Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.20 @ 15:45:32 Player: Crimson_Fox Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1093) 1093 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5433 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 822/850 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox6 Location -6/Waste Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (7) ------ Humpback Deep Structural Scanner Experimental Terrain Scanner Light Armor Plating Medium Armor Plating Gun Armor > --- WEAPON (2+2) ----- Slug Cannon Junk Cannon (++) Heavy Mace > --- INVENTORY (35) --- Compact Wheel Compact Wheel Scrap Suit Improved Thermal Generator Large Storage Unit Compact Battery (200) Medium Matter Pod (100) Matter Compressor (204) Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner Tractor Beam Gatling Laser Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Coil Gun Improved Light Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Dirty Datajack (20) Datajack CPS Tube (2) Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Humpback Deep Structural Scanner Experimental Terrain Scanner Light Armor Plating Medium Armor Plating Gun Armor > --- WEAPON ----------- Slug Cannon Junk Cannon Heavy Mace > --- INVENTORY -------- Wheel Compact Wheel Scrap Suit Improved Thermal Generator Large Storage Unit Compact Battery Medium Matter Pod Matter Compressor Improved Trap Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite A0-MCA's Component Scanner Tractor Beam Gatling Laser Heavy Particle Cannon Plasma Cannon Heavy Assault Rifle Coil Gun Improved Light Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher Dirty Datajack Datajack CPS Tube Maul DRS Beacon [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Humpback Device Improved Terrain Scanner Storage Humpback Protection Medium Armor Plating Weapon Slug Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 74 | 9 9 18 14 11 13 . Power 8 | 1 1 2 2 1 1 . Engine 7 | 1 . 2 2 1 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 3 4 . 4 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 13 | 2 . 3 4 . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 4 4 4 7 3 7 . Device 13 | 3 . 4 3 1 2 . Storage 8 | 1 4 . 1 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . . 3 . 5 . Artifact . | . . . . . . . Weapon 24 | 2 4 9 1 7 1 . Energy Gun 4 | 1 . 1 1 1 . . Energy Cannon 5 | . 2 3 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 5 | . 1 2 . 2 . . Launcher 1 | . . 1 . . . . Special Weapon 7 | . 1 2 . 3 1 . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 5 | . . 4 1 . . . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 1 . . . Utility 1 | . . 1 . . . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . . 1 1 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 98 99 85 83 . Engine 13 | . 11 9 14 14 9 . Wheel 27 | . 28 27 27 28 20 . Device 4 | . 14 13 6 . 11 . Storage 13 | . 14 14 14 13 5 . Protection 1 | . . . 7 . 16 . Energy Gun 10 | . 2 5 11 12 . . Energy Cannon 3 | . 10 16 2 . . . Ballistic Cannon 12 | . 9 5 14 13 5 . Impact Weapon 1 | . . . . 1 5 . Peak Build Rating 72 | 9 10 16 16 33 72 72 Average Rating 20 | 7 8 12 14 22 68 72 On Entrance 21 | . 8 10 15 16 29 72 Naked Turns . | . . . . . . . Heaviest Build 258 | 14 17 27 32 223 258 258 Greatest Support 46 | 20 20 30 26 26 46 40 Greatest Overweight (x) 8 | . . 2 3 8 6 6 Average Overweight (x) 3 | . . . . 6 5 6 Largest Inventory Capacity 35 | 8 25 8 8 35 35 35 Average Capacity 24 | 7 8 8 8 33 35 35 Most Carried 35 | 8 9 8 8 35 35 34 Average Carried 22 | 5 7 7 7 30 31 34 Final Capacity 35 | 8 8 8 8 35 35 35 Final Carried 35 | 8 8 7 8 35 34 34 Class Distribution -------------------- 58% | Hauler-Mutant 21% | Mutant 15% | Scavenger-Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Matter Collected 1740 | 369 145 229 331 206 460 . Remotely . | . . . . . . . Salvage Created 1746 | 225 203 304 535 . 479 . Parts 94 | 20 16 22 24 . 