Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 02:01:30 Player: KeepAwake2 Result: Destroyed by as-92538 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (371) 371 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 886 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Battle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Seismic Analyzer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 10 6 Power 5 | 1 2 2 Engine 4 | 1 1 2 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 1 5 2 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 4 | . 4 1 Average Slot Usage (%) 88 | . 95 73 Engine 11 | . 10 14 Core 1 | . 2 . Leg 26 | . 27 23 Storage 18 | . 27 . Processor 4 | . . 14 Energy Gun 13 | . 19 . Ballistic Gun 7 | . 5 10 Ballistic Cannon 3 | . . 11 Naked Turns . | . . . Heaviest Build 15 | 9 15 7 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 4 Most Carried 6 | 3 6 6 Average Carried 3 | 1 4 3 Final Capacity 6 | 6 6 4 Final Carried 6 | 3 6 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 560 | 247 241 72 Remotely . | . . . Salvage Created 423 | . 371 52 Parts 19 | . 12 7 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 8 6 Guns 9 | . 8 1 Cannons 5 | . . 5 Classes Destroyed 3 | . 2 1 Operator 1 | . 1 . Swarmer 6 | . . 6 Grunt 8 | . 8 . Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1159 | . 750 409 Core 265 | . 113 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 33 10 Largest 2 | . 2 2 Hottest 90 | . 90 59 Shots Fired 82 | . 66 16 Gun 72 | . 66 6 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 36 | . 20 16 Thermal 33 | . 33 . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 10 | . 10 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 57 | . 47 10 Core Hits 27 | . 20 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 759 | . 591 168 Guns 587 | . 544 43 Cannons 119 | . . 119 Explosions 47 | . 47 . Melee . | . . . Ramming 6 | . . 6 Kinetic 267 | . 105 162 Thermal 348 | . 348 . Explosive . | . . . Electromagnetic 138 | . 138 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 434 | . 434 36 Average Temperature 127 | . 137 16 Received Heat Transfer 440 | . 420 20 Effects 2 | . 2 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 879 | . 879 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 279 | . 232 279 Initial 74 | . . 74 Average 114 | . 95 194 Maximum Alert Level 1 | . 1 1 Low Security (%) 70 | 100 76 46 Level 1 29 | . 23 53 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 20 22 Peak Tracking Total 19 | . 7 19 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 632 | 58 396 178 Spaces Moved 420 | 42 227 151 Core 64 | 3 . 61 Treads . | . . . Legs 356 | 39 227 90 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 110 | 115 121 94 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 37 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 508 | 49 284 175 Wait 7 | . 7 . Move 418 | 41 226 151 Hop . | . . . Pick Up 7 | 3 4 . Fast Attach 11 | 5 4 2 Attach 5 | . 2 3 Detach 2 | . . 2 Swap 5 | . 4 1 Drop 9 | . 4 5 Fire 43 | . 33 10 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered Mines 460 | -10/Mines | Core integrity fell below 50% 474 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 477 | -10/Mines | Lost 4 parts (1p1n2w) 518 | -10/Mines | Learned Materials stockpile data 596 | -10/Mines | Assembled infested the area 633 | -10/Mines | Core integrity fell below 20% 633 | -10/Mines | Destroyed by as-92538 with Assembled Maul Last Messages --------------- attached: "To battle!" Acquired Battle Cannon. S-10 Pest knocked back. S-10 Pest destroyed. Acquired 6 matter. Dropped Lgt. Ion Engine. Acquired Lgt. Assault Rifle. Acquired 8 matter. Acquired derelict log, extracted data. Data stored: Materials stockpile data. S-10 Pest destroyed. Acquired 13 matter. Laser Drill disabled. S-10 Pest destroyed. Acquired 7 matter. Acquired 12 matter. ALERT: Infestation in the mines, dispatching Demolisher response squad. Aluminum Leg destroyed. Dropped Lgt. Assault Rifle. Slammed into as-92538. 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""" # #???????????? | | ??????????????????? """ # #???????????? | | ????????????????? # #???????????? | | ????????????????""" """ # #???????????? | | ??????????????? """ """ # #??####?????? | | ?????????????"" """ """ # #?## ##????? | | ????????????? # #?# ##???? | | ?????????????????"" """ # ### ##??? | | ?????????????????"" """ #??? | | ?????????????????"" """ #??? | | ??????????????? ### #??? | | ????????????? #?## = * ##??? | | ??????????????############??###*####???? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCoreBeamcaster Manual? 0 Play Time 00:10:43 Cumulative 128.0 hours Start 2022.02.18 @ 01:53:26 End 2022.02.18 @ 02:01:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c83a26f-6d55-412b-b894-e30abde89b08