Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 12:24:26 Player: Kyzrati Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (5116) 5116 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 11585 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 138 Entered Garrisons 200 Friendly Fire -593 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 88/100 System Corruption 21% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg High-capacity Matter Pod (200) Matter Compressor (250) Plasma Rifle Autogun Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Target Analyzer Improved Kinecellerator Utility Shielding Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- HERF Cannon Railgun Mini Assault Cannon Light Antimatter Cannon > --- INVENTORY -------- Neutrino Core Antimatter Reactor Myomer Leg High-capacity Matter Pod Matter Compressor Beamcaster Wave Gun HERF Cannon Cooled Phase Cannon Heavy Assault Rifle Coil Gun Heavy Gauss Cannon Force Lance Force Lance [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Slots Evolved 12 | . . . 2 2 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . 2 . . Utility 6 | . . . . 1 1 . 2 2 . . . . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 181 | 6 4 4 4 12 13 23 2 13 15 . 26 43 16 Power 15 | 1 . 1 . 2 . 2 . . 1 . 1 6 1 Engine 7 | 1 . . . 2 . 2 . . 1 . 1 . . Core 4 | . . 1 . . . . . . . . . 3 . Reactor 4 | . . . . . . . . . . . . 3 1 Propulsion 64 | 2 . 2 . 3 6 11 . 3 4 . 11 14 8 Treads 15 | . . . . 1 . 8 . 2 1 . 2 . 1 Leg 16 | . . . . . 3 . . 1 3 . 2 5 2 Wheel 19 | 2 . 2 . 2 3 3 . . . . 7 . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . 9 5 Utility 40 | 1 2 1 . 3 2 5 2 6 5 . 6 3 4 Device 19 | . . . . . 1 2 1 4 3 . 3 2 3 Storage 4 | 1 1 . . . . . . . . . 1 1 . Processor 3 | . . . . . . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 14 | . 1 1 . 3 1 2 1 2 2 . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 2 . 4 4 5 5 . 4 5 . 8 20 3 Energy Gun 11 | . . . . . 2 2 . 1 1 . 1 3 1 Energy Cannon 8 | . . . . . . 1 . . . . 1 5 1 Ballistic Gun 25 | 2 2 . 3 4 . . . 1 . . 3 9 1 Ballistic Cannon 9 | . . . . . 2 2 . 1 1 . 2 1 . Launcher 3 | . . . . . . . . 1 2 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . . 1 2 3 . . . . 3 . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 17 | . . . . . . . . . . . . 17 . Parts Lost 75 | . . 1 . 3 2 3 . 6 13 . 5 25 17 Power 7 | . . . . . . . . . 1 . . 4 2 Propulsion 32 | . . 1 . 1 1 2 . 2 4 . 4 8 9 Utility 15 | . . . . . 1 1 . 2 5 . 1 4 1 Weapon 21 | . . . . 2 . . . 2 3 . . 9 5 Highest Loss Streak 13 | . . 1 . 3 2 1 . 3 7 . 3 13 13 Average Slot Usage (%) 83 | . 99 99 100 85 98 99 93 91 74 94 90 62 76 Engine 4 | . 14 5 . 4 7 7 6 5 4 5 4 1 . Core 1 | . . 8 11 4 . . . . . . . . . Treads 6 | . . . . 1 . 22 26 21 4 5 3 2 3 Leg 5 | . . . . . 4 1 . 1 8 17 7 5 12 Wheel 7 | . 28 27 22 21 25 5 . . . . 15 2 . Flight 1 | . . . . . . . . . . . . 9 6 Device 16 | . . . . . 7 13 13 20 23 29 26 11 19 Storage 6 | . 14 14 11 9 7 7 6 5 5 5 5 4 4 Protection 6 | . 13 14 11 15 15 6 13 11 4 5 6 1 . Energy Gun 2 | . . . . . 6 2 . 4 2 5 2 2 4 Ballistic Gun 9 | . 28 28 42 29 9 7 6 2 4 . 3 9 10 Ballistic Cannon 5 | . . . . . 10 19 20 14 1 5 7 3 . Launcher 1 | . . . . . . . . . 4 5 . . . Slashing Weapon 1 | . . . 1 . 1 . . . 4 5 3 . . Naked Turns 6 | . . . . . . . . . . . . 