Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.06 @ 11:21:24 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (29) 5800 Robots Destroyed (1381) 6905 Value Destroyed (63072) 63072 Prototype IDs (89) 1780 Alien Tech Used (0) 0 Bonus (35334) 35334 TOTAL SCORE: 114891 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 30624 Entered Garrisons 1600 Met Imprinter 300 Acquired ECA 300 Friendly Fire -990 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 212/260 System Corruption 0% Temperature Cool (59) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (3) -------- Light Fission Core Backup Power VII > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (9) ------ Experimental Cooling System Experimental Signal Interpreter Core Analyzer Energy Filter Particle Accelerator Advanced Weapon Cycler Advanced Hacking Suite Advanced System Shield Recalibrator > --- WEAPON (4) ------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY (1) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Backup Power VII Cooled Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Experimental Cooling System Experimental Signal Interpreter Weapon Mount Energy Filter Particle Accelerator Weapon Cycler Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- (None) [Rating: 125] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Backup Power VII Reactor Reinforced Quantum Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Armored Leg Hover Unit Hover Unit Flight Unit Biomechanical Wings Utility Advanced Hacking Suite Device Particle Accelerator Storage Energy Well Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Slots Evolved 17 | 2 4 . 1 5 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . 1 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Utility 8 | . 1 . 1 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 319 | 6 25 1 8 24 4 14 4 3 8 7 8 10 3 3 1 1 2 20 4 48 . 3 8 . 31 12 38 9 14 Power 29 | 1 . . . 1 . 1 . . . . . . . 1 . . . 3 . 7 . . . . 2 . 4 3 6 Engine 15 | 1 . . . 1 . 1 . . . . . . . 1 . . . 2 . 3 . . . . 1 . 1 1 3 Core 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 3 1 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 45 | 2 6 1 . 1 . 3 . . . 1 1 . . . 1 1 . 4 2 6 . . . . 8 8 . . . Treads 5 | 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . 5 1 . 1 . 3 . . . 1 1 . . . 1 1 . 4 2 5 . . . . 6 7 . . . Utility 148 | 1 8 . 2 9 4 6 3 . . 6 3 5 1 2 . . 2 8 . 30 . 3 5 . 19 2 18 4 7 Device 105 | 1 5 . . 1 3 4 1 . . 4 3 2 . 2 . . 1 7 . 21 . 2 5 . 14 2 17 4 6 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 16 | . 1 . 1 4 . 1 1 . . 2 . 2 1 . . . . 1 . 1 . . . . . . 1 . . Hackware 21 | . . . 1 3 . 1 1 . . . . 1 . . . . 1 . . 8 . . . . 4 . . . 1 Protection 5 | . 2 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 11 . 6 13 . 4 1 3 8 . 4 5 2 . . . . 5 2 5 . . 3 . 2 2 16 2 1 Energy Gun 51 | . . . 2 . . 1 . 2 3 . 3 5 1 . . . . 4 2 5 . . 2 . 2 1 15 2 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 35 | 2 8 . 3 13 . 2 1 1 4 . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 6 | . 3 . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 . . . 1 . . . . . . . . . 4 2 4 . . 2 . 4 . 1 . . Parts Lost 6 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 99 99 99 99 100 99 99 94 94 93 94 93 93 94 92 92 94 100 100 85 84 84 83 97 99 99 Engine 7 | . 