Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.21 @ 21:51:39 Player: Avari3l Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1692) 1692 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 4580 Bonus ------- Follower Combat Kills 145 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Improved Light Armor Plating > --- WEAPON (3) ------- Flail > --- INVENTORY (4) ---- Large Storage Unit Relay Coupler [Grunt] (22) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Improved Signal Interpreter Heavy Laser Ion Cannon Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Flail [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . . 1 Parts Attached 81 | 6 6 1 17 12 39 Power 7 | 1 1 . . 1 4 Engine 5 | 1 1 . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 1 . 5 2 10 Treads 10 | . . . 5 2 3 Leg 3 | 2 1 . . . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 20 | 1 1 . 8 2 8 Device 7 | . . . 3 1 3 Storage 6 | 1 1 . 2 . 2 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 34 | 2 3 1 4 7 17 Energy Gun 3 | 1 1 . . . 1 Energy Cannon 9 | . . . 2 2 5 Ballistic Gun 11 | 1 . 1 1 2 6 Ballistic Cannon 4 | . . . . 2 2 Launcher 3 | . 2 . . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . . . . 31 Power 3 | . . . . . 3 Propulsion 10 | . . . . . 10 Utility 7 | . . . . . 7 Weapon 11 | . . . . . 11 Highest Loss Streak 17 | . . . . . 17 Average Slot Usage (%) 90 | . 91 100 96 99 65 Engine 9 | . 14 14 11 9 3 Treads 16 | . . . 29 36 7 Leg 9 | . 28 28 2 . . Wheel 1 | . . . . . 7 Device 7 | . . . 8 15 8 Storage 15 | . 20 28 13 9 8 Protection 4 | . . . 9 11 1 Energy Gun 4 | . 13 14 1 . . Energy Cannon 6 | . . . 8 13 5 Ballistic Gun 7 | . 13 5 11 1 7 Ballistic Cannon 1 | . . . . 2 3 Launcher 2 | . 1 8 . . . Naked Turns 49 | . . . . . 49 Heaviest Build 50 | 9 21 21 41 38 50 Greatest Support 80 | 20 20 20 60 80 80 Greatest Overweight (x) 8 | . 1 1 . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 10 10 14 10 14 Average Capacity 9 | 5 7 10 10 10 9 Most Carried 13 | 4 10 10 13 10 13 Average Carried 8 | 2 6 9 10 9 7 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 10 10 10 10 2 Class Distribution -------------------- 56% | Mutant 33% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1374 | 187 133 70 188 262 534 Remotely . | . . . . . . Salvage Created 1683 | . 165 21 381 484 632 Parts 91 | . 11 2 16 19 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 40 | . 6 . 7 9 18 Guns 13 | . 3 . . 1 9 Cannons 17 | . . . 7 5 5 AOE 7 | . 3 . . 2 2 Classes Destroyed 11 | . 3 1 1 5 1 Worker 5 | . 1 . 1 . 3 Builder 3 | . . . . 1 2 Tunneler 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 11 | . 3 . . . 8 Grunt 17 | . 3 . 5 5 4 Brawler 2 | . . . . 1 1 Sentry 5 | . . . 2 1 2 Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 4 1 5 5 9 Combat Bots Only 4 | . 3 . 4 2 4 Max Kills in Single Turn 3 | . 2 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4890 | . 279 33 406 599 3573 Core 797 | . 25 22 . 36 714 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 81 100 93 . Volleys Fired 145 | . 21 2 19 33 70 Largest 3 | . 2 2 2 2 3 Hottest 148 | . 70 70 83 112 148 Shots Fired 305 | . 42 4 38 57 164 Gun 131 | . 39 3 19 9 61 Cannon 167 | . . . 19 48 100 Launcher 7 | . 3 1 . . 3 Special . | . . . . . . Kinetic 166 | . 20 1 19 20 106 Thermal 95 | . 19 2 19 . 55 Explosive 7 | . 3 1 . . 3 Electromagnetic 37 | . . . . 37 . Robot Hit Streak 22 | . 8 6 12 22 9 Robot Miss Streak 7 | . 3 1 2 3 7 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 218 | . 25 3 34 47 109 Core Hits 99 | . 15 2 13 25 44 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 12 | . . . 2 1 9 Impact 12 | . . . 2 1 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4477 | . 366 84 665 987 2375 Guns 1277 | . 224 22 272 69 690 Cannons 2609 | . . . 393 829 1387 Explosions 464 | . 142 62 . 89 171 Melee 123 | . . . . . 123 Ramming 4 | . . . . . 4 Kinetic 1985 | . 69 . 272 315 1329 Thermal 1407 | . 155 22 393 89 748 Explosive 375 | . 142 62 . . 171 Electromagnetic 583 | . . . . 583 . Impact 123 | . . . . . 123 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 86 | . . . . 17 69 Projectiles 65 | . . . . 17 48 Explosions . | . . . . . . Melee 21 | . . . . . 21 Knockbacks 15 | . . . . 5 10 Impact . | . . . . . . Kinetic 14 | . . . . 5 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 144 | . 47 33 . 62 2 Shots 5 | . 2 1 . 2 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 188 20 18 66 277 Average Temperature 75 | . 