4 2 Heaviest Build 93 | 13 38 43 49 50 55 73 76 93 87 76 86 91 61 Greatest Support 140 | 32 32 32 26 36 52 89 89 89 66 50 58 140 70 Greatest Overweight (x) 3 | . 1 2 1 1 1 2 . 1 2 1 2 3 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 13 14 Most Carried 15 | 6 10 14 14 15 15 15 13 13 12 11 15 15 15 Average Carried 11 | 3 8 11 13 13 13 13 12 10 10 11 13 9 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 14 14 15 14 14 13 10 11 11 13 15 5 Class Distribution -------------------- 37% | Scavenger-Mutant 17% | Tank 14% | Mutant 14% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/Storage Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Skirmisher | -4/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Matter Collected 5521 | 206 236 113 143 333 62 916 . 371 535 . 980 1396 230 Remotely 67 | . . . . . . . . . 67 . . . . Salvage Created 5151 | 74 299 74 268 333 62 654 . 504 834 . 891 878 280 Parts 233 | 5 16 1 14 13 3 43 . 25 39 . 33 37 4 Haulers Intercepted 3 | . . . 1 . . 1 . 1 . . . . . Recyclers Shooed 10 | . . 1 1 1 . . . . . . 6 . 1 Parts Field Recycled 19 | . . . . . . . . 5 14 . . . . Retrieved Matter 254 | . . . . . . . . 52 202 . . . . Parts Self-Destructed 21 | . . . . . . . . . 21 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Combat Hostiles Destroyed 111 | . 9 5 3 7 . 15 . 11 22 . 11 24 4 Melee 3 | . . . . . . . . 1 1 . . 1 . Guns 56 | . 9 5 3 7 . 4 . 5 5 . 2 13 3 Cannons 33 | . . . . . . 11 . 5 . . 7 9 1 AOE 17 | . . . . . . . . . 15 . 2 . . Classes Destroyed 19 | 2 2 1 2 . . 5 . 2 4 . . 1 . Worker 5 | . . . . . . 2 . . . . 3 . . Builder 2 | . . . . . . 1 . . . . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 3 | . . . 1 . . 1 . 1 . . . . . Recycler 8 | 1 . . 1 1 1 . . . . . 3 . 1 Mechanic 3 | . . . . . . . . 2 . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . Swarmer 41 | . 3 2 . 3 . . . 4 11 . 2 15 1 Grunt 34 | . 6 . 2 2 . 5 . 2 5 . 6 6 . Brawler 3 | . . . . . . . . . 3 . . . . Duelist 1 | . . . . . . . . . . . . . 1 Sentry 15 | . . . 1 2 . 7 . 3 1 . 1 . . Hunter 7 | . . . . . . 1 . . 2 . . 2 2 Programmer 5 | . . . . . . 1 . 2 . . 2 . . Heavy 1 | . . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 14 | 2 2 2 4 3 1 4 . 7 9 . 5 14 2 Combat Bots Only 14 | . 2 2 2 3 . 4 . 7 9 . 5 14 2 Max Kills in Single Turn 4 | 2 2 1 1 2 1 2 . 2 4 . 2 2 1 Gunslinging 1 | . 1 . . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . 4 . 2 . . Melee 1 | . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Damage Taken 12888 | . 339 133 85 337 38 1693 . 1158 1853 . 1063 4463 1726 Core 1659 | . 36 . . 15 . 252 . 76 90 . 101 863 226 Absorbed by Shields 33 | . . . . . . . . . . . 33 . . Reduced by Siege Mode 168 | . . . . . . . . . . . . 37 131 Core Remaining (%) 89 | 100 . 85 100 97 . 64 100 . . 83 . . . Volleys Fired 275 | 4 21 14 9 18 6 46 . 24 27 . 37 50 19 Largest 4 | 2 2 2 4 4 1 4 . 4 3 . 4 4 4 Hottest 214 | 40 46 46 92 92 69 174 . 195 136 . 173 179 214 Shots Fired 756 | 8 42 28 36 55 6 140 . 87 41 . 107 137 69 Gun 443 | 8 42 28 36 55 2 51 . 28 21 . 42 79 51 Cannon 295 | . . . . . 4 89 . 57 4 . 65 58 18 Launcher 18 | . . . . . . . . 2 16 . . . . Special . | . . . . . . . . . . . . . . Kinetic 630 | 8 42 28 36 55 4 134 . 63 12 . 100 114 34 Thermal 104 | . . . . . 2 6 . 22 13 . 7 19 35 Explosive 18 | . . . . . . . . 