Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 01:06:24 Player: Petvaria Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (493) 2465 Value Destroyed (22663) 22663 Prototype IDs (105) 2100 Alien Tech Used (2) 400 Bonus (36049) 36049 TOTAL SCORE: 71577 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 12885 Follower Combat Kills 3798 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9550 Aligned with FarCom 300 Scanned by Researcher 500 Win 3000 Friendly Fire -984 Cogmind --------- Core Integrity 57/1250 Matter 49/1000 Energy 1499/1500 System Corruption 26% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Experimental Energy Well Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Compact Matter Pod (127) Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator Matter Drive > --- PROPULSION ------- Myomer Leg Myomer Leg Shield Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Assembled Biocell Array Core Analyzer Assembled Alloy Armor Wyrmscale Wyrmscale GOLEM Unit > --- WEAPON ----------- Precision Phase Gun Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Advanced Remote Datajack > --- INVENTORY -------- Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Large Matter Pod Long-range Terrain Scanner Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Advanced Point Defense System Crosscalibrator Subatomic Replicator Heavy Laser Precision Phase Gun Enhanced Hardcell Cannon [Rating: 207] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Wyrmscale Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Ragnarok Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Chaos Jack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 2 . 2 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 1 . . . Propulsion 4 | . . . . . 1 1 . . . 2 . . . . . . . Utility 9 | . . . . . 2 1 . . . 2 1 . 1 . . . 2 Weapon 3 | . . . . . 1 . . . . . 1 . . 1 . . . Parts Attached 304 | 7 10 . . 5 35 7 36 3 11 44 12 27 29 16 11 21 30 Power 35 | 1 . . . 1 5 1 6 . . 6 1 2 3 2 3 3 1 Engine 8 | 1 . . . 1 . . 3 . . 1 1 . . 1 . . . Core 13 | . . . . . 5 1 3 . . 2 . 1 . . 1 . . Reactor 14 | . . . . . . . . . . 3 . 1 3 1 2 3 1 Propulsion 95 | 2 . . . 2 10 1 14 2 1 18 1 8 5 7 3 7 14 Treads 62 | 2 . . . 2 10 1 14 2 . 10 . 7 1 1 . . 12 Leg 32 | . . . . . . . . . . 8 1 1 4 6 3 7 2 Wheel 1 | . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 96 | 2 3 . . 1 9 5 3 1 4 12 7 9 12 6 4 5 13 Device 59 | 1 1 . . . 6 1 . . 1 8 5 9 10 4 3 3 7 Storage 8 | 1 2 . . . . 1 . . 1 1 . . . 1 . 1 . Processor 15 | . . . . . . 1 1 . 1 1 1 . 2 1 1 . 6 Hackware 2 | . . . . . . 2 . . . . . . . . . . . Protection 12 | . . . . 1 3 . 2 1 1 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 78 | 2 7 . . 1 11 . 13 . 6 8 3 8 9 1 1 6 2 Energy Gun 14 | 1 . . . . . . . . . . . 4 6 . . 3 . Energy Cannon 15 | . . . . . 2 . 3 . 1 5 1 1 1 1 . . . Ballistic Gun 26 | 1 4 . . . 7 . 8 . 3 1 . 2 . . . . . Ballistic Cannon 6 | . . . . . . . . . 1 . 1 1 . . . 1 2 Launcher 12 | . 2 . . 1 1 . 2 . 1 1 1 . 2 . . 1 . Special Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . Impact Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . 2 . . . 2 . 3 . . 10 . 4 2 . 2 3 2 Corrupted Parts 4 | . . . . . . . . . 2 1 . . . 1 . . . System Corruption 20 | . . . . . . . . . 8 10 . . . 2 . . . Parts Lost 145 | . . . . 1 6 1 2 . 3 16 2 16 20 8 17 33 20 Power 23 | . . . . . 2 1 2 . 1 4 . 3 1 2 3 4 . Propulsion 41 | . . . . . 1 . . . 1 2 . 3 7 3 6 11 7 Utility 47 | . . . . 1 1 . . . 1 5 2 6 6 3 2 8 12 Weapon 34 | . . . . . 2 . . . . 5 . 4 6 . 6 10 1 Highest Loss Streak 13 | . . . . 1 2 1 1 . 3 6 1 4 7 6 8 13 9 To Critical Strikes 2 | . . . . . 1 . . . . . . 1 . . . . . Average Backups 18 | 2 15 19 19 20 19 18 22 22 22 22 23 19 20 16 18 17 3 Power . | 1 1 1 1 . . . . . . . 1 1 1 . . . . Propulsion 4 | 1 3 4 4 4 5 5 6 6 6 5 5 5 4 2 2 . . Utility 6 | . 2 4 4 4 6 6 7 6 6 8 10 7 8 9 11 13 2 Weapon 6 | . 7 10 10 10 7 6 9 10 7 5 4 4 5 3 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 1 . . 2 14 1 8 8 3 7 5 1 3 3 3 4 6 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 19 | . . . . 2 3 . 1 1 . 5 2 . . . 2 . 3 Utility 25 | . . . . . 4 1 2 3 . 2 3 . 1 2 1 3 3 Weapon 20 | . 1 . . . 7 . 4 4 3 . . . . 1 . . . Tool/Special 4 | . . . . . . . 1 . . . . 1 1 . . 1 . Average Slot Usage (%) 89 | . 99 100 100 99 97 97 99 97 98 82 96 88 94 84 80 79 36 Engine 4 | . 14 14 14 15 3 . 3 7 6 . 5 1 . 2 2 . . Core 4 | . . . . . 13 13 11 7 7 3 . . 3 1 1 . . Reactor 1 | . . . . . . . . . . 3 5 8 3 5 3 6 . Treads 19 | . 27 28 28 28 27 30 30 30 28 14 . 10 . 1 . . 8 Leg 7 | . . . . . . . . . . 15 31 19 26 23 23 20 1 Device 11 | . 14 14 14 9 7 6 10 7 11 8 18 19 23 17 12 12 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 4 4 4 6 . Processor 4 | . . . . . . 6 7 7 7 4 4 . 4 9 13 7 14 Protection 4 | . . . . 2 8 . 3 7 2 5 7 8 6 3 4 4 3 Energy Gun 2 | . 4 . . . 2 . . . . . 2 6 9 7 4 3 . Energy Cannon 2 | . . . . . . . . . . 6 10 4 2 5 6 9 . Ballistic Gun 14 | . 22 25 28 27 24 22 22 20 21 4 3 2 2 . . . . Peak Build Rating 207 | 7 25 25 27 27 44 48 47 42 52 182 174 179 178 171 187 207 126 Average Rating 75 | 4 11 24 25 22 37 35 41 40 46 112 163 146 161 151 152 177 87 On Entrance 62 | . 7 25 25 27 16 40 38 42 30 46 161 147 117 104 146 156 3 Avg Prop Armor Cover (%) 29 | . . . . . . . . . 6 13 . . 4 12 . . 34 Naked Turns 40 | . . . . . . . . . . . . . . . . 