96 9 9 34 90 Received Heat Transfer 1215 | . 108 . 186 162 759 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 1 | . . . . 1 . Parts Fried 5 | . . . . 5 . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2252 | . 350 50 629 150 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 270 | . 215 87 234 270 180 Initial 122 | . . 28 . 48 122 Average 84 | . 122 21 114 113 88 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 90 | 100 64 100 88 82 100 Level 1 9 | . 35 . 11 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 2 2 4 Investigation 4 | . 2 . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 10 3 15 17 31 Peak Tracking Total 9 | . 4 3 5 4 9 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 6 | . 2 . 2 . 2 Terminals 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 . 4 . 5 Successful 9 | . 3 . 4 . 2 Failed 6 | . 3 . . . 3 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 6 | . 4 . 2 . . Terminals 13 | . 6 . 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 . 2 Repair Station Index 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Unreport Threat 2 | . 1 . . . 1 Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Monitor 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 4 | . . 3 1 . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 42 | . . 40 42 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 36 | . . 10 26 . . Total Damage 393 | . . 95 298 . . Kills 7 | . . 3 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3535 | 71 304 834 716 785 825 Spaces Moved 1999 | 51 186 603 378 370 411 Core 95 | 3 . . . . 92 Treads 815 | . . . 320 370 125 Legs 895 | 48 186 603 58 . . Wheels 181 | . . . . . 181 Hover . | . . . . . . Flight 13 | . . . . . 13 Fastest Speed 50 | 50 120 120 120 160 50 Average Speed 136 | 115 121 136 153 160 108 Slowest Speed 450 | 120 150 150 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 35 100 38 28 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 12 | . 9 . 1 1 1 Terrain Destroyed 64 | . 23 9 1 17 14 Melee 2 | . . . 1 1 . Projectile 9 | . . . . . 9 AOE 53 | . 23 9 . 16 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2512 | 60 223 612 478 504 635 Wait 180 | . 4 1 31 77 67 Move 1994 | 50 185 602 377 369 411 Hop . | . . . . . . Pick Up 41 | 4 6 3 12 5 11 Fast Attach 35 | 6 1 . 5 3 20 Attach 23 | . . . 5 2 16 Detach 3 | . . . 1 . 2 Swap 23 | . 5 1 7 7 3 Drop 46 | . 1 3 19 7 16 Fire 145 | . 21 2 19 33 70 Melee 12 | . . . 2 1 9 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Sto x2]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 503 | -10/Mines | Discovered new exit (range 9) 537 | -10/Mines | Discovered new exit (range 11) 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 916 | -10/Mines | Learned location of Storage (-9) 1210 | -10/Mines | Entered Materials 1210 | -9/Materials | Accompanied by 2 allies 1210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Discovered new exit (range 15) 1590 | -9/Materials | Discovered new exit (range 10) 1593 | -9/Materials | Discovered new exit (range 11) 1926 | -9/Materials | Entered another Materials area 1926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -8/Materials | Build established: Scavenger-Mutant 2205 | -8/Materials | Discovered new exit (range 15) 2711 | -8/Materials | Entered Factory 2711 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2958 | -7/Factory | Lost 17 parts (2p5n4u6w) 3092 | -7/Factory | Discovered new exit (range 15) 3173 | -7/Factory | Identified exit to Lower Caves 3276 | -7/Factory | Core integrity fell below 50% 3380 | -7/Factory | Lost 10 parts (1p3n3u3w) 3396 | -7/Factory | Core integrity fell below 20% 3536 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03461_ Hvy. Ion Cannon destroyed. 03464_ Critical hit. 03464_ Lgt. Treads destroyed. 03465_ K-01 Serf cleans the Construction Platform. 03466_ Dropped Imp. Light Armor Plating. 03467_ Dropped Med. Storage Unit. 03467_ Dropped Relay Coupler [Hunter]. 03468_ Acquired Imp. Light Armor Plating. 03469_ Dropped Med. Storage Unit. 03470_ Dropped Shotgun. 03470_ Dropped Lgt. Nuclear Core. 03472_ K-01 Serf cleans the Construction Platform. 03475_ Dropped Lrg. Storage Unit. 03479_ Acquired Lrg. Storage Unit. 03484_ Slammed into R-06 Scavenger. 03500_ K-01 Serf cleans the Fusion Modulator. 03501_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03506_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 03519_ Acquired Med. Treads. 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