Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 20:27:30 Player: Tereza Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (4755) 4755 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 11051 Bonus ------- Follower Combat Kills 171 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 315/315 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit 0b10 Alert Chip Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- Power Maul Great Axe > --- INVENTORY (15) --- High-capacity Storage Unit Compact Battery (200) Advanced Terrain Scan Processor Armor Integrity Analyzer Hacking Suite System Shield Cooled Particle Cannon Rocket Array Improved Datajack Improved Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit 0b10 Alert Chip Improved Melee Analysis Suite Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Impact Mace Great Axe > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg VSS Leg High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield Cooled Particle Cannon Rocket Array Improved Datajack Plasma Cutter Power Maul Power Maul [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor 0b10 Alert Chip Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 7 13 3 29 . 1 . 11 25 7 4 . 1 Power 11 | 1 2 . 2 . . . 1 3 1 . . 1 Engine 9 | 1 2 . 2 . . . 1 2 1 . . . Core 2 | . . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 3 . 11 . . . 2 8 4 3 . . Treads 2 | . . . . . . . . . 1 1 . . Leg 29 | 2 3 . 11 . . . 2 8 3 . . . Wheel 1 | . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 31 | 2 5 1 7 . 1 . 5 7 2 1 . . Device 8 | 1 1 1 3 . . . 2 . . . . . Storage 6 | 1 2 . 1 . 1 . 1 . . . . . Processor 7 | . . . 1 . . . 1 4 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 10 | . 2 . 2 . . . 1 3 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 3 2 9 . . . 3 7 . . . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 12 | 1 3 1 7 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 2 | . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 . . . . 4 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 3 . . . . Parts Lost 35 | . 3 . 8 . . . 2 3 8 6 . 5 Power 4 | . 1 . . . . . . 1 1 1 . . Propulsion 15 | . . . 2 . . . . 1 5 3 . 4 Utility 13 | . 1 . 5 . . . 2 1 2 1 . 1 Weapon 3 | . 1 . 1 . . . . . . 1 . . Highest Loss Streak 4 | . 1 . 2 . . . 1 2 2 4 . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 5 9 14 14 13 14 15 14 14 12 9 10 11 Power . | . 1 1 1 1 2 2 1 . . . . . Propulsion 2 | 3 2 2 2 2 2 2 2 3 2 . . . Utility 4 | . 2 6 4 2 2 3 5 4 4 4 5 5 Weapon 3 | . 2 3 4 5 5 5 3 3 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 8 . 2 . 1 . 6 8 . . . 9 Power 2 | . . . . . 1 . 1 . . . . . Propulsion 10 | . 6 . . . . . 1 3 . . . . Utility 13 | . 1 . 1 . . . 3 2 . . . 6 Weapon 7 | . 1 . 1 . . . 1 3 . . . 1 Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 98 100 98 100 100 100 99 99 88 78 92 75 Engine 8 | . 13 14 10 11 11 11 9 4 6 . . . Treads 1 | . . . . . . . . . . 9 15 8 Leg 27 | . 28 28 32 33 33 33 35 29 27 7 7 . Device 9 | . 8 14 15 11 11 11 9 9 1 . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . . . . . . 8 20 23 24 30 30 Protection 5 | . 3 . 4 11 11 11 8 6 5 9 7 6 Ballistic Gun 8 | . 26 27 16 . . . . . . . . . Impact Weapon 9 | . . . 5 22 22 22 17 13 7 6 7 7 Slashing Weapon 1 | . . . . . . . . 1 7 6 7 6 Peak Build Rating 50 | 7 10 10 20 20 21 21 32 50 50 50 43 44 Average Rating 27 | 5 8 9 16 20 20 21 30 44 44 38 43 39 On Entrance 25 | . 7 10 10 20 20 21 21 31 50 49 43 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 12 30 31 42 42 42 42 45 48 47 50 35 49 Greatest Support 69 | 20 20 20 39 39 39 39 54 69 65 45 40 40 Greatest Overweight (x) 16 | 1 1 1 1 1 1 1 . . 