12 28 Heaviest Build 206 | 13 52 52 52 54 77 102 120 116 125 187 197 192 206 187 144 194 23 Greatest Support 234 | 40 40 40 40 40 63 83 85 80 80 192 192 183 171 162 167 180 234 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 1 1 4 5 1 1 2 3 1 2 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 25 20 20 5 Average Capacity 21 | 7 17 20 20 20 20 21 25 25 25 25 25 25 25 20 20 19 5 Most Carried 25 | 5 19 19 20 20 20 25 25 25 25 25 25 25 25 24 20 20 5 Average Carried 19 | 2 15 19 19 19 19 18 24 24 24 23 24 21 24 19 19 18 4 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 20 20 5 5 Final Carried 25 | 3 19 19 20 20 20 25 25 25 21 25 23 25 25 19 20 5 4 Class Distribution -------------------- 26% | Mutant 18% | Scavenger-Skirmisher 15% | Scavenger-Gunner 11% | Commander-Gunner 6% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -7/Recycling Commander-Gunner | -7/Scraptown Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Golem | -2/Protoforge Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Matter Collected 14303 | 275 316 33 . 244 1996 202 1652 260 445 3650 359 1087 839 338 232 912 1463 Remotely 899 | . . . . . 265 . 172 . . . . 368 94 . . . . Salvage Created 22428 | 89 468 33 . 129 2603 202 1665 775 786 4390 639 2658 2598 1593 1007 1928 865 Parts 1001 | 6 31 6 . 10 156 14 83 24 36 170 23 91 95 61 44 100 51 Haulers Intercepted 14 | . 2 . . . 6 . 3 . . 1 . . . . . . 2 Recyclers Shooed 21 | 1 4 . . . 3 . 1 3 . 3 . . 2 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Combat Hostiles Destroyed 371 | . 8 3 . 6 53 4 27 4 13 98 9 38 36 10 14 31 17 Melee 4 | . . . . . . . . . . . . 2 1 . . . 1 Guns 125 | . 5 3 . 4 40 4 22 4 4 4 1 18 14 . 1 1 . Cannons 103 | . . . . . . . . . 3 13 3 14 10 9 7 30 14 AOE 118 | . 3 . . 2 13 . 4 . 5 77 4 . 7 . 3 . . Classes Destroyed 30 | 2 4 . . 1 9 1 1 . 5 2 . 1 . . 2 2 . Worker 22 | . . . . . 4 . 2 . . 7 . . 4 . . . 5 Builder 22 | . 3 . . . 5 . . . . 8 . . 6 . . . . Tunneler 4 | 2 1 . . . . 1 . . . . . . . . . . . Hauler 14 | . 2 . . . 6 . 3 . . 1 . . . . . . 2 Recycler 30 | 1 1 . . . 6 . 1 6 . 5 2 . 1 6 . . 1 Carrier 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 15 | . . . . . 2 . 1 . . 9 1 . 1 . 1 . . Operator 7 | . . . . . 4 . 2 . . . . . . . 1 . . Drone 4 | . . . . . . . . . . . . . . . . 4 . Watcher 3 | . . . . . 1 . . . . . . . 1 . . 1 . Swarmer 50 | . 3 3 . 3 16 . 6 . . . 4 . 5 . . . 10 Saboteur 11 | . . . . . . . . . . 7 . 3 1 . . . . Grunt 122 | . 5 . . 2 22 3 2 2 . 41 2 13 18 . 6 6 . Brawler 18 | . . . . 1 3 . 1 . . 8 1 2 2 . . . . Duelist 17 | . . . . . 1 . 1 1 . 6 . 7 1 . . . . Protector 8 | . . . . . 1 . . . . 5 . 1 . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . . . 6 . 10 1 . . 1 . 3 1 . 2 . Demolisher 2 | . . . . . . . 1 . . . . 1 . . . . . Specialist 6 | . . . . . . . . . . . . 3 . . 3 . . Hunter 40 | . . . . . 3 . 5 . . 19 . 4 2 5 1 1 . Programmer 41 | . . . . . . 1 1 1 . 14 1 1 4 4 3 4 7 Heavy 1 | . . . . . 1 . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . 1 . . Armor Guard 3 | . . . . . . . . . . . . 3 . . . . . Hotshot 6 | . . . . . . . . . . . . . . . . 6 . Decapitator 6 | . . . . . . . . . . . . . . . . 6 . Immortal 1 | . . . . . . . . . . . . . . . . 1 . Bolteater 1 | . . . . . . . . . 1 . . . . . . . . Explorer 1 | . . . . . . . . . 1 . . . . . . . . Guru 1 | . . . . . . . . . 1 . . . . . . . . Scrapper 6 | . . . . . . . . . 6 . . . . . . . . Elite 2 | . . . . . . . . . 2 . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . Best Kill Streak 22 | 2 3 3 . 3 12 3 7 3 6 22 9 6 6 13 13 8 5 Combat Bots Only 21 | . 3 3 . 3 9 3 6 2 6 21 8 6 5 7 11 8 5 Max Kills in Single Turn 5 | 1 2 1 . 1 2 1 2 2 1 5 3 1 4 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . 1 . . . . Exploded 5 | . 2 . . 1 2 . 2 . 1 5 2 . 4 . 1 . . Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Hostile Shots Fired 3728 | . 39 13 . 32 191 33 299 6 63 517 134 554 415 101 162 457 712 Missed 1234 | . 10 5 . 5 53 5 121 1 22 144 56 204 159 38 58 94 259 Intercepted 7 | . . . . . . . . . . . . . . . 7 . . Hits 2494 | . 29 8 . 27 138 28 178 5 41 373 78 350 256 63 104 363 453 Melee 155 | . . . . 1 3 . . . 2 15 . 40 9 . 1 77 7 Projectile 2339 | . 29 8 . 26 135 28 178 5 39 358 78 310 247 63 103 286 446 AOE 22 | . . . . . . . 1 . . . . 2 . . 14 4 1 Critical Strikes 187 | . . . . . 10 2 2 . 8 14 1 26 14 1 6 80 23 Actively Blocked 78 | . . . . . . . . . . . . 13 . . . 65 . Part Disruptions 8 | . . . . . . . . . . 4 . . . . 1 . 3 Damage Taken 50677 | . 321 63 . 317 2032 433 1673 6 1112 7712 1159 6475 4738 1271 3573 9667 10125 Core 4838 | . 57 8 . 41 271 46 195 6 81 480 105 551 474 118 102 848 1455 Absorbed by Shields 1416 | . . . . . . . . 5 . . 142 307 673 204 . 85 . Reduced by Siege Mode 41 | . . . . . . . . . . 41 . . . . . . . Redirected to Shielding 139 | . . . . . . . . . . . . . . . . 139 . Ignored by Resistances 1885 | . . . . . 156 16 12 . 9 149 10 35 66 24 95 933 380 Regen/Repaired (Parts) 6031 | . 102 . . . . . . . . 1175 94 1304 1090 138 1002 1126 . Core Remaining (%) 41 | 100 . . . 72 79 . . . 6 44 . 18 50 . . 2 4 Volleys Fired 1326 | 5 48 6 . 15 151 18 88 15 24 214 33 172 135 82 71 135 114 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 4 4 4 3 4 4 2 Hottest 402 | 60 60 46 . 46 120 120 120 84 98 233 402 318 381 227 333 238 116 Shots Fired 2422 | 10 97 12 . 23 405 42 237 43 45 317 54 290 279 88 88 276 116 Gun 1280 | 10 93 12 . 17 382 36 224 43 24 57 7 169 157 6 12 31 . Cannon 1023 | . . . . . 5 6 9 . 14 195 45 121 118 82 67 245 116 Launcher 118 | . 4 . . 6 18 . 4 . 7 64 2 . 4 . 9 . . Special 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 1092 | 5 67 12 . 