2 16 . . . . Electromagnetic 4 | . . . . . . . . . . . . 4 . Robot Hit Streak 21 | 6 10 4 6 16 8 13 . 9 10 . 11 14 21 Robot Miss Streak 6 | 1 2 1 3 2 . 3 . 5 4 . 6 5 6 Penetration Max 2 | . . . . . . . . 1 . . 2 1 . Secondary Targets 7 | . 3 . . . . . . . 1 . . 3 . Max Gunslinging Chain 2 | . 1 . . . . . . . 1 . . 2 . Shots Hit Robots 507 | 6 25 17 23 38 2 96 . 52 44 . 72 86 46 Core Hits 275 | 3 13 6 7 14 1 43 . 44 53 . 33 40 18 Critical Kills 6 | . . . . . . . . . . . 3 3 . Critical Parts Destroyed 9 | . . . . . . . . . . . 7 2 . Critical Strikes 30 | . . . . . 1 3 . 1 1 . 11 12 1 Burn 7 | . . . . . 1 . . 1 1 . 1 2 1 Destroy 17 | . . . . . . 1 . . . . 10 6 . Blast 5 | . . . . . . 2 . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . 1 . Melee Attacks 52 | . . . 4 . 2 . . . 24 . 13 9 . Impact . | . . . . . . . . . . . . . . Slashing 42 | . . . 4 . 2 . . . 24 . 12 . . Piercing 10 | . . . . . . . . . . . 1 9 . Sneak Attacks 20 | . . . 2 . . . . . 11 . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 16297 | 48 390 246 602 616 41 2098 . 1452 3895 . 3498 2437 974 Guns 5625 | 48 390 246 299 616 41 591 . 498 301 . 916 1163 516 Cannons 5366 | . . . . . . 1498 . 950 5 . 1298 1157 458 Explosions 2594 | . . . . . . . . . 2200 . 394 . . Melee 2660 | . . . 303 . . . . . 1389 . 854 114 . Ramming 52 | . . . . . . 9 . 4 . . 36 3 . Kinetic 9146 | 48 390 246 299 616 . 1992 . 1108 102 . 2091 1921 333 Thermal 2121 | . . . . . 41 97 . 340 204 . 517 281 641 Explosive 2200 | . . . . . . . . . 2200 . . . . Electromagnetic 118 | . . . . . . . . . . . . 118 . Impact . | . . . . . . . . . . . . . . Slashing 2546 | . . . 303 . . . . . 1389 . 854 . . Piercing 114 | . . . . . . . . . . . . 114 . Highest Corruption 21 | . . . . . 3 6 . 2 2 2 4 21 21 Average Corruption 6 | . . . . . 2 3 . 1 2 2 3 11 21 Corruption Purged . | . . . . . . . . . . . . . . Effects 112 | . . . . . 6 15 . 2 17 . 14 27 31 Message Errors 37 | . . . . . 3 2 . 2 8 . 3 9 10 Matter Fused 16 | . . . . . 2 4 . . . . 6 2 2 Heat Flow Errors 14 | . . . . . . 1 . . 2 . 1 3 7 Energy Discharges 11 | . . . . . . 1 . . 2 . 1 3 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . 1 1 . . 4 . 2 3 4 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . . . 4 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . 6 . . 1 . 1 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1022 | . . . 100 . . 1 . . 403 . 474 18 26 Projectiles 63 | . . . . . . 1 . . . . 18 18 26 Explosions 15 | . . . . . . . . . 15 . . . . Melee 944 | . . . 100 . . . . . 388 . 456 . . Knockbacks 35 | . . . . . . 11 . 6 1 . 13 4 . Impact 2 | . . . . . . 1 . . . . . 1 . Kinetic 32 | . . . . . . 10 . 6 1 . 12 3 . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 72 | . . . . . . . . . 36 . 36 . . Shots 2 | . . . . . . . . . 2 . . . . Rammed 2 | . . . . . . 1 . . . . . 1 . Targets Rammed 3 | . . . . . . 1 . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 550 | . 28 12 157 60 12 550 . 116 181 . 80 199 191 Average Temperature 68 | . 13 5 54 21 9 93 . 41 93 . 37 89 96 Received Heat Transfer 1698 | . 99 20 30 117 . 399 . 225 129 . 237 316 126 Effects 6 | . . . . . . 6 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . 1 2 Total Turns 95 | . . . . . . . . . . . . 15 80 Longest Duration 56 | . . . . . . . . . . . . 