Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.06 @ 13:57:38 Player: scoutz0r Result: Destroyed by as-60662 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (301) 301 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 821 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 93/300 Energy 250/250 System Corruption 7% Temperature Cool (15) Movement Core (1000) Ox19 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (18) --- Light Ion Engine Wheel Armored Wheel Armored Wheel Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery (400) Medium Matter Pod (64) Medium Laser Beam Cannon Assault Rifle Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Compact Wheel Armored Wheel Armored Wheel Medium Storage Unit Medium Storage Unit Medium Laser Light Assault Rifle Light Assault Rifle Shotgun Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | . 18 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 8 | . 6 2 Treads 4 | . 3 1 Leg . | . . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device . | . . . Storage 4 | . 4 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 6 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | . 6 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 98 | . 98 92 Engine 13 | . 13 14 Treads 10 | . 10 10 Leg 1 | . 1 . Wheel 15 | . 15 14 Storage 27 | . 27 28 Ballistic Gun 27 | . 27 17 Naked Turns . | . . . Heaviest Build 59 | 11 59 59 Greatest Support 24 | 20 24 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 3 | . 3 2 Largest Inventory Capacity 18 | . 18 18 Average Capacity 17 | . 17 18 Most Carried 18 | . 18 17 Average Carried 16 | . 16 15 Final Capacity 18 | 6 18 18 Final Carried 17 | 6 17 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 508 | 184 324 . Remotely . | . . . Salvage Created 398 | . 324 74 Parts 25 | . 21 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 10 14 Guns 11 | . 10 1 AOE 13 | . . 13 Classes Destroyed 3 | . 2 1 Swarmer 5 | . 3 2 Grunt 7 | . 7 . Assembled 12 | . . 12 Best Kill Streak 14 | . 3 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1065 | . 205 860 Core 251 | . 27 224 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 18 11 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 51 | . 36 15 Gun 44 | . 36 8 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 44 | . 36 8 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 11 | . 11 6 Robot Miss Streak 5 | . 5 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 37 | . 28 9 Core Hits 51 | . 18 33 Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1148 | . 377 771 Guns 448 | . 377 71 Cannons . | . . . Explosions 700 | . . 700 Melee . | . . . Ramming . | . . . Kinetic 448 | . 377 71 Thermal . | . . . Explosive 700 | . . 700 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . 1 15 Average Temperature 5 | . 1 11 Received Heat Transfer 108 | . 48 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 165 | . 165 82 Average Influence 69 | . 70 43 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 24 23 Peak Tracking Total 23 | . 5 23 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 2 | . 2 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1090 | . 1058 32 Spaces Moved 653 | 1 651 1 Core . | . . . Treads 57 | . 56 1 Legs 45 | 1 44 . Wheels 551 | . 551 . Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 100 200 Average Speed 131 | 120 131 200 Slowest Speed 210 | 120 210 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 1 65 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 839 | . 822 17 Wait 90 | . 90 . Move 651 | . 650 1 Hop . | . . . Pick Up 25 | . 25 . Fast Attach 12 | . 12 . Attach 5 | . 1 4 Detach 3 | . 3 . Swap 6 | . 5 1 Drop 18 | . 18 . Fire 29 | . 18 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 13) 728 | -10/Materials | Discovered new exit (range 10) 1059 | -10/Materials | Entered Mines 1060 | -10/Mines | Assembled infested the area 1080 | -10/Mines | Core integrity fell below 50% 1088 | -10/Mines | Core integrity fell below 20% 1091 | -10/Mines | Destroyed by as-60662 with Assembled Heavy Rifle Last Messages --------------- 01063_ as-81823 destroyed. 01063_ as-14481 destroyed. 01065_ as-45327 destroyed. 01065_ as-08092 destroyed. 01065_ as-56488 destroyed. 01069_ S-10 Pest destroyed. 01075_ Arm. Wheel destroyed. 01076_ Shotgun destroyed. 01076_ Grenade Launcher destroyed. 01076_ Lgt. Treads destroyed. 01076_ System corrupted by crushing effect (+3). 01076_ System corrupted by crushing effect (+4). 01077_ The unstable cave ceiling collapses. 01081_ GGMYWAFI&JV5CKYS%QP6U 01081_ The unstable cave ceiling collapses. 01081_ as-36306 destroyed. 01081_ as-76101 destroyed. 01086_ Lgt. Treads destroyed. 01087_ Destroyed Asb. Hover Unit. 01088_ as-64308 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????# % ##??????????????????????? | | ???????????## % ??????????????????????? | | ????????? % % ??????????????????????? | | ????????? %% ??????????????????????? | | ????????? a %???????????????????????? | | ??????????# ???????????????????????? | | ???????????# ???????????????????????? | | ???????????## ???????????????????????? | | ??????????## ???????????????????????? | | ????????### ???????????????????????? | | ????????# # #???????????????????????? | | ????????# % #???????????????????????? | | ?????????# a a###?????????????????????? | | ??????????# [ a@ #?????????????????????? | | ??????????# [a #????????????????????? | | ??????????# # #????????????????????? | | ??????????## ###### ##????????????????????? | | ???????????#??????#####?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed AerolevSmallRifle Manual? 0 Play Time 00:22:07 Cumulative 9.9 hours Start 2020.08.06 @ 13:35:19 End 2020.08.06 @ 13:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 9 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 820baba5-3dfd-4e89-92aa-0ac243245cf9