1 4 . 16 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 14 15 15 13 15 15 15 15 15 10 10 12 Average Carried 13 | 5 10 14 14 13 14 15 14 14 12 9 10 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 13 13 15 15 13 14 10 10 10 12 Class Distribution -------------------- 46% | Mutant 36% | Gladiator 13% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2676 | 272 474 102 806 . . . 235 285 155 203 . 144 Remotely . | . . . . . . . . . . . . . Salvage Created 5893 | 118 701 66 1489 220 . . 1066 1022 658 344 . 209 Parts 287 | 13 54 4 93 5 . . 40 35 24 14 . 5 Haulers Intercepted 10 | . 1 . 6 . . . 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 19 10 . 9 Prevented 9 | . . . . . . . . . 8 . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 131 | . 15 8 33 3 . . 20 23 15 11 . 3 Melee 42 | . . . 4 2 . . 11 14 9 2 . . Guns 41 | . 15 1 25 . . . . . . . . . Cannons 3 | . . . . . . . 2 . . 1 . . AOE 17 | . . 7 . . . . . . . 8 . 2 Classes Destroyed 17 | 1 7 1 1 . . . 3 1 1 . . 2 Worker 12 | . 2 . 3 . . . 3 4 . . . . Builder 2 | . . . . . . . 2 . . . . . Tunneler 7 | 6 . 1 . . . . . . . . . . Hauler 10 | . 1 . 6 . . . 3 . . . . . Recycler 4 | . 1 . . 2 . . . 1 . . . . Operator 4 | . 2 . 1 . . . . 1 . . . . Watcher 11 | . 2 . 3 . . . 3 3 . . . . Swarmer 45 | . 6 . 15 3 . . 3 10 4 4 . . Grunt 48 | . 9 . 9 . . . 8 6 9 5 . 2 Brawler 2 | . . . . . . . 1 . . 1 . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 20 | . . . 9 . . . 7 2 1 1 . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 5 | . . . . . . . . 5 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . 2 Assembled 8 | . . 8 . . . . . . . . . . Best Kill Streak 9 | 4 4 8 6 5 . . 6 4 4 9 . 3 Combat Bots Only 9 | . 3 8 4 3 . . 6 3 4 9 . 3 Max Kills in Single Turn 7 | 1 1 7 2 1 . . 1 1 1 3 . 2 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 7 | . . 7 . . . . . . . 3 . 2 Melee 1 | . . . 1 1 . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 851 | . 86 20 222 6 . 3 133 129 131 69 . 52 Missed 272 | . 24 4 55 2 . . 44 57 39 27 . 20 Hits 579 | . 62 16 167 4 . 3 89 72 92 42 . 32 Melee 12 | . . 2 . . . . 3 . . 2 . 5 Projectile 567 | . 62 14 167 4 . 3 86 72 92 40 . 27 AOE 8 | . . 8 . . . . . . . . . . Critical Strikes 14 | . . . 5 . . 1 6 . . . . 2 Part Disruptions 1 | . . 1 . . . . . . . . . . Damage Taken 7054 | . 647 285 1447 21 . 38 931 945 1474 712 . 554 Core 1245 | . 98 76 201 6 . 12 152 98 397 53 . 152 Absorbed by Shields 1039 | . 37 101 519 10 . 15 347 10 . . . . Redirected to Shielding 107 | . . . . . . . . 19 88 . . . Ignored by Resistances 88 | . . . . . . . . . 51 37 . . Regen/Repaired (Parts) 121 | . . . 57 . . . 64 . . . . . Core Remaining (%) 61 | 100 . 30 . . . 45 72 . . . . . Volleys Fired 217 | 13 76 12 90 . . . 11 . . 9 . 6 Largest 2 | 2 2 2 2 . . . 1 . . 1 . 1 Hottest 90 | 70 70 40 46 . . . 37 . . 90 . 45 Shots Fired 403 | 26 150 21 180 . . . 11 . . 9 . 6 Gun 376 | 26 150 20 180 . . . . . . . . . Cannon 20 | . . . . . . . 11 . . 4 . 5 Launcher 7 | . . 1 . . . . . . . 5 . 1 Special . | . . . . . . . . . . . . . Kinetic 373 | 13 149 20 180 . . . 11 . . . . . Thermal 23 | 13 1 . . . . . . . . 4 . 5 Explosive 7 | . . 1 . . . . . . . 5 . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | 8 12 4 30 . . . 9 . . 4 . 4 Robot Miss Streak 4 | 2 4 4 3 . . . 1 . . 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 474 | 16 89 10 150 8 . . 83 63 31 14 . 10 Core Hits 204 | 7 42 18 55 1 . . 21 18 8 26 . 8 Critical Kills 8 | . . . 1 1 . . 2 4 . . . . Critical Parts Destroyed 33 | . . 1 3 1 . . 9 15 4 . . . Critical Strikes 48 | 1 . 1 6 2 . . 11 20 5 1 . 1 Burn 1 | 1 . . . . . . . . . . . . Destroy 3 | . . 