Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.06 @ 14:17:46 Player: reason Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (1028) 1028 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 5978 Bonus ------- Pacifist 270 Aligned with FarCom 300 Cogmind --------- Core Integrity 618/1000 Matter 47/300 Energy 340/340 System Corruption 15% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Triangulator Enhanced Optical Array Long-range Sensor Array Improved Target Analyzer Core Analyzer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Fission Core > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Medium Battery Enhanced Optical Array Core Analyzer Hardened Heavy Armor Plating Component Analysis Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Advanced Targeting Computer Advanced ECM Suite Shock Rifle [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Enhanced Optical Array Device Component Analysis Suite Storage Medium Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . . . . 3 1 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 63 | 6 2 . 2 1 15 12 15 10 Power 18 | 1 . . . 1 6 4 5 1 Engine 15 | 1 . . . . 6 4 3 1 Core 3 | . . . . 1 . . 2 . Reactor . | . . . . . . . . . Propulsion 10 | 2 2 . 2 . . 1 1 2 Treads 2 | 2 . . . . . . . . Leg 4 | . . . 2 . . 1 1 . Wheel 2 | . 2 . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 20 | 1 . . . . 6 3 5 5 Device 10 | . . . . . 3 1 3 3 Storage 2 | 1 . . . . 1 . . . Processor 4 | . . . . . 1 1 1 1 Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . . . . 3 4 4 2 Energy Gun 1 | . . . . . 1 . . . Energy Cannon 4 | . . . . . 1 . 3 . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 7 | . . . . . 1 3 1 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . Parts Lost 12 | . . . . . 2 2 1 7 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . . . 1 1 . 3 Weapon 4 | . . . . . 1 . 1 2 Highest Loss Streak 4 | . . . . . 2 2 1 4 Average Slot Usage (%) 80 | . 85 85 85 85 88 95 72 63 Engine 10 | . 14 14 14 10 12 14 8 3 Core 2 | . . . . 4 3 . . 5 Leg 15 | . . . 11 28 18 23 18 10 Wheel 2 | . 4 28 16 . . . . . Device 8 | . . . . . 13 12 9 6 Storage 9 | . 14 14 14 14 16 7 6 3 Processor 10 | . . . . . 9 14 13 16 Hackware 1 | . . . . . 1 5 . . Protection 3 | . . . . . . 1 6 7 Energy Cannon 1 | . . . . . 3 . 4 . Ballistic Gun 7 | . 28 28 28 28 . 3 1 . Ballistic Cannon 4 | . . . . . 8 10 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 12 12 12 12 13 33 51 55 49 Greatest Support 60 | 40 40 32 60 60 60 47 47 47 Greatest Overweight (x) 1 | . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 4 Average Capacity 4 | 5 6 6 6 6 5 4 4 4 Most Carried 6 | 4 6 5 6 6 6 4 4 4 Average Carried 4 | 2 4 4 5 5 4 3 3 3 Final Capacity 6 | 6 6 6 6 6 4 4 4 4 Final Carried 6 | 4 4 5 6 6 4 4 4 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1141 | 236 . 110 20 10 223 175 195 172 Remotely . | . . . . . . . . . Salvage Created 936 | . . . . . 242 220 360 114 Parts 52 | . . . . . 15 7 21 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled 7 | . . . . . . . 7 . Retrieved Matter 101 | . . . . . . . 101 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 17 | . . . . . 5 5 5 2 Guns 1 | . . . . . . 1 . . Cannons 15 | . . . . . 5 4 4 2 Classes Destroyed 7 | . . . . . 4 . 2 1 Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . . . . . 1 Watcher 4 | . . . . . 1 . 2 1 Swarmer 2 | . . . . . . . 2 . Grunt 7 | . . . . . 3 3 1 . Sentry 5 | . . . . . 2 2 1 . Programmer 3 | . . . . . . . 1 2 Best Kill Streak 4 | . . . . . 4 3 3 3 Combat Bots Only 3 | . . . . . 3 3 3 1 Max Kills in Single Turn 1 | . . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Damage Taken 3755 | . . . . 11 607 760 501 1876 Core 602 | . . . . . 70 136 14 382 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . . . 100 87 80 98 . Volleys Fired 133 | . 2 . . . 29 17 41 44 Largest 2 | . 2 . . . 2 2 2 2 Hottest 138 | . 40 . . . 112 88 138 114 Shots Fired 192 | . 4 . . . 50 34 56 48 Gun 24 | . 4 . . . . 12 8 . Cannon 168 | . . . . . 50 22 48 48 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 123 | . 4 . . . 29 34 8 48 Thermal 21 | . . . . . 21 . . . Explosive . | . . . . . . . . . Electromagnetic 48 | . . . . . . . 48 . Robot Hit Streak 10 | . 1 . . . 6 7 10 6 Robot Miss Streak 7 | . 2 . . . 7 3 3 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 111 | . 2 . . . 22 20 34 33 Core Hits 57 | . 1 . . . 