Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 11:18:24 Player: LegoMDS Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1626) 1626 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3846 Bonus ------- High Alert Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 5/450 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Compact Matter Pod Hacking Suite > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (10) --- Light Deuterium Engine Carbon-fiber Leg Improved Sensor Array Reaction Control System System Shield Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Cooling System Compact Matter Pod Structural Scanner Particle Charger Reaction Control System Advanced Beam Rifle Flak Cannon Flak Cannon [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 54 | 6 2 9 1 36 Power 10 | 1 1 1 1 6 Engine 8 | 1 1 1 1 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 15 | 2 . 4 . 9 Treads . | . . . . . Leg 12 | . . 3 . 9 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 8 | 1 1 . . 6 Device 2 | . . . . 2 Storage 3 | 1 . . . 2 Processor 2 | . . . . 2 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 . 4 . 15 Energy Gun 6 | . . 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 12 | 2 . 2 . 8 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 22 | . 3 4 . 15 Power 4 | . 1 1 . 2 Propulsion 7 | . 1 1 . 5 Utility 1 | . . . . 1 Weapon 10 | . 1 2 . 7 Highest Loss Streak 8 | . 2 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 85 92 100 96 Engine 9 | . 13 12 14 4 Core 1 | . . . . 4 Leg 21 | . . 20 28 24 Wheel 3 | . 26 3 . . Device 1 | . . . . 3 Storage 14 | . 14 14 14 14 Processor 3 | . . . . 8 Hackware 10 | . 3 14 14 9 Energy Gun 8 | . . 12 14 5 Ballistic Gun 15 | . 26 13 14 16 Ballistic Cannon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 28 | 11 11 11 13 28 Greatest Support 39 | 26 26 25 25 39 Greatest Overweight (x) 7 | . . 2 . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 4 3 8 8 8 Average Carried 6 | 1 1 6 7 7 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 2 2 8 8 6 Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Scavenger-Gunner 24% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1418 | 224 194 307 23 670 Remotely . | . . . . . Salvage Created 1706 | . 448 192 23 1043 Parts 131 | . 30 16 1 84 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 46 | . 11 6 1 28 Guns 36 | . 9 6 1 20 Cannons 6 | . . . . 6 AOE 4 | . 2 . . 2 Classes Destroyed 10 | . 5 . 1 4 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 4 | . 1 . . 3 Operator 2 | . 1 . . 1 Watcher 5 | . 1 . . 4 Swarmer 17 | . 1 3 . 13 Grunt 21 | . 10 3 . 8 Sentry 7 | . . . . 7 Subdweller 1 | . . . 1 . Best Kill Streak 17 | . 4 3 1 17 Combat Bots Only 14 | . 4 3 1 14 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 297 | . 26 46 13 212 Missed 93 | . 6 16 2 69 Damage Taken 3259 | . 302 323 220 2414 Core 740 | . 19 55 81 585 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 86 | . . . . 86 Core Remaining (%) 69 | 100 . . 38 . Volleys Fired 182 | . 43 39 9 91 Largest 3 | . 2 2 2 3 Hottest 135 | . 40 64 64 135 Shots Fired 366 | . 78 46 18 224 Gun 320 | . 78 46 18 178 Cannon 46 | . . . . 46 Launcher . | . . . . . Special . | . . . . . Kinetic 310 | . 78 34 9 189 Thermal 34 | . . 3 9 22 Explosive . | . . . . . Electromagnetic 22 | . . 9 . 13 Robot Hit Streak 10 | . 7 5 6 10 Robot Miss Streak 9 | . 3 3 2 9 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 229 | . 51 26 15 137 Core Hits 127 | . 26 12 2 87 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . 1 2 . 4 Burn 3 | . . . . 3 Destroy 3 | . 1 2 . . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3649 | . 680 238 65 2666 Guns 2694 | . 524 238 65 1867 Cannons 566 | . . . . 566 Explosions 385 | . 156 . . 229 Melee . | . . . . . Ramming 4 | . . . . 4 Kinetic 2729 | . 524 173 41 1991 Thermal 681 | . 156 12 24 489 Explosive . | . . . . . Electromagnetic 235 | . . 53 . 182 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 32 | . 20 . . 12 Projectiles . | . . . . . Explosions 32 | . 20 . . 12 Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 87 | . 87 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 483 | . 18 67 . 483 Average Temperature 84 | . 6 24 . 99 Received Heat Transfer 777 | . 102 87 66 522 Effects 9 | . . . . 9 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1128 | . 100 25 50 953 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 521 | . 