Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.12 @ 07:59:19 Player: ktur Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (236) 1180 Value Destroyed (8539) 8539 Prototype IDs (306) 6120 Alien Tech Used (11) 2200 Bonus (47468) 47468 TOTAL SCORE: 78207 Bonus ------- High Alert Combat Kills 423 Follower Combat Kills 1751 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2430 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -2836 Cogmind --------- Core Integrity 451/1850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (1) Movement Flying (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Diametric Drive > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor Advanced Launcher Guidance Computer Experimental Core Analyzer Quantum Capacitor Advanced Phase Shifter Experimental Utility Shielding Layered Light Armor Plating AEGIS Remote Shield Experimental System Purifier Spacefold Activator > --- WEAPON ----------- Enhanced Nova Cannon Point Singularity Launcher Plasma Lance > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Cooled Impulse Thruster Cooled Q-thruster Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Terrain Scanner Precision Matter Filter Advanced Particle Accelerator Experimental Weapon Cycler Transdimensional Reconstructor Compact HERF Cannon [Rating: 234] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Field Propulsion Drive Utility Experimental Utility Shielding Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware System Mapper Protection Experimental Utility Shielding Artifact Spacefold Activator Weapon Powered Hammer Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . Utility 10 | . . . . . 3 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 486 | 5 13 5 3 10 66 25 . 4 9 12 5 1 23 1 25 5 . . . 11 9 15 1 1 12 . 9 2 8 . 11 10 . 21 23 17 12 25 5 73 9 Power 26 | . 2 . . 1 1 1 . . . 1 . . 2 . 1 . . . . 1 1 1 . . . . 1 . . . 2 1 . 3 1 . 1 . . 5 . Engine 5 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 12 | . . . . . . 1 . . . 1 . . 2 . 1 . . . . 1 1 1 . . . . . . . . 2 1 . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 5 . Propulsion 90 | 2 2 1 1 4 17 5 . . . 1 1 . 1 1 12 . . . . 1 . 2 . . 2 . 1 . . . 1 3 . 3 4 3 1 2 . 18 1 Treads 29 | 2 1 1 1 1 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Leg 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Wheel 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 1 4 . . . 1 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . 1 . . . . . . . . . 7 . . . . 1 . 2 . . 2 . 1 . . . 1 . . 3 4 3 1 2 . 10 1 Utility 233 | 1 3 1 1 1 20 14 . 3 2 2 . 1 11 . 11 4 . . . 8 4 4 . 1 5 . 5 2 4 . 4 5 . 14 14 10 8 20 5 38 7 Device 115 | . 1 1 . 1 8 4 . 2 2 2 . 1 5 . 2 1 . . . 3 3 1 . 1 2 . 2 1 2 . 4 1 . 11 9 6 5 13 2 15 4 Storage 22 | 1 2 . 1 . . 2 . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . . 1 . 1 1 1 . . . 6 2 Processor 18 | . . . . . 2 2 . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . . 7 . Hackware 23 | . . . . . 2 2 . . . . . . 3 . 2 . . . . 2 . 1 . . 1 . 2 . 2 . . . . . 2 2 . . 1 1 . Protection 48 | . . . . . 8 4 . 1 . . . . . . 6 2 . . . 2 1 1 . . 1 . . 1 . . . 3 . 1 2 1 2 2 2 8 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Weapon 137 | 2 6 3 1 4 28 5 . 1 7 8 4 . 9 . 1 1 . . . 1 4 8 1 . 5 . 2 . 4 . 4 1 . 1 4 4 2 3 . 12 1 Energy Gun 8 | . . . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Energy Cannon 23 | . 1 1 . 2 10 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . 6 . Ballistic Gun 27 | 2 2 . . . 8 . . . . . . . . . . . . . . . 1 3 . . . . 1 . 2 . 1 . . . . 1 2 3 . 1 . Ballistic Cannon 5 | . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . 1 1 . 1 2 . . . 2 . . . 3 . . . . . . . 1 1 1 . 2 . 1 . 2 . . 1 . 1 1 . . . . 2 1 Special Weapon 11 | . . . . . . . . . . 3 3 . 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Impact Weapon 16 | . . . . . . 2 . . 2 2 . . 2 . 1 . . . . . 2 2 . . 1 . . . . . 1 . . . 1 . . . . . . Slashing Weapon 8 | . . . . 1 4 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 3 . . . 2 . Special Melee Weapon 7 | . 1 . 1 . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 5 . . . . . . . 3 . . . . . . . . . . . 7 . . . . . . 3 . . 3 3 . 7 . 1 . Parts Lost 55 | . . . . 4 5 . . . . 2 . . 7 . . . . . . . . 1 1 . . . . . 1 2 4 . . 4 . 1 . . . 9 14 Power 11 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 1 . . 2 . . . . . 3 . Propulsion 17 | . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 2 . . 2 . . . . . 1 5 Utility 18 | . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 8 Weapon 9 | . . . . . 3 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Highest Loss Streak 14 | . . . . 2 2 . . . . 1 . . 7 . . . . . . . . 1 1 . . . . . 1 2 2 . . 3 . 1 . . . 4 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 100 95 99 97 100 95 91 81 89 83 66 78 96 99 100 100 100 99 100 99 94 94 98 100 100 99 99 82 72 85 81 70 87 94 93 93 83 80 80 Engine 3 | . 13 14 14 13 9 2 . . . . . . 1 4 . . . . . . . . . . . . 5 5 5 5 . . . . . . . . . . . Core 1 | . . . . . . 4 7 7 7 2 7 7 . . 5 6 6 6 6 4 5 4 5 5 5 5 5 5 5 2 1 7 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 8 8 7 6 7 Treads 9 | . 25 28 28 7 23 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Wheel 1 | . 2 . . 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 19 30 30 30 28 29 23 10 14 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . 13 33 33 33 33 35 35 34 35 35 35 35 36 36 35 28 23 21 21 13 25 29 29 29 26 9 24 Device 10 | . 8 14 14 14 14 7 7 8 7 6 7 6 5 6 5 5 6 6 6 5 6 4 5 5 5 5 5 5 5 5 4 5 5 8 8 12 12 12 15 12 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 4 . . 4 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 3 3 6 Processor 7 | . . . . . 8 7 7 7 7 7 7 7 10 13 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 9 8 8 11 6 10 9 Hackware 9 | . . . . . . 14 15 10 7 7 7 7 16 26 26 20 20 20 20 23 23 23 17 17 21 23 21 21 21 21 21 21 21 14 14 16 16 12 11 2 . Protection 5 | . . . . . 10 6 7 5 7 7 7 7 1 . 2 7 6 6 6 4 3 5 5 5 5 5 5 4 5 5 5 4 5 3 3 4 3 4 2 8 5 Energy Cannon 4 | . 6 14 . 11 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Ballistic Gun 1 | . 20 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 2 . . . Ballistic Cannon 1 | . . 13 14 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 4 5 5 5 4 5 4 . . 1 5 3 4 2 . . . 1 1 Impact Weapon 2 | . . . . . . 4 7 7 6 4 7 7 5 6 6 6 6 6 6 5 4 4 5 5 4 5 5 5 5 5 4 5 5 4 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 8 32 32 50 55 72 66 23 27 30 27 30 24 28 7 20 23 23 23 23 24 35 48 39 37 36 36 48 45 48 41 36 39 39 45 50 55 61 59 57 124 77 Greatest Support 305 | 40 40 40 40 40 66 86 36 36 36 36 36 36 36 24 48 34 46 34 46 40 33 46 40 52 40 40 47 47 47 44 41 90 90 47 51 58 70 67 64 305 78 Greatest Overweight (x) 8 | . 2 . 1 3 2 1 . . . 2 . . 2 . 3 . . . . . 1 1 . . 1 . 1 . 1 . 8 1 1 2 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 7 9 15 17 20 20 13 10 10 10 10 10 10 7 5 5 8 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 7 Most Carried 20 | 7 14 15 19 20 20 20 10 10 10 10 10 10 10 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Average Carried 13 | 3 8 14 16 19 19 13 10 9 9 8 7 10 7 4 4 8 9 9 10 9 9 13 15 14 14 15 14 15 14 15 14 14 14 13 14 14 14 14 14 13 7 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 5 5 5 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 5 Final Carried 20 | 7 14 15 19 20 20 10 10 10 10 8 10 10 5 5 5 10 9 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 . Class Distribution -------------------- 39% | Mutant 18% | Wizard-Sprinter 10% | Scavenger-Mutant 6% | Wizard-Ninja 6% | Wizard-Mutant 6% | Wizard-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Trapper-Mutant | -7/Waste Trapper-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Waste Wizard-Mutant | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Assassin | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 11844 | 203 500 255 . 