13 11 17 15 Critical Hits 13 | . . . . . . . 2 11 Critical Kills 3 | . . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . 2 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2616 | . 21 . . . 581 457 769 788 Guns 197 | . 21 . . . . 120 56 . Cannons 2107 | . . . . . 581 337 641 548 Explosions 271 | . . . . . . . 72 199 Melee . | . . . . . . . . . Ramming 41 | . . . . . . . . 41 Kinetic 1498 | . 21 . . . 416 457 56 548 Thermal 436 | . . . . . 165 . 72 199 Explosive . | . . . . . . . . . Electromagnetic 641 | . . . . . . . 641 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 1 2 15 Average Corruption 3 | . . . . . . 1 1 9 Corruption Purged . | . . . . . . . . . Effects 21 | . . . . . . 3 4 14 Message Errors 6 | . . . . . . 1 3 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 1 2 Data Loss (minor) 3 | . . . . . . 1 . 2 Misdirections 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . 1 . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . . . . . 44 147 Projectiles 42 | . . . . . . . 42 . Explosions 149 | . . . . . . . 2 147 Melee . | . . . . . . . . . Knockbacks 22 | . . . . . 6 1 . 15 Impact . | . . . . . . . . . Kinetic 21 | . . . . . 5 1 . 15 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 10 | . . . . . . . . 10 Shots . | . . . . . . . . . Rammed 11 | . . . . . . . . 11 Targets Rammed 19 | . . . . . . . . 19 Kicked 8 | . . . . . . . . 8 Crushed . | . . . . . . . . . Highest Temperature 469 | . . . . . 469 225 416 225 Average Temperature 116 | . . . . . 222 108 103 53 Received Heat Transfer 597 | . . . . 6 306 210 30 45 Effects 11 | . . . . . 10 . 1 . Shutdowns 4 | . . . . . 3 . 1 . Interference 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 4 | . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 446 | . . . . . 296 . 50 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Peak Influence 238 | . . . . 30 211 140 238 202 Initial 56 | . . . . . 11 27 . 56 Average 50 | . . . . 4 67 61 55 49 Maximum Alert Level 1 | . . . . . 1 . 1 1 Low Security (%) 97 | 100 100 100 . 100 96 100 96 95 Level 1 2 | . . . . . 3 . 3 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . . 1 1 2 4 2 Investigation 4 | . 2 . . 1 . 1 . . Extermination 3 | . . . . . . 1 1 1 Reinforcement 3 | . 1 . . . 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . . . . . 4 . . 2 Communications Jammed 36 | . . . . . . . . 36 Distress Signals 36 | . . . . . . . . 36 Times Spotted 44 | . . 2 . 1 12 6 14 9 Peak Tracking Total 4 | . 1 2 . 1 4 3 3 4 Tactical Retreats 4 | . . . . 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . . . . . . 1 1 5 Max in Single Turn 5 | . . . . . . 1 1 5 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 12 | . . . 4 1 2 . 3 2 Terminals 3 | . . . . . 2 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 64 | . . . 49 1 6 . 5 3 Successful 58 | . . . 49 1 4 . 3 1 Failed 6 | . . . . . 2 . 2 2 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 7 | . . . . . 6 . 1 . Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 54 | . . . 49 1 4 . . . Record 52 | . . . 49 . 3 . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 2 . 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . . 1 Matter 252 | . . . . . . . . 252 Time 134 | . . . . . . . . 134 Total Robot Build Rating 4 | . . . . . . . . 4 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 19 | . . . . . . . 19 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 37 | . . . . . . . . 37 Highest-Rated Ally 37 | . . . . . . . . 37 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5724 | 110 203 80 744 206 984 880 1405 1112 Spaces Moved 4274 | 57 124 80 766 210 692 682 1027 636 Core 5 | 5 . . . . . . . . Treads 149 | 52 97 . . . . . . . Legs 3522 | . . . 333 210 692 682 1027 578 Wheels 540 | . 27 80 433 . . . . . Hover 58 | . . . . . . . . 58 Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 90 90 90 110 110 56 Average Speed 108 | 150 146 100 95 90 90 114 119 114 Slowest Speed 160 | 160 160 100 100 90 90 145 145 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 5 26 19 94 42 31 15 19 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 46 | . . . . . 7 . . 39 Melee . | . . . . . . . . . Projectile 10 | . . . . . 7 . . 3 AOE 36 | . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Total 5193 | 81 141 80 778 228 1005 757 1164 959 Wait 560 | 9 8 . . 12 245 15 41 230 Move 4266 | 56 123 79 765 209 691 681 1026 636 Hop . | . . . . . . . . . Pick Up 86 | 10 3 1 6 3 15 17 20 11 Fast Attach . | . . . . . . . . . Attach 38 | 6 . . . . 