Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 12:15:00

Player: Smie

Result: Destroyed self with Mini Grenade Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (645)      645
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1665

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     260/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -9/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (4) ------
        Terrain Scan Processor
        Targeting Computer
>       --- WEAPON (2) -------
   Mini Grenade Launcher
        Maul
>       --- INVENTORY (5) ----
  Light Treads
        Aluminum Leg
        Terrain Scanner
        Hardlight Generator

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
           Structural Scanner
           Terrain Scan Processor
           Targeting Computer
>          --- WEAPON -----------
     Heavy Assault Rifle
           Maul
>          --- INVENTORY --------
     Light Ion Engine
     Light Treads
           Aluminum Leg
   Compact Wheel
           Terrain Scanner
           Hardlight Generator
           Assault Rifle
      Mini Grenade Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Structural Scanner
  Storage                  Small Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Maul

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 6   9   8   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   2   1   
    Treads                 .    | .   .   .   
    Leg                    5    | 2   2   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   3   4   
    Device                 5    | .   3   2   
    Storage                1    | 1   .   .   
    Processor              2    | .   .   2   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 2   3   2   
    Energy Gun             2    | .   2   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 2   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   1   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   2   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  3    | .   1   2   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      6    | .   1   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   94  96  
  Engine                   12   | .   14  10  
  Leg                      24   | .   28  20  
  Device                   10   | .   9   11  
  Storage                  12   | .   14  10  
  Processor                11   | .   .   21  
  Energy Gun               3    | .   7   .   
  Ballistic Gun            14   | .   19  9   
  Impact Weapon            6    | .   1   11  
Naked Turns                .    | .   .   .   
Heaviest Build             19   | 12  16  19  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  1    | 1   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   7   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 3   7   7   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 87% | Mutant
 12% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Scr Mat Mat 
Matter Collected           465  | 238 138 89  
  Remotely                 10   | .   10  .   
Salvage Created            596  | .   164 432 
  Parts                    32   | .   7   25  
Haulers Intercepted        1    | .   .   1   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  21   | .   4   17  
  Melee                    6    | .   .   6   
  Guns                     5    | .   4   1   
  AOE                      8    | .   .   8   
Classes Destroyed          7    | .   1   6   
  Builder                  1    | .   .   1   
  Hauler                   1    | .   .   1   
  Watcher                  1    | .   .   1   
  Swarmer                  8    | .   .   8   
  Grunt                    8    | .   4   4   
  Duelist                  1    | .   .   1   
  Sentry                   4    | .   .   4   
Best Kill Streak           12   | .   4   12  
  Combat Bots Only         10   | .   4   10  
Max Kills in Single Turn   5    | .   1   5   
  Gunslinging              .    | .   .   .   
  Exploded                 5    | .   .   5   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               1458 | .    338  1120 
  Core                     426  | .    21   405  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         95   | 100  91   .    
Volleys Fired              19   | .    12   7    
  Largest                  2    | .    2    1    
  Hottest                  40   | .    40   30   
Shots Fired                29   | .    22   7    
  Gun                      26   | .    22   4    
  Cannon                   .    | .    .    .    
  Launcher                 3    | .    .    3    
  Special                  .    | .    .    .    
  Kinetic                  26   | .    22   4    
  Thermal                  .    | .    .    .    
  Explosive                3    | .    .    3    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         9    | .    9    3    
  Robot Miss Streak        3    | .    1    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           37   | .    16   21   
  Core Hits                27   | .    8    19   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 5    | .    .    5    
  Critical Strikes         6    | .    .    6    
    Smash                  6    | .    .    6    
Melee Attacks              24   | .    .    24   
  Impact                   24   | .    .    24   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1628 | .    195  1433 
  Guns                     207  | .    195  12   
  Cannons                  .    | .    .    .    
  Explosions               753  | .    .    753  
  Melee                    668  | .    .    668  
  Ramming                  .    | .    .    .    
  Kinetic                  207  | .    195  12   
  Thermal                  .    | .    .    .    
  Explosive                753  | .    .    753  
  Electromagnetic          .    | .    .    .    
  Impact                   668  | .    .    668  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            320  | .    .    320  
  Projectiles              .    | .    .    .    
  Explosions               61   | .    .    61   
  Melee                    259  | .    .    259  
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      155  | .    .    155  
  Shots                    3    | .    .    3    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        5    | .    3    5    
  Average Temperature      2    | .    2    5    
  Received Heat Transfer   411  | .    147  264  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              7    | .    .    7    
  Impact Corruptions       10   | .    .    10   
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             374  | .   135 374 
  Initial                  56   | .   .   56  
  Average                  96   | .   78  127 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         98   | 100 100 97  
  Level 1                  1    | .   .   2   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   2   3   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            4    | .   1   3   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           2    | .   .   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   7   23  
  Peak Tracking Total      9    | .   3   9   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          3    | .   .   3   
  Max in Single Turn       2    | .   .   2   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          5    | .   3   2   
  Terminals                4    | .   2   2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                10   | .   6   4   
  Successful               3    | .   2   1   
  Failed                   7    | .   4   3   
    Catastrophic           3    | .   1   2   
  Database Lockouts        .    | .   .   .   
  Manual                   7    | .   3   4   
  Terminals                7    | .   3   4   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Unreport Threat          1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   3   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     1    | .   1   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               850  | 60  385 405 
Spaces Moved               519  | 40  258 221 
  Core                     4    | 4   .   .   
  Treads                   .    | .   .   .   
  Legs                     515  | 36  258 221 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 114 120 120 
  Slowest Speed            120  | 120 120 120 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       18   | 3   34  19  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 1    | .   .   1   
Terrain Destroyed          34   | .   .   34  
  Melee                    1    | .   .   1   
  Projectile               .    | .   .   .   
  AOE                      33   | .   .   33  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      671  | 51  313 307 
  Wait                     63   | .   20  43  
  Move                     517  | 39  257 221 
  Hop                      .    | .   .   .   
  Pick Up                  14   | 6   7   1   
  Fast Attach              10   | 6   3   1   
  Attach                   4    | .   1   3   
  Detach                   1    | .   .   1   
  Swap                     9    | .   5   4   
  Drop                     10   | .   8   2   
  Fire                     19   | .   12  7   
  Melee                    24   | .   .   24  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 15)
   61 | -11/Scrapyard | Entered Materials
  380 | -10/Materials | Discovered new exit (range 16)
  446 | -10/Materials | Entered another Materials area
  446 | -9/Materials  | Evolved 2 slots: Utility x2
  607 | -9/Materials  | Build established: Mutant
  829 | -9/Materials  | Core integrity fell below 50%
  845 | -9/Materials  | Core integrity fell below 20%
  851 | -9/Materials  | Destroyed self with Mini Grenade Launcher