459 333 . 521 Initial 178 | . . 178 . 2 Average 218 | . 194 143 . 305 Maximum Alert Level 2 | . 2 1 . 2 Low Security (%) 49 | 100 46 67 . 31 Level 1 31 | . 41 32 . 28 Level 2 18 | . 11 . . 39 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 1 . 6 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 3 . . 4 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 21 11 1 41 Peak Tracking Total 7 | . 5 3 1 7 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 9 | . 4 . . 5 Max in Single Turn 4 | . 4 . . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 5 | . 1 1 . 3 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 13 | . 4 1 . 8 Successful 5 | . . 1 . 4 Failed 8 | . 4 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . . 1 . 1 Open Door 1 | . . 1 . . Reprogram Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 76 | . . . . 76 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2858 | 54 272 1133 215 1184 Spaces Moved 1883 | 47 171 814 155 696 Core 23 | 5 . 16 . 2 Treads . | . . . . . Legs 1461 | . . 612 155 694 Wheels 399 | 42 171 186 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 120 90 Average Speed 110 | 85 91 116 120 107 Slowest Speed 400 | 90 100 150 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 42 | 3 40 97 11 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 1 . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 19 . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 19 . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2358 | 60 217 964 167 950 Wait 165 | . . 83 . 82 Move 1879 | 46 170 813 154 696 Hop . | . . . . . Pick Up 47 | 8 2 15 1 21 Fast Attach 8 | . . 1 . 7 Attach 25 | 6 2 6 . 11 Detach 1 | . . 1 . . Swap 21 | . . 2 1 18 Drop 28 | . . 4 2 22 Fire 182 | . 43 39 9 91 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 432 | -10/Mines | Met a Derelict shopkeep closing up shop 497 | -10/Mines | Learned location of Storage (-9) 539 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 559 | -10/Mines | Discovered new exit (range 9) 754 | -10/Mines | Assembled infested the area 812 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 931 | -10/Mines | Build established: Scavenger-Mutant 1033 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1200 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Discovered new exit (range 11) 1460 | -10/Mines | Entered Subcaves 1482 | -10/Subcaves | Discovered new exit (range 8) 1621 | -10/Subcaves | Core integrity fell below 50% 1675 | -10/Subcaves | Entered Materials 1675 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1808 | -8/Materials | Lost 3 parts (1n2w) 2045 | -8/Materials | Garrison activated, responded to threat 2170 | -8/Materials | Destroyed 14 combat bots 2326 | -8/Materials | Discovered new exit (range 16) 2505 | -8/Materials | Repaired Broken Adv. Beam Rifle 2584 | -8/Materials | Build established: Scavenger-Gunner 2622 | -8/Materials | Discovered new exit (range 15) 2660 | -8/Materials | Core integrity fell below 50% 2826 | -8/Materials | Crushed by falling debris 2835 | -8/Materials | Core integrity fell below 20% 2859 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- System corrupted by crushing effect (+1). Adv. Targeting Computer destroyed. System corrupted by crushing effect (+1). Lgt. Assault Rifle crushed. System corrupted: Heat flow error (+248). Acquired 3 matter. Hvy. Assault Rifle destroyed. Knocked back. Slug penetrates Wall. R-06 Scavenger collects Flight Unit. Acquired 6 matter. Slug penetrates Wall. Penetrated by Slug. Acquired 4 matter. Knocked back. Slug penetrates Wall. Carbon-fiber Leg destroyed. Slug penetrates Wall. Knocked back. Minigun destroyed. 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T | | ??????????# x#?????# #######+## | | ??????????# #?????# #?# | | ????####### H######## #??#** | | ????# # # #### *! = | | ????# % ; """ # +// | | ????# @%%# """ + #### | | ????# [; """ # #??# | | ????# % ;* h #####??# | | ????######;; ;=/ #??????# | | ?????????# #; ########??????######## | | ?????????## #%#????????????????????? | | ???????????####????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed RainbowImprinterRifle Manual? 0 Play Time 00:33:26 Cumulative 13.3 hours Start 2024.07.25 @ 10:46:23 End 2024.07.25 @ 11:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 5 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f01da9c1-6a1b-434a-817c-18c8d62037c4