total 6 | . 1 3 6 3 4 . 4 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 3 | . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 7 | . 2 3 . 1 1 . . Terminals 5 | . 2 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 6 9 . 2 7 . . Successful 15 | . 1 6 . 1 7 . . Failed 9 | . 5 3 . 1 . . . Catastrophic 4 | . 2 1 . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 6 5 . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . 4 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 4 . 1 7 . . Record 8 | . . . . 1 7 . . Prototype ID Bank 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 3 . 1 . . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 239 | . . 239 . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 2157 | . . 156 . . 1067 638 296 Terrain 2157 | . . 156 . . 1067 638 296 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5293 | 59 349 1233 626 581 1334 638 473 Spaces Moved 2287 | 41 157 427 207 267 686 376 126 Core 12 | 8 . . . . . . 4 Treads 1709 | . . 423 207 . 591 376 112 Legs 566 | 33 157 4 . 267 95 . 10 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 250 246 190 170 170 190 Average Speed 202 | 106 211 250 246 190 172 170 270 Slowest Speed 1000 | 120 260 330 246 190 260 170 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 27 42 24 3 78 47 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 15 | . . 15 . . . . . Terrain Destroyed 43 | . . 29 11 . 2 . 1 Melee . | . . . . . . . . Projectile 43 | . . 29 11 . 2 . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2639 | 56 169 507 271 310 764 375 187 Wait 20 | . . 7 . 10 1 . 2 Move 2280 | 40 156 426 206 266 685 375 126 Hop . | . . . . . . . . Pick Up 72 | 10 9 16 14 5 15 . 3 Fast Attach . | . . . . . . . . Attach 40 | 6 1 4 4 2 7 . 16 Detach 1 | . . . . . . . 1 Swap 28 | . . 4 5 6 12 . 1 Drop 31 | . . 6 12 3 9 . 1 Fire 163 | . 3 43 30 15 35 . 37 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . 3 . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 1577 | -9/Materials | Discovered new exit (range 16) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -8/Materials | Discovered new exit (range 5) 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2578 | -7/Factory | Build established: Scavenger-Mutant 2753 | -7/Factory | Discovered new exit (range 5) 2849 | -7/Factory | Entered Lower Caves 2911 | -7/Lower Caves | Lost 3 allies 3045 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3227 | -7/Lower Caves | Learned location of Armory (-4) 3227 | -7/Lower Caves | Learned location of 1 exit from Research 3227 | -7/Lower Caves | Learned Armory emergency access door positions 3227 | -7/Lower Caves | Learned Armory stockpile data 3227 | -7/Lower Caves | Learned Armory garrison access intel 3405 | -7/Lower Caves | Build established: Mutant 4160 | -7/Lower Caves | Discovered new exit (range 6) 4183 | -7/Lower Caves | Entered another Lower Caves area 4222 | -7/Lower Caves | Encountered a Warlord checkpoint 4229 | -7/Lower Caves | Discovered new exit (range 15) 4293 | -7/Lower Caves | Build established: Scavenger-Mutant 4821 | -7/Lower Caves | Entered Factory 4821 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5192 | -6/Factory | System corruption reached 10% 5258 | -6/Factory | Core integrity fell below 50% 5294 | -6/Factory | Self-destructed Last Messages --------------- Assault Cannon destroyed. W VE5CQJ MCECP3>WO/4R0JWMM3 Enh. Autogun destroyed. Acquired 5 matter. Carbon-fiber Leg destroyed. M-28 Smith repairs G-50 Soldier. Acquired 47 matter. M-28 Smith repairs G-50 Soldier Adv. Heat Sink. G-50 Soldier knocked back. 9DWCGLF/ZYCRX0YL:GO,AUGG3&X8TEQK82M8 Critical hit (Burn: +29). Com. Battery destroyed. M-28 Smith repairs G-50 Soldier. Acquired 4 matter. M-28 Smith repairs G-50 Soldier Carbon-fiber Leg. System corrupted: Substantial component data lost. Critical hit (Burn: +28). Hardlight Generator destroyed. Assault Cannon destroyed. Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????# # """""" """""" #????? | | ?????? # # """""" """""" #????? | | ?""????# # """""" """""" #????? | | ???????# # """""" """""" #? ??? | | ???????# # #????? | | ???????# ###+###############????? | | ???????# #???????????????? | | ??? ???+ % ##?#??? ?????? ?? | | ???????# """ %#???????????? ? ? | | ???????# """"" ##??????????????? | | ?????? # """" #???????????"?"?? | | ?????? # ##??????????????? | | ???????# %###########+#???? | | ???????# | | ???????# % % | | ???????# """ """%""" """ """ | | ???????#" """ """ """ """ ""?????? | | ???????#" """ """ """ """ ""?????? | | ???????#" % ????? | | ???????#T """ """ ???????? | | ???????#" """ """????????? | | ???????#" m """ """????????? | | ???????#" ggg]![ ??????? | | ???????# !!% ????? | | ???????# ![ ?????? | | ???????# @######### ?????? | | ???????# #??#????? ??????? | | ???????# #????????? ??????? | | ???????# #?????????? ??????? | | ???????# #?????????? ???????? | | ???????# #??????????? ????????? | | ???????# ??????????????????????? | | ???????#+#+###??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorPortableDevice Manual? 0 Play Time 00:31:22 Cumulative 15.3 hours Start 2025.05.26 @ 23:39:05 End 2025.05.27 @ 03:36:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19023e9c-4b58-4a81-b026-d9ad2709158f