15 56 Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 5 | . . . . . . 1 . 1 1 . 1 . 1 Heat Transferred 3418 | . . . . . 148 185 . 703 444 . 496 555 887 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Peak Influence 951 | 10 261 131 157 267 178 483 153 294 . . 335 951 594 Initial 499 | . 6 101 . 66 121 71 138 74 . . 38 234 499 Average 259 | 1 125 88 62 177 163 234 138 155 . . 83 606 492 Maximum Alert Level 3 | . 1 . . 1 . 2 . 1 . . 1 3 2 Low Security (%) 59 | 100 66 100 100 58 100 42 100 97 . . 91 . . Level 1 14 | . 33 . . 41 . 44 . 2 . . 8 25 7 Level 2 19 | . . . . . . 13 . . . . . 35 92 Level 3 6 | . . . . . . . . . . . . 39 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 1 1 6 . 4 . . 4 . 4 Investigation 4 | . 1 . . . 1 . . . . . . . 2 Extermination 2 | . . . . . . 1 . . . . 1 . . Reinforcement 8 | . 1 . 1 1 . 2 . . . . 2 . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 8 | . . . . . . 3 . 4 . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Distress Signals 7 | . 2 1 1 . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 14 6 12 8 . 16 3 12 24 . 15 40 21 Peak Tracking Total 8 | . 5 2 4 3 . 4 5 7 8 . 5 7 6 Tactical Retreats 19 | . 1 1 . . . 1 . . 1 . . 13 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Traps Triggered 10 | . 2 . . 2 1 2 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Machines Disabled 10 | . . . 1 . . 3 . . . . 4 2 . Max in Single Turn 1 | . . . 1 . . 1 . . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Machines Accessed 12 | . . . 1 1 3 2 . . 1 . 1 . 3 Terminals 8 | . . . 1 1 1 2 . . . . . . 3 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Total Hacks 20 | . . . 2 1 3 4 . . 1 . 1 . 8 Successful 11 | . . . . 1 2 2 . . 1 . 1 . 4 Failed 9 | . . . 2 . 1 2 . . . . . . 4 Catastrophic 2 | . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . . 2 . . . . . . . 3 Terminals 16 | . . . 2 1 1 4 . . . . . . 8 Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . Terminal Hacks 6 | . . . . 1 . 2 . . 1 . . . 2 Open Door 4 | . . . . . . 1 . . 1 . . . 2 Unreport Threat 1 | . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . . 2 Track 1 | . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 1 1 . . . . 1 . 2 Full Trace Events 2 | . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Total Allies 6 | . . . . . . . . . 2 . . . 4 Largest Group 3 | . . . . . . . . . 2 2 2 . 3 Highest-Rated Group 138 | . . . . . . . . . 60 60 60 . 138 Highest-Rated Ally 46 | . . . . . . . . . 30 30 30 . 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 6 . 13 Total Damage 521 | . . . . . . . . . . . 226 . 295 Kills 4 | . . . . . . . . . . . 2 . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Turns Passed 7613 | 75 242 485 172 226 343 588 187 744 2204 44 726 844 733 Spaces Moved 3643 | 50 138 276 115 140 298 256 116 301 831 23 401 367 331 Core 22 | 1 . . . . . . . . . . . 15 6 Treads 874 | . . . . . . 167 116 301 88 . . 44 158 Legs 1221 | . . . . . . . . . 743 23 42 246 167 Wheels 1526 | 49 138 276 115 140 298 89 . . . . 359 62 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 101 90 101 160 160 200 200 100 50 50 Average Speed 162 | 99 108 110 105 103 101 141 160 206 243 200 121 153 167 Slowest Speed 280 | 100 115 130 105 105 108 160 160 263 280 200 280 200 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 28 57 19 12 10 40 5 7 83 6 15 42 33 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . Spaces Dug 10 | . . . 