1 2 . . . . . . . . . Smash 41 | . . . 4 2 . . 11 19 4 . . 1 Sever 3 | . . . . . . . . 1 1 1 . . Melee Attacks 312 | . . . 33 10 . . 110 94 49 9 . 7 Impact 276 | . . . 33 10 . . 110 84 35 2 . 2 Slashing 36 | . . . . . . . . 10 14 7 . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . 1 1 . . 10 9 . 2 . 4 Combat Hostiles 3 | . . . . . . . 1 2 . . . . Follow-up Attacks 35 | . . . 5 3 . . 9 11 7 . . . Damage Inflicted 14640 | 170 970 422 2704 468 . . 3174 2997 1549 1451 . 735 Guns 3120 | 170 964 95 1891 . . . . . . . . . Cannons 444 | . . . . . . . 250 . . 87 . 107 Explosions 1598 | . . 324 . . . . . . . 1021 . 253 Melee 9469 | . . . 813 468 . . 2924 2997 1549 343 . 375 Ramming 9 | . 6 3 . . . . . . . . . . Kinetic 3244 | 44 964 95 1891 . . . 250 . . . . . Thermal 320 | 126 . . . . . . . . . 87 . 107 Explosive 1598 | . . 324 . . . . . . . 1021 . 253 Electromagnetic . | . . . . . . . . . . . . . Impact 8119 | . . . 813 468 . . 2924 2649 1127 94 . 44 Slashing 1350 | . . . . . . . . 348 422 249 . 331 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . . . . . 4 4 4 4 4 Average Corruption 3 | . 1 1 . . . . . 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 86 | . 3 5 . . . . . 26 18 10 2 22 Message Errors 27 | . 1 3 . . . . . 7 8 2 . 6 Matter Fused 26 | . 2 1 . . . . . 7 4 3 1 8 Heat Flow Errors 10 | . . . . . . . . 4 1 3 . 2 Energy Discharges 11 | . . 1 . . . . . 3 3 1 1 2 Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 5 | . . . . . . . . 2 1 1 . 1 Data Loss (major) 4 | . . . . . . . . 2 . . . 2 Alerts 1 | . . . . . . . . . 1 . . . Overload Shots 1 | . . . . . . . . . . 1 . . Overflow Damage 2858 | . . . 237 222 . . 682 987 416 197 . 117 Projectiles 17 | . . . 1 . . . . . . . . 16 Explosions 41 | . . . . . . . . . . 41 . . Melee 2800 | . . . 236 222 . . 682 987 416 156 . 101 Knockbacks 21 | . . . 2 1 . . 6 6 5 . . 1 Impact 19 | . . . 1 1 . . 5 6 5 . . 1 Kinetic . | . . . . . . . . . . . . . Secondary 2 | . . . 1 . . . 1 . . . . . Self-Inflicted Damage 229 | . . . . . . . . . . 229 . . Shots 11 | . . . . . . . . . . 11 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . . . Kicked 4 | . 3 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 245 | 92 33 9 12 . . . 17 245 139 244 . 195 Average Temperature 34 | 33 10 6 4 . . . 6 92 52 56 . 84 Received Heat Transfer 1794 | . 196 48 377 . . 31 365 144 417 150 . 66 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 37 | . . . 4 3 . . 11 12 6 . . 1 Combat Hostiles 28 | . . . 4 1 . . 7 9 6 . . 1 Parts Fried 47 | . . . 6 6 . . 12 19 3 . . 1 Impact Corruptions 96 | . . . 11 9 . . 28 32 13 2 . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . Heat Transferred 703 | 444 . . . . . . . . . 111 . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . Low Security (%) 90 | 100 100 100 69 44 . 100 98 100 . . . . Level 1 9 | . . . 30 55 . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 344 | 10 153 10 344 209 . . 210 183 . . . . Initial 129 | . . 10 . 129 . . . 93 . . . . Average 79 | 1 68 . 136 179 . . 45 78 . . . . Influence Increases 3431 | 30 479 9 1011 95 . . 532 603 308 208 . 156 Destroy 0b10 Robot/C 2252 | . 300 . 660 60 . . 320 368 240 176 . 128 Destroy 0b10 Robot/NC 234 | 30 40 5 65 10 . . 44 36 . 4 . . Destroy Leader 530 | . 66 . 188 10 . . 108 102 32 16 . 8 Allied During Kill 20 | . . . . . . . . . . . . 20 Trap Triggered on 0b10 8 | . . . . . . . 8 . . . . . Successful Hack 86 | . 28 . 33 . . . 13 12 . . . . Disable Machine 42 | . . . 30 . . . . 12 . . . . Destroy Structure 37 | . . 4 5 . . . 15 13 . . . . Lose Combat Pursuer 222 | . 45 . 30 15 . . 24 60 36 12 . . Influence Decreases 3399 | 30 451 37 679 233 194 . 