12 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 2 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Combat Hostiles Destroyed 28 | . 7 12 3 . 6 . Guns 1 | . . . 1 . . . Cannons 22 | . 7 9 2 . 4 . AOE 3 | . . 3 . . . . Classes Destroyed 11 | 3 3 1 1 . 3 . Worker 3 | 2 . . . . 1 . Builder 2 | . . . . . 2 . Tunneler 5 | 5 . . . . . . Recycler 5 | 1 . . 3 . 1 . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 4 . . . . Grunt 8 | . 4 . . . 4 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . 3 . . . Programmer 1 | . . . . . 1 . Subdweller 8 | . . 8 . . . . Best Kill Streak 5 | 5 4 4 1 . 3 . Combat Bots Only 4 | . 4 4 1 . 3 . Max Kills in Single Turn 3 | 1 1 3 1 . 1 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Hostile Shots Fired 124 | . 18 72 14 . 20 . Missed 41 | . 7 24 3 . 7 . Damage Taken 1086 | . 101 649 127 . 209 . Core 180 | . 30 122 . . 28 . Absorbed by Shields . | . . . . . . . Ignored by Resistances 310 | . 32 186 36 . 56 . Regen/Repaired (Parts) 240 | . . . . 240 . . Core Remaining (%) 69 | 100 . . . 39 . . Volleys Fired 198 | 13 19 106 49 . 11 . Largest 2 | 2 2 2 2 . 2 . Hottest 140 | 70 100 140 128 . 48 . Shots Fired 268 | 26 34 126 60 . 22 . Gun 101 | 26 3 42 30 . . . Cannon 148 | . 30 77 30 . 11 . Launcher 2 | . . 2 . . . . Special 17 | . 1 5 . . 11 . Kinetic 81 | 13 16 19 22 . 11 . Thermal 174 | 13 18 105 38 . . . Explosive 2 | . . 2 . . . . Electromagnetic . | . . . . . . . Impact 11 | . . . . . 11 . Robot Hit Streak 46 | 11 17 46 24 . 10 . Robot Miss Streak 3 | 1 1 3 2 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 141 | 16 20 42 39 . 24 . Core Hits 54 | 10 11 15 13 . 5 . Critical Kills 4 | 1 . 1 2 . . . Critical Parts Destroyed 4 | . . . 1 . 3 . Critical Strikes 10 | 2 1 1 3 . 3 . Burn 1 | 1 . . . . . . Destroy 6 | 1 . 1 3 . 1 . Blast 1 | . 1 . . . . . Smash 2 | . . . . . 2 . Melee Attacks 8 | . . . . . 8 . Impact 8 | . . . . . 8 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3816 | 181 334 1057 765 . 1479 . Guns 572 | 181 14 . 377 . . . Cannons 1706 | . 320 762 388 . 236 . Explosions 199 | . . 199 . . . . Melee 486 | . . . . . 486 . Ramming . | . . . . . . . Kinetic 809 | 56 139 162 216 . 236 . Thermal 1565 | 125 195 696 549 . . . Explosive 199 | . . 199 . . . . Electromagnetic . | . . . . . . . Impact 1243 | . . . . . 1243 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 460 | . . 10 . . 450 . Projectiles 288 | . . 10 . . 278 . Explosions . | . . . . . . . Melee 172 | . . . . . 172 . Knockbacks 13 | . 1 1 . . 11 . Impact 6 | . . . . . 6 . Kinetic 7 | . 1 1 . . 5 . Secondary . | . . . . . . . Self-Inflicted Damage 23 | . . 23 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | 70 168 124 248 . 44 . Average Temperature 60 | 29 58 46 80 . 19 . Received Heat Transfer 402 | . 60 162 54 . 126 . Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 4 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 4 | . . . . . 4 . Impact Corruptions 14 | . . . . . 14 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 2 1 3 . . . . Heat Transferred 3234 | 444 407 1199 1184 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Peak Influence 311 | 40 311 . 76 . 210 61 Initial 61 | . 22 . . . . 61 Average 56 | 17 195 . 18 . 56 61 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 90 | 100 47 . 100 . 97 100 Level 1 9 | . 52 . . . 2 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 13 18 3 . 9 . Peak Tracking Total 6 | . 3 6 1 . 3 . Tactical Retreats 9 | . 2 5 . . 2 . Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Traps Triggered 3 | . . 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Machines Accessed 24 | . 4 2 11 7 . . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 5 | . 1 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 123 | . 15 13 46 49 . . Successful 109 | . 9 13 38 49 . . Failed 14 | . 6 . 8 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 13 | . 7 1 5 . . . Terminals 26 | . 11 . 15 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 9 | . 3 . 