Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 14:14:21 Player: King Of Bel Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 660 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (18) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Small Storage Unit EM Pulse Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Sensor Array Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Flight Unit Small Storage Unit [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Makeshift Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 2 . 5 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 3 | 2 . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 3 | . 2 3 4 Power 1 | . 1 1 1 Propulsion 1 | . 1 1 1 Utility . | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 77 | . 94 100 65 Engine 10 | . 14 14 9 Wheel 20 | . 28 28 16 Flight 1 | . . . 2 Device 8 | . 5 14 7 Storage 1 | . 8 . . Processor 13 | . 9 14 14 Energy Gun 19 | . 28 28 14 Peak Build Rating 8 | 6 7 7 8 Average Rating 5 | 4 6 7 4 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 14 | 14 14 10 10 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 5 | 2 3 3 5 Average Carried 3 | . 2 3 4 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 2 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 301 | 236 . . 65 Remotely . | . . . . Salvage Created 57 | . . . 57 Parts 7 | . . . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 4 | . . . 4 Guns 4 | . . . 4 Classes Destroyed 1 | . . . 1 Swarmer 4 | . . . 4 Best Kill Streak 4 | . . . 4 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 2 | . . . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . . 4 123 Missed 59 | . . 4 55 Hits 68 | . . . 68 Projectile 68 | . . . 68 Damage Taken 599 | . . 3 596 Core 257 | . . 1 256 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 9 | . . 3 6 Largest 2 | . . 2 2 Hottest 90 | . . 90 90 Shots Fired 18 | . . 6 12 Gun 18 | . . 6 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 9 | . . 3 6 Explosive . | . . . . Electromagnetic 9 | . . 3 6 Robot Hit Streak 3 | . . . 3 Robot Miss Streak 4 | . . . 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 6 | . . . 6 Core Hits 4 | . . . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 104 | . . 8 96 Guns 96 | . . . 96 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 8 | . . 8 . Kinetic . | . . . . Thermal 62 | . . . 62 Explosive . | . . . . Electromagnetic 34 | . . . 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . . 90 . Average Temperature 46 | . . 46 . Received Heat Transfer 252 | . . . 252 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | . 30 20 . Initial 3 | . . 3 . Average 2 | . 5 2 . Influence Increases 238 | . 38 30 170 Destroy 0b10 Robot/C 80 | . . . 80 Successful Hack 8 | . 8 . . Lose Combat Pursuer 150 | . 30 30 90 Influence Decreases 238 | . 28 40 170 Entered New Map 7 | . . 7 . Time Decay 201 | . 28 33 140 Lost Part 30 | . . . 30 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 2 18 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 835 | . 73 325 437 Sensors 835 | . 73 325 437 Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1367 | 46 160 325 836 Spaces Moved 1862 | 45 194 389 1234 Core 307 | 1 . . 306 Treads . | . . . . Legs 13 | . . . 13 Wheels 1235 | 44 194 389 608 Hover . | . . . . Flight 307 | . . . 307 Fastest Speed 40 | 50 80 80 40 Average Speed 70 | 79 80 80 65 Slowest Speed 200 | 80 80 80 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 32 64 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1895 | 52 198 396 1249 Wait 4 | . 2 2 . Move 1859 | 44 193 388 1234 Hop . | . . . . Pick Up 3 | 2 . . 1 Fast Attach 10 | 6 2 . 2 Attach 2 | . . . 2 Detach 2 | . 1 . 1 Swap 1 | . . . 1 Drop 2 | . . . 2 Fire 9 | . . 3 6 Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Mines 207 | -10/Materials | Entered Mines 235 | -10/Mines | Discovered new exit (range 13) 300 | -10/Mines | Learned Materials emergency access door positions 307 | -10/Mines | Build established: Mutant 481 | -10/Mines | Excavation squad dispatched 481 | -10/Mines | A large section of the Mines collapsed 527 | -10/Mines | Discovered new exit (range 6) 532 | -10/Mines | Entered Subcaves 535 | -10/Subcaves | Learned 2 Materials zone layouts 701 | -10/Subcaves | Discovered new exit (range 8) 816 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 817 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1000 | -10/Subcaves | Lost 3 parts (2n1u) 1167 | -10/Subcaves | Core integrity fell below 50% 1360 | -10/Subcaves | Discovered new exit (range 15) 1363 | -10/Subcaves | Core integrity fell below 20% 1368 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00809_ Acquired Flight Unit. 00813_ Lgt. Assault Rifle fries itself beyond repair. Sub. Power Source falls loose from the Twisted Machinery. Battle Cannon falls loose from the Twisted Machinery. 00840_ Acquired 8 matter. 00944_ Wheel destroyed. 00969_ Dropped Med. Laser. 00969_ Sensor Array destroyed. 00970_ Subatomizers dissect the Med. Laser. 00970_ Dropped Sub. Power Source. 01062_ Acquired 5 matter. 01093_ Acquired Mak. Leg. 01112_ Mak. Leg destroyed. 01114_ Flight Unit destroyed. 01256_ 6C-FBR(u) tweaks Twisted Machinery. 01265_ Acquired Sub. Monowheel. 01334_ Acquired 20 matter. 01359_ Subatomizers dissect the Sub. Power Source. 01360_ EXIT=FOUND 01366_ Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????###### #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????## ##????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????#####??## #????????? | | ???????????????????????????## #??# #????????? | | ???????????????????????????# #### ##????????? | | ???????????????????????????# #????????? | | ???????????????????????????## #????????? | | ????????????????????????????## ##????????? | | ??#####??????????????????????# # # #?????????? | | ?## ##?????????????????????# #######?????????? | | ?# #?????????????????????# #??????????????? | | ## ##????????????????????# ##?????????????? | | #????????????????????## ##????????????? | | ####??????????????????## ##???????????? | | ### #???????????????????# #######?????? | | #?## ##???????????????????# #?????? | | ##?#####????????????????????## ##?????? | | #???????????????????????????## ###??????? | | ##????????????#######????????### #????????? | | ##???????????#""" "?????????## #????????? | | ##??????????#" ????????## ##????????? | | #??????????#" ######### ##?????????? | | ##?##?????##""t #??????????? | | ## ##????#< @ * ##??????????? | | #????##""t ##???????????? | | ## #?????#" ######## ###?###??????? | | ## #?????#" ???## ### ##?????? | | ## #?????#""" "?### % ## #?????? | | ## ##?????######### % #?????? | | ##?????????## ### #?????? | | ##??????##### #?###### #?????? | | ## ####?#### [ ##??????# #?????? | | #### ### !%## #??????# #?????? | | ###??# % ##### ##??????# ####?????? | | ????# ## ##???#####???????##?????????? | | ????########## " #???????????????????????????? | | ?????????????## "" #??????????????????????????? | | ??????????????# " "" #????????????????????????? | | ??????????????# "] " ###????????????????????????? | | ??????????????#""### ##??????????????????????????? | | ??????????????##"#?# #??????????????????????????? | | ???????????????###?# "?????????????????????????? | | ???????????????????? " ????????????????????????? | | ????????????????????# #" ????????????????????????? | | ?????????????????????# ?? ???????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellBlanketNanovents Manual? 0 Play Time 00:16:01 Cumulative 9.2 hours Start 2025.10.04 @ 13:59:36 End 2025.10.04 @ 14:14:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 23 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05faaa5c-0e50-454c-9b99-a882c672150f