233 1074 290 6 64 126 223 30 66 72 185 240 73 7 . . 313 147 350 35 32 806 80 163 288 55 . 301 . 95 441 292 415 55 563 . 2663 1103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11343 | . 513 175 . 421 2809 309 . 184 29 176 30 . 141 . 301 100 . . . 313 . 481 . . 588 . 192 . 92 . 237 . . 366 326 869 45 459 . 2187 . Parts 465 | . 33 15 . 29 131 10 . 3 1 18 4 . 8 . 7 2 . . . 5 . 19 2 . 21 . 7 . 7 . 6 . . 11 7 27 2 25 . 65 . Haulers Intercepted 21 | . 2 . . . 5 3 . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 6 . . . . . Recyclers Shooed 5 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 1 4 . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . Prevented 7 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 163 | . 13 14 . 11 52 2 . . 2 2 . . 4 . . . . . . . . 4 1 . 24 . 1 . 4 . 2 . . 4 . 1 . . . 20 2 Melee 7 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Guns 20 | . 12 . . . 5 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Cannons 66 | . 1 12 . 8 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . AOE 61 | . . 2 . 3 7 . . . 2 . . . 1 . . . . . . . . 3 1 . 24 . . . 4 . . . . 4 . . . . . 8 2 Classes Destroyed 22 | . 3 3 . 2 4 1 . . . 2 . . 1 . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . 1 . Worker 16 | . . 2 . . 3 2 . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 2 . Builder 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . . 1 . . . Tunneler 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hauler 21 | . 2 . . . 5 3 . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . 1 . 6 . . . . . Recycler 18 | . . 1 . 1 4 . . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 1 1 . 2 . 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Watcher 21 | . . . . . 3 . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 . . . . 1 2 1 1 4 . 2 . Swarmer 27 | . 3 4 . . 7 . . . 2 . . . 1 . . . . . . . . . . . 2 . . . 4 . . . . . . . . . . 4 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 72 | . 10 2 . 8 33 . . . . . . . . . . . . . . . . 3 . . 11 . . . . . . . . 4 . . . . . 1 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Duelist 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Protector 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 12 | . . . . . 8 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Hunter 10 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Programmer 9 | . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 10 | . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 7 . 3 10 3 . 1 2 1 . . 3 . 2 . . . . 2 . 3 1 . 16 . 1 . 5 . 1 . . 5 2 2 1 2 . 10 2 Combat Bots Only 15 | . 3 6 . 3 10 1 . . 2 1 . . 1 . . . . . . . . 3 1 . 15 . 1 . 4 . 1 . . 4 . 1 . . . 10 2 Max Kills in Single Turn 4 | . 1 2 . 2 2 1 . 1 2 1 1 . 3 . 1 1 . . . 1 . 2 1 . 4 . 1 . 2 . 1 . . 2 1 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 2 2 . . . 2 . . . 1 . . . . . . . . 2 1 . 4 . . . 2 . . . . 2 . . . . . 3 1 Melee 1 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 15118 | . 456 235 . 400 2130 275 . 40 70 240 . . 676 . 299 . 25 . 29 . . 467 8 . 18 . . . 192 137 679 . 25 327 71 163 . 1066 205 4045 2840 Core 3602 | . 88 38 . 37 139 35 . 9 22 52 . . 108 . 195 . 20 . 12 . . 103 . . 18 . . . 13 69 260 . . 118 . 47 . 978 185 90 966 Absorbed by Shields 3401 | . . . . 70 601 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2168 562 Reduced by Siege Mode 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 . Redirected to Shielding 574 | . . . . . . . . . . . . . . . . . 4 . . . . 11 . . . . . . 35 . 92 . . 46 27 12 . 24 . 204 119 Regen/Repaired (Parts) 799 | . . . . . . . . 1 . . . . . 32 104 . . . . 21 60 107 . . . . . . . . . . . 142 168 . 61 . 65 38 . Core Remaining (%) 67 | 100 . . . 34 74 . . . . . . 83 . . . . . . 60 . . . . . . 87 . . . . . . 70 . 90 . . 55 . . 24 Volleys Fired 801 | . 57 29 . 27 178 5 . . 2 20 12 . 6 . 10 11 . . . . . 39 4 . 25 . 9 . 15 . 17 . . 9 1 7 4 27 . 256 31 Largest 2 | . 2 2 . 2 2 2 . . 1 1 1 . 1 . 1 1 . . . . . 1 1 . 1 . 1 . 1 . 1 . . 1 1 1 1 1 . 2 1 Hottest 214 | . 95 95 . 95 136 136 . . 36 20 20 . 36 . 20 20 . . . . . 80 80 . 80 . 40 . 80 . 100 . . 80 100 80 38 38 . 214 55 Shots Fired 1017 | . 94 56 . 51 294 14 . . 2 23 12 . 6 . 10 11 . . . . . 39 4 . 25 . 9 . 15 . 17 . . 9 1 7 4 27 . 256 31 Gun 330 | . 87 . . . 72 4 . . . 3 . . . . . . . . . . . 32 . . . . 9 . 11 . 5 . . . . 5 4 27 . 71 . Cannon 507 | . 6 54 . 48 214 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 173 . Launcher 109 | . 1 2 . 3 8 . . . 2 . . . 4 . . . . . . . . 2 4 . 25 . . . 4 . . . . 9 . 2 . . . 12 31 Special 71 | . . . . . . . . . . 20 12 . 2 . 10 11 . . . . . 5 . . . . . . . . 11 . . . . . . . . . . Kinetic 406 | . 88 27 . 24 103 . . . . . . . . . . . . . . . . 32 . . . . 9 . 11 . 5 . . . . 5 4 27 . 71 . Thermal 409 | . 5 27 . 24 121 14 . . . 23 11 . 2 . 10 11 . . . . . 5 . . . . . . . . 11 . . . . . . . . 145 . Explosive 109 | . 1 2 . 3 8 . . . 2 . . . 4 . . . . . . . . 2 4 . 25 . . . 4 . . . . 9 . 2 . . . 12 31 Electromagnetic 80 | . . . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 10 . Robot Hit Streak 31 | . 13 10 . 4 13 15 . . . 23 4 . 1 . 4 2 . . . . . 4 4 . 6 . 7 . 11 . 15 . . 9 . 10 . . . 31 9 Robot Miss Streak 4 | . 2 4 . 4 4 . . . . 4 2 . 1 . 1 4 . . . . . 3 . . . . 1 . . . 1 . . . . 1 . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 . Autonomous 7 | . . . . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 738 | . 56 26 4 27 188 21 . 4 . 26 10 . 4 . 16 4 1 . . 4 . 13 3 . 2 . 12 . 13 . 22 . . 8 10 30 1 10 1 196 26 Core Hits 466 | . 30 23 . 18 107 4 . 1 2 5 2 . 7 . 4 3 . . . 2 . 24 3 . 69 . 3 . 6 . 3 . . 16 2 16 1 8 . 76 31 Critical Kills 9 | . 1 . . . 3 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . . . Critical Parts Destroyed 16 | . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 2 . 3 . . 2 2 1 . . . 1 . Critical Strikes 35 | . 2 . . 1 6 . . 2 . . . . 1 . 2 . . . . . . 3 . . . . 1 . 2 . 3 . . 3 3 2 . 2 . 2 . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 12 | . 2 . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 2 . . . . 1 . . . 1 . Blast 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . 3 3 . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . 1 . Melee Attacks 581 | . . . 4 1 9 22 2 11 11 26 4 12 32 . 35 17 3 . 15 37 . 16 2 . 8 9 23 . 26 . 13 . 3 26 35 56 12 51 11 39 10 Impact 347 | . . . . . . 21 2 11 11 19 1 10 31 . 35 4 2 . 12 28 . 7 2 . 8 9 23 . 26 . 13 . 3 26 35 8 . . . . . Slashing 23 | . . . . 1 9 . . . . 7 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 206 | . . . . . . . . . . . . . . . . 13 1 . 3 9 . 9 . . . . . . . . . . . . . 48 12 51 11 39 10 Sneak Attacks 60 | . . . 4 . 1 6 . 3 . . 3 . . . 4 . . . . 4 . 1 . . . . 1 . 1 . . . . 3 7 12 1 4 1 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 39061 | . 729 671 . 641 4965 945 . 312 82 639 277 . 633 . 595 47 39 . . 416 . 1141 265 . 4782 . 421 . 654 . 680 . . 1259 828 2399 126 844 89 10141 4441 Guns 3320 | . 647 . . . 677 150 . . . 82 . . . . . . . . . . . 60 . . . . 17 . 17 . 24 . . . . 83 . . . 1563 . Cannons 9990 | . 53 491 . 467 3021 203 . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 5655 . Explosions 16081 | . 24 164 . 169 1089 . . . 82 . . . 496 . . . . . . . . 758 265 . 4782 . . . 514 . . . . 901 . 233 . . . 2163 4441 Melee 9048 | . . . . . 124 592 . 312 . 416 212 . 126 . 507 . 39 . . 416 . 293 . . . . 404 . 123 . 409 . . 358 828 2083 126 844 89 747 . Ramming 93 | . 5 16 . 5 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Kinetic 3771 | . 664 234 . 189 920 . . . . . . . . . . . . . . . . 