325 648 445 233 . 124 Entered New Map 596 | . . 18 . 203 194 . . 114 61 6 . . Time Decay 2464 | 30 421 19 600 30 . . 295 504 294 167 . 104 Lost Part 319 | . 30 . 79 . . . 20 30 80 60 . 20 Lost Ally 20 | . . . . . . . 10 . 10 . . . Squads Dispatched 15 | . 3 . 3 . . . 1 8 . . . . Investigation 4 | . 1 . 2 . . . . 1 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 6 | . 2 . 1 . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 11 | . 1 . 4 . . . 4 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 29 14 49 3 . 3 33 39 19 16 . 9 Peak Tracking Total 12 | . 4 12 5 3 . 3 5 4 4 5 . 3 Tactical Retreats 14 | . 2 . 2 1 . . 1 4 3 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 10 | . 6 . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . 23 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 3 | . . . 2 . . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 39 | . 4 1 9 . 2 . 7 13 . . 3 . Terminals 23 | . 4 1 8 . . . 5 5 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . Total Hacks 116 | . 9 2 24 . 5 . 28 24 . . 24 . Successful 66 | . 7 1 7 . 5 . 13 9 . . 24 . Failed 50 | . 2 1 17 . . . 15 15 . . . . Catastrophic 10 | . . . 5 . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 49 | . 8 . 17 . 1 . 14 9 . . . . Terminals 66 | . 9 2 21 . . . 24 10 . . . . Fabricators 8 | . . . . . . . . 8 . . . . Repair Stations 5 | . . . 3 . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 6 . . . . Terminal Hacks 45 | . 6 1 2 . 5 . 7 . . . 24 . Record 6 | . . . . . 4 . . . . . 2 . Part Schematic 13 | . . . . . . . . . . . 13 . Robot Schematic 6 | . . . . . . . . . . . 6 . Robot Analysis 9 | . 5 . 2 . . . 2 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . 3 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . 6 . . . . Network Status 5 | . . . . . . . . 5 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . Repair 2 | . . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 9 | . 1 . 3 . . . 3 2 . . . . Terminals 9 | . 1 . 3 . . . 3 2 . . . . Assimilate 2 | . . . . . . . 1 1 . . . . Botnet 5 | . 1 . 2 . . . 1 1 . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 3 1 8 . . . 7 9 . . . . Full Trace Events 6 | . . . 4 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . Time 64 | . . . 32 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . 1 1 . . . 1 Largest Group 1 | . . . . . . . 1 1 1 . . 1 Highest-Rated Group 96 | . . . . . . . 10 26 26 . . 96 Highest-Rated Ally 96 | . . . . . . . 10 26 26 . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 740 | . . . . . . . . . . . . 740 Kills 5 | . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 5521 | 3 336 15 1405 . . . . 1716 645 486 126 789 Optics 3762 | . . . . . . . . 1716 645 486 126 789 Seismic 1525 | 3 336 15 1171 . . . . . . . . . T.N.C. 234 | . . . 234 . . . . . . . . . Robot Analysis Total 8 | . 5 . 1 . . . 2 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 11762 | 222 1258 782 2619 63 473 43 1652 2604 645 486 126 789 Spaces Moved 6231 | 61 726 383 1158 23 247 19 884 1807 409 206 77 231 Core 51 | 8 . . . . . . . . . . . 43 Treads 417 | . . . . . . . . . . 152 77 188 Legs 5747 | 53 726 383 1158 23 247 19 884 1807 409 38 . . Wheels 16 | . . . . . . . . . . 16 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 190 120 112 100 125 165 165 Average Speed 150 | 113 132 190 179 190 190 190 120 118 122 204 165 325 Slowest Speed 850 | 190 190 190 190 190 190 190 120 120 190 330 165 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 97 89 90 8 59 7 80 45 46 46 71 35 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 2 | . . . . . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 4 | . . . . . . . . . 