Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 10:40:47 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1612 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Warm (114) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (3) ------ Heat Sink Hardened Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (5) ---- Medium Storage Unit Targeting Computer Hardened Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Thermal Generator Heat Sink Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Medium Storage Unit Targeting Computer Hardened Light Armor Plating Beam Rifle [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 17 | 6 4 5 2 . Power 7 | 1 2 4 . . Engine 6 | 1 2 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . 1 . 1 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . 1 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 85 85 Engine 5 | . 13 3 . . Core 8 | . . 10 11 11 Leg 26 | . 28 28 22 19 Device 15 | . 14 14 22 22 Protection 13 | . 12 14 11 11 Energy Gun 26 | . 28 28 19 22 Peak Build Rating 16 | 6 8 13 16 16 Average Rating 10 | 2 7 12 14 15 On Entrance 8 | . 6 8 13 16 Naked Turns . | . . . . . Heaviest Build 23 | 8 13 15 23 23 Greatest Support 27 | 20 20 27 27 27 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 Average Carried 4 | . 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 365 | 260 25 60 20 . Remotely . | . . . . . Salvage Created 414 | 62 107 47 189 9 Parts 35 | 4 16 6 9 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 13 | 1 6 3 2 1 Guns 11 | 1 4 3 2 1 AOE 2 | . 2 . . . Classes Destroyed 7 | 2 2 . 2 1 Worker 1 | 1 . . . . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 9 | . 6 3 . . Grunt 1 | 1 . . . . Sentry 2 | . . . 2 . Assembled 1 | . . . . 1 Best Kill Streak 3 | 1 3 3 3 1 Combat Bots Only 3 | 1 3 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 55 | 1 15 12 10 17 Missed 9 | . 2 4 . 3 Damage Taken 646 | 11 165 113 155 202 Core 99 | 11 23 25 30 10 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 95 . 76 . . Volleys Fired 30 | 2 11 5 9 3 Largest 2 | 2 2 2 2 2 Hottest 96 | 80 80 80 80 96 Shots Fired 54 | 4 22 10 12 6 Gun 54 | 4 22 10 12 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 51 | 4 22 10 12 3 Robot Hit Streak 9 | 2 4 1 9 2 Robot Miss Streak 5 | 1 5 3 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 32 | 3 11 4 10 4 Core Hits 19 | 2 7 3 5 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 555 | 68 223 61 151 52 Guns 406 | 39 140 61 114 52 Cannons . | . . . . . Explosions 149 | 29 83 . 37 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 179 | 29 83 . 37 30 Explosive . | . . . . . Electromagnetic 376 | 39 140 61 114 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Heat Flow Errors 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 5 | . 5 . . . Projectiles . | . . . . . Explosions 5 | . 5 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . 57 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 24 24 180 27 114 Average Temperature 27 | 13 9 48 15 47 Received Heat Transfer 111 | 6 . . 45 60 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 124 | . . . 50 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | 1 2 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 210 | 25 210 151 76 29 Initial 81 | . 16 81 . 29 Average 52 | 5 71 63 22 27 Maximum Alert Level 1 | . 1 . . . Low Security (%) 96 | 100 85 100 100 100 Level 1 3 | . 14 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | 1 8 5 3 12 Peak Tracking Total 13 | 1 3 2 2 13 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 3 1 . . Successful 2 | . 1 1 . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1040 | 117 232 521 138 32 Spaces Moved 749 | 84 156 399 92 18 Core 30 | 30 . . . . Treads . | . . . . . Legs 719 | 54 156 399 92 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 125 125 Average Speed 120 | 95 120 124 125 125 Slowest Speed 125 | 120 120 125 125 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 33 80 11 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . 7 . 6 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . 7 . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 835 | 117 180 414 103 21 Wait 17 | 17 . . . . Move 745 | 83 155 398 91 18 Hop . | . . . . . Pick Up 17 | 9 5 2 1 . Fast Attach 3 | . 3 . . . Attach 8 | 6 . . 2 . Detach . | . . . . . Swap 6 | . 1 5 . . Drop 9 | . 5 4 . . Fire 30 | 2 11 5 9 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 350 | -10/Materials | Entered Mines 399 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 732 | -10/Mines | Discovered new exit (range 7) 849 | -10/Mines | Learned Materials terminal intel 859 | -10/Mines | Discovered new exit (range 11) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -9/Materials | Loaded intel: 12 terminal locations 939 | -9/Materials | Discovered new exit (range 6) 1009 | -9/Materials | Entered Mines 1010 | -9/Mines | Assembled infested the area 1015 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -9/Mines | Self-destructed Last Messages --------------- 00999_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01010_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01015_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01018_ IT-TOD(h): "I'll hold them off! Go on ahead or try to find another way!" 01022_ HV Slug penetrates Wall. 01024_ IT-TOD(h) destroyed. 01032_ as-91204 destroyed. 01034_ Knocked back. 01037_ Aluminum Leg destroyed. 01041_ Thermal Generator destroyed. 01041_ System corrupted by crushing effect (+5). 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