1 . 2 . . . 4 . 3 . . Terrain Destroyed 211 | . . . 1 . 2 19 . 36 91 . 49 9 4 Melee 6 | . . . 1 . 2 . . . . . 3 . . Projectile 78 | . . . . . . 19 . 7 2 . 37 9 4 AOE 127 | . . . . . . . . 29 89 . 9 . . Terrain Rammed 4 | . . . . . . . . . . . 4 . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Fac Upp Upp Fac Gar Ext Total 4676 | 65 191 427 137 178 328 379 117 366 925 22 539 528 474 Wait 325 | . 14 129 2 . . 17 . 8 18 . 17 26 94 Move 3631 | 49 137 275 114 139 297 255 115 300 830 22 401 366 331 Hop . | . . . . . . . . . . . . . . Pick Up 77 | 6 7 3 3 3 4 11 . 4 5 . 11 16 4 Fast Attach 88 | 6 3 2 . 7 4 12 . 2 10 . 15 19 8 Attach 50 | . . . 2 2 4 4 1 7 3 . 5 15 7 Detach 25 | . 2 1 . 2 2 4 . 1 . . 9 2 2 Swap 43 | . 1 2 2 3 5 7 1 4 2 . 6 9 1 Drop 77 | . 6 1 1 4 4 22 . 3 1 . 21 6 8 Fire 275 | 4 21 14 9 18 6 46 . 24 27 . 37 50 19 Melee 51 | . . . 4 . 2 . . . 24 . 13 8 . Ram 4 | . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . 1 . 1 . . . 1 . Escape Stasis 10 | . . . . . . . . . . . . 10 . Rewire 17 | . . . . . . . . 12 5 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 333 | -10/Mines | Assembled infested the area 338 | -10/Mines | Assisted by a Guerilla fighting off Assembled 720 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 792 | -10/Mines | Discovered new exit (range 6) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Weapon x2 972 | -9/Materials | Discovered new exit (range 4) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -8/Materials | Build established: Tank 1168 | -8/Materials | Lost 3 parts (1n2w) 1199 | -8/Materials | Discovered new exit (range 3) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -7/Factory | Build established: Scavenger-Mutant 1508 | -7/Factory | Discovered new exit (range 15) 1544 | -7/Factory | Entered Storage 1824 | -7/Storage | Garrison activated, responded to threat 1949 | -7/Storage | Build established: Tank 2124 | -7/Storage | Discovered new exit (range 6) 2132 | -7/Storage | Entered Factory 2132 | -6/Factory | Evolved 2 slots: Utility x2 2236 | -6/Factory | Discovered new exit (range 12) 2319 | -6/Factory | Entered another Factory area 2319 | -5/Factory | Evolved 2 slots: Utility x2 2393 | -5/Factory | Garrison activated, responded to threat 2665 | -5/Factory | Garrison activated, responded to threat 2764 | -5/Factory | Lost 3 parts (1n1u1w) 2765 | -5/Factory | Destroyed 7 combat bots 2883 | -5/Factory | Discovered new exit (range 16) 3034 | -5/Factory | Build established: Scavenger-Tank 3063 | -5/Factory | Entered Upper Caves 3071 | -5/Upper Caves | Spotted B-75 Beast 3313 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3563 | -5/Upper Caves | Encountered a Warlord checkpoint 3591 | -5/Upper Caves | Build established: Scavenger-Mutant 3800 | -5/Upper Caves | Destroyed 9 combat bots 3807 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 4064 | -5/Upper Caves | Discovered new exit (range 11) 4997 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5051 | -5/Upper Caves | Destroyed 7 combat bots 5267 | -5/Upper Caves | Entered another Upper Caves area 5267 | -5/Upper Caves | Accompanied by 2 allies 5267 | -5/Upper Caves | Discovered new exit (range 8) 5279 | -5/Upper Caves | Learned Factory