Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 23:49:34 Player: Bunch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1006) 1006 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3041 Bonus ------- None Cogmind --------- Core Integrity 374/550 Matter 85/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Compact Wheel Core Shielding High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Autogun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Core Shielding Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Hardlight Generator Storage Small Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 33 | 7 8 5 11 2 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 2 1 1 . Treads 3 | 2 . . 1 . Leg 2 | 1 . 1 . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 16 | 2 3 2 8 1 Energy Gun 4 | 2 1 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . 1 5 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 4 4 2 3 Power 4 | . 1 1 2 . Propulsion 4 | . 2 1 . 1 Utility 2 | . . 1 . 1 Weapon 3 | . 1 1 . 1 Highest Loss Streak 4 | . 4 3 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 94 83 82 50 Engine 11 | . 13 12 17 . Treads 5 | . 11 . 2 8 Leg 5 | . . 12 8 . Wheel 4 | . 14 1 . . Storage 1 | . 6 . . . Processor 17 | . 7 21 22 18 Protection 4 | . 12 6 . . Energy Gun 6 | . 15 14 1 . Ballistic Gun 14 | . . 13 29 8 Launcher 3 | . 4 . 1 9 Special Melee Weapon 1 | . 6 . . . Naked Turns . | . . . . . Heaviest Build 17 | 13 16 10 17 15 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 4 | . 4 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 5 | 5 3 4 4 4 Average Carried 1 | 1 1 1 2 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 4 | 1 2 1 3 4 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Gunner 17% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 803 | 146 264 62 253 78 Remotely . | . . . . . Salvage Created 983 | . 285 144 307 247 Parts 72 | . 31 5 26 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 10 2 11 6 Guns 20 | . 6 2 11 1 AOE 9 | . 4 . . 5 Classes Destroyed 9 | . 6 . 1 2 Worker 4 | . 1 1 1 1 Builder 3 | . 1 . . 2 Tunneler 2 | . 1 1 . . Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . 2 . Swarmer 12 | . 5 . 7 . Grunt 13 | . 5 2 1 5 Sentry 4 | . . . 3 1 Best Kill Streak 8 | . 8 2 4 5 Combat Bots Only 5 | . 5 1 4 3 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1952 | . 779 180 531 462 Core 500 | . 168 25 131 176 Absorbed by Shields 8 | . . . . 8 Redirected to Shielding 33 | . 31 2 . . Core Remaining (%) 63 | 100 . 22 67 . Volleys Fired 116 | . 51 21 31 13 Largest 3 | . 2 2 3 3 Hottest 128 | . 90 85 80 128 Shots Fired 195 | . 62 38 73 22 Gun 167 | . 54 38 70 5 Cannon 4 | . . . . 4 Launcher 24 | . 8 . 3 13 Special . | . . . . . Kinetic 92 | . . 17 70 5 Thermal 79 | . 54 21 . 4 Explosive 24 | . 8 . 3 13 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 10 5 Robot Miss Streak 7 | . 7 2 7 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 111 | . 36 24 40 11 Core Hits 76 | . 24 11 19 22 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 16 | . 15 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . 6 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2780 | . 768 283 725 1004 Guns 1345 | . 360 273 668 44 Cannons 25 | . . . . 25 Explosions 1397 | . 408 . 57 932 Melee . | . . . . . Ramming 13 | . . 10 . 3 Kinetic 784 | . . 72 668 44 Thermal 586 | . 360 201 . 25 Explosive 1397 | . 408 . 57 932 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . 13 . . 29 Projectiles . | . . . . . Explosions 42 | . 13 . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 299 | . 28 . 29 242 Shots 10 | . 2 . 1 7 Rammed 1 | . . . . 1 Targets Rammed 4 | . . 3 . 1 Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 285 | . 285 116 55 117 Average Temperature 68 | . 123 37 16 50 Received Heat Transfer 654 | . 300 102 123 129 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1474 | . 978 459 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 276 | . 211 72 250 276 Initial 42 | . . 37 27 42 Average 89 | . 89 43 101 120 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 90 | 100 97 100 88 76 Level 1 9 | . 2 . 11 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 . 2 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 3 . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 17 4 17 9 Peak Tracking Total 4 | . 4 2 4 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 7 | . 2 . 3 2 Max in Single Turn 2 | . 1 . 2 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 3 | . . . 3 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . 4 . . . Non-combat 3 | . 3 . . . Combat 1 | . 1 . . . Robot Hacks Applied 5 | . 5 . . . parse_system 3 | . 3 . . . no_distress 1 | . 1 . . . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2356 | 78 612 366 842 458 Spaces Moved 1372 | 47 396 242 438 249 Core 43 | 24 3 . . 16 Treads 461 | 23 113 . 92 233 Legs 578 | . . 232 346 . Wheels 290 | . 280 10 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 50 Average Speed 135 | 103 103 118 167 152 Slowest Speed 250 | 160 250 120 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 67 28 41 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 146 | . 21 . 27 98 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 143 | . 21 . 27 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1695 | 77 528 287 496 307 Wait 110 | 15 48 7 3 37 Move 1368 | 46 395 241 437 249 Hop . | . . . . . Pick Up 32 | 8 8 5 8 3 Fast Attach . | . . . . . Attach 31 | 7 8 6 8 2 Detach 3 | . 1 . 2 . Swap 3 | . . . 3 . Drop 12 | 1 2 3 4 2 Fire 116 | . 51 21 31 13 Melee 16 | . 15 1 . . Ram . | . . . . . Kick 3 | . . 3 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 50% 374 | -10/Materials | Lost 4 parts (1p2n1w) 629 | -10/Materials | Discovered new exit (range 8) 671 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Entered Mines 734 | -10/Mines | Lost 3 parts (1p1n1w) 838 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 853 | -10/Mines | Found Prototype Device 854 | -10/Mines | Identified Exp. Sensor Array 1018 | -10/Mines | Discovered new exit (range 6) 1028 | -10/Mines | Build established: Scavenger-Mutant 1057 | -10/Mines | Entered Materials 1057 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1483 | -9/Materials | Discovered new exit (range 12) 1693 | -9/Materials | Build established: Scavenger-Gunner 1822 | -9/Materials | Discovered new exit (range 9) 1859 | -9/Materials | Identified exit to Materials 1899 | -9/Materials | Entered another Materials area 1899 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2357 | -8/Materials | Self-destructed Last Messages --------------- 02274_ U-05 Engineer builds a Wall. 02277_ K-01 Serf collects debris. 02279_ The unstable cave ceiling collapses. 02279_ U-05 Engineer lays Concrete. 02281_ U-05 Engineer builds a Wall. 02307_ U-05 Engineer lays Concrete. 02309_ U-05 Engineer builds a Wall. 02310_ U-05 Engineer lays Concrete. 02343_ U-05 Engineer destroyed. 02343_ Lgt. Treads destroyed. 02343_ Destroyed Lgt. Treads. 02345_ G-47 Trooper destroyed. 02347_ Hardlight Generator destroyed. 02347_ Destroyed Hardlight Generator. 02349_ The unstable cave ceiling collapses. 02349_ U-05 Engineer builds a Wall. 02349_ Acquired 21 matter. 02350_ The unstable cave ceiling collapses. 02352_ U-05 Engineer lays Concrete. 02354_ The unstable cave ceiling collapses. 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