Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 15:23:16 Player: yua241 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2302) 2302 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5002 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Improved Light Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Field Laser Field Laser Heavy Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Angular Momentum Engine Aluminum Leg Titanium Leg Improved Titanium Leg Large Storage Unit Large Storage Unit Improved Light Armor Plating Heavy Assault Rifle Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 72 | 7 6 18 6 35 Power 7 | 1 . 1 1 4 Engine 5 | 1 . 1 . 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 28 | 2 2 10 1 13 Treads . | . . . . . Leg 28 | 2 2 10 1 13 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 2 1 2 5 Device 4 | 1 1 . . 2 Storage 5 | 1 1 1 1 1 Processor 3 | . . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 2 6 2 13 Energy Gun 12 | 1 1 2 2 6 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 4 . 2 Ballistic Cannon . | . . . . . Launcher 5 | . . . . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 34 | . 3 3 1 27 Power 4 | . . . . 4 Propulsion 11 | . 1 1 1 8 Utility 3 | . 1 . . 2 Weapon 16 | . 1 2 . 13 Highest Loss Streak 11 | . 2 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 97 98 93 Engine 4 | . 14 10 . 3 Core 3 | . . . 8 3 Leg 32 | . 26 43 35 27 Device 2 | . 3 . . 4 Storage 18 | . 23 22 18 15 Processor 6 | . . . 8 9 Energy Gun 11 | . 13 5 8 14 Ballistic Gun 14 | . 13 15 18 11 Peak Build Rating 40 | 7 7 12 20 40 Average Rating 20 | 4 6 10 18 29 On Entrance 9 | . 7 7 12 20 Naked Turns . | . . . . . Heaviest Build 72 | 15 19 26 51 72 Greatest Support 71 | 20 20 40 40 71 Greatest Overweight (x) 4 | . 1 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 12 | 7 8 8 14 15 Most Carried 15 | 5 8 10 15 15 Average Carried 11 | 1 6 7 11 13 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 1 8 9 15 3 Class Distribution -------------------- 59% | Scavenger-Skirmisher 20% | Scavenger-Mutant 12% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1635 | 285 141 393 328 488 Remotely 192 | 189 3 . . . Salvage Created 3102 | 96 553 617 512 1324 Parts 174 | 2 42 37 20 73 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 10 16 6 21 Guns 43 | . 9 16 6 12 AOE 9 | . . . . 9 Classes Destroyed 12 | 1 5 1 . 5 Worker 11 | . 1 5 2 3 Builder 4 | . . . . 4 Hauler 2 | . 1 1 . . Recycler 7 | 1 1 . 2 3 Watcher 3 | . 2 1 . . Swarmer 13 | . 3 10 . . Grunt 21 | . 7 4 2 8 Sentry 10 | . . 2 4 4 Specialist 4 | . . . . 4 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Heavy 1 | . . . . 1 Best Kill Streak 13 | 1 7 4 5 13 Combat Bots Only 8 | . 6 4 3 8 Max Kills in Single Turn 4 | 1 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 580 | . 67 132 30 351 Missed 187 | . 18 34 10 125 Damage Taken 5299 | . 489 904 304 3602 Core 981 | . 92 151 31 707 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 164 | . . 46 37 81 Core Remaining (%) 79 | 100 63 62 94 . Volleys Fired 214 | 5 36 71 35 67 Largest 4 | 2 2 2 3 4 Hottest 218 | 70 70 85 102 218 Shots Fired 535 | 10 59 134 105 227 Gun 514 | 10 59 134 105 206 Cannon . | . . . . . Launcher 21 | . . . . 21 Special . | . . . . . Kinetic 295 | 5 32 103 70 85 Thermal 213 | 5 27 25 35 121 Explosive 20 | . . . . 20 Electromagnetic 7 | . . 6 . 1 Robot Hit Streak 18 | 4 18 7 12 10 Robot Miss Streak 7 | 2 3 4 5 7 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 313 | 7 42 77 62 125 Core Hits 145 | 2 24 29 23 67 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 . 3 3 Burn 7 | . 1 . 3 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6208 | 81 546 1138 926 3517 Guns 4608 | 81 546 1103 926 1952 Cannons . | . . . . . Explosions 1553 | . . 35 . 1518 Melee . | . . . . . Ramming 47 | . . . . 47 Kinetic 2558 | 45 296 879 607 731 Thermal 2182 | 36 250 201 319 1376 Explosive 1079 | . . . . 1079 Electromagnetic 342 | . . 58 . 284 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 2 | . . . . 2 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . . . 40 Projectiles . | . . . . . Explosions 40 | . . . . 40 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 414 | . . . . 414 Shots 11 | . . . . 11 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 487 | 27 165 66 135 487 Average Temperature 79 | 12 57 31 40 113 Received Heat Transfer 1380 | . 156 162 153 909 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | . 2 1 4 5 Heat Transferred 5443 | 111 814 520 1036 2962 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 521 | 5 236 231 247 521 Initial 87 | . 