17 355 36 224 43 30 72 1 52 40 2 7 13 116 Thermal 1160 | 5 26 . . . 32 6 9 . 8 180 51 229 222 72 57 263 . Explosive 118 | . 4 . . 6 18 . 4 . 7 64 2 . 4 . 9 . . Electromagnetic 51 | . . . . . . . . . . . . 9 13 14 15 . . Robot Hit Streak 54 | 4 10 8 . 6 23 20 19 4 11 17 23 24 19 37 38 54 29 Robot Miss Streak 6 | 1 3 3 . 2 4 1 3 2 2 4 . 4 6 . 3 6 2 Penetration Max 1 | . . . . . . . 1 1 1 1 . 1 . . . . . Secondary Targets 26 | . . 1 . 1 6 1 9 . 1 . . 5 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . 1 . . 1 1 . . . . Capacitor 175 | . . . . . . . . . . . . 55 24 69 27 . . Shots Hit Robots 1441 | 7 62 8 . 12 277 29 169 23 32 193 23 177 135 37 41 156 60 Core Hits 904 | 5 26 4 . 9 155 10 73 16 26 211 15 78 109 22 42 78 25 Critical Kills 22 | 1 . . . . 1 . 1 . 1 6 2 8 1 1 . . . Critical Parts Destroyed 9 | . . . . . 2 . . . . . . 7 . . . . . Critical Strikes 49 | 1 . . . . 3 . 1 . 1 7 2 19 6 2 2 2 3 Burn 12 | . . . . . . . . . . . . 3 5 . 2 2 . Meltdown 12 | . . . . . . . . . 1 5 1 3 1 1 . . . Destroy 20 | 1 . . . . 3 . 1 . . 1 1 13 . . . . . Blast 4 | . . . . . . . . . . 1 . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 27 | . 5 1 . . 4 . . . . . . . . . 4 . 13 Kinetic 4 | . . . . . . . . . . . . . . . 4 . . Impact 6 | . 5 1 . . . . . . . . . . . . . . . Slashing 17 | . . . . . 4 . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 64990 | 76 961 120 . 517 5776 476 3444 630 1187 23037 1352 6024 6260 1604 3268 7233 3025 Guns 17570 | 76 748 117 . 165 3906 471 2877 630 416 828 187 3238 2691 152 205 863 . Cannons 21902 | . . . . . 73 . 39 . 306 4024 693 2786 2355 1422 1053 6347 2804 Explosions 24799 | . 202 . . 327 1759 . 483 . 465 18117 472 . 1124 . 1850 . . Melee 350 | . . . . . . . . . . . . . . . 160 . 190 Ramming 369 | . 11 3 . 25 38 5 45 . . 68 . . 90 30 . 23 31 Kinetic 15323 | 30 538 117 . 165 3562 471 2877 630 528 1110 . 1108 607 92 288 486 2714 Thermal 23138 | 46 210 . . . 417 . 39 . 194 4114 880 4652 4089 909 774 6724 90 Explosive 24427 | . 202 . . 327 1759 . 483 . 465 17745 472 . 1124 . 1850 . . Electromagnetic 1543 | . . . . . . . . . . . . 264 350 573 356 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . . . . . . . . . . . 190 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 1 1 1 1 14 . . 36 9 14 1 9 8 12 19 3 26 Average Corruption 6 | . 1 1 1 1 4 . . 32 7 7 1 5 5 10 15 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 292 | . 9 2 6 6 60 . . 42 4 34 . 6 28 16 30 19 30 Message Errors 66 | . 2 . 2 1 12 . . 10 2 10 . 4 6 2 5 4 6 Matter Fused 71 | . 4 1 1 2 20 . . 10 . 4 . 1 6 5 8 4 5 Heat Flow Errors 29 | . . 1 1 1 8 . . 3 . 3 . . 2 1 4 1 4 Energy Discharges 34 | . 2 . 2 1 2 . . 7 1 2 . . 7 2 1 4 3 Parts Rejected 6 | . . . . . 1 . . . 1 1 . . . 1 2 . . Parts Fused 7 | . . . . . . . . . . 2 . 1 . . . 3 1 Data Loss (minor) 29 | . . . . 1 8 . . 3 . 3 . . 2 2 5 2 3 Data Loss (major) 11 | . . . . . 4 . . 3 . 3 . . . . . 1 . Misfires 12 | . 1 . . . 2 . . 2 . 3 . . 2 2 . . . Alerts 4 | . . . . . 2 . . . . . . . . . 1 . 1 Misdirections 8 | . . . . . . . . . . . . . . . 2 . 6 Weapon Failures 15 | . . . . . 1 . . 4 . 3 . . 3 1 2 . 1 Overload Shots 2 | . . . . . . . 1 . . 1 . . . . . . . Overflow Damage 1884 | . 15 . . 64 23 . 60 . . 1146 94 1 48 39 63 130 201 Projectiles 623 | . . . . . . . . . . 177 46 1 48 39 23 130 159 Explosions 1199 | . 15 . . 64 23 . 51 . . 958 48 . . . 40 . . Melee 62 | . . . . . . . 9 . . 11 . . . . . . 42 Knockbacks 40 | . . . . . . 1 1 . . 2 . . 12 . . 4 20 Impact 3 | . . . . . . 1 1 . . . . . 1 . . . . Kinetic 34 | . . . . . . . . . . 2 . . 10 . . 4 18 Secondary 3 | . . . . . . . . . . . . . 1 . . . 2 Self-Inflicted Damage 396 | . . . . 27 78 . . . . 230 . . 30 . 23 . 8 Shots 12 | . . . . 1 3 . . . . 5 . . 1 . 2 . . Rammed 36 | . 4 1 . 4 6 . 4 . . 5 . . . . . . 12 Targets Rammed 52 | . 4 1 . 4 9 1 5 . . 7 . . 5 1 . 3 12 Kicked 9 | . . . . . . . . . . . . . 5 1 . 3 . Crushed 7 | . . . . . 3 1 1 . . 2 . . . . . . . Highest Temperature 733 | 20 103 122 132 262 363 220 80 192 11 317 437 554 376 733 218 271 293 Average Temperature 100 | 9 37 84 73 87 91 103 18 93 5 72 105 153 128 136 71 102 105 Received Heat Transfer 7113 | . 123 . . 120 699 198 321 3 297 1305 138 820 839 36 153 1449 612 Effects 40 | . . . . . 6 . . . . 6 1 16 3 8 . . . Shutdowns 9 | . . . . . 2 . . . . . . 5 . 2 . . . Energy Bleed 6 | . . . . . 2 . . . . . 1 3 . . . . . Interference 15 | . . . . . . . . . . 6 . 3 3 3 . . . Matter Decay 6 | . . . . . 2 . . . . . . 2 . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . 3 . . . . . Siege Activations 2 | . . . . . . . . . . 2 . . . . . . . Total Turns 41 | . . . . . . . . . . 41 . . . . . . . Longest Duration 37 | . . . . . . . . . . 37 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Robots Corrupted 7 | . . . . . . . . . . 1 . . 2 1 2 . 1 Combat Hostiles 6 | . . . . . . . . . . . . . 2 1 2 . 1 Parts Fried 20 | . . . . . . . 1 . 1 2 . 3 3 5 4 . 1 Impact Corruptions 4 | . . . . . . . 1 . . 1 . . . . . . 2 Robots Melted 14 | . . . . . . . . . 1 5 1 4 2 1 . . . Combat Hostiles 11 | . . . . . . . . . 1 4 . 4 2 . . . . Parts Melted 67 | . 1 . . . . . 1 . 7 7 2 19 22 3 3 2 . Heat Transferred 26157 | 100 475 . . . 580 . 80 . 287 4270 1042 6077 7053 853 1105 4185 50 Parts Sabotaged 15 | . . . . . . . . . . 3 . 7 4 . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped 17 | . . . . . . . . . . . . . . . 17 . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Maximum Alert Level 5 | . . . . . 3 2 2 1 . 