1 1 . 2 Spaces Dug 32 | . . . 1 . . . 14 13 1 2 . 1 Terrain Destroyed 182 | . . 4 1 . . . 15 13 1 120 . 28 Melee 32 | . . . 1 . . . 14 13 1 2 . 1 Projectile 3 | . . . . . . . 1 . . 1 . 1 AOE 147 | . . 4 . . . . . . . 117 . 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7761 | 187 890 416 1486 29 252 26 1297 2136 476 238 76 252 Wait 750 | 100 33 14 141 . . 8 241 186 18 7 . 2 Move 6219 | 60 725 382 1157 22 246 18 883 1806 408 205 76 231 Hop . | . . . . . . . . . . . . . Pick Up 78 | 7 19 2 16 . 3 . 13 14 1 1 . 2 Fast Attach 27 | 6 5 . 4 . . . 1 2 3 4 . 2 Attach 25 | 1 2 . 8 . . . 4 4 5 1 . . Detach 2 | . 1 . . . . . . 1 . . . . Swap 77 | . 10 4 21 . 1 . 12 23 . 3 . 3 Drop 77 | . 16 1 21 . 2 . 15 22 . . . . Fire 217 | 13 76 12 90 . . . 11 . . 9 . 6 Melee 259 | . . . 28 7 . . 94 75 41 8 . 6 Ram . | . . . . . . . . . . . . . Kick 4 | . 3 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . Trap 23 | . . . . . . . 23 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 16) 923 | -10/Materials | Discovered new exit (range 8) 1058 | -10/Materials | Discovered new exit (range 7) 1105 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Build established: Scavenger-Mutant 1481 | -10/Materials | Entered Mines 1482 | -10/Mines | Assembled infested the area 1487 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1538 | -10/Mines | Core integrity fell below 50% 1542 | -10/Mines | Destroyed 8 combat bots 1964 | -10/Mines | Identified exit to Subcaves 1973 | -10/Mines | Learned location of Mines (-8) 2191 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2202 | -10/Mines | Discovered new exit (range 12) 2263 | -10/Mines | Entered Materials 2263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2607 | -9/Materials | Discovered new exit (range 7) 2874 | -9/Materials | Build established: Mutant 3578 | -9/Materials | Discovered new exit (range 8) 3931 | -9/Materials | Repaired Imp. Ion Engine 4122 | -9/Materials | Discovered new exit (range 10) 4349 | -9/Materials | Discovered new exit (range 12) 4747 | -9/Materials | Core integrity fell below 50% 4882 | -9/Materials | Entered Mines 4888 | -9/Mines | Discovered new exit (range 5) 4937 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4937 | -9/Mines | Discovered new exit (range 5) 4945 | -9/Mines | Entered Exiles 5029 | -9/Exiles | Met 8R-AWN 5058 | -9/Exiles | Met EX-HEX 5113 | -9/Exiles | Met EX-BIN 5134 | -9/Exiles | Aligned with FarCom system 5136 | -9/Exiles | Given EX-Vault access code 5179 | -9/Exiles | Opened EX-Vault 5191 | -9/Exiles | Found 0b10 Alert Chip 5232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5295 | -9/Exiles | Learned location of Zion (-6) 5401 | -9/Exiles | Discovered new exit (range 10) 5418 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5418 | -9/Exiles | Entered Mines 5449 | -8/Mines | Discovered new exit (range 5) 5461 | -8/Mines | Entered Materials 5461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6060 | -8/Materials | Discovered new exit (range 15) 6604 | -8/Materials | Repaired Imp. Aluminum Leg 6677 | -8/Materials | Discovered new exit (range 12) 6977 | -8/Materials | Discovered new exit (range 16) 7113 | -8/Materials | Entered Factory 7113 | -7/Factory | Evolved 2 slots: Utility x2 7416 | -7/Factory | Discovered new exit (range 5) 7424 | -7/Factory | Build established: Gladiator 7535 | -7/Factory | Discovered new exit (range 6) 7979 | -7/Factory | Discovered new exit (range 12) 8100 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x2) 8113 | -7/Factory | Discovered new exit (range 7) 9090 | -7/Factory | Found Prototype Launcher 9090 | -7/Factory | Identified Rocket Array 9660 | -7/Factory | Identified exit to Factory 9678 | -7/Factory | Identified exit to Lower Caves 9717 | -7/Factory | Entered Lower Caves 9717 | -7/Lower Caves | Accompanied by 1 ally 10051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10108 | -7/Lower Caves | Learned 4 Factory zone layouts 10154 | -7/Lower Caves | Spotted B-75 Beast 10162 | -7/Lower Caves | Core integrity fell below 50% 10177 | -7/Lower Caves | Destroyed B-75 Beast 10356 | -7/Lower Caves | Discovered new exit (range 3) 10362 | -7/Lower Caves | Entered another Lower Caves area 10373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10413 | -7/Lower Caves | Destroyed 9 combat bots 10422 | -7/Lower Caves | Lost 4 parts (1p2n1w) 10577 | -7/Lower Caves | Encountered a Warlord checkpoint 10785 | -7/Lower Caves | Identified exit to Data Miner 10848 | -7/Lower Caves | Entered Data Miner 10848 | -7/Data Miner | Discovered new exit (range 6) 10877 | -7/Data Miner | Met Data Miner 10913 | -7/Data Miner | Learned location of Section 7 (-2) 10913 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10936 | -7/Data Miner | Received God Mode back door access code from Data Miner 10974 | -7/Data Miner | Entered Proximity Caves 11012 | -6/Proximity Caves | Core integrity fell below 20% 11379 | -6/Proximity Caves | Learned Factory terminal intel 11388 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11389 | -6/Proximity Caves | Escorted by Enhanced Grunt 11763 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11431_ Acquired 10 matter. 11474_ H>QQ0Z 0QXNQLC 11651_ 1ENTRK:UGGT Z:KKGTH33WH7DQS2U/M|209/QT# 11679_ System corrupted: Matter fused (-7). 11704_ System corrupted: Lyr. Medium Armor Plating fused. 11735_ WS>HHM4OL G#K2X/B&IO 11748_ Lyr. Medium Armor Plating destroyed. 11748_ G-50 Soldier destroyed. 11753_ Carbon-fiber Leg fries itself beyond repair. 11760_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ???## ##?????????????????????????????????? | | ?### #?????????????????????????????????? | | ## #?????????????????????????????????? | | # ## ##?????????????????????????????????? | | #############?????????????????????????????? | | # #?????????????????????????????? | | ##% #?????????????????????????????? | | ?# #???????????????##????????????? | | # ??# ####???????????### ##???????????? | | # ### ##????????????? ????????????? | | # #??????####??? ??????????????? | | ##?????# #??# ????????????????? | | #?????# ## #?????????????????? | | ## ###???? # #???????????????????? | | %%##### ###### ##??????????????????? | | ##### ###????????????????? | | @g ;#????????????????? | | #### ##### #???????????????? | | ???# ### #??### %g #???????????? | | ???# #?## ### ##?????# =% #???????????? | | ???# #??#####?####???????#### #???????????? | | #### ####????????????????????? ;#??????????? | | # ##?????????????????????? ##??????????? | | #???????????????????????##???????????? | | ## #??????????????????????????????????? | | # ####### #?????????????????????????????????? | | # ####??????? ???????????????????????????????? | | # ##??????????? ?????????????????????????????? | | # ??????????????? ##????????????????????????????? | | # ????????????????##?????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 63 Melee Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Imp. Melee Analysis Suite | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 18% | -9/Materials Imp. Aluminum Leg | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ArmoredShadingSplitter Manual? 0 Play Time 01:11:20 Cumulative 207.0 hours Start 2025.10.17 @ 12:00:06 End 2025.10.17 @ 20:27:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41620263-97f1-48b4-9c14-0b8b70b48cc7