60 . . . . 17 . 17 . 24 . . . . 83 . . . 1563 . Thermal 7658 | . 36 257 . 278 1760 353 . . . 223 65 . 305 . 88 47 . . . . . 30 . . . . . . . . 147 . . . . . . . . 4069 . Explosive 15735 | . 24 164 . 169 1037 . . . 82 . . . 202 . . . . . . . . 758 265 . 4782 . . . 514 . . . . 901 . 233 . . . 2163 4441 Electromagnetic 1393 | . . . . . 1070 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 . Impact 4599 | . . . . . . 592 . 312 . 416 . . 126 . 507 . 39 . . 254 . 143 . . . . 404 . 123 . 409 . . 358 828 88 . . . . . Slashing 336 | . . . . . 124 . . . . . 212 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4113 | . . . . . . . . . . . . . . . . . . . . 162 . 150 . . . . . . . . . . . . . 1995 126 844 89 747 . Entropic 1363 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 1263 . Highest Corruption 24 | . . . . . . . 15 24 18 21 21 21 . . . . . . . . . . . . . . . . . . 4 4 4 2 2 . . . . 12 4 Average Corruption 10 | . . . . . . . 10 20 18 20 21 21 . . . . . . . . . . . . . . . . . . 3 4 4 2 2 . . . . 10 2 Corruption Purged 18 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Corruption Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 . . 13 . Effects 142 | . . . . . . . 6 19 18 28 4 9 . . . . . . . . . . . . . . . . . . 2 5 7 7 7 . . . . 30 . Message Errors 40 | . . . . . . . 1 7 5 11 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . . . 9 . Matter Fused 37 | . . . . . . . 2 4 5 9 . 4 . . . . . . . . . . . . . . . . . . 1 . 3 3 2 . . . . 4 . Heat Flow Errors 13 | . . . . . . . . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . . 2 . Energy Discharges 12 | . . . . . . . . 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 21 | . . . . . . . 2 1 3 4 1 1 . . . . . . . . . . . . . . . . . . 1 2 2 1 . . . . . 3 . Data Loss (major) 6 | . . . . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3223 | . . 13 . 6 81 192 . 100 . 88 44 . 110 . 189 . . . . 154 . 21 17 . 11 . 85 . 103 . 180 . . 188 408 325 . 143 29 628 108 Projectiles 340 | . . 13 . . 39 . . . . 1 . . . . . . . . . . . . . . . . . . . . 54 . . . . . . . . 233 . Explosions 406 | . . . . 6 42 . . . . . . . 44 . . . . . . . . . 17 . 11 . . . 20 . . . . . . 32 . . . 126 108 Melee 2477 | . . . . . . 192 . 100 . 87 44 . 66 . 189 . . . . 154 . 21 . . . . 85 . 83 . 126 . . 188 408 293 . 143 29 269 . Knockbacks 34 | . . 4 . 4 5 1 . 2 . 5 . . 1 . 1 . . . . 2 . . . . . . 2 . 1 . 2 . . 1 3 . . . . . . Impact 22 | . . 1 . . . 1 . 2 . 5 . . 1 . 1 . . . . 2 . . . . . . 2 . 1 . 2 . . 1 3 . . . . . . Kinetic 12 | . . 3 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 764 | . . 30 . 91 48 . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . 282 225 Shots 14 | . . 1 . 3 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 Rammed 11 | . 3 4 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 16 | . 3 6 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 67 18 . 211 340 13 . 278 284 117 . 223 . . 10 . 34 . 22 . . 16 28 76 52 . . . 115 83 16 181 . 194 264 10 117 67 . 178 158 Average Temperature 77 | . 19 5 . 65 88 5 . 113 144 60 . 120 . . 10 . 18 . 15 . . 10 17 33 22 . . . 51 37 9 112 . 73 137 3 79 21 . 112 73 Received Heat Transfer 1724 | . 279 20 . 82 985 48 . 9 12 . . . . . . . . . . . . 72 . . 9 . . . 9 9 . . . 51 . 27 . 18 . 94 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 43 | . . . . . 7 1 . 2 . 3 . . 2 . 6 . . . . 1 . 2 . . . . 2 . . . 3 . . 2 8 2 . . . 2 . Impact Corruptions 66 | . . . . . . 6 . 4 . 4 . . 3 . 8 . . . . 6 . 1 . . . . 3 . 4 . 4 . . 7 14 2 . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 7 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 9137 | . 74 555 . 592 3282 518 . . . 592 222 . 287 . 296 148 . . . . . 74 . . . . . . . . 333 . . . . . . . . 2164 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . 5 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1081 | . 251 155 . 140 1033 520 140 1081 . . . . 189 81 592 . . . . 222 102 483 . . . . 138 2 234 . . . . 191 196 203 129 241 150 223 . Initial 464 | . . 23 . . 54 464 107 98 . . . . . 43 56 . . . . 67 77 30 . . . . . 2 1 . . . . . 62 . 3 2 26 96 . Average 150 | . 93 36 . 91 239 385 118 519 . . . . 72 67 265 . . . . 122 64 246 . . . . 57 2 88 . . . . 62 70 77 75 99 102 72 . Maximum Alert Level 3 | . 1 . . . 3 2 . 3 . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . 1 . 2 . Low Security (%) 67 | 100 97 100 . 100 74 . 100 6 . . . . 100 100 39 . . . . 85 100 40 . . . . 100 100 86 . . . . 100 100 95 100 82 100 34 . Level 1 10 | . 2 . . . 6 62 . 13 . . . . . . 39 . . . . 14 . 39 . . . . . . 13 . . . . . . 4 . 17 . 8 . Level 2 19 | . . . . . 5 37 . 63 . . . . . . 21 . . . . . . 19 . . . . . . . . . . . . . . . . . 57 . Level 3 2 | . . . . . 13 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 4 . . . 9 4 . 6 . . . . 2 . 10 . . . . 4 . 4 . . . . 3 . 5 . . . . 7 2 . 1 3 1 7 . Investigation 36 | . 3 . . . 2 3 . 1 . . . . . . 5 . . . . 3 . 3 . . . . 3 . 4 . . . . 5 1 . . 1 1 1 . Extermination 18 | . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 2 1 . 1 2 . 5 . Reinforcement 11 | . 1 . . . 3 . . 2 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assault 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . 1 . . . 3 . . 1 . . . . 2 . 1 . . . . 3 . 2 . . 1 . . . 1 . . . . . 2 6 . 5 . 20 . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Times Spotted 470 | . 28 16 . 12 74 6 6 12 3 7 . . 12 2 14 . 4 . 5 14 3 20 5 4 27 . 3 . 18 3 4 . 2 12 9 11 1 22 5 93 13 Peak Tracking Total 13 | . 4 5 . 3 6 1 6 8 3 5 . . 7 2 5 . 4 . 5 7 3 6 3 2 13 . 1 . 10 2 2 . 2 4 5 2 1 3 1 7 6 Tactical Retreats 36 | . 1 1 . 1 2 . 2 . . 1 . . 3 . 2 . . . 1 7 . 2 . . . . . . 3 . . . . 2 2 2 . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 1 . . . 2 2 . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 3 . . . . 1 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 48 | . 13 . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed 30 | . 1 . . . . 8 . . . . . . . . 4 . . . . 12 . . . . . . . . . . . . . . . . 1 4 . . . Reused 10 | . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . 2 . . 2 . . 1 . . . . Traps Extracted 13 | . . . . . . 8 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Installed 9 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . Triggered 21 | . . . . . . . . . 2 . . . 2 . . 1 . . . 1 . . . . 10 . . . . . 2 . . 2 . . 1 . . . . Most Traps Carried 9 | . . . . . . 8 8 8 8 6 6 6 6 4 8 9 9 8 8 8 6 6 6 6 6 6 6 6 6 6 6 4 4 4 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 45 | . 2 1 . . 4 . . 2 . . . . 3 . 3 . . . . . . 5 . . 1 . . . . . . . . . 2 1 4 7 . 5 5 Max in Single Turn 3 | . 1 1 . . 1 . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 13 | . . . . . 1 . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 182 | . 7 . 2 1 9 8 . 2 . . 4 . 2 . 22 2 . . . 10 . 10 . . 2 . 7 . 9 . . 4 . 10 15 4 16 17 7 12 . Terminals 108 | . 5 . . 1 8 6 . 1 . . . . 1 . 12 . . . . 5 . 3 . . . . 3 . 6 . . . . 5 9 2 11 15 5 10 . Fabricators 20 | . . . . . . 2 . . . . . . . . 4 . . . . 2 . 3 . . . . 3 . 2 . . . . 2 1 . . . 1 . . Repair Stations 11 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 1 2 . 2 . 1 1 . Recycling Units 7 | . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 10 | . . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 1 2 1 . . . Garrison Access 12 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . . Total Hacks 685 | . 19 . 2 3 42 25 . 2 . . 27 . 14 . 84 2 . . . 44 . 47 . . 2 . 28 . 40 . . 17 . 43 58 9 45 68 26 38 . Successful 526 | . 10 . 2 1 24 17 . 1 . . 27 . 13 . 63 2 . . . 36 . 43 . . 2 . 24 . 32 . . 17 . 25 53 7 36 45 24 22 . Failed 157 | . 9 . . 2 18 7 . 1 . . . . 1 . 21 . . . . 8 . 4 . . . . 4 . 8 . . . . 18 5 2 9 22 2 16 . Catastrophic 15 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . 3 . . . . 2 . 1 . 2 . 2 . Database Lockouts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 371 | . 16 . 1 3 25 13 . 1 . . . . 9 . 38 . . . . 36 . 20 . . 1 . 12 . 28 . . . . 23 28 3 30 47 14 23 . Terminals 454 | . 17 . . 3 34 18 . 1 . . . . 12 . 57 . . . . 31 . 22 . . . . 13 . 28 . . . . 27 36 7 36 64 18 30 . Fabricators 85 | . . . . . . 7 . . . . . . . . 16 . . . . 5 . 13 . . . . 14 . 11 . . . . 5 9 . . . 5 . . Repair Stations 38 | . . . . . . . . . . . . . 2 . 3 . . . . 2 . 4 . . . . . . . . . . . 6 8 . 5 . 3 5 . Recycling Units 16 | . 2 . . . . . . . . . . . . . 2 . . . . 5 . 1 . . . . . . . . . . . 3 . . . . . 3 . Scanalyzers 28 | . . . . . 8 . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . 4 1 3 3 . . . Garrison Access 14 | . . . . . . . . 1 . . . . . . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 1 1 1 1 . . . Terminal Hacks 251 | . 7 . 2 1 10 8 . . . . 27 . 7 . 32 2 . . . 13 . 14 . . 2 . 7 . 13 . . 17 . 12 17 5 16 22 6 11 . Record 18 | . . . 1 . . . . . . . 11 . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 34 | . 3 . . 1 1 1 . . . . 9 . . . 2 . . . . 3 . 2 . . . . 1 . 3 . . 4 . 1 . . 1 2 . . . Robot Schematic 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 4 1 . 1 . Prototype ID Bank 29 | . . . . . 1 1 . . . . 3 . 1 . 3 . . . . 1 . . . . . . . . . . . 4 . 2 4 2 2 3 1 1 . Open Door 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 3 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 12 | . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 19 | . . . . . 2 . . . . . . . . . 3 . . . . . . 3 . . . . 1 . 1 . . . . 1 2 . 2 2 . 2 . Unreport Threat 15 | . . . . . 3 . . . . . . . 1 . 3 . . . . . . 2 . . . . 1 . . . . . . 1 1 . . 2 . 1 . Locate Traps 31 | . 2 . . . . 2 . . . . . . 1 . 7 . . . . 1 . 1 . . . . 2 . 1 . . . . 2 4 . 3 3 1 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . . Maintenance Status 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 13 | . . . . . 1 1 . . . . . . 1 . 3 . . . . 1 . 1 . . . . . . 2 . . . . . 1 . 1 1 . . . Recall Investigation 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 9 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 1 . 1 2 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . . 1 . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 54 | . . . . . . 5 . . . . . . . . 10 . . . . 3 . 7 . . . . 9 . 7 . . . . 3 6 . . . 4 . . Network Status 7 | . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . 1 . . . . . . Load Schematic 32 | . . . . . . 3 . . . . . . . . 6 . . . . 2 . 4 . . . . 6 . 4 . . . . 2 3 . . . 2 . . Build 15 | . . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . 2 . 2 . . . . 1 2 . . . 2 . . Repair Station Hacks 29 | . . . . . . . . . . . . . 1 . 3 . . . . 2 . 4 . . . . . . . . . . . 3 7 . 4 . 2 3 . Scan Component 15 | . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . . . . . . . 1 4 . 2 . 1 2 . Repair 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 3 . 2 . 1 1 . Refit 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Retrieve Components 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer 27 | . . . . . 7 . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . 4 1 3 3 . . . Insert Component 16 | . . . . . 3 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 3 1 3 3 . . . Analyze 11 | . . . . . 4 . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 12 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . . Seal Access 12 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 . . . Unauthorized Hacks 149 | . 3 . . . 7 4 . . . . . . 5 . 12 . . . . 16 . 10 . . . . 7 . 11 . . . . 6 18 . 12 19 12 7 . Terminals 112 | . 1 . . . 7 2 . . . . . . 5 . 7 . . . . 10 . 4 . . . . 3 . 7 . . . . 3 16 . 12 19 11 5 . Track 33 | . . . . . . . . . . . . . 1 . 2 . . . . 3 . 1 . . . . . . 2 . . . . 2 6 . 2 6 4 4 . Assimilate 14 | . . . . . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 2 . 1 4 1 . . Botnet 35 | . . . . . 5 1 . . . . . . 1 . 3 . . . . 4 . 1 . . . . 2 . 2 . . . . . 3 . 5 4 4 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disrupt 19 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . 1 . . . . 1 4 . 2 5 1 1 . Operators 10 | . 1 . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . 1 . . . . . 1 . 2 . . . . Fabricators 28 | . . . . . . 2 . . . . . . . . 5 . . . . 2 . 6 . . . . 4 . 4 . . . . 2 2 . . . 1 . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 9 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 16 | . . . . . . 2 . . . . . . . . 2 . . . . 2 . 3 . . . . 3 . 2 . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . 2 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 112 | . 4 . . 1 8 8 . . . . . . 1 . 11 . . . . 7 . 6 . . . . 3 . 6 . . . . 7 12 2 9 11 7 9 . Full Trace Events 16 | . . . . . 2 1 . . . . . . . . 3 . . . . 1 . . . . . . . . 2 . . . . 4 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . Robot Schematics Acquired 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 3 . . 1 4 1 . . . . 9 . . . 3 . . . . 3 . 3 . . . . 1 . 3 . . 4 . 1 1 . 1 2 . . . Parts Built 15 | . . . . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . 2 . 2 . . . . 1 2 . . . 2 . . Authchips 11 | . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . . . . 2 . 2 . . . . . 2 . . . 1 . . Time 712 | . . . . . . 102 . . . . . . . . 223 . . . . . . 42 . . . . 62 . 121 . . . . 32 68 . . . 62 . . Total Part Build Rating 107 | . . . . . . 8 . . . . . . . . 26 . . . . . . 6 . . . . 14 . 15 . . . . 8 16 . . . 14 . . Parts Repaired 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . 1 3 . 2 . 1 1 . Time 512 | . . . . . . . . . . . . . . . 38 . . . . 44 . 66 . . . . . . . . . . . 26 138 . 129 . 26 45 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Scanalyzed 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 67 | . . . . 1 1 1 19 . . . 1 . 1 18 . . . 2 . 1 13 . . . . . . . 1 . . . . . 2 . 1 3 1 1 . Largest Group 19 | . . . . 1 1 1 19 10 . . 1 . 1 19 14 . . 2 2 1 13 10 5 . . . . . 1 . . . . . 2 2 1 1 1 1 . Highest-Rated Group 666 | . . . . 31 31 26 475 304 . . 59 . 10 666 540 . . 67 67 26 500 373 188 . . . . . 45 . . . . . 71 71 45 45 45 58 . Highest-Rated Ally 59 | . . . . 31 31 26 35 35 . . 59 . 10 50 50 . . 39 39 26 46 46 46 . . . . . 45 . . . . . 45 45 45 45 45 58 . Total Orders 17 | . . . . . 6 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . 4 . . . STAY 11 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . . FOLLOW 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Ally Attacks 531 | . . . . . . . 73 106 . . . . . 96 67 . . . 23 . 21 87 53 . . . . . . . . . . . . . . . . 5 . Total Damage 19775 | . . . . . . . 4363 2624 . . . . . 4908 3096 . . . 293 . 1145 2514 692 . . . . . . . . . . . . . . . . 140 . Kills 101 | . . . . . . . 14 31 . . . . . 10 22 . . . 4 . 2 15 2 . . . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 4 1 . 1 . Derelict Logs Recovered 16 | . . 2 . 1 . . . . 1 1 . 1 . . . 1 2 3 2 . . . 1 . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 30038 | 79 1410 1591 580 753 4644 1058 215 425 371 696 138 204 672 126 1050 386 99 338 209 707 195 550 176 54 523 188 281 62 493 55 633 212 290 981 823 870 467 1007 199 6049 179 Spaces Moved 34684 | 41 751 643 294 409 1737 1261 264 585 534 799 112 369 705 166 1627 643 320 918 535 1292 246 795 584 207 952 370 571 286 873 226 321 175 252 818 1224 2668 1373 2162 422 5672 482 Core 69 | 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 63 . . . . . . . . . . Treads 5680 | 40 600 643 294 76 1688 137 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2202 . Legs 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 17 . . . . . . . . Wheels 533 | . 151 . . 333 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5440 | . . . . . . 