Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 18:56:47 Player: JunkerBernd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (729) 729 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2754 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 254/300 Energy 140/140 System Corruption 0% Temperature Cool (42) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Small Storage Unit Small Laser Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Small Storage Unit Small Laser Beam Rifle Beam Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 28 | 6 9 4 2 7 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 1 3 Treads . | . . . . . Leg 10 | 2 2 2 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 . 2 Device 3 | . 1 . . 2 Storage 2 | 1 . 1 . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 3 . 1 1 Energy Gun 3 | . 2 . . 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 . 8 Power 1 | . . 1 . . Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 96 100 87 Engine 11 | . 14 7 11 9 Leg 29 | . 28 33 33 25 Device 4 | . 6 . . 9 Storage 8 | . 7 11 11 9 Processor 17 | . 14 22 22 18 Energy Gun 14 | . 13 22 14 8 Energy Cannon 3 | . 6 . . . Ballistic Gun 6 | . 7 . 7 8 Naked Turns . | . . . . . Heaviest Build 18 | 13 16 18 18 18 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 6 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 4 6 5 8 7 Final Capacity 8 | 8 5 8 8 8 Final Carried 8 | 6 5 8 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 641 | 231 164 117 20 109 Remotely . | . . . . . Salvage Created 855 | . 223 395 . 237 Parts 57 | . 18 17 . 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 27 | . 10 7 . 10 Guns 23 | . 6 7 . 10 Cannons 3 | . 3 . . . AOE 1 | . 1 . . . Classes Destroyed 5 | . 2 2 . 1 Recycler 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 13 | . 6 . . 7 Grunt 11 | . 4 5 . 2 Sentry 3 | . . 2 . 1 Best Kill Streak 7 | . 4 3 . 7 Combat Bots Only 6 | . 4 3 . 6 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 177 | . 49 39 2 87 Missed 45 | . 13 6 2 24 Damage Taken 1542 | . 442 428 . 672 Core 355 | . 159 101 . 95 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 36 . 74 . Volleys Fired 76 | . 23 21 . 32 Largest 2 | . 2 2 . 2 Hottest 112 | . 112 112 . 80 Shots Fired 141 | . 46 42 . 53 Gun 120 | . 25 42 . 53 Cannon 21 | . 21 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 46 | . 21 . . 25 Thermal 95 | . 25 42 . 28 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 5 12 . 9 Robot Miss Streak 8 | . 3 3 . 8 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 90 | . 28 27 . 35 Core Hits 47 | . 10 13 . 24 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 3 . 1 Burn 4 | . . 3 . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1418 | 5 419 389 . 605 Guns 1199 | . 206 388 . 605 Cannons 211 | . 211 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | 5 2 1 . . Kinetic 534 | . 162 . . 372 Thermal 876 | . 255 388 . 233 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . 9 . . . Projectiles 9 | . 9 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 7 | 3 3 1 . . Kicked 7 | 3 3 1 . . Crushed . | . . . . . Highest Temperature 420 | . 198 420 . 42 Average Temperature 103 | . 75 133 . 40 Received Heat Transfer 477 | . 126 180 . 171 Effects 2 | . . 2 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 2 . 2 Heat Transferred 2442 | . 555 1221 . 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 340 | . 300 230 99 340 Initial 89 | . . 5 89 38 Average 116 | . 120 98 95 200 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 85 | 100 87 91 100 39 Level 1 14 | . 12 8 . 60 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 4 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 22 14 4 21 Peak Tracking Total 6 | . 6 4 4 6 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 2 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 5 3 . . Successful 4 | . 3 1 . . Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Prototype ID Bank 2 | . 1 1 . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1793 | 73 852 309 339 220 Spaces Moved 1251 | 48 626 195 280 102 Core 8 | 8 . . . . Treads . | . . . . . Legs 1243 | 40 626 195 280 102 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 108 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 82 20 72 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1406 | 68 684 227 283 144 Wait . | . . . . . Move 1247 | 47 625 194 279 102 Hop . | . . . . . Pick Up 32 | 12 11 6 . 3 Fast Attach 4 | . . 1 1 2 Attach 12 | 6 1 2 . 3 Detach . | . . . . . Swap 12 | . 8 1 1 2 Drop 16 | . 13 1 2 . Fire 76 | . 23 21 . 32 Melee . | . . . . . Ram . | . . . . . Kick 7 | 3 3 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Discovered new exit (range 11) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1090 | -9/Materials | Discovered new exit (range 10) 1235 | -9/Materials | Entered Mines 1329 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1565 | -9/Mines | Discovered new exit (range 6) 1574 | -9/Mines | Entered Materials 1574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1575 | -8/Materials | Identified exit to Storage 1794 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired 16 matter. Acquired 1 matter. K-01 Serf collects debris. Acquired 15 matter. K-01 Serf collects debris. Beam Rifle destroyed. S-10 Pest destroyed. Acquired 10 matter. Acquired Lgt. Assault Rifle. G-47 Trooper destroyed. Flight Unit melted. S-10 Pest destroyed. Switching to secondary target: G-50 Soldier. Aluminum Leg destroyed. Mak. Shrapnel Gun destroyed. K-01 Serf collects debris. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# #????? | | ????????????????????# #????? | | ????????????????????# ###### | | ????????????????????# + | | ????????????????????# #??### | | ????????????????????# #????# | | ????????????????????# #????# | | ????????????????????# #????# | | ??????##+################+######### | | ??? | | ??? > = ##+###### | | ????????# """ ########%## !## | | ????????# """ #??????#*## """ ## | | ????????# """ #??????# ## """ ## | | ????????# #??????#=## """ ## | | ????????# ########/## ## | | ????????# "# ! | =# """ # | | ????????# T# # """ + | | ????????+ "# # """ # | | ????????# # """ """ # ## | | ????????# + """ """ #!!/ #? | | ????????# ##+### """ """ #!! #? | | ????????# k# ## #!/ #? | | ????????# #= ## !# #? | | ????????# *Y% ###################? | | ????????# @# #??????????????????? | | ????????# #!!!#??????????????????? | | ????????# #!!!#??????????????????? | | ???????? g#!! #??????????????????? | | ??????? #####??????????????????? | | ?????? % #??????????????????????? | | ????? = ??????????????????????? | | ????+#######??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalTerrabombLaser Manual? 0 Play Time 00:29:17 Cumulative 3.4 hours Start 2024.04.07 @ 18:26:10 End 2024.04.07 @ 18:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c943087-22c6-4902-9fe3-1c8aae87c44d