 Last Messages 
---------------
00843_ Destroyed Sml. Storage Unit.
00843_ Imp. Ion Engine destroyed.
00843_ Destroyed Imp. Ion Engine.
00843_ Destroyed Ion Engine.
00843_ Destroyed Heat Sink.
00843_ Y-45 Defender destroyed.
00843_ S-10 Pest destroyed. <x3>
00843_ G-34 Mercenary destroyed.
00843_ Terminal disabled.
00844_ The unstable cave ceiling collapses.
00844_ Lgt. Armor Plating crushed.
00847_ G-34 Mercenary destroyed.
00847_ W-16 Scout destroyed.
00848_ The unstable cave ceiling collapses. <x2>
00849_ Lgt. Ion Engine crushed.
00849_ U-05 Engineer lays Concrete.
00849_ U-05 Engineer destroyed.
00851_ U-05 Engineer builds a Wall.
00851_ G-34 Mercenary destroyed. <x2>
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       85
Evasion (%)                55
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever

 Challenges 
------------
None

 Game 
------
Seed              InsulationWardroneThruster
  Manual?         0
Play Time         00:19:49
  Cumulative      32.0 hours
  Start           2022.05.03 @ 11:49:10
  End             2022.05.03 @ 12:15:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          22
  Rogue           6
  Adventurer      16
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             27
Gallery%          29
Achievement%      25
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: da18b93f-02ad-4a55-ab5d-81df5cb8e1d2