6 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 96 | . 4 13 30 49 . . Record 84 | . . 12 24 48 . . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 4 | . 2 . 2 . . . Alert Level 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 7 | . 2 . 5 . . . Report Inventory 6 | . 1 . 5 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 3 . . . Terminals 4 | . 2 . 2 . . . Botnet 4 | . 2 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Turns Passed 9295 | 151 413 1240 1350 5769 368 4 Spaces Moved 5710 | 101 385 973 1198 2910 141 2 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5708 | 99 385 973 1198 2910 141 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 160 170 Average Speed 145 | 79 80 92 95 194 168 170 Slowest Speed 210 | 80 80 110 125 210 183 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 44 51 99 97 4 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . 5 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 7 | . . 4 . 3 . . Spaces Dug 24 | . 1 10 11 . 2 . Terrain Destroyed 39 | . 1 20 14 . 4 . Melee 2 | . . . . . 2 . Projectile 32 | . 1 15 14 . 2 . AOE 5 | . . 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Total 6407 | 151 458 1172 1339 3049 236 2 Wait 193 | . 23 55 58 6 51 . Move 5705 | 100 384 972 1197 2909 141 2 Hop . | . . . . . . . Pick Up 145 | 21 10 8 9 86 11 . Fast Attach 18 | 1 2 5 4 6 . . Attach 29 | 8 1 3 2 3 12 . Detach 4 | 1 1 . . 1 1 . Swap 27 | . 6 10 8 2 1 . Drop 78 | 7 12 13 12 34 . . Fire 198 | 13 19 106 49 . 11 . Melee 8 | . . . . . 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 4 exits: Fac x3 / Low) -6/Waste History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 11) 532 | -10/Materials | Discovered new exit (range 5) 565 | -10/Materials | Entered Subcaves 737 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 879 | -10/Subcaves | Learned Materials terminal intel 972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 981 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1007 | -10/Subcaves | Core integrity fell below 50% 1031 | -10/Subcaves | Visited Clippyterm 1033 | -10/Subcaves | Identified exit to Recycling 1033 | -10/Subcaves | Learned location of Section 7 (-2) 1319 | -10/Subcaves | Build established: Scavenger-Mutant 1632 | -10/Subcaves | Visited 4L-MR0's lab 1644 | -10/Subcaves | Found Gun Armor 1805 | -10/Subcaves | Entered Recycling 1806 | -9/Recycling | Met a Zionite searching for Scraptown 1817 | -9/Recycling | Build established: Mutant 2247 | -9/Recycling | Discovered new exit (range 16) 2748 | -9/Recycling | Build established: Scavenger-Mutant 3093 | -9/Recycling | Scanned before Scraplab entrance 3107 | -9/Recycling | Entered Scraplab 3118 | -9/Recycling | Discovered new exit (range 2) 3155 | -9/Recycling | Entered Scraptown 3702 | -9/Scraptown | Build established: Hauler-Mutant 4037 | -9/Scraptown | Discovered new exit (range 6) 4163 | -9/Scraptown | Visited CR-KLE's Repair Center 4222 | -9/Scraptown | Visited Symbiants 4890 | -9/Scraptown | Visited CPS Storage 4928 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4941 | -9/Scraptown | Visited Shadow of the Wyrm 5077 | -9/Scraptown | Visited TADAMA 5121 | -9/Scraptown | Visited Comm Corps 5289 | -9/Scraptown | Visited SPCMW 5743 | -9/Scraptown | Visited UFD Registry 5743 | -9/Scraptown | Registered with UFD as "Spikeforce" 5799 | -9/Scraptown | Visited Scrapoid Research Area 5883 | -9/Scraptown | Visited Junk Cannon Lab 5924 | -9/Scraptown | Found Prototype Special Weapon 5924 | -9/Scraptown | Identified Junk Cannon 5982 | -9/Scraptown | Visited A0-MCA Data Center 5997 | -9/Scraptown | Given a B- rating by A0-MCA 6000 | -9/Scraptown | Found A0-MCA's Component Scanner 6400 | -9/Scraptown | Visited Science Guys 6631 | -9/Scraptown | Visited Derelict Rescue Squad 6648 | -9/Scraptown | Found DRS Beacon 6809 | -9/Scraptown | Visited Infowarlord's Domain 6825 | -9/Scraptown | Found Exp. Terrain Scanner 6860 | -9/Scraptown | Visited Cartography Club 7219 | -9/Scraptown | Visited Junk Repository 7318 | -9/Scraptown | Visited Abandonware Association 7369 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7369 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 7581 | -9/Scraptown | Discovered new exit (range 3) 7739 | -9/Scraptown | Found Deep Structural Scanner 7749 | -9/Scraptown | Learned location of Storage (-9) 7749 | -9/Scraptown | Learned location of Recycling (-9) 7749 | -9/Scraptown | Learned location of Extension (-5) 7749 | -9/Scraptown | Learned 8 Materials zone layouts 7749 | -9/Scraptown | Learned 16 Materials zone layouts 7749 | -9/Scraptown | Learned 8 Factory zone layouts 7749 | -9/Scraptown | Learned 12 Research zone layouts 7749 | -9/Scraptown | Learned 8 Research zone layouts 7749 | -9/Scraptown | Learned 16 Upper Caves zone layouts 7749 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7749 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 7749 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 7749 | -9/Scraptown | Learned Materials emergency access door positions 7749 | -9/Scraptown | Learned location of 2 exits from Factory 7749 | -9/Scraptown | Learned location of 2 exits from Upper Caves 8408 | -9/Scraptown | Found Scrap Suit 8671 | -9/Scraptown | CR-KLE repaired 5 parts 8924 | -9/Scraptown | Entered Factory 8924 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8925 | -6/Factory | Identified exit to Factory 8926 | -6/Factory | Identified exit to Lower Caves 8926 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 9232 | -6/Factory | Build established: Hauler-Tank 9292 | -6/Factory | Sucked down chute 9292 | -6/Factory | Entered Waste 9296 | -6/Waste | Self-destructed Last Messages --------------- Destroyed Adv. Heat Sink. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier knocked back. G-50 Soldier system terminally corrupted. G-50 Soldier knocked back. G-50 Soldier suffers critical hit (Smash). Destroyed Adv. Heat Sink. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. G-50 Soldier destroyed. Acquired 47 matter. Acquired 1 matter. Acquired 57 matter. Acquired 46 matter. Triggered Chute Trap. A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Junk Cannon collects and crushes Adv. System Restoration Module (+1 shot). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????#?????????? | | ????????????????????????????????????????????? | | ??????????????????#?????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????#???????? | | ????????????????????????????????????????????? | | ???????????????????????????? ???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????#?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????################ ?????????#??????? | | ??????????################ ????????????????? | | ??????????##################????????????????? | | ??????????################## ####????????? | | ??????????#### #### ####????????# | | ??????????#### #### ####????????? | | ??????????#### #### ####????????? | | ??????????#### @ ????????? | | ??????????#### ?? ???? | | ??????????#### ??????? | | ??????????#### ??????? | | ??????????#### #### ######??????? | | ??????????#### #### ######??????? | | ??????????#### #### ######??????? | | ??????????################## ######??????? | | ??????????##################? ####????????? | | ??????????################ ? ????????? | | ??????????################ ????????????????? | | ????????????????????????????????????????????? | | ??#?????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????? ?????#??????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 435 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- Great Maul | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAmuletRegenerator Manual? 0 Play Time 02:10:32 Cumulative 28.9 hours Start 2024.08.20 @ 17:19:40 End 2024.09.20 @ 15:45:32 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 11 Adventurer 14 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1125c9fc-944a-4a5b-bf8b-67fa0e4721fd