Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.13 @ 09:43:50 Player: Civin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (754) 754 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 2563 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 280/550 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Wheel Wheel Cesium-ion Thruster Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Wheel Wheel Visual Processing Unit Improved EM Shotgun [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 16 | 7 1 5 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 3 . . . Treads 1 | 1 . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 11 | . . 2 9 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 6 | . . 1 5 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 98 98 56 Engine 11 | . 14 11 8 Leg 21 | . 28 22 7 Storage 11 | . 14 11 9 Protection 10 | . 12 11 3 Energy Gun 3 | . . 2 14 Ballistic Gun 24 | . 28 28 10 Launcher 4 | . . 11 3 Peak Build Rating 12 | 6 7 12 11 Average Rating 7 | 3 6 9 9 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 19 | 11 14 19 19 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 6 8 8 6 Average Carried 6 | 4 7 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 6 6 Class Distribution -------------------- 61% | Mutant 35% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 647 | 255 77 171 144 Remotely . | . . . . Salvage Created 838 | . 99 473 266 Parts 48 | . 3 32 13 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 2 12 5 Guns 11 | . 2 5 4 AOE 8 | . . 7 1 Classes Destroyed 9 | . 1 8 . Builder 2 | . . 1 1 Hauler 2 | . . 2 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 11 | . 2 7 2 Duelist 2 | . . 1 1 Sentry 3 | . . 1 2 Best Kill Streak 12 | . 2 12 4 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 122 | . 24 38 60 Missed 43 | . 11 15 17 Damage Taken 1352 | . 207 428 717 Core 426 | . 44 112 270 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 82 72 . Volleys Fired 57 | . 14 23 20 Largest 4 | . 2 4 4 Hottest 132 | . 40 90 132 Shots Fired 159 | . 28 79 52 Gun 137 | . 28 60 49 Cannon . | . . . . Launcher 22 | . . 19 3 Special . | . . . . Kinetic 109 | . 28 60 21 Thermal 28 | . . . 28 Explosive 22 | . . 19 3 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 13 13 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 93 | . 15 43 35 Core Hits 60 | . 6 38 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1938 | . 188 1163 587 Guns 931 | . 179 341 411 Cannons . | . . . . Explosions 985 | . . 822 163 Melee . | . . . . Ramming 22 | . 9 . 13 Kinetic 637 | . 179 341 117 Thermal 294 | . . . 294 Explosive 985 | . . 822 163 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . . 122 7 Shots 6 | . . 5 1 Rammed 8 | . . . 8 Targets Rammed 10 | . 1 . 9 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 489 | . 46 256 489 Average Temperature 121 | . 17 94 184 Received Heat Transfer 522 | . 123 102 297 Effects 7 | . . 2 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 2 | . . 2 . Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 490 | . 80 490 391 Initial 202 | . . 5 202 Average 148 | . 27 285 287 Maximum Alert Level 2 | . . 2 1 Low Security (%) 64 | 100 100 44 . Level 1 24 | . . 16 100 Level 2 10 | . . 39 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 9 14 10 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1024 | 82 454 278 210 Spaces Moved 613 | 63 301 164 85 Core 38 | 17 . . 21 Treads . | . . . . Legs 575 | 46 301 164 64 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 101 120 120 152 Slowest Speed 300 | 120 120 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 40 23 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 167 | . . 151 16 Melee . | . . . . Projectile . | . . . . AOE 167 | . . 151 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 770 | 82 368 199 121 Wait 54 | . 49 3 2 Move 610 | 62 300 163 85 Hop . | . . . . Pick Up 20 | 12 3 3 2 Fast Attach . | . . . . Attach 15 | 7 1 5 2 Detach 1 | 1 . . . Swap 2 | . . 1 1 Drop 1 | . . 1 . Fire 57 | . 14 23 20 Melee . | . . . . Ram 8 | . . . 8 Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 3) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Weapon x2 802 | -9/Materials | Discovered new exit (range 9) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 844 | -8/Materials | Build established: Tank 937 | -8/Materials | Lost 5 parts (2n1u2w) 1025 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Broken Imp. Medium Laser destroyed. Acquired Cesium-ion Thruster. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Lgt. Ion Engine destroyed. Slammed into G-47 Trooper. Acquired 59 matter. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer builds a Wall. Slammed into G-47 Trooper. 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"""#???????#????????? | | ????????????????????? ?# #????????????????? | | ???????????????????????""?# [ #????????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerFieldWings Manual? 0 Play Time 00:10:14 Cumulative 4.2 hours Start 2024.10.13 @ 09:34:55 End 2024.10.13 @ 09:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a366b7d-930b-41c6-8ed2-04744ca6f3cf