Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 15:44:33 Player: Demise Result: Destroyed by as-84147 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (757) 757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 1836 Bonus ------- Follower Combat Kills 102 Friendly Fire -23 Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 250/250 System Corruption 0% Temperature Cool (30) Movement Rolling (95) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Nuclear Core Fission Core Fission Core Wheel Wheel Weight Redist. System Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating Improved Trap Extractor (0/6) Light Assault Rifle Light Assault Rifle Light Assault Rifle Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Visual Processing Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 16 6 4 . Power 4 | 1 1 2 . . Engine 3 | 1 1 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 3 3 3 . . Treads . | . . . . . Leg . | . . . . . Wheel 9 | 3 3 3 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 5 1 2 . Device 5 | . 3 1 1 . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 7 . 2 . Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon 4 | . 2 . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 3 2 . . Power 1 | . . 1 . . Propulsion 4 | . 3 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 94 98 100 100 Engine 12 | . 14 7 14 14 Core 1 | . . 5 . . Wheel 26 | . 25 28 28 28 Device 10 | . 5 13 13 14 Storage 14 | . 14 14 14 14 Processor 2 | . 5 . . . Energy Gun 7 | . 17 . . . Ballistic Gun 2 | . 6 . . . Ballistic Cannon 18 | . 3 28 28 28 Naked Turns . | . . . . . Heaviest Build 34 | 13 34 34 34 34 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 9 | 1 9 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 3 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 13 15 14 15 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 802 | 270 210 210 . 112 Remotely . | . . . . . Salvage Created 1210 | 245 752 49 . 164 Parts 77 | 21 43 5 . 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 23 | . 17 3 . 3 Guns 15 | . 15 . . . Cannons 8 | . 2 3 . 3 Classes Destroyed 9 | 3 6 . . . Worker 2 | 2 . . . . Builder 2 | . 2 . . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 8 | . 3 2 . 3 Grunt 15 | . 14 1 . . Best Kill Streak 5 | 5 4 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 2 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 944 | . 436 261 . 247 Core 250 | . 129 46 . 75 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 103 | 10 62 20 . 11 Largest 2 | 2 2 2 . 2 Hottest 106 | 90 106 78 . 78 Shots Fired 205 | 20 123 40 . 22 Gun 133 | 20 113 . . . Cannon 72 | . 10 40 . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . 24 40 . 22 Thermal 119 | 20 99 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 13 8 . 3 Robot Miss Streak 4 | 2 3 4 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 125 | 12 88 15 . 10 Core Hits 62 | 9 43 5 . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 7 3 . 1 Burn 7 | . 7 . . . Blast 4 | . . 3 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1874 | 155 1168 338 . 213 Guns 1199 | 155 1044 . . . Cannons 674 | . 123 338 . 213 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 750 | . 199 338 . 213 Thermal 1123 | 155 968 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 2 2 . 5 Impact . | . . . . . Kinetic 7 | . 2 2 . 3 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 354 | 180 354 150 . 117 Average Temperature 81 | 72 98 47 . 42 Received Heat Transfer 315 | . 228 78 . 9 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | 1 14 . . . Heat Transferred 3556 | 397 3159 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 324 | 40 324 303 . 111 Initial 122 | . 26 122 . . Average 161 | 19 201 172 . 82 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 62 | 100 46 60 . 100 Level 1 37 | . 53 39 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 6 . . 1 Investigation 7 | . 6 . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 27 8 . 23 Peak Tracking Total 20 | . 4 2 . 20 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 16 | . 10 2 1 3 Terminals 12 | . 8 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 35 5 1 7 Successful 25 | . 20 2 1 2 Failed 21 | . 14 2 . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts 2 | . 1 1 . . Manual 37 | . 28 3 . 6 Terminals 42 | . 31 5 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 2 1 2 Record 1 | . . . 1 . Robot Analysis 6 | . 4 1 . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 11 . . . Terminals 9 | . 9 . . . Assimilate 1 | . 1 . . . Botnet 7 | . 7 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 8 2 . 2 Full Trace Events 8 | . 6 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 12 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 5 | . 1 3 . 1 Largest Group 4 | . 1 4 1 2 Highest-Rated Group 50 | . 10 50 16 47 Highest-Rated Ally 31 | . 10 16 16 31 Total Orders . | . . . . . Ally Attacks 38 | . . 32 . 6 Total Damage 375 | . . 310 . 65 Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 6 | . 4 1 . 1 Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2466 | 129 965 597 436 339 Spaces Moved 2075 | 78 699 537 448 313 Core 15 | 1 14 . . . Treads . | . . . . . Legs . | . . . . . Wheels 2060 | 77 685 537 448 313 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 97 | 95 103 95 95 95 Slowest Speed 500 | 100 500 95 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 68 | 4 93 98 85 62 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 8 | . 2 6 . . Melee . | . . . . . Projectile 8 | . 2 6 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2317 | 111 826 584 460 336 Wait 44 | . 26 14 1 3 Move 2071 | 77 698 536 447 313 Hop . | . . . . . Pick Up 34 | 12 11 3 3 5 Fast Attach 14 | 6 5 2 1 . Attach 13 | 1 7 2 3 . Detach 9 | 1 5 2 1 . Swap 6 | . 4 2 . . Drop 22 | 4 7 3 4 4 Fire 103 | 10 62 20 . 11 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 391 | -10/Materials | Discovered new exit (range 8) 742 | -10/Materials | Central database locked down 853 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Identified exit to Materials 912 | -10/Materials | Discovered exit to Materials (range 14) 977 | -10/Materials | Identified exit to Mines 997 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Build established: Scavenger-Mutant 1095 | -10/Materials | Entered Mines 1095 | -10/Mines | Accompanied by 1 ally 1097 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1103 | -10/Mines | Learned Materials terminal intel 1127 | -10/Mines | Discovered exit to Materials (range 14) 1305 | -10/Mines | Discovered exit to Materials (range 10) 1344 | -10/Mines | Central database locked down 1443 | -10/Mines | Allies destroyed YI-UF0 1625 | -10/Mines | Build established: Mutant 1680 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1681 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Entered Exiles 1692 | -10/Exiles | Found Exiles lab abandoned 1692 | -10/Exiles | Accompanied by 1 ally 2080 | -10/Exiles | Discovered new exit (range 14) 2101 | -10/Exiles | Identified exit to Mines 2128 | -10/Exiles | Entered Mines 2128 | -9/Mines | Accompanied by 1 ally 2136 | -9/Mines | Received a Mining Laser from a helpful Derelict 2159 | -9/Mines | Discovered new exit (range 3) 2193 | -9/Mines | Core integrity fell below 20% 2371 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2432 | -9/Mines | Learned location of Zion (-7) 2455 | -9/Mines | Assembled infested the area 2467 | -9/Mines | Destroyed by as-84147 with Assembled Heavy Rifle Last Messages --------------- 02383_ Carbon-fiber Leg severed. 02383_ Lgt. Angular Momentum Engine severed. 02408_ Connecting with Terminal... >>Analysis(Y-45 Defender) Downloading analysis... Y-45 Defender Tier: 2 Y-series armored sentries are equipped with a mix of thermal and kinetic weaponry. The Y-45 guards important locations and vital machinery, and remains at its station unless they identify a hostile robot or are alerted to the presence of one nearby. 02408_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 02415_ 2Z-WWP(g): "You look like you can take it from here!" 02415_ 2Z-WWP(g) slips back into the shadows. 02415_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02417_ R-06 Scavenger collects Corrupted Visual Processing Unit. 02432_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02455_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 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