3 26 87 27 Average 89 | 2 129 129 59 83 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 89 | 100 80 81 97 90 Level 1 7 | . 19 18 2 3 Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 2 1 1 13 Investigation 5 | . 2 1 1 1 Extermination 4 | . . . . 4 Reinforcement 8 | . . . . 8 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 14 23 18 26 Peak Tracking Total 8 | . 5 5 6 8 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . . 2 2 11 Max in Single Turn 5 | . . 1 1 5 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 25 | . 5 8 5 7 Terminals 14 | . 4 6 3 1 Fabricators 2 | . . . . 2 Repair Stations 4 | . . 1 1 2 Recycling Units 4 | . 1 . 1 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 78 | . 11 30 18 19 Successful 52 | . 8 21 14 9 Failed 26 | . 3 9 4 10 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 45 | . 8 22 13 2 Fabricators 5 | . . . . 5 Repair Stations 14 | . . 4 3 7 Recycling Units 10 | . 3 . 2 5 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 31 | . 6 14 10 1 Record 18 | . 4 6 8 . Robot Analysis 2 | . . 1 1 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 3 | . . . . 3 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . . 3 3 2 Scan Component 5 | . . 2 2 1 Repair 3 | . . 1 1 1 Recycling Unit Hacks 6 | . 2 . 1 3 Process 2 | . 1 . . 1 Report Inventory 2 | . 1 . 1 . Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 8 4 3 Full Trace Events 6 | . 1 2 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 28 | . . . . 28 Total Part Build Rating 8 | . . . . 8 Parts Repaired 3 | . . 1 1 1 Time 84 | . . 26 32 26 Parts Recycled . | . . . . . Recycled Matter 135 | . 129 . . 6 Retrieved Matter 6 | . . . . 6 Retrieved Components 4 | . . . . 4 Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5460 | 90 464 1090 1308 2508 Spaces Moved 2676 | 63 280 613 597 1123 Core 24 | 24 . . . . Treads . | . . . . . Legs 2652 | 39 280 613 597 1123 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 157 | 93 121 120 181 178 Slowest Speed 410 | 120 190 120 190 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 25 49 26 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 120 | . . . . 120 Melee . | . . . . . Projectile . | . . . . . AOE 120 | . . . . 120 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3505 | 84 351 836 746 1488 Wait 419 | . 6 108 92 213 Move 2672 | 62 279 612 596 1123 Hop . | . . . . . Pick Up 83 | 9 16 17 13 28 Fast Attach . | . . . . . Attach 61 | 7 5 12 5 32 Detach 8 | . 2 . 1 5 Swap 11 | . 1 6 1 3 Drop 34 | 1 6 10 3 14 Fire 214 | 5 36 71 35 67 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Repaired Ion Engine 856 | -9/Materials | Build established: Scavenger-Mutant 1443 | -9/Materials | Discovered new exit (range 10) 1645 | -9/Materials | Entered another Materials area 1645 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1931 | -8/Materials | Repaired Beam Rifle 2238 | -8/Materials | Build established: Scavenger-Skirmisher 2930 | -8/Materials | Discovered new exit (range 3) 2953 | -8/Materials | Entered Factory 2953 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3179 | -7/Factory | Identified exit to DSF 3305 | -7/Factory | Repaired Aluminum Leg 3925 | -7/Factory | Fabricated Corruption Screen (x2) 4546 | -7/Factory | Lost 4 parts (1p2n1w) 5297 | -7/Factory | Destroyed 8 combat bots 5297 | -7/Factory | Lost 11 parts (2p2n1u6w) 5312 | -7/Factory | Core integrity fell below 50% 5381 | -7/Factory | Lost 4 parts (3n1w) 5382 | -7/Factory | Core integrity fell below 20% 5461 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05437_ Mni. Grenade Launcher destroyed. 05437_ U-05 Engineer lays Concrete. 05438_ U-05 Engineer builds a Wall. 05438_ U-05 Engineer lays Concrete. 05442_ U-05 Engineer builds a Wall. 05443_ U-05 Engineer lays Concrete. 05447_ U-05 Engineer builds a Wall. 05448_ U-05 Engineer lays Concrete. 05450_ U-05 Engineer builds a Wall. 05451_ U-05 Engineer lays Concrete. 05453_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 05453_ U-05 Engineer lays Concrete. 05457_ U-05 Engineer builds a Door. 05458_ U-05 Engineer lays Concrete. 05459_ U-05 Engineer builds a Wall. 05459_ U-05 Engineer lays Concrete. 05460_ U-05 Engineer builds a Wall. 05461_ K-01 Serf collects debris. 05461_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###########?### % "" """" ?????????????????? | | ##? ????# "" """"??????????????????? | | # ????# # " """"??????????????????? | | ??????? 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