emergency access door positions 5311 | -5/Upper Caves | Entered Factory 5311 | -4/Factory | Accompanied by 2 allies 5311 | -4/Factory | Evolved 2 slots: Propulsion x2 5869 | -4/Factory | Build established: Scavenger-Tank 5961 | -4/Factory | Garrison activated, responded to threat 5998 | -4/Factory | Lost 3 parts (2n1u) 6037 | -4/Factory | Identified exit to Garrison 6037 | -4/Factory | Entered Garrison 6136 | -4/Garrison | Spotted B-86 Titan 6155 | -4/Garrison | Destroyed B-86 Titan 6174 | -4/Garrison | Lost 3 parts (1n2u) 6232 | -4/Garrison | Triggered checkpoint 6235 | -4/Garrison | Triggered checkpoint 6244 | -4/Garrison | Triggered checkpoint 6253 | -4/Garrison | Triggered checkpoint 6324 | -4/Garrison | Released all parts (9) 6329 | -4/Garrison | Destroyed 14 combat bots 6336 | -4/Garrison | Lost 13 parts (2p4n2u5w) 6354 | -4/Garrison | Core integrity fell below 50% 6377 | -4/Garrison | Core integrity fell below 20% 6432 | -4/Garrison | Lost 8 parts (2p2n4w) 6484 | -4/Garrison | System corruption reached 10% 6847 | -4/Garrison | Discovered new exit (range 10) 6881 | -4/Garrison | Entered Extension 6893 | -4/Extension | Build established: Scavenger-Gunner 6998 | -4/Extension | Rescued a captive Derelict 6999 | -4/Extension | Rescued a captive Derelict 7115 | -4/Extension | Rescued a captive Derelict 7115 | -4/Extension | Rescued a captive Derelict 7131 | -4/Extension | First assault squad dispatched 7576 | -4/Extension | Spotted B-86 Titan 7587 | -4/Extension | Spotted B-86 Titan 7612 | -4/Extension | Released all parts (6) 7614 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 07608_ Electrolaser destroyed. 07608_ Knocked back. 07608_ Slug penetrates Earth. 07609_ Slug penetrates Wall. 07609_ Autogun destroyed. 07609_ Knocked back. 07611_ Adv. Heat Sink destroyed. 07611_ Flexi-carbon Leg destroyed. 07611_ Knocked back. 07611_ Matter Neutralizer destroyed. 07611_ U-05 Engineer builds a Wall. 07612_ Released Adv. Heat Sink. 07612_ Released Imp. Coolant Injector. 07612_ Released Flexi-carbon Leg. 07612_ Released Adv. Heat Sink. 07612_ Released Enh. Optical Array. 07612_ Released Adv. Coolant Injector. 07613_ B-86 Titan activates siege mode. 07613_ Slug penetrates B-86 Titan. 07613_ Door Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #??##?##????????????????? | | ?????????????????????### ### ## ### ?????????????? | | ?????????????????????#"" "" "" "????????????? | | ?????????????????????# " " " " #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ####"################# ##?????????? | | ?????????? | | ????????? | | % BBYY ????????? | | %[] BB BB ???????? | | /![u%!! BB ???????? | | ######"####"#"#"###!!; u #??????????? | | ????????????##?# % =## #??????????? | | ??????????????# ## @ #??????????? | | ?????????????# # ##### #??????????? | | ????????????# ###????# % #??????????? | | ????????????#????????###### #"""#######??????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 180 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeCentriumDatajack Manual? 0 Play Time 01:11:40 Cumulative 354.3 hours Start 2021.07.30 @ 11:12:01 End 2021.07.30 @ 12:24:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 26 Types 21/0/1/2/0/1/0/1/0 Lore% 40 Gallery% 81 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d16dcf74-cadf-4540-8416-aa7d4fabeb70