13 10 9 7 11 11 11 11 11 11 11 11 11 11 11 10 10 3 5 5 5 5 5 5 2 . 3 4 3 Core 2 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 7 10 5 5 9 Flight 18 | . 15 30 27 21 17 17 17 17 17 16 11 11 11 11 10 10 15 15 15 15 21 21 21 21 24 24 25 24 23 Device 18 | . 17 10 9 5 5 14 16 11 11 14 16 22 17 16 16 15 15 18 21 22 26 26 25 26 24 25 24 19 19 Processor 9 | . . . . 14 11 7 6 11 11 12 11 11 14 16 16 15 15 13 13 10 10 10 10 10 5 5 5 9 9 Hackware 14 | . . . 8 19 23 22 23 23 23 22 21 16 16 16 16 15 15 13 10 12 10 10 10 10 14 15 15 14 12 Energy Gun 12 | . . . . . . . . 1 9 11 10 15 21 22 22 21 21 20 20 21 21 21 6 5 5 4 17 19 19 Ballistic Gun 8 | . 35 40 35 28 23 22 22 20 12 11 11 6 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 6 18 18 23 17 18 20 23 23 26 26 28 28 27 27 26 26 27 36 34 37 37 37 39 39 40 40 40 37 46 Greatest Support 85 | 40 45 22 22 23 23 27 26 26 26 26 28 28 28 28 28 32 32 34 34 40 39 39 39 39 85 45 45 45 45 Greatest Overweight (x) 2 | . 1 . 1 . . . . . . 1 . 2 . . . . . 1 2 1 . . . . 2 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Average Capacity . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Most Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Final Capacity 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Final Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Class Distribution -------------------- 67% | Wizard-Sprinter 20% | Wizard-Gunner 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Subcaves Wizard-Gunner | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Gunner | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Gunner | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Zion Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Matter Collected 17306 | 266 1902 478 652 2615 1372 3071 1252 668 644 938 496 948 30 30 10 10 20 200 40 488 . 30 49 41 310 120 380 106 140 Remotely 129 | 41 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 61351 | 102 1489 461 625 2692 1174 2928 1489 746 1114 2928 1366 2468 1462 2102 1741 2328 1805 3674 1494 5807 746 634 . 1287 5709 828 6652 3302 2198 Parts 3156 | 8 101 20 40 172 87 178 97 34 57 134 72 144 89 128 96 144 94 192 15 305 19 27 . 56 297 6 296 150 98 Haulers Intercepted 62 | . 2 . . 5 . 5 . 1 . 6 . 6 . 6 . 5 . 6 . 1 . . . . 7 . 10 . 2 Recyclers Shooed 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . 8 . . . . . . . . . . . . . . . . . 18 26 . 56 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Combat Hostiles Destroyed 1235 | . 36 14 12 53 35 50 41 12 34 55 32 53 43 55 47 55 54 72 6 119 16 19 . 31 85 . 107 58 41 Guns 1210 | . 36 14 12 53 35 50 41 12 34 55 31 53 42 55 46 54 53 71 5 115 16 17 . 31 82 . 101 55 41 AOE 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Classes Destroyed 29 | 2 7 2 4 5 . 1 1 . 1 . . 1 . . . . . 1 1 . . 1 . 1 . . . . 1 Worker 40 | . 2 . . 2 . 7 . 2 . 1 . 5 . 2 . . . 3 . 7 . . . . 4 . 5 . . Builder 24 | . 2 . . 2 . 1 . 1 . 3 . 2 . . . 1 . 1 . 4 . . . . 3 . 4 . . Tunneler 14 | 1 1 1 . . . 2 . . . . . 1 . . . 1 . 1 . 1 . . . . 5 . . . . Hauler 62 | . 2 . . 5 . 5 . 1 . 6 . 6 . 6 . 5 . 6 . 1 . . . . 7 . 10 . 2 Recycler 20 | 1 1 2 . 1 . . . . . . . . . . . 2 . 2 . 7 . . . . 