1124 264 585 534 799 112 369 705 166 782 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22760 | . . . . . . . . . . . . . . . 840 643 320 918 535 1292 246 795 584 207 952 370 571 286 873 226 258 88 235 818 1224 2668 1373 2099 412 3468 459 Fastest Speed 6 | 50 95 160 160 115 120 48 48 48 48 43 43 45 45 50 28 28 16 28 16 25 28 19 25 13 25 25 20 20 17 17 20 99 22 22 22 18 6 7 8 12 6 Average Speed 57 | 157 147 160 192 141 223 60 48 48 48 53 43 45 55 57 38 28 27 28 27 27 29 27 25 24 25 25 20 20 21 24 135 109 95 70 24 18 18 16 15 72 16 Slowest Speed 450 | 160 240 160 240 320 240 160 48 48 48 170 45 45 170 62 200 28 28 28 28 28 93 93 25 25 93 25 85 20 88 26 450 120 129 167 98 22 88 18 16 170 87 Overloaded Moves 394 | . . . . . . . . . . . . . . . . . 9 . 5 . . 9 . 14 . . . . 7 39 13 . 18 48 . . 32 36 2 73 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . 1 . . . . 1 8 20 . 7 . 10 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 3 1 6 Exploration Rate (%) 56 | 4 88 99 71 78 86 32 91 21 60 58 74 59 14 85 38 62 53 84 69 28 89 17 59 47 92 56 11 88 20 47 48 60 42 21 80 39 83 77 16 83 32 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 10 | . 2 1 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 2 . . . . 1 4 . 2 . . . 4 1 2 1 . . . 1 2 . 3 . . . 2 1 . 4 . . . . . . . . Spaces Dug 470 | . 8 18 . 6 4 13 2 5 39 11 . 10 26 . 27 13 . . 12 25 . 6 2 . 17 8 13 . 23 . 1 . 3 19 23 21 7 23 10 33 42 Terrain Destroyed 990 | . 8 18 . 18 59 13 2 5 39 11 . 10 84 . 27 13 . . 12 25 . 18 37 . 72 8 15 . 56 . 3 . 3 66 23 29 8 28 10 76 194 Melee 340 | . . . . . 4 13 2 5 11 11 . 10 21 . 27 13 . . 12 25 . 4 2 . 6 8 13 . 23 . 1 . 3 19 21 21 7 21 10 22 5 Projectile 55 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 1 7 . 42 . AOE 589 | . 8 18 . 18 54 . . . 28 . . . 63 . . . . . . . . 11 35 . 66 . . . 33 . . . . 47 . 7 . . . 12 189 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 42931 | 54 970 1146 305 526 2186 1519 348 709 626 986 172 388 917 197 1970 810 325 998 573 1588 367 1050 603 210 1190 448 685 289 1117 225 467 194 299 1158 1671 2929 1561 2644 527 7454 530 Wait 5742 | . 97 458 . 73 123 132 83 105 60 114 36 8 134 28 249 127 3 78 27 234 102 145 14 3 175 70 67 . 135 . 96 . 39 257 357 178 148 388 91 1301 7 Move 34487 | 40 750 642 293 408 1736 1261 263 584 533 798 111 368 705 165 1626 642 317 917 534 1292 245 789 581 206 951 369 571 285 870 225 320 174 251 815 1207 2634 1372 2107 414 5652 464 Hop 42 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . . . 1 8 13 . 7 . 8 . Pick Up 250 | 9 21 3 4 3 27 13 . . 3 6 3 . 3 1 9 5 1 2 . 12 5 9 . . 5 . 5 . 4 . 2 3 1 17 9 7 5 10 4 36 3 Fast Attach 173 | 3 2 . . 3 18 3 . 4 1 5 1 1 6 1 11 5 . . . 1 1 3 . . 10 . . 2 . . 5 9 . 7 11 10 5 11 1 33 . Attach 130 | 2 3 2 1 3 14 12 . . 3 6 1 . 8 . 4 . . . . 4 . 2 . 1 1 . 4 . 2 . 3 2 . 4 3 1 1 12 3 23 5 Detach 37 | . . . . 2 1 2 . 2 2 4 . . 3 . . 1 . . . . . 1 . . 1 . . . 1 . 2 . . 1 . 1 . 7 . 6 . Swap 196 | . 8 3 2 4 34 10 . . 5 1 3 . 9 . 10 . . . . 6 8 10 1 . 1 . 5 . 6 . 3 . . 10 9 6 6 11 1 19 5 Drop 318 | . 16 3 1 1 41 24 . 3 4 6 2 1 9 2 16 5 1 1 . 10 6 6 . . 13 . 1 2 3 . 4 6 5 8 13 16 8 13 2 61 5 Fire 801 | . 57 29 . 27 178 5 . . 2 20 12 . 6 . 10 11 . . . . . 39 4 . 25 . 9 . 15 . 17 . . 9 1 7 4 27 . 256 31 Melee 560 | . . . 4 1 9 22 2 11 11 26 3 10 32 . 35 14 2 . 12 29 . 13 2 . 8 9 23 . 26 . 13 . 3 26 35 56 12 51 11 39 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 3 6 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 121 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 54 . . . . . 18 . . . . 18 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap 57 | . 13 . . . . 35 . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x3 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 768 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Discovered new exit (range 11) 1490 | -10/Materials | Entered Mines 1496 | -10/Mines | Assembled infested the area 1996 | -10/Mines | Discovered new exit (range 5) 2234 | -10/Mines | Learned Materials stockpile data 2243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2326 | -10/Mines | Discovered new exit (range 11) 2346 | -10/Mines | Learned location of Storage (-7) 2413 | -10/Mines | Learned Materials stockpile data 2491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2495 | -10/Mines | Found Prototype Device 2508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2508 | -10/Mines | Discovered new exit (range 5) 2983 | -10/Mines | Core integrity fell below 50% 3081 | -10/Mines | Entered Exiles 3120 | -10/Exiles | Met 8R-AWN 3148 | -10/Exiles | Met EX-HEX 3224 | -10/Exiles | Met EX-DEC 3267 | -10/Exiles | Learned location of Zion (-6) 3294 | -10/Exiles | Met EX-BIN 3318 | -10/Exiles | Aligned with FarCom system 3319 | -10/Exiles | Given EX-Vault access code 3359 | -10/Exiles | Opened EX-Vault 3379 | -10/Exiles | Found Field Lobotomy Kit 3385 | -10/Exiles | Found PSU Rigger 3391 | -10/Exiles | Found AWS/Thermal 3438 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3632 | -10/Exiles | Discovered new exit (range 14) 3661 | -10/Exiles | Stole three prototypes: PSU Rigger, AWS/Thermal, Field Lobotomy Kit 3661 | -10/Exiles | Entered Mines 3840 | -9/Mines | Excavation squad dispatched 3840 | -9/Mines | A large section of the Mines collapsed 3943 | -9/Mines | Learned location of Recycling (-7) 4090 | -9/Mines | Excavation squad dispatched 4315 | -9/Mines | Discovered new exit (range 6) 4343 | -9/Mines | Discovered new exit (range 7) 4372 | -9/Mines | Received a Mining Laser from a helpful Derelict 4414 | -9/Mines | Entered Materials 4414 | -8/Materials | Accompanied by 1 ally 4414 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4779 | -8/Materials | Build established: Scavenger-Mutant 6002 | -8/Materials | Build established: Mutant 6109 | -8/Materials | Identified Exp. Sensor Array 7092 | -8/Materials | Discovered new exit (range 10) 7535 | -8/Materials | Build established: Scavenger-Mutant 8104 | -8/Materials | Discovered new exit (range 11) 8251 | -8/Materials | Garrison activated, responded to threat 8269 | -8/Materials | Build established: Mutant 8414 | -8/Materials | First assault squad dispatched 8511 | -8/Materials | Sterilization system engaged 8511 | -8/Materials | Non-combat units ordered to evacuate 8515 | -8/Materials | Destroyed 10 combat bots 8611 | -8/Materials | Combat units ordered to evacuate 8811 | -8/Materials | Ambient heat levels rising (+10) 8961 | -8/Materials | Ambient heat levels rising (+10) 9058 | -8/Materials | Entered Factory 9058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9060 | -7/Factory | FarCom data flow suspended 9406 | -7/Factory | Build established: Hacker-Mutant 9411 | -7/Factory | Fabricated Exp. Sensor Array (x1) 9613 | -7/Factory | Discovered new exit (range 11) 9615 | -7/Factory | Identified exit to Storage 9615 | -7/Factory | Identified exit to Lower Caves 9838 | -7/Factory | Central database locked down 10079 | -7/Factory | Identified exit to Factory 10116 | -7/Factory | Sucked down chute 10116 | -7/Factory | Entered Waste 10131 | -7/Waste | EMP discharged 10149 | -7/Waste | Spotted C-40 Crusher 10152 | -7/Waste | Spotted C-40 Crusher 10201 | -7/Waste | Spotted C-40 Crusher 10212 | -7/Waste | Spotted C-40 Crusher 10216 | -7/Waste | Spotted C-40 Crusher 10221 | -7/Waste | Spotted C-40 Crusher 10231 | -7/Waste | EMP discharged 10231 | -7/Waste | System corruption reached 10% 10239 | -7/Waste | Met Warlord forces unprepared to attack 10277 | -7/Waste | Allies destroyed C-40 Crusher 10283 | -7/Waste | Allies destroyed C-40 Crusher 10292 | -7/Waste | Allies destroyed C-40 Crusher 10301 | -7/Waste | Discovered new exit (range 13) 10307 | -7/Waste | Identified exit to Factory 10331 | -7/Waste | EMP discharged 10331 | -7/Waste | Entered Factory 10331 | -7/Factory | Accompanied by 10 allies 10360 | -7/Factory | Build established: Trapper-Mutant 10432 | -7/Factory | Discovered exit to Storage (range 5) 10714 | -7/Factory | Garrison activated, responded to threat 10731 | -7/Factory | First assault squad dispatched 10743 | -7/Factory | Discovered exit to Lower Caves (range 16) 10756 | -7/Factory | Entered Lower Caves 10880 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10938 | -7/Lower Caves | Spotted B-75 Beast 11027 | -7/Lower Caves | Learned Factory non-interactive machine intel 11047 | -7/Lower Caves | Discovered new exit (range 14) 11055 | -7/Lower Caves | Identified exit to Lower Caves 11127 | -7/Lower Caves | Entered another Lower Caves area 11146 | -7/Lower Caves | Learned Factory terminal intel 11212 | -7/Lower Caves | Build established: Mutant 11324 | -7/Lower Caves | Spotted B-75 Beast 11434 | -7/Lower Caves | Encountered a Warlord checkpoint 11536 | -7/Lower Caves | Spotted 34-1NU(f) 11536 | -7/Lower Caves | Spotted 1F-X5L(f) 11537 | -7/Lower Caves | Spotted ZN-7RT(f) 11537 | -7/Lower Caves | Spotted VT-IK4(f) 11537 | -7/Lower Caves | Spotted H9-VQQ(f) 11538 | -7/Lower Caves | Encountered a Master Thief 11538 | -7/Lower Caves | Encountered a Master Thief 11538 | -7/Lower Caves | Encountered a Master Thief 11538 | -7/Lower Caves | Encountered a Master Thief 11538 | -7/Lower Caves | Encountered a Master Thief 11540 | -7/Lower Caves | AWS/Thermal stolen by Master Thief 11546 | -7/Lower Caves | PSU Rigger stolen by Master Thief 11547 | -7/Lower Caves | Destroyed 1F-X5L(f) 11551 | -7/Lower Caves | Cmb. Airjet stolen by Master Thief 11562 | -7/Lower Caves | PSU Rigger stolen by Master Thief 11563 | -7/Lower Caves | Authchip [Device] stolen by Master Thief 11722 | -7/Lower Caves | Discovered new exit (range 14) 11812 | -7/Lower Caves | Identified exit to Data Miner 11823 | -7/Lower Caves | Entered Data Miner 11823 | -7/Data Miner | Discovered new exit (range 6) 11832 | -7/Data Miner | Met Data Miner 11840 | -7/Data Miner | Learned location of Section 7 (-2) 11840 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11846 | -7/Data Miner | Received God Mode back door access code from Data Miner 11856 | -7/Data Miner | Assimilated Data Miner with FLK Orb 11872 | -7/Data Miner | Identified exit to Proximity Caves 11949 | -7/Data Miner | Destroyed Data Miner 11952 | -7/Data Miner | Found Prototype Hackware 11954 | -7/Data Miner | Found Prototype Hackware 11955 | -7/Data Miner | Found Prototype Hackware 11961 | -7/Data Miner | Entered Proximity Caves 12064 | -6/Proximity Caves | Learned 12 Factory zone layouts 12162 | -6/Proximity Caves | Discovered exit to Factory (range 5) 12165 | -6/Proximity Caves | Entered Factory 12165 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -6/Factory | Loaded intel: 223 non-interactive machine locations 12168 | -6/Factory | Loaded intel: 26 terminal locations 12436 | -6/Factory | Lost 7 parts (1p2n2u2w) 12487 | -6/Factory | Identified System Mapper 12488 | -6/Factory | Identified Deep Network Scanner 12490 | -6/Factory | Identified Quantum Router 12749 | -6/Factory | Identified exit to Lower Caves 12837 | -6/Factory | Manually triggered Chute Trap 12837 | -6/Factory | Sucked down chute 12837 | -6/Factory | Entered Waste 12845 | -6/Waste | 1 allies followed down the chute 12853 | -6/Waste | Spotted C-40 Crusher 12857 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Spotted C-40 Crusher 12860 | -6/Waste | Spotted C-40 Crusher 12868 | -6/Waste | Warlord forces began an assault 12892 | -6/Waste | Allies destroyed C-40 Crusher 12898 | -6/Waste | Spotted C-40 Crusher 12899 | -6/Waste | Allies destroyed C-40 Crusher 12911 | -6/Waste | Spotted C-40 Crusher 12925 | -6/Waste | Discovered new exit (range 14) 12953 | -6/Waste | Identified exit to Factory 12963 | -6/Waste | Entered Factory 12963 | -6/Factory | Accompanied by 14 allies 13094 | -6/Factory | Build established: Wizard-Scout 13313 | -6/Factory | First assault squad dispatched 13598 | -6/Factory | Build established: Wizard-Mutant 13675 | -6/Factory | Fabricated Cld. Field Propulsion Drive? 13725 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 13765 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 13921 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 13979 | -6/Factory | Build established: Wizard-Sprinter 13985 | -6/Factory | Repaired Imp. Light Armor Plating 13990 | -6/Factory | Spotted B-75 Beast 14013 | -6/Factory | Entered Lower Caves 14133 | -6/Lower Caves | Learned location of 1 exit from Factory 14377 | -6/Lower Caves | Discovered new exit (range 5) 14378 | -6/Lower Caves | Identified exit to Lower Caves 14399 | -6/Lower Caves | Entered another Lower Caves area 14455 | -6/Lower Caves | Learned Factory emergency access door positions 14457 | -6/Lower Caves | Learned location of 1 exit from Factory 14468 | -6/Lower Caves | Spotted AK-RZV(f) 14470 | -6/Lower Caves | Encountered a Master Thief 14470 | -6/Lower Caves | Spotted 0Q-3HG(f) 14470 | -6/Lower Caves | Spotted D2-MPG(f) 14470 | -6/Lower Caves | Spotted NR-ZWY(f) 14471 | -6/Lower Caves | Encountered a Master Thief 14471 | -6/Lower Caves | Encountered a Master Thief 14471 | -6/Lower Caves | Encountered a Master Thief 14478 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 14496 | -6/Lower Caves | Discovered new exit (range 7) 14497 | -6/Lower Caves | Identified exit to Zion 14498 | -6/Lower Caves | Entered Zion 14504 | -6/Zion | Given the Hacking Drone Bay 14507 | -6/Zion | Learned Factory trap positions 14516 | -6/Zion | Gained Derelict followers 14527 | -6/Zion | Discovered new exit (range 10) 14577 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14646 | -6/Zion | Found CR-A16's Pointy Stick 14659 | -6/Zion | Learned location of 1 exit from Factory 14664 | -6/Zion | Learned 12 Factory zone layouts 14790 | -6/Zion | Identified exit to Proximity Caves 14836 | -6/Zion | Entered Proximity Caves 14836 | -5/Proximity Caves | Accompanied by 2 allies 15017 | -5/Proximity Caves | Learned location of 1 exit from Factory 15022 | -5/Proximity Caves | Learned location of Armory (-3) 15031 | -5/Proximity Caves | Discovered new exit (range 15) 15035 | -5/Proximity Caves | Identified exit to Factory 15045 | -5/Proximity Caves | Entered Factory 15045 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15046 | -5/Factory | Identified exit to Extension 15046 | -5/Factory | Identified exit to Upper Caves 15046 | -5/Factory | Identified exit to Factory 15048 | -5/Factory | Loaded intel: 107 trap records 15189 | -5/Factory | Repaired Mic. Nuclear Core 15752 | -5/Factory | Manually triggered Chute Trap 15752 | -5/Factory | Sucked down chute 15752 | -5/Factory | Entered Waste 15755 | -5/Waste | Spotted C-40 Crusher 15756 | -5/Waste | Spotted C-40 Crusher 15758 | -5/Waste | Spotted C-40 Crusher 15762 | -5/Waste | Spotted C-40 Crusher 15808 | -5/Waste | Warlord forces began an assault 15817 | -5/Waste | Spotted C-40 Crusher 15841 | -5/Waste | Allies destroyed C-40 Crusher 15855 | -5/Waste | Found Prototype Launcher 15864 | -5/Waste | Identified Point Singularity Launcher 15904 | -5/Waste | Discovered new exit (range 14) 15907 | -5/Waste | Identified exit to Factory 15947 | -5/Waste | Entered Factory 15947 | -5/Factory | Accompanied by 10 allies 15974 | -5/Factory | Found Powered Armor 16205 | -5/Factory | Spotted B-75 Beast 16226 | -5/Factory | Allies destroyed B-75 Beast 16234 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 16372 | -5/Factory | Repaired Cld. Field Propulsion Drive 16407 | -5/Factory | Repaired Cld. Field Propulsion Drive 16497 | -5/Factory | Entered Upper Caves 16497 | -5/Upper Caves | Accompanied by 5 allies 16497 | -5/Upper Caves | Spotted 0T-92U(f) 16497 | -5/Upper Caves | Spotted NF-5EJ(f) 16498 | -5/Upper Caves | Encountered a Master Thief 16498 | -5/Upper Caves | Encountered a Master Thief 16499 | -5/Upper Caves | Spotted FS-LTZ(f) 16500 | -5/Upper Caves | Encountered a Master Thief 16550 | -5/Upper Caves | Allies destroyed 0T-92U(f) 16594 | -5/Upper Caves | Destroyed FS-LTZ(f) 16607 | -5/Upper Caves | Allies destroyed NF-5EJ(f) 16612 | -5/Upper Caves | Identified exit to Upper Caves 16673 | -5/Upper Caves | Entered another Upper Caves area 16673 | -5/Upper Caves | Spotted 1F-VN0(f) 16673 | -5/Upper Caves | Spotted 3K-VRA(f) 16674 | -5/Upper Caves | Encountered a Master Thief 16674 | -5/Upper Caves | Encountered a Master Thief 16716 | -5/Upper Caves | Discovered new exit (range 15) 16727 | -5/Upper Caves | Identified exit to Warlord 16727 | -5/Upper Caves | Entered Warlord 16795 | -5/Warlord | Build established: Hacker-Sprinter 16818 | -5/Warlord | Met Warlord 16820 | -5/Warlord | Opened Warlord's prototype stash 16832 | -5/Warlord | Found Prototype Device 16832 | -5/Warlord | Identified Exp. Focal Shield 16834 | -5/Warlord | Found Prototype Processor 16836 | -5/Warlord | Found Prototype Hackware 16836 | -5/Warlord | Identified Ghost Barrier 16843 | -5/Warlord | Warlord's base attacked by MAIN.C 16869 | -5/Warlord | Found Prototype Energy Gun 16869 | -5/Warlord | Identified Vortex Rail 16874 | -5/Warlord | Found Prototype Energy Cannon 16874 | -5/Warlord | Identified Vortex Driver 16884 | -5/Warlord | Identified Spectral Analyzer 16887 | -5/Warlord | Found Vortex Driver 16975 | -5/Warlord | Opened side exit 17027 | -5/Warlord | Spotted B-86 Titan 17181 | -5/Warlord | Spotted Striker 17187 | -5/Warlord | Destroyed Executioner 17191 | -5/Warlord | Spotted Executioner 17193 | -5/Warlord | Warlord forces counterattacked 17210 | -5/Warlord | Destroyed 15 combat bots 17228 | -5/Warlord | Spotted Striker 17247 | -5/Warlord | Discovered new exit (range 14) 17250 | -5/Warlord | Identified exit to Proximity Caves 17250 | -5/Warlord | Entered Proximity Caves 17261 | -4/Proximity Caves | Learned Research stockpile data 17272 | -4/Proximity Caves | Build established: Wizard-Sprinter 17394 | -4/Proximity Caves | Discovered exit to Factory (range 9) 17438 | -4/Proximity Caves | Entered Factory 17438 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17460 | -4/Factory | Identified exit to Upper Caves 17562 | -4/Factory | Fabricated Exp. Signal Interpreter? 17689 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 17719 | -4/Factory | Manually triggered Chute Trap 17719 | -4/Factory | Sucked down chute 17719 | -4/Factory | Entered Waste 17719 | -4/Waste | The area was eerily silent 17760 | -4/Waste | Discovered new exit (range 12) 17780 | -4/Waste | Identified exit to Factory 17781 | -4/Waste | Entered Factory 17931 | -4/Factory | Fabricated Lrn. Terrain Scanner (x1) 18185 | -4/Factory | Fabricated Exp. Terrain Scanner? 18274 | -4/Factory | Entered Upper Caves 18274 | -4/Upper Caves | Spotted KC-JZS(f) 18275 | -4/Upper Caves | Encountered a Master Thief 18284 | -4/Upper Caves | Spotted B-86 Titan 18325 | -4/Upper Caves | Discovered new exit (range 11) 18328 | -4/Upper Caves | Identified exit to Upper Caves 18329 | -4/Upper Caves | Entered another Upper Caves area 18702 | -4/Upper Caves | Build established: Wizard-Mutant 18957 | -4/Upper Caves | Discovered new exit (range 6) 18961 | -4/Upper Caves | Identified exit to Zhirov 18962 | -4/Upper Caves | Entered Zhirov 18962 | -4/Zhirov | Discovered new exit (range 3) 18980 | -4/Zhirov | Met Zhirov 19003 | -4/Zhirov | Learned location of Quarantine (-2) 19003 | -4/Zhirov | Learned location of Testing (-3) 19003 | -4/Zhirov | Learned location of Command (-1) 19009 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19026 | -4/Zhirov | Found Alien Artifact 19026 | -4/Zhirov | Identified Integrated Dissipator 19026 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19087 | -4/Zhirov | Found Alien Artifact 19173 | -4/Zhirov | Identified exit to Proximity Caves 19174 | -4/Zhirov | Entered Proximity Caves 19442 | -3/Proximity Caves | Discovered new exit (range 8) 19443 | -3/Proximity Caves | Spotted B-86 Titan 19446 | -3/Proximity Caves | Identified exit to Research 19464 | -3/Proximity Caves | Entered Research 19464 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19612 | -3/Research | Lost 3 parts (1p2n) 19653 | -3/Research | Repaired Exp. Utility Shielding 19685 | -3/Research | Identified exit to Armory 19685 | -3/Research | Identified exit to Testing 19807 | -3/Research | Build established: Wizard-Assassin 20016 | -3/Research | Fabricated Impulse Thruster Array (x1) 20386 | -3/Research | Discovered new exit (range 27) 20445 | -3/Research | Entered Testing 20558 | -3/Testing | Repaired Cld. Field Propulsion Drive 20583 | -3/Testing | Discovered new exit (range 25) 20604 | -3/Testing | Repaired Exp. Utility Shielding? 20610 | -3/Testing | Fabricated Point Singularity Launcher (x1) 20643 | -3/Testing | Fabricated Cld. Field Propulsion Drive? 20658 | -3/Testing | Spotted PX-T6TQL6ZSTX 20758 | -3/Testing | Found Prototype Device 20870 | -3/Testing | Build established: Wizard-Scout 21236 | -3/Testing | Repaired Cld. Field Propulsion Drive 21255 | -3/Testing | Identified exit to Research 21268 | -3/Testing | Entered Research 21268 | -2/Research | Accompanied by 2 allies 21268 | -2/Research | Warlord forces began assault on 0b10 21268 | -2/Research | Evolved 2 slots: Utility x2 21284 | -2/Research | Spotted B-90 Cyclops 21293 | -2/Research | Identified exit to Access 21293 | -2/Research | Identified exit to Quarantine 21378 | -2/Research | Research machine network offline 21381 | -2/Research | Met up with Warlord 21457 | -2/Research | Found Exp. Core Analyzer 21573 | -2/Research | Build established: Wizard-Ninja 21740 | -2/Research | Found Exp. Focal Shield 21822 | -2/Research | Borebot progress halted 21847 | -2/Research | Spotted Striker 21856 | -2/Research | Spotted Striker 21857 | -2/Research | Borebot progress halted 22081 | -2/Research | Spotted Striker 22102 | -2/Research | Spotted Striker 22138 | -2/Research | Entered Quarantine 22176 | -2/Quarantine | Discovered exit to Access (range 12) 22253 | -2/Quarantine | Cryocooling Duct disabled 22268 | -2/Quarantine | Ambient heat levels rising (+20) 22268 | -2/Quarantine | Non-combat units ordered to evacuate 22319 | -2/Quarantine | Found Spectral Analyzer 22409 | -2/Quarantine | Repaired Exp. Utility Shielding 22449 | -2/Quarantine | Identified Transdimensional Reconstructor 22509 | -2/Quarantine | Repaired Cld. Field Propulsion Drive 22538 | -2/Quarantine | Found Alien Artifact 22569 | -2/Quarantine | Spotted Fortress 22583 | -2/Quarantine | Discovered new exit (range 6) 22584 | -2/Quarantine | Identified exit to Section 7 22605 | -2/Quarantine | Entered Section 7 22730 | -2/Section 7 | Identified Dimensional Node Initializer 22730 | -2/Section 7 | Initialized slip node 23090 | -2/Section 7 | Spotted B-90 Cyclops 23091 | -2/Section 7 | Spotted Alpha 7 23092 | -2/Section 7 | Spotted Alpha 7 23107 | -2/Section 7 | Found Alien Artifact 23129 | -2/Section 7 | Identified Spacefold Activator 23155 | -2/Section 7 | Spotted S7 Guard 23157 | -2/Section 7 | Found Alien Artifact 23157 | -2/Section 7 | Identified Navigation Efficiency Matrix 23157 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 23161 | -2/Section 7 | Identified AEGIS Remote Shield 23231 | -2/Section 7 | Spotted S7 Guard 23235 | -2/Section 7 | Found Alien Artifact 23244 | -2/Section 7 | Identified Integrated Thermoelectric Network 23244 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23259 | -2/Section 7 | Found Alien Artifact 23292 | -2/Section 7 | Spotted S7 Guard 23297 | -2/Section 7 | Found Alien Artifact 23297 | -2/Section 7 | Identified Core Regenerator 23297 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 23323 | -2/Section 7 | Identified Integrated Reactor 23323 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23370 | -2/Section 7 | Found Quantum Capacitor 23406 | -2/Section 7 | Spotted B-99 Colossus 23510 | -2/Section 7 | Build established: Wizard-Sprinter 23516 | -2/Section 7 | Found Alien Artifact 23516 | -2/Section 7 | Identified LRC Armor 23516 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 23531 | -2/Section 7 | Found Integrated Reactor 23531 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23544 | -2/Section 7 | Found Alien Artifact 23544 | -2/Section 7 | Identified Core Expander 23544 | -2/Section 7 | Installed Core Expander, added new Weapon slot 23564 | -2/Section 7 | Found Transdimensional Reconstructor 23565 | -2/Section 7 | Warped through subspace to slip node 23573 | -2/Section 7 | Central database locked down 23612 | -2/Section 7 | Entered Access 23612 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23617 | -1/Access | Identified exit to Command 23653 | -1/Access | Repaired Exp. Utility Shielding 23771 | -1/Access | Fabricated Adv. Particle Accelerator? 23800 | -1/Access | Fabricated Exp. Utility Shielding (x1) 23810 | -1/Access | Spotted B-99 Colossus 23810 | -1/Access | Spotted B-99 Colossus 23811 | -1/Access | Entered Command 23916 | -1/Command | Disengaged cave seal 23917 | -1/Command | Welcomed Warlord to Command 23935 | -1/Command | Spotted B-99 Colossus 24176 | -1/Command | Repaired Broken Imp. Diametric Drive 24188 | -1/Command | P-80 Master assimilated allied QS-4VZ(g) 24400 | -1/Command | Disengaged cave seal 24731 | -1/Command | Spotted M Guard 24731 | -1/Command | Spotted M Guard 24731 | -1/Command | Spotted Combat Programmer 24733 | -1/Command | Spotted Combat Programmer 24762 | -1/Command | Lost 3 parts (1n2u) 25356 | -1/Command | Warlord commented on Warlord statues 25466 | -1/Command | Build established: Scavenger-Mutant 25520 | -1/Command | Destroyed M Guard 25520 | -1/Command | All MAIN.C guards destroyed 26121 | -1/Command | Met MAIN.C 26127 | -1/Command | 0b10 Conduit disabled 26131 | -1/Command | Warlord shut down involuntarily 26174 | -1/Command | Destroyed MAIN.C Shell 26175 | -1/Command | MAIN.C activated Command garrisons 26224 | -1/Command | Destroyed MAIN.C 26235 | -1/Command | System corruption reached 10% 26267 | -1/Command | Discovered new exit (range 40) 26267 | -1/Command | Discovered new exit (range 100) 26267 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26271 | -1/Command | Destroyed 10 combat bots 26273 | -1/Command | Lost 4 parts (1p3u) 26473 | -1/Command | Build established: Mutant 26691 | -1/Command | Found Exp. System Purifier 26694 | -1/Command | Found Exp. Weapon Cycler 26699 | -1/Command | Found Vortex Chain Reactor 26702 | -1/Command | Found Zero-point Reactor 29491 | -1/Command | Found Centrium Heavy Armor Plating 29574 | -1/Command | Attacked by Warlord forces 29673 | -1/Command | Found Exp. Powered Armor 29717 | -1/Command | Build established: Scavenger-Sprinter 29856 | -1/Command | Warped through subspace to slip node 29856 | -1/Command | Discovered new exit (range 5) 29860 | -1/Command | Entered Access_0 29861 | -1/Access_0 | Met Architect 29888 | -1/Access_0 | Subspace Access Node disabled 29896 | -1/Access_0 | A6 warped into view 29911 | -1/Access_0 | Subspace Access Node disabled 29930 | -1/Access_0 | Subspace Access Node disabled 29941 | -1/Access_0 | Subspace Access Node disabled 29983 | -1/Access_0 | A5 warped into view 29996 | -1/Access_0 | Core integrity fell below 50% 30014 | -1/Access_0 | Destroyed A8 30030 | -1/Access_0 | Destroyed Architect 30031 | -1/Access_0 | Architect triggered a singularity event 30032 | -1/Access_0 | Released all parts (11) 30034 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 30034 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 30036 | -1/Access_0 | Warped through subspace to slip node 30036 | -1/Access_0 | Discovered new exit (range 8) 30039 | *** | Escaped singularity! Last Messages --------------- 30032_ Released Exp. Energy Well. 30032_ Released Spacefold Activator. 30033_ A0_COM: 9. 30033_ The unstable cave ceiling collapses. 30034_ A0_COM: 8. 30034_ The unstable cave ceiling collapses. 30034_ Acquired data core, extracted unknown sensor trigger ID. 30034_ Acquired Hpw. Transdimensional Reconstructor. 30035_ A0_COM: 7. 30035_ The unstable cave ceiling collapses. 30035_ Dropped Exp. Matter Compressor. 30036_ A0_COM: 6. 30036_ Extracted 295 matter. 30036_ The unstable cave ceiling collapses. 30036_ Warped through subspace, drawn to slip node. 30036_ EXIT=FOUND 30037_ A0_COM: 5. 30037_ Extracted 10 matter. 30038_ A0_COM: 4. 30039_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#??#?#?#??????????????? | | ????????????????????????????#???????#??##????????? | | ??????????????????#?????#????????#???????????????? | | ????????????????##??#??#??????????????#???#??????? | | ??????????????#??????##?#?##??#??????#???###?????? | | ?????????????#???#????##????????#?#????#?????????? | | ???????????#??#?????????#???????#??????????#???#?# | | ?????????????#????#???###????#???#??????????#??#?? | | ??????????#?#???????#????#??????##?????#?????#??#? | | ?#??????##???#????????#?#??#?????#?????#?#?#?????? | | ??#?????????#?#?#?#??????#?????#?##?????#??#??#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 81 Energy Capacity 1490 Matter Stores 462 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Armor Coverage 1050 Resistance: EX 50 Utility Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 80 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 9 Matter Filtering 75 Particle Charging 50 Salvage Targeting 6 Offensive Hacking 59 Defensive Hacking 25 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Trap Extractor | -9/Mines | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Cld. Field Propulsion Drive | -6/Factory | Scanalyzed Exp. Utility Shielding | -6/Factory | Hacked Adv. System Restoration Module | -6/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Launcher Loader | -5/Factory | Hacked Point Singularity Launcher | -5/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Adv. Launcher Guidance Computer | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Impulse Thruster Array | -3/Research | Hacked Adv. Gravity Neutralizer | -3/Testing | Scanalyzed Adv. Particle Accelerator | -2/Quarantine | Hacked Cmb. Linear Gravjet | -2/Section 7 | Hacked Adv. Weapon Cycler | -2/Section 7 | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Cld. Field Propulsion Drive | x1 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory | Authchip Exp. Terrain Scan Processor | x1 | -4/Factory | Authchip Lrn. Terrain Scanner | x1 | -4/Factory | Authchip Exp. Terrain Scanner | x1 | -4/Factory | Authchip Impulse Thruster Array | x1 | -3/Research Point Singularity Launcher | x1 | -3/Testing | Authchip Cld. Field Propulsion Drive | x1 | -3/Testing | Authchip Adv. Particle Accelerator | x1 | -1/Access | Authchip Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Spacefold Activator Navigation Efficiency Matrix Integrated Thermoelectric Network Core Regenerator Integrated Reactor LRC Armor Core Expander Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveFlakProcessor Manual? 0 Play Time 08:21:55 Cumulative 644.2 hours Start 2023.01.11 @ 02:17:58 End 2023.01.12 @ 07:59:19 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type 6 Total 29 Types 14/2/7/2/0/0/2/1/1 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e89d20-f700-4881-8f6a-49b7ce909b53