5 5 5 5 4 3 4 4 Low Security (%) 35 | 100 100 100 . 100 26 . 77 85 . 19 . . . . . . . Level 1 7 | . . . . . 14 92 . 14 . 3 . . . . . 13 . Level 2 19 | . . . . . 44 7 22 . . 3 . . . . 45 52 48 Level 3 11 | . . . . . 13 . . . . 16 . . 4 15 54 19 35 Level 4 12 | . . . . . . . . . . 11 . 58 40 84 . 14 15 Level 5 6 | . . . . . . . . . . 1 71 39 47 . . . . High Security 6 | . . . . . . . . . . 44 28 2 7 . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . 1 . . . . . . . Peak Influence 4324 | 10 100 60 . 84 909 412 696 265 . 4324 2379 1882 2123 1228 965 1198 1554 Initial 2118 | . . . . . . 412 109 228 . . 2118 1156 1100 1171 666 450 624 Average 737 | 1 11 18 . 11 409 309 184 105 . 1864 2159 1501 1578 1164 706 651 821 Influence Increases 17024 | 15 335 71 . 193 1704 112 1346 246 . 5098 433 1262 1635 427 804 1547 1796 Destroy 0b10 Robot/C 8180 | . 160 60 . 120 1040 80 600 120 . 2700 180 860 760 200 360 540 400 Destroy 0b10 Robot/NC 785 | 15 35 . . 5 145 5 50 50 . 290 20 5 55 30 10 30 40 Destroy Leader 1420 | . 44 10 . 20 214 20 178 . . 364 40 142 102 50 50 92 94 Allied During Kill 901 | . . . . . . . 61 45 . 587 . 90 . . 39 14 65 Successful Hack 44 | . 24 . . . 13 . 7 . . . . . . . . . . Select Force Hacks 60 | . 30 . . . . . . 30 . . . . . . . . . Disable Machine 870 | . . . . 15 75 . 105 . . 240 90 45 60 15 60 75 90 Destroy Structure 2195 | . 12 1 . 33 112 7 31 1 . 842 88 120 192 102 270 192 192 Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1515 | . 30 . . . 105 . 30 . . 75 15 . 270 30 15 45 900 Miscellaneous 1024 | . . . . . . . 284 . . . . . 196 . . 544 . Influence Decreases 15592 | 15 335 71 . 193 797 777 1001 833 . 774 2396 1751 1542 1326 1188 1306 1287 Entered New Map 7485 | . . . . . . 495 133 359 . . 2206 1205 890 912 518 350 417 Time Decay 5558 | 15 335 71 . 183 577 262 516 417 . 454 170 386 452 334 310 526 550 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . Lost Part 1420 | . . . . 10 60 10 20 . . 160 20 160 200 80 170 330 200 Lost Ally 677 | . . . . . 10 10 180 57 . 160 . . . . 40 100 120 Purge Threat 352 | . . . . . 150 . 52 . . . . . . . 150 . . Squads Dispatched 104 | . 2 . . . 5 2 6 . . 30 7 6 9 7 6 8 16 Investigation 4 | . 2 . . . . 1 . . . . . . . . . 1 . Extermination 24 | . . . . . . 1 2 . . 2 1 1 2 2 3 3 7 Reinforcement 22 | . . . . . 3 . 1 . . 4 . 2 1 2 2 2 5 Assault 51 | . . . . . 2 . . . . 24 6 3 6 3 1 2 4 Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Distress Signals 35 | . 2 . . . 9 . 4 . . 4 4 5 2 . . 1 4 Communications Jammed 26 | . . . . . . . . . . 1 . . 20 . 4 1 . Distress Signals 25 | . . . . . . . . . . 1 . . 19 . 4 1 . Times Spotted 733 | . 14 3 . 7 87 6 41 3 30 149 23 60 83 16 24 50 137 Peak Tracking Total 27 | . 4 3 . 3 9 4 6 2 21 17 10 11 14 5 5 13 27 Tactical Retreats 52 | . 2 . . . 7 . 2 . . 5 1 . 4 2 1 3 25 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Traps Triggered 19 | . 2 . . . . . . . . 6 . 1 . 1 1 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Machines Disabled 66 | . . . . 1 5 . 7 . 6 16 6 3 4 1 4 7 6 Max in Single Turn 4 | . . . . 1 1 . 1 . 1 3 4 1 1 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Machines Accessed 44 | . 10 . 2 . 11 3 6 2 . 1 1 . 1 1 2 2 2 Terminals 33 | . 8 . . . 8 2 5 1 . 1 1 . . 1 2 2 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . Total Hacks 87 | . 26 . 2 . 23 6 13 3 . 3 1 . 1 2 3 2 2 Successful 39 | . 13 . 2 . 13 4 4 1 . . . . . . 1 1 . Failed 47 | . 13 . . . 9 2 9 2 . 3 1 . 1 2 2 1 2 Catastrophic 10 | . 1 . . . . . 1 1 . 1 1 . 1 2 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 58 | . 25 . 1 . 15 3 5 2 . . . . . 2 3 1 1 Terminals 67 | . 23 . . . 16 3 11 1 . 3 1 . . 2 3 2 2 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . Repair Stations 5 | . 2 . . . 2 . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . . . . . . Terminal Hacks 12 | . 2 . 2 . 1 1 4 . . . . . . . 1 1 . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . 1 . . . . . . . 1 . . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 9 . . . 10 1 . 1 . . . . . . . . . Terminals 19 | . 8 . . . 10 1 . . . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . Skim 12 | . 5 . . . 7 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 2 . 1 . . . . . . . 1 . . Used 2 | . . . . . . . 1 . . . . . . . 1 . . Hacking Detections 31 | . 8 . . . 7 2 5 1 . 1 1 . 1 1 1 2 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . . . . . 1 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 15 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Total Allies 56 | . . 1 . . 1 1 10 15 1 11 . 1 . . 2 5 8 Largest Group 13 | . . 1 1 . 1 1 10 13 12 5 . 1 . . 2 5 5 Highest-Rated Group 745 | . . 31 31 . 10 10 173 314 745 454 . 145 . . 92 150 295 Highest-Rated Ally 464 | . . 31 31 . 10 10 29 40 464 454 . 145 . . 46 30 82 Total Orders 76 | . . . . . . . . 16 60 . . . . . . . . STAY 36 | . . . . . . . . 5 31 . . . . . . . . FOLLOW 33 | . . . . . . . . 5 28 . . . . . . . . DROP 2 | . . . . . . . . 1 1 . . . . . . . . PICKUP 5 | . . . . . . . . 5 . . . . . . . . . Ally Attacks 500 | . . . . . . . 50 17 120 197 . 41 . . 29 25 21 Total Damage 20052 | . . . . . . . 652 369 6155 8975 . 2000 . . 723 464 714 Kills 132 | . . . . . . . 4 4 45 64 . 6 . . 3 1 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 595 | . 15 20 . 10 103 . 10 . 40 60 53 49 32 50 56 27 70 Average Entertainment 62 | . 14 19 . 12 15 69 54 30 44 76 76 58 93 78 71 87 81 Good Acts 153 | . . . . 3 23 2 4 . . 13 6 9 7 6 12 15 53 Bad Acts 78 | . . . . 1 14 . 8 5 . 8 1 2 14 1 1 11 12 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Active Infowar (turns) 7022 | 23 2090 . . . . 444 614 . . 267 278 191 1140 626 477 704 168 Sensors 1257 | . . . . . . . . . . . 242 . . 204 261 382 168 IFF 191 | . . . . . . . . . . . . 191 . . . . . Terrain 2305 | . . . . . . 444 614 . . . 140 . 44 590 279 194 . Structural 449 | . . . . . . . . . . . . . 449 . . . . Seismic 2113 | 23 2090 . . . . . . . . . . . . . . . . Cloaking 110 | . . . . . . . . . . . . . . . 110 . . Jamming 2112 | . . . . . . . . . . 267 . . 1140 294 197 214 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Turns Passed 23434 | 99 2222 235 507 1083 3419 570 1448 1083 3187 2422 504 923 1223 759 691 1472 1587 Spaces Moved 11101 | 55 888 88 211 424 1213 270 472 325 1312 1212 300 297 563 494 414 521 2042 Core 2000 | 17 . . . . . . . . . . . . . . . 22 1961 Treads 5572 | 38 888 88 211 424 1213 270 472 325 1222 254 . 86 . . . . 81 Legs 3143 | . . . . . . . . . . 662 300 211 563 494 414 499 . Wheels 386 | . . . . . . . . . 90 296 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 236 240 145 120 120 120 118 106 106 50 50 Average Speed 164 | 126 220 240 240 240 221 176 237 240 234 141 129 158 134 117 114 156 55 Slowest Speed 560 | 160 240 240 240 240 240 240 240 240 240 560 190 250 256 325 196 235 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . 2 . . 11 . 13 4 Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . 1 . . . Exploration Rate (%) 40 | 3 98 30 59 63 77 8 76 37 58 29 13 20 25 19 35 16 54 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 6 | . 2 . 1 . 2 . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . . 3 . . . . . . . . Spaces Dug 204 | . 4 1 . . 6 6 . . . 27 14 18 23 25 12 33 35 Terrain Destroyed 1205 | . 9 1 . 42 115 6 23 3 48 401 50 55 113 49 150 82 58 Melee 14 | . 4 1 . . 4 . . . . . . . . . . . 5 Projectile 403 | . . . . . 2 6 . 3 4 57 24 55 45 49 23 82 53 AOE 788 | . 5 . . 42 109 . 23 . 44 344 26 . 68 . 127 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Arm Res Res Qua Frg Acc Total 14542 | 76 1047 97 213 462 1639 331 683 604 1384 1611 387 620 846 656 565 949 2372 Wait 627 | . 60 . . 3 130 15 13 37 5 10 6 41 30 17 31 189 40 Move 11082 | 54 887 87 210 423 1212 269 471 324 1311 1211 299 296 562 492 413 520 2041 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 321 | 10 22 . 2 4 35 11 11 9 7 54 14 31 30 20 15 25 21 Fast Attach 87 | . . . . 1 10 . 13 . 6 10 3 8 9 4 2 4 17 Attach 245 | 7 3 . . 1 9 4 . . 7 38 3 39 26 17 15 23 53 Detach 91 | . 1 . . . . . 1 . . 7 2 10 9 2 3 16 40 Swap 223 | . 11 2 . 6 36 10 36 3 12 29 11 13 25 9 6 14 . Drop 253 | . 6 . 1 5 43 3 45 15 12 30 16 10 15 11 5 20 16 Fire 1326 | 5 48 6 . 15 151 18 88 15 24 214 33 172 135 82 71 135 114 Melee 27 | . 5 1 . . 4 . . . . . . . . . 4 . 13 Ram 12 | . . . . . . . . . . 2 . . . . . . 10 Kick 9 | . . . . . . . . . . . . . 5 1 . 3 . Crush 34 | . 4 1 . 4 9 1 5 . . 5 . . . . . . 5 Escape Stasis 3 | . . . . . . . . . . . . . . 1 . . 2 Rewire 202 | . . . . . . . . 201 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown -5/Factory -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Discovered new exit (range 13) 1583 | -10/Materials | Discovered new exit (range 13) 1741 | -10/Materials | Discovered new exit (range 5) 1746 | -10/Materials | Discovered new exit (range 12) 1776 | -10/Materials | Identified exit to Materials 1777 | -10/Materials | Discovered exit to Materials (range 16) 1849 | -10/Materials | Learned 2 Storage zone layouts 1960 | -10/Materials | Learned 2 Materials zone layouts 2000 | -10/Materials | Learned location of Mines (-9) 2048 | -10/Materials | Learned 2 Mines zone layouts 2108 | -10/Materials | Learned 2 Mines zone layouts 2120 | -10/Materials | Repaired Lgt. Treads 2187 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2322 | -10/Materials | Entered Mines 2323 | -10/Mines | Identified exit to Subcaves 2421 | -10/Mines | Assembled infested the area 2426 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2485 | -10/Mines | Received a Mining Laser from a helpful Derelict 2548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2548 | -10/Mines | Discovered new exit (range 5) 2557 | -10/Mines | Entered Exiles 2557 | -10/Exiles | Accompanied by 1 ally 2615 | -10/Exiles | Met 8R-AWN 2651 | -10/Exiles | Met EX-HEX 2728 | -10/Exiles | Met EX-BIN 2757 | -10/Exiles | Aligned with FarCom system 2759 | -10/Exiles | Given EX-Vault access code 2817 | -10/Exiles | Opened EX-Vault 2831 | -10/Exiles | Found Longsword +1 2837 | -10/Exiles | Found Gui. Plasma Cannon 2882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2951 | -10/Exiles | Met EX-DEC 2961 | -10/Exiles | Learned location of Zion (-6) 3038 | -10/Exiles | Discovered new exit (range 14) 3064 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Longsword +1 3064 | -10/Exiles | Entered Mines 3144 | -9/Mines | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 3147 | -9/Mines | Met a Derelict bent on vengeance 3177 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3574 | -9/Mines | Discovered new exit (range 5) 3863 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3882 | -9/Mines | Learned Materials emergency access door positions 3992 | -9/Mines | X0-1V1 mutated your Utility slot to Power slot 4147 | -9/Mines | Entered Materials 4147 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4148 | -8/Materials | Identified exit to Factory 4207 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4252 | -8/Materials | X0-1V1 sent you to a vault 4255 | -8/Materials | Found Hvy. Reflective Plating 4378 | -8/Materials | Discovered exit to Factory (range 10) 4524 | -8/Materials | X0-1V1 announced a LAN party 4763 | -8/Materials | Build established: Skirmisher 5028 | -8/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 5113 | -8/Materials | Destroyed 9 combat bots 5177 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 5383 | -8/Materials | Build established: Scavenger-Skirmisher 5437 | -8/Materials | X0-1V1 sent hostile S-10 Pest (x3) 5499 | -8/Materials | X0-1V1 sent you into danger 5569 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 5629 | -8/Materials | Central database locked down 6154 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 6166 | -8/Materials | Learned location of Lower Caves (-7) 6234 | -8/Materials | Learned location of 1 exit from Lower Caves 6340 | -8/Materials | Learned Factory security intel 6379 | -8/Materials | Learned Factory emergency access door positions 6426 | -8/Materials | Learned location of Extension (-4) 6482 | -8/Materials | Learned location of 1 exit from Lower Caves 6547 | -8/Materials | First assault squad dispatched 6626 | -8/Materials | X0-1V1 put everyone to sleep 6682 | -8/Materials | Core integrity restored by X0-1V1 (+88) 7283 | -8/Materials | System corruption reached 10% 7514 | -8/Materials | Sterilization system engaged 7514 | -8/Materials | Non-combat units ordered to evacuate 7524 | -8/Materials | X0-1V1 foreshadows a heat wave 7566 | -8/Materials | Entered Factory 7566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7567 | -7/Factory | Identified exit to Factory 7568 | -7/Factory | FarCom data flow suspended 7621 | -7/Factory | Identified exit to Storage 7621 | -7/Factory | Identified exit to Lower Caves 7741 | -7/Factory | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 7765 | -7/Factory | X0-1V1 activates XOMVISION 7953 | -7/Factory | Fabricated Huge Storage Unit? 8136 | -7/Factory | Entered Storage 8213 | -7/Storage | X0-1V1 put everyone to sleep 8532 | -7/Storage | X0-1V1 enhanced Transport squad support 8713 | -7/Storage | X0-1V1 sent hostile Y-54 Guardian (x2) 9158 | -7/Storage | X0-1V1 woke everyone up 9250 | -7/Storage | Core integrity fell below 50% 9263 | -7/Storage | X0-1V1 added 0b10 threat records associated with you (major) 9275 | -7/Storage | Discovered exit to Factory (range 8) 9299 | -7/Storage | Build established: Scavenger-Tank 9336 | -7/Storage | Search patrols dispatched 9342 | -7/Storage | Garrison activated, responded to threat 9404 | -7/Storage | X0-1V1 vaporized surrounding terrain (radius 24) 9429 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9574 | -7/Storage | Used back door to open Recycling access 9574 | -7/Storage | Discovered new exit (range 5) 9576 | -7/Storage | Lost 7 allies 9584 | -7/Storage | Entered Recycling 9584 | -7/Recycling | Accompanied by 1 ally 9866 | -7/Recycling | System corruption reached 10% 10002 | -7/Recycling | System corruption reached 30% 10500 | -7/Recycling | Build established: Commander-Tank 10528 | -7/Recycling | Scanned before Scraplab entrance 10634 | -7/Recycling | Entered Scraplab 10653 | -7/Recycling | Discovered new exit (range 3) 10667 | -7/Recycling | Entered Scraptown 10667 | -7/Scraptown | Accompanied by 12 allies 10667 | -7/Scraptown | System corruption cleaned by C-Scrubber 11164 | -7/Scraptown | Discovered new exit (range 11) 11237 | -7/Scraptown | Build established: Commander-Gunner 11320 | -7/Scraptown | Visited SPCMW 11351 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11368 | -7/Scraptown | Visited Cave Peace 11521 | -7/Scraptown | Visited The Evicted 11591 | -7/Scraptown | Visited Supply Room 11620 | -7/Scraptown | Visited Cyclists 11639 | -7/Scraptown | Visited Symbiants 13549 | -7/Scraptown | Turned away by UFD registrar 13585 | -7/Scraptown | Visited Shadow of the Wyrm 13603 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 13603 | -7/Scraptown | Attacked by Scraptown defenders 13725 | -7/Scraptown | Core integrity fell below 20% 13791 | -7/Scraptown | Lost 3 parts (1p1n1u) 13854 | -7/Scraptown | Entered Factory 13854 | -5/Factory | Accompanied by 1 ally 13854 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13865 | -5/Factory | Attached CPS modules to Chaos Wyrm 14303 | -5/Factory | Build established: Scavenger-Gunner 14508 | -5/Factory | X0-1V1 activates XOMVISION 14754 | -5/Factory | First assault squad dispatched 14812 | -5/Factory | Build established: Tank 14910 | -5/Factory | System corruption reached 10% 15004 | -5/Factory | X0-1V1 turns hostiles against one another 15061 | -5/Factory | Found Prototype Launcher 15122 | -5/Factory | X0-1V1 sent allied P-70 Sage (x4) 15129 | -5/Factory | P-70 Sage assimilated hostile H-66 Slayer 15149 | -5/Factory | Lost 6 parts (1p1n1u3w) 15155 | -5/Factory | Found Prototype Protection 15191 | -5/Factory | Identified Wyrmscale 15195 | -5/Factory | Found Wyrmscale 15207 | -5/Factory | Identified Ragnarok Missile Launcher 15210 | -5/Factory | High security lockdown imminent 15235 | -5/Factory | Found Prototype Energy Cannon 15235 | -5/Factory | Identified Hpw. Disruptor Cannon 15250 | -5/Factory | Found Unknown Device 15252 | -5/Factory | X0-1V1 activates XOMVISION 15290 | -5/Factory | High security lockdown engaged 15487 | -5/Factory | Destroyed 14 combat bots 15620 | -5/Factory | Build established: Scavenger-Gunner 15720 | -5/Factory | Destroyed 21 combat bots 15840 | -5/Factory | Destroyed 7 combat bots 15865 | -5/Factory | X0-1V1 upgraded hostiles (x3) 15873 | -5/Factory | Sterilization system engaged 15873 | -5/Factory | Non-combat units ordered to evacuate 15888 | -5/Factory | Core integrity fell below 50% 15893 | -5/Factory | Destroyed 13 combat bots 15897 | -5/Factory | X0-1V1 turns hostiles against one another 15925 | -5/Factory | Lost 5 parts (2p2u1w) 15927 | -5/Factory | Core integrity restored by X0-1V1 (+117) 15930 | -5/Factory | Destroyed 8 combat bots 15973 | -5/Factory | Combat units ordered to evacuate 16156 | -5/Factory | Build established: Scavenger-Mutant 16173 | -5/Factory | Ambient heat levels rising (+10) 16216 | -5/Factory | Discovered new exit (range 16) 16276 | -5/Factory | Entered another Factory area 16276 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16526 | -4/Factory | First assault squad dispatched 16634 | -4/Factory | High security lockdown imminent 16655 | -4/Factory | Destroyed 8 combat bots 16714 | -4/Factory | High security lockdown engaged 16771 | -4/Factory | Discovered new exit (range 8) 16780 | -4/Factory | Entered Armory 16867 | -4/Armory | X0-1V1 alerted Armor Guard 16890 | -4/Armory | Identified exit to Research 16890 | -4/Armory | X0-1V1 revealed exit location to -3/Research 17018 | -4/Armory | Identified Quantum Capacitor 17024 | -4/Armory | X0-1V1 caused items to flee you 17050 | -4/Armory | Lost 3 parts (1p1n1u) 17119 | -4/Armory | X0-1V1 whisked you away to safety 17140 | -4/Armory | Discovered exit to Research (range 2) 17173 | -4/Armory | Spotted Armor Guard 17174 | -4/Armory | Items stopped fleeing you 17206 | -4/Armory | Destroyed Armor Guard 17210 | -4/Armory | Spotted Armor Guard 17215 | -4/Armory | Destroyed Armor Guard 17220 | -4/Armory | Spotted Armor Guard 17233 | -4/Armory | X0-1V1 sent allied Quarantine Guard (x1) 17244 | -4/Armory | Spotted Armor Guard 17246 | -4/Armory | Destroyed Armor Guard 17265 | -4/Armory | Allies destroyed Armor Guard 17273 | -4/Armory | Found Prototype Device 17280 | -4/Armory | First assault squad dispatched 17291 | -4/Armory | Found Unknown Protection 17313 | -4/Armory | Identified Exp. Weapon Cycler 17566 | -4/Armory | Crushed by falling debris 17566 | -4/Armory | Core integrity fell below 50% 17618 | -4/Armory | Lost 4 parts (2u2w) 17680 | -4/Armory | High security lockdown imminent 17695 | -4/Armory | Core integrity fell below 20% 17703 | -4/Armory | Entered Research 17703 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17706 | -3/Research | X0-1V1 mutated your Power slot to Utility slot 17953 | -3/Research | First assault squad dispatched 17997 | -3/Research | Build established: Scavenger-Gunner 18133 | -3/Research | Spotted B-86 Titan 18133 | -3/Research | X0-1V1 sent you into danger 18147 | -3/Research | X0-1V1 activates XOMVISION 18160 | -3/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 18297 | -3/Research | Identified exit to Research 18297 | -3/Research | X0-1V1 revealed exit location to -2/Research 18463 | -3/Research | Lost 4 parts (2n1u1w) 18610 | -3/Research | X0-1V1 put everyone to sleep 18714 | -3/Research | Lost 3 parts (1n2w) 18784 | -3/Research | X0-1V1 sent you into danger 18831 | -3/Research | High security lockdown imminent 18911 | -3/Research | High security lockdown engaged 18926 | -3/Research | Entered another Research area 18926 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 18953 | -2/Research | Lost 7 parts (3n1u3w) 19109 | -2/Research | Identified exit to Access 19109 | -2/Research | X0-1V1 revealed exit location to -1/Access 19176 | -2/Research | First assault squad dispatched 19300 | -2/Research | Destroyed 7 combat bots 19305 | -2/Research | Lost 6 parts (2p3n1u) 19306 | -2/Research | Spotted B-90 Cyclops 19348 | -2/Research | X0-1V1 revealed exit location to -1/Access 19357 | -2/Research | Crushed by falling debris 19358 | -2/Research | System corruption reached 10% 19362 | -2/Research | Spotted B-90 Cyclops 19485 | -2/Research | X0-1V1 caused items to flee you 19594 | -2/Research | Discovered new exit (range 15) 19655 | -2/Research | Items stopped fleeing you 19684 | -2/Research | Identified exit to Quarantine 19685 | -2/Research | Entered Quarantine 19741 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 18) 19742 | -2/Quarantine | Found Alien Reactor 19779 | -2/Quarantine | Build established: Scavenger-Skirmisher 19794 | -2/Quarantine | X0-1V1 activates XOMVISION 19872 | -2/Quarantine | Discovered exit to Access (range 11) 19877 | -2/Quarantine | Found Alien Artifact 19935 | -2/Quarantine | First assault squad dispatched 19964 | -2/Quarantine | X0-1V1 sent allied Thug (x2) 20003 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 20021 | -2/Quarantine | Scanned by Researcher 20068 | -2/Quarantine | Destroyed 11 combat bots 20118 | -2/Quarantine | Found GOLEM Unit 20119 | -2/Quarantine | Found Alien Impact Weapon 20120 | -2/Quarantine | Identified Core Stripper 20126 | -2/Quarantine | Lost 5 parts (1n1u3w) 20198 | -2/Quarantine | Lost 8 parts (2p4n2w) 20203 | -2/Quarantine | Found Containment Facilitator 20233 | -2/Quarantine | Spotted Fortress 20233 | -2/Quarantine | X0-1V1 put everyone to sleep 20352 | -2/Quarantine | Discovered new exit (range 6) 20352 | -2/Quarantine | Discovered new exit (range 7) 20360 | -2/Quarantine | Identified exit to Protoforge 20376 | -2/Quarantine | Entered Protoforge 20480 | -2/Protoforge | Build established: Scavenger-Mutant 20493 | -2/Protoforge | X0-1V1 revealed exit location