1 . 3 . . Mechanic 6 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 2 . 1 . . Operator 38 | . 2 . . 3 . 2 . 2 . 2 . 4 . 3 . . . 4 . 4 . . . . 6 . 3 1 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 42 | . 3 . . . . 2 1 1 . 2 . . 1 3 1 1 1 2 . 7 . . . . 7 . 8 . 2 Swarmer 189 | . 6 8 3 6 10 5 7 . 13 . . 6 7 9 12 10 13 11 . 10 7 7 . 5 10 . 17 7 . Cutter 48 | . . . . 7 . 3 . . . . . . . . . 3 . 3 . 7 . . . . 15 . 8 2 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 555 | . 30 2 . 25 16 25 15 7 13 36 16 30 16 28 22 29 24 22 . 58 7 10 . 14 22 . 45 27 16 Brawler 35 | . . . . . . 2 2 . 2 2 . 2 1 2 2 1 . . . 4 1 . . 4 3 . 4 1 2 Duelist 42 | . . . . 1 . 1 . . . 2 . 1 2 1 2 . 1 1 . 7 . . . 3 . . 6 6 8 Protector 16 | . . . . 1 . . 1 . . 1 . 2 . . . . . 2 . 6 . . . . 1 . 1 . 1 Sentry 168 | . . . . 9 8 13 5 3 4 11 6 9 12 12 4 10 5 12 . 9 1 1 . 1 10 . 8 10 5 Demolisher 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . Hunter 68 | . . . . 2 1 . 7 2 1 2 7 2 1 1 1 . 4 7 . 8 . . . 1 11 . 6 2 2 Programmer 41 | . . . . . . . 3 . . . 3 . 2 . 3 . 3 6 . 6 . . . . 5 . 6 2 2 Heavy 28 | . . . . 2 . 1 . . . 1 . 1 . 2 . 2 . 6 . 3 . . . . 7 . 3 . . Behemoth 8 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . 1 1 . 1 1 . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guerrilla 4 | . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 21 | 2 11 4 4 21 8 11 8 7 12 11 13 11 13 14 18 16 16 8 5 17 8 11 . 11 16 . 17 12 19 Combat Bots Only 19 | . 6 4 3 17 8 10 8 5 12 8 13 9 12 6 18 11 16 7 5 17 8 11 . 11 10 . 10 12 19 Max Kills in Single Turn 5 | 1 2 2 1 2 2 2 3 2 3 2 2 3 3 3 2 3 3 3 1 5 3 3 . 2 4 . 3 3 3 Gunslinging 3 | . . . . . 1 1 2 . 2 1 1 1 2 1 1 1 2 2 . 3 2 1 . . . . 1 2 2 Exploded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Hostile Shots Fired 2355 | . 75 26 43 134 43 72 69 27 115 116 85 72 50 56 41 44 78 217 . 226 31 32 . 42 142 . 214 135 170 Missed 1112 | . 23 8 23 64 17 42 39 15 37 41 38 33 21 32 19 24 32 113 . 116 12 16 . 18 76 . 107 63 83 Damage Taken 18749 | . 533 222 185 1123 355 424 268 137 674 1155 686 595 411 452 364 345 553 1602 . 1710 292 269 . 424 1465 . 2016 1041 1448 Core 15039 | . 420 150 144 888 262 348 215 107 548 919 564 477 330 367 297 278 457 1290 . 1376 233 210 . 345 1193 . 1627 842 1152 Absorbed by Shields 925 | . 18 70 71 13 . 139 104 52 246 179 . . 4 . . . . 29 . . . . . . . . . . . Redirected to Core 12491 | . 340 137 109 789 218 256 164 97 427 810 433 424 282 294 232 235 333 1069 . 1148 203 199 . 295 952 . 1364 677 1004 Core Remaining (%) 100 | 100 . . 100 . . . . . . . . . . . . . 100 . . . . . . 100 . . . . . Volleys Fired 2664 | 3 179 30 43 170 105 215 95 43 75 212 80 159 54 104 80 118 98 126 15 142 15 18 1 29 125 2 161 110 57 Largest 4 | 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 1 1 1 1 4 4 4 Hottest 328 | 40 92 92 92 103 100 100 103 133 191 191 217 321 321 321 321 321 321 321 321 328 328 328 250 250 250 250 284 261 261 Shots Fired 7944 | 6 416 117 148 590 333 725 303 163 261 620 235 552 173 312 194 315 238 362 58 463 54 58 1 29 125 2 561 328 202 Gun 7920 | 6 396 117 144 590 333 725 303 163 261 620 235 552 173 312 194 315 238 362 58 463 54 58 1 29 125 2 561 328 202 Cannon 24 | . 