9 4 9 10 Detach 3 | . . . . . . . 3 . Swap 25 | . 2 . 2 1 6 8 6 . Drop 63 | . 3 . 5 3 10 15 18 9 Fire 133 | . 2 . . . 29 17 41 44 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick 14 | . . . . . . . . 14 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 315 | -10/Mines | Followed 8R-AWN into the Mines 390 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Entered Exiles 410 | -10/Exiles | Discovered new exit (range 15) 426 | -10/Exiles | Welcomed by 8R-AWN 443 | -10/Exiles | Met EX-HEX 502 | -10/Exiles | Met EX-DEC 556 | -10/Exiles | Learned location of Zion (-6) 590 | -10/Exiles | Discovered new exit (range 14) 660 | -10/Exiles | Met EX-BIN 710 | -10/Exiles | Aligned with FarCom system 711 | -10/Exiles | Given EX-Vault access code 824 | -10/Exiles | Opened EX-Vault 830 | -10/Exiles | Found Prototype Leg 831 | -10/Exiles | Identified Potential Leg 833 | -10/Exiles | Found Potential Leg 864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 925 | -10/Exiles | Visited The Gauntlet 1138 | -10/Exiles | Left Exiles lab with Potential Leg 1138 | -10/Exiles | Entered Mines 1276 | -9/Mines | Met a Derelict shopkeep closing up shop 1334 | -9/Mines | Discovered new exit (range 10) 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2291 | -8/Materials | Discovered new exit (range 22) 2328 | -8/Materials | Entered Factory 2328 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -7/Factory | Discovered new exit (range 9) 3208 | -7/Factory | Entered another Factory area 3208 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4145 | -6/Factory | Garrison activated, responded to threat 4156 | -6/Factory | Repaired Titanium Leg 4529 | -6/Factory | Discovered new exit (range 8) 4613 | -6/Factory | Entered another Factory area 4613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -5/Factory | Fabricated I-36 Angel (x1) 5575 | -5/Factory | System corruption reached 10% 5725 | -5/Factory | Self-destructed Last Messages --------------- 05707_ Penetrated by Slug. 05707_ Imp. Gravmag System destroyed. 05708_ Slammed into H-66 Slayer. 05710_ Penetrated by Slug. 05710_ Critical hit. 05710_ Gravmag Array destroyed. 05710_ Slammed into H-66 Slayer. 05710_ Destabilizing: System corrupted (+2). 05713_ Penetrated by Slug. 05715_ Slammed into H-66 Slayer. 05716_ Slug penetrates Wall. 05717_ Slug penetrates Y-64 Sentinel. 05717_ Slug penetrates Wall. 05719_ Penetrated by Slug. 05720_ Slug penetrates Wall. 05720_ Slammed into H-66 Slayer. 05721_ Z|>IQATN /LXFZYTTRDUOK#KPLX7CI Map ----- +----------------------------------------------------+ | ???# ! 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[! #???????????????????????? | | ????# ## #??? #?????????????????? ????? | | ????# ## #??? ????#?????????????# ""? | | ????# ##/###+########+##### ########### + """ | | ????# @ # """ | | ?##########w h # | | ?# # h uY u k # ! | | ?# #R #####/########+########; #### | | ?# # ? #?? ????????????????????# | | ?# # ## ???????????????????#+#####+ | | ?#!!| ==+ ## #?????????????????????????? | | ?#!!| # #? #?????????????????????????? | | ?#!|| # ## /] #?????????????????????????? | | ?# # ## /] #?????????????????????????? | | ?# | = # ##? ! #?????????????????????????? | | ?#+######## ## #?????????????????????????? | | ???????# ## #????????????????????????? | | ????????# ## #???????????h????????????# | | ????????# # #???????????????????????# | | ???####### ## "T" !#???????????????????????# | | ???+ ## "" #?o?????????????????????# | | ????# ######+###""#######??????????????????????# | | ????# # " = #????????o?????????????# | | ????# + " #??????????????????????# | | ????# # " #?????????????????????? ? | | ##### # " #???????????????????????#? | | / " +????????????????????????? | | #### T" #????????????????????????? | | #??# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 600 Power Shielding 66 Evasion (%) 51 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ I-36 Angel | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Librarian My Command Is Your Wish Novice Programmer Please Form A Line Power Corrupts Total Silence Troublemaker Challenges ------------ None Game ------ Seed CoreFrostFilter Manual? 0 Play Time 01:32:40 Cumulative 8.7 hours Start 2021.05.06 @ 11:57:35 End 2021.05.06 @ 14:17:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34bd4245-98d9-443d-a327-24b078f778f4