to -1/Access 20513 | -2/Protoforge | Superfortress began startup sequence 20584 | -2/Protoforge | Lost 3 parts (1p1n1w) 20626 | -2/Protoforge | First assault squad dispatched 20747 | -2/Protoforge | Spotted Hotshot 20751 | -2/Protoforge | Spotted Hotshot 20754 | -2/Protoforge | Spotted Hotshot 20758 | -2/Protoforge | Spotted Hotshot 20759 | -2/Protoforge | Destroyed Hotshot 20760 | -2/Protoforge | Spotted Hotshot 20762 | -2/Protoforge | Destroyed Hotshot 20769 | -2/Protoforge | Destroyed Hotshot 20782 | -2/Protoforge | Destroyed Hotshot 20791 | -2/Protoforge | Destroyed Hotshot 20839 | -2/Protoforge | Destroyed 8 combat bots 20917 | -2/Protoforge | Lost 5 parts (1p3n1w) 20939 | -2/Protoforge | X0-1V1 put everyone to sleep 21017 | -2/Protoforge | Identified Matter Drive 21027 | -2/Protoforge | Additional patrols dispatched to research labs 21060 | -2/Protoforge | Found Prototype Device 21202 | -2/Protoforge | X0-1V1 sent you to a vault 21264 | -2/Protoforge | Lost 5 allies 21336 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 21364 | -2/Protoforge | Spotted Hotshot 21378 | -2/Protoforge | Destroyed Hotshot 21449 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 21530 | -2/Protoforge | Build established: Scavenger-Golem 21572 | -2/Protoforge | Spotted Decapitator 21572 | -2/Protoforge | Spotted Decapitator 21572 | -2/Protoforge | Spotted Decapitator 21574 | -2/Protoforge | Spotted Decapitator 21582 | -2/Protoforge | Destroyed Decapitator 21587 | -2/Protoforge | Destroyed Decapitator 21590 | -2/Protoforge | Destroyed Decapitator 21593 | -2/Protoforge | Destroyed Decapitator 21604 | -2/Protoforge | Spotted Decapitator 21607 | -2/Protoforge | Spotted Decapitator 21611 | -2/Protoforge | Spotted Hotshot 21611 | -2/Protoforge | Spotted Hotshot 21637 | -2/Protoforge | X0-1V1 woke everyone up 21645 | -2/Protoforge | Spotted Decapitator 21645 | -2/Protoforge | Spotted Decapitator 21645 | -2/Protoforge | Spotted Hotshot 21652 | -2/Protoforge | Core integrity fell below 50% 21652 | -2/Protoforge | Spotted Hotshot 21665 | -2/Protoforge | Destroyed Decapitator 21671 | -2/Protoforge | Destroyed Decapitator 21679 | -2/Protoforge | Spotted Immortal 21681 | -2/Protoforge | Spotted Immortal 21684 | -2/Protoforge | Spotted Immortal 21724 | -2/Protoforge | Lost 7 parts (1p2n1u3w) 21794 | -2/Protoforge | Destroyed Immortal 21795 | -2/Protoforge | Core integrity fell below 20% 21833 | -2/Protoforge | Released all parts (10) 21848 | -2/Protoforge | Entered Access 21848 | -1/Access | Evolved 2 slots: Utility x2 21863 | -1/Access | Lost 13 parts (1p3n6u3w) 21959 | -1/Access | X0-1V1 sent you to a vault 22071 | -1/Access | Lost 3 allies 22084 | -1/Access | X0-1V1 enhanced Transport squad support 22085 | -1/Access | Build established: Mutant 22265 | -1/Access | Identified exit to Surface 22265 | -1/Access | X0-1V1 revealed exit location to -0/Surface 22301 | -1/Access | Spotted B-99 Colossus 22331 | -1/Access | X0-1V1 activates XOMVISION 22356 | -1/Access | X0-1V1 whisked you away to safety 22534 | -1/Access | X0-1V1 whisked you away to safety 22601 | -1/Access | Identified exit to Command 22601 | -1/Access | X0-1V1 revealed exit location to -1/Command 22607 | -1/Access | X0-1V1 sent hostile H-88 Terminator (x2) 22641 | -1/Access | X0-1V1 destroyed Energy Cycler 22641 | -1/Access | Energy Cycler disabled 22707 | -1/Access | X0-1V1 put everyone to sleep 22771 | -1/Access | Spotted B-99 Colossus 22771 | -1/Access | Spotted B-99 Colossus 22891 | -1/Access | Spotted B-99 Colossus 22896 | -1/Access | Core integrity restored by X0-1V1 (+262) 22896 | -1/Access | X0-1V1 activates XOMVISION 22905 | -1/Access | X0-1V1 whisked you away to safety 23006 | -1/Access | X0-1V1 sent hostile Guerrilla (x2) 23076 | -1/Access | X0-1V1 woke everyone up 23098 | -1/Access | First assault squad dispatched 23157 | -1/Access | System corruption reached 10% 23166 | -1/Access | Core integrity fell below 50% 23202 | -1/Access | Lost 9 parts (4n5u) 23212 | -1/Access | X0-1V1 sent allied Cetus Guard (x3) 23243 | -1/Access | X0-1V1 whisked you away to safety 23343 | -1/Access | Core integrity fell below 20% 23344 | -1/Access | X0-1V1 activates XOMVISION 23435 | *** | Escaped! Last Messages --------------- P-80 Master resets L-61 Swordsman, system corruption cleaned. U-05 Engineer builds a Wall. Door malfunctions. Movement behavior is fully back under control. X0-1V1: "Fire in the hole!" G-73 Enforcer destroyed. C-45 Heavy ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. L-61 Swordsman unfolds itself. I-47 Archangel unfolds itself. System corrupted: Heat flow error (+112). K-01 Serf collects debris. Slammed into G-73 Enforcer. X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+88 heat dissipation) K-01 Serf collects debris. The Access Shell folds into the floor. K-01 Serf collects debris. 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Shield Generator | -2/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 27% | -10/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- Core Stripper Matter Drive Achievements -------------- Most Wanted Statue Heist Challenges ------------ None Game ------ Seed FortressThrusterBoomstick Manual? 0 Play Time 05:36:38 Cumulative 587.7 hours Start 2026.08.26 @ 12:10:11 End 2026.08.28 @ 01:06:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type 0 Total 40 Types 20/2/8/2/1/1/1/2/1/2 Lore% 96 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f74f4aab-742d-4d0f-b078-bdbdd5ebd7ae