20 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3460 | 6 416 117 143 590 333 725 303 156 138 217 104 212 . . . . . . . . . . . . . . . . . Thermal 4484 | . . . 5 . . . . 7 123 403 131 340 173 312 194 315 238 362 58 463 54 58 1 29 125 2 561 328 202 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 96 | 2 18 21 20 40 34 73 32 21 30 67 47 69 38 42 38 59 60 59 45 54 23 30 . 47 40 34 96 40 44 Robot Miss Streak 8 | 2 2 3 3 3 3 3 1 2 2 3 2 4 2 2 2 3 2 2 1 2 1 3 . 8 6 1 2 4 1 Penetration Max 1 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 311 | . 2 3 3 11 6 15 12 2 12 16 10 15 9 8 11 7 17 15 2 43 7 8 . . . . 27 25 25 Max Gunslinging Chain 3 | . 1 1 1 1 1 2 2 1 2 2 1 1 2 1 2 2 2 2 1 3 2 2 . . . . 2 3 3 Shots Hit Robots 4528 | 3 133 66 102 315 146 315 184 96 180 329 161 204 103 163 113 146 139 251 50 350 34 45 . 29 106 2 400 193 170 Core Hits 2949 | 2 60 29 34 121 63 117 78 32 61 117 54 140 103 167 108 152 141 254 30 340 38 43 . 60 226 4 223 80 72 Critical Kills 7 | 1 1 . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . 1 . 2 . 2 3 1 1 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 99 | 1 1 1 2 3 . 2 5 2 4 13 5 8 1 1 2 . 3 3 . 3 . 1 . . . . 26 10 2 Burn 77 | . . . . . . . . 1 2 10 4 8 1 1 2 . 3 3 . 3 . 1 . . . . 26 10 2 Destroy 22 | 1 1 1 2 3 . 2 5 1 2 3 1 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 146620 | 29 2263 1049 1444 5537 2693 6098 3273 1797 3831 7896 4054 6415 3414 5029 3388 4537 4548 8572 2009 15270 1582 1915 . 3420 12779 299 17216 8519 7744 Guns 143945 | 29 2187 1049 1444 5414 2693 5716 3273 1700 3831 7829 4054 5926 3414 4981 3388 4537 4548 8572 2009 14450 1582 1915 . 3420 12450 299 16972 8519 7744 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2675 | . 76 . . 123 . 382 . 97 . 67 . 489 . 48 . . . . . 820 . . . . 329 . 244 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31467 | 29 2187 1049 1444 5414 2693 5716 3273 1575 1883 3264 1629 1311 . . . . . . . . . . . . . . . . . Thermal 113239 | . . . . 123 . 279 . 222 1948 4565 2425 4683 3414 4981 3388 4537 4548 8572 2009 14450 1582 1915 . 3420 12450 299 17166 8519 7744 Explosive 1452 | . 76 . . . . 103 . . . 67 . 163 . 48 . . . . . 666 . . . . 329 . . . . Electromagnetic 462 | . . . . . . . . . . . . 258 . . . . . . . 154 . . . . . . 50 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 1 1 1 1 1 1 . . . . . . . . 2 7 . . . . . . 2 2 . Average Corruption 1 | . . . . 1 1 1 1 1 1 1 . . . . . . . . 2 2 . . . . . . 1 1 . Corruption Purged 19 | . . . . . . . . . . 1 . . . . . . . . . 13 . . . . . . 3 2 . Corruption Blocked 33 | . . . . . . . . . . . 1 1 1 . . . . 1 14 . . . . . 15 . . . . Effects 55 | . . . . 3 4 9 5 3 6 3 . . . . . . . . 1 12 . . . . . . 6 3 . Message Errors 13 | . . . . . . 1 3 . 2 2 . . . . . . . . . 3 . . . . . . 2 . . Matter Fused 13 | . . . . 2 . 5 . 2 2 . . . . . . . . . . 1 . . . . . . . 1 . Heat Flow Errors 5 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . Energy Discharges 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 6 | . . . . 1 . . . . . . . . . . . . . . 1 3 . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . 3 . . Overload Shots 448 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 133 147 Effects 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3 16 Energy Bleed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 3 Heat Surge 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 7 Short Circuit 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Overflow Damage 520 | . . . . 15 . 100 . 62 . 37 . 52 . 22 . . . . . 156 . . . . 26 . 50 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 520 | . . . . 15 . 100 . 62 . 37 . 52 . 22 . . . . . 156 . . . . 26 . 50 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . . . . . . 58 . . . . . . 84 . . . 41 . . . . 52 . 16 . . Shots 6 | . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 207 148 24 300 344 227 135 76 262 285 366 223 108 133 127 110 315 33 183 109 24 20 . . 2 . 208 225 218 Average Temperature 51 | . 70 56 8 60 60 59 47 30 68 77 120 54 29 33 38 31 42 9 51 17 7 7 . . 2 . 30 25 58 Received Heat Transfer 5332 | . 216 18 29 342 162 127 68 24 434 423 234 288 126 162 108 99 207 276 . 429 63 78 . 192 108 . 405 309 405 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . . . . . . . . 1 . 1 . 1 1 1 1 1 2 . 2 . . 3 . 8 3 . Combat Hostiles 22 | . . . . . . . . . . . 1 . 1 . 1 1 1 1 1 2 . 2 . . 2 . 6 3 . Parts Melted 463 | . . . . . . 1 1 . 5 14 11 23 20 30 15 23 25 50 4 53 2 7 . 5 50 1 79 21 23 Heat Transferred 157687 | . . . . 100 . 200 . 346 3311 7375 3441 7877 6211 9198 5985 8246 8248 13947 3157 18993 2234 2845 . 3375 13462 350 22032 9467 7287 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Peak Influence 3160 | 10 1104 595 . 974 1683 1919 2608 1899 2448 1928 1968 1850 2009 1514 1984 1852 2664 1710 1147 2383 . . . . 1629 1100 1797 3160 2877 Initial 1659 | . 6 430 . 74 633 820 1247 1271 1234 1193 1253 920 1202 978 984 967 1203 1398 1100 802 . . . . 433 1100 770 1257 1659 Average 1056 | 3 645 524 . 624 1254 1075 1964 1573 1811 985 1521 992 1487 1048 1548 1140 1880 1130 1134 779 . . . . 801 1100 765 2265 2174 Maximum Alert Level 5 | . 4 2 . 3 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 5 . . . . 5 4 5 5 5 Low Security (%) 3 | 100 8 . . 4 . . . . . . . . . . . 4 . . . 12 . . . . 5 . . . . Level 1 8 | . 4 19 . 13 . 5 . . . 7 . 12 . 4 . 4 . . . 24 . . . . 14 . 11 . . Level 2 22 | . 45 80 . 39 3 27 . . . 26 . 28 . 19 . 13 . 11 . 16 . . . . 34 . 35 . . Level 3 20 | . 40 . . 43 27 20 . . . 22 8 20 14 24 5 18 . 36 . 17 . . . . 8 . 38 . . Level 4 26 | . 1 . . . 49 22 20 49 38 33 51 16 46 50 46 36 33 43 100 18 . . . . 36 100 10 18 . Level 5 14 | . . . . . 20 23 79 34 61 4 40 22 39 . 47 22 66 6 . . . . . . . . 2 81 8 High Security 3 | . . . . . . . . 16 . 4 . . . . . . . 2 . 10 . . . . . . 1 . 91 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 6 | . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Squads Dispatched 213 | . 12 . . 15 . 14 . 5 . 14 . 11 . 16 . 16 . 22 . 32 . . . . 19 . 20 . 17 Investigation 74 | . 10 . . 7 . 7 . 3 . 8 . 6 . 5 . 4 . 3 . 8 . . . . 4 . 8 . 1 Extermination 11 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 2 . 2 . . Reinforcement 53 | . 2 . . 4 . 3 . . . 2 . 1 . 2 . 5 . 9 . 8 . . . . 10 . 7 . . Assault 48 | . . . . 1 . 1 . . . 1 . 3 . 3 . 1 . 5 . 12 . . . . 3 . 2 . 16 Garrison 27 | . . . . 3 . 3 . 2 . 3 . 1 . 6 . 6 . 2 . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Distress Signals 24 | . . . . 4 . 3 . 1 . . . 3 . 3 . 5 . 1 . . . . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1413 | . 43 16 27 73 34 75 37 19 36 63 35 79 30 63 33 66 43 95 7 170 14 18 . 17 79 . 120 58 63 Peak Tracking Total 20 | . 4 4 6 8 7 5 6 4 6 7 10 7 6 7 6 8 10 14 5 19 7 8 . 4 9 . 9 10 20 Tactical Retreats 25 | . . 1 2 2 1 1 . . . 2 1 1 . 1 . 4 1 1 . 3 . . . . 1 . 1 1 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Traps Triggered 59 | . 3 . . 2 3 . 4 1 4 . . . 5 . 8 . 3 4 . 12 . . . . 3 . 5 . 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 41 | . . . . . . . . . . . . . . . . . . . . 17 . . . . 6 . 18 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Machines Disabled 445 | . 26 4 2 40 11 52 8 5 8 36 9 50 9 28 6 35 8 1 . 26 . . . 2 42 . 18 16 3 Max in Single Turn 15 | . 2 2 1 2 1 2 2 2 2 2 1 3 2 3 1 1 2 1 . 15 . . . 1 5 . 6 2 1 Garrison Access 14 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 3 . 3 . 1 Garrison Relay 37 | . . . . . 5 . 5 . 4 . 5 . 4 . 5 . 4 . . . . . . . . . . 5 . Phase Generator 5 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Machines Accessed 297 | . 9 . 1 17 5 19 3 4 1 18 3 15 5 19 3 16 3 33 . 39 . 1 1 . 35 . 43 2 2 Terminals 176 | . 6 . . 11 5 12 3 2 1 11 3 10 5 12 3 10 3 18 . 20 . 1 . . 18 . 20 2 . Fabricators 18 | . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 4 . 6 . 1 Repair Stations 26 | . 1 . . 1 . 2 . . . 2 . 1 . 2 . 1 . 3 . 3 . . . . 3 . 6 . 1 Recycling Units 36 | . 2 . . 2 . 2 . . . 2 . 2 . 2 . 2 . 6 . 5 . . . . 6 . 5 . . Scanalyzers 17 | . . . . 2 . 2 . 1 . 2 . 1 . 2 . 2 . . . 2 . . . . 1 . 2 . . Garrison Access 22 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 4 . 4 . . . . 3 . 4 . . Total Hacks 1307 | . 43 . 9 69 15 87 6 13 4 72 11 57 27 72 19 78 14 167 . 185 . 5 3 . 149 . 184 13 5 Successful 1019 | . 28 . 9 57 12 58 6 13 4 51 8 47 14 61 11 55 9 131 . 147 . 5 3 . 125 . 155 6 4 Failed 282 | . 14 . . 11 3 28 . . . 21 3 10 13 11 8 23 5 35 . 38 . . . . 23 . 28 7 1 Catastrophic 59 | . 1 . . 1 . 6 . . . 5 . 2 3 4 1 10 1 5 . 8 . . . . 7 . 5 . . Database Lockouts 6 | . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Manual 884 | . 33 . . 49 9 71 3 8 3 63 8 37 23 55 15 58 9 103 . 112 . . . . 98 . 114 11 2 Terminals 1033 | . 30 . . 58 15 75 6 9 4 62 11 48 27 61 19 67 14 130 . 140 . 5 . . 104 . 135 13 . Fabricators 41 | . . . . . . . . . . . . . . . . . . 5 . 10 . . . . 9 . 14 . 3 Repair Stations 36 | . 4 . . 2 . 3 . . . 2 . 1 . 2 . 1 . 4 . 4 . . . . 4 . 7 . 2 Recycling Units 104 | . 9 . . 4 . 4 . . . 3 . 4 . 4 . 5 . 16 . 19 . . . . 22 . 14 . . Scanalyzers 17 | . . . . 2 . 2 . 1 . 2 . 1 . 2 . 2 . . . 2 . . . . 1 . 2 . . Garrison Access 64 | . . . . 3 . 3 . 3 . 3 . 3 . 3 . 3 . 12 . 10 . . . . 9 . 12 . . Terminal Hacks 540 | . 6 . 9 31 8 31 3 7 3 28 7 28 12 34 8 32 7 67 . 82 . 5 3 . 52 . 74 3 . Record 17 | . . . 8 . . 1 . . . . . . . 1 . . . . . 1 . 5 . . 1 . . . . Part Schematic 61 | . . . . . . . . . . 6 . . . 1 . . . 12 . 22 . . 3 . 5 . 12 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . Robot Analysis 37 | . 2 . . 6 . 2 . 2 1 2 . 5 2 . . . . 7 . 5 . . . . 1 . 2 . . Prototype ID Bank 89 | . 2 . . 7 1 3 . 1 . 4 . 7 1 12 2 10 2 10 . 14 . . . . 4 . 9 . . Open Door 5 | . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 27 | . . . . . 1 2 1 . 1 . 1 . 1 . 1 . 1 1 . 4 . . . . 4 . 8 1 . Machine Index 9 | . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 34 | . . . . 3 . 4 . 1 . 2 . 3 . 3 . 3 . 3 . 3 . . . . 5 . 4 . . Unreport Threat 118 | . . . . 9 2 10 . . . 10 4 10 4 9 3 10 2 10 . 11 . . . . 11 . 12 1 . Locate Traps 85 | . 2 . . 5 . 7 . 2 1 3 . 3 . 7 . 8 . 11 . 11 . . . . 13 . 12 . . Disarm Traps 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 4 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 11 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 3 . 5 . . Garrison Registry 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Patrol Navigation 4 | . . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Security Stations 5 | . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 31 | . . . . . . . . . . . . . . . . . . 3 . 9 . . . . 8 . 9 . 2 Network Status 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . Load Schematic 14 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 4 . 4 . 1 Build 13 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . 3 . 4 . 1 Repair Station Hacks 23 | . 3 . . 1 . 2 . . . . . . . 1 . . . 3 . 3 . . . . 3 . 6 . 1 Refit 23 | . 3 . . 1 . 2 . . . . . . . 1 . . . 3 . 3 . . . . 3 . 6 . 1 Recycling Unit Hacks 38 | . 2 . . 2 . 2 . . . 1 . 2 . 2 . 3 . 6 . 6 . . . . 7 . 5 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 37 | . 2 . . 2 . 2 . . . 1 . 2 . 2 . 3 . 6 . 6 . . . . 6 . 5 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 23 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 5 . 4 . . . . 3 . 4 . . Unlock Access 9 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . . 1 . . Seal Access 13 | . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 3 . 3 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 364 | . 17 . . 22 4 22 3 5 1 21 1 16 2 23 3 19 2 47 . 43 . . . . 52 . 57 3 1 Terminals 232 | . 15 . . 15 4 15 3 2 1 13 1 10 2 16 3 12 2 30 . 22 . . . . 29 . 34 3 . Track 26 | . 3 . . 1 . 2 . . . . . . . 1 . 1 . 5 . 2 . . . . 4 . 7 . . Botnet 141 | . 4 . . 10 . 10 1 2 . 11 1 10 . 12 1 8 . 16 . 16 . . . . 18 . 19 2 . Disrupt 32 | . 3 . . 3 . 1 . . . . . . . 2 . 1 . 7 . 2 . . . . 5 . 8 . . Operators 12 | . 1 . . 1 . 1 . . . . . . . 1 . 2 . 2 . 2 . . . . 2 . . . . Search 14 | . 4 . . . 2 1 1 . 1 2 . . 1 . 1 . 1 . . . . . . . . . . . . Override 7 | . . . . . 2 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . 1 Haulers 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 . 1 Repair Stations 11 | . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . . Mechanics 11 | . . . . 1 . 1 . . . 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . 1 . . Recycling Units 57 | . 2 . . 2 . 2 . . . 2 . 2 . 2 . 2 . 9 . 11 . . . . 14 . 9 . . Reject 18 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 6 . 5 . . Recyclers 13 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 5 . 3 . . Mask 10 | . . . . . . . . . . . . . . . . . . 3 . 4 . . . . 3 . . . . Tunnel 16 | . 2 . . 2 . 2 . . . 2 . 2 . 2 . 2 . . . 1 . . . . . . 1 . . Scanalyzers 17 | . . . . 2 . 2 . 1 . 2 . 1 . 2 . 2 . . . 2 . . . . 1 . 2 . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Extract 14 | . . . . 2 . 2 . 1 . 2 . 1 . 2 . 2 . . . . . . . . . . 2 . . Garrison Access 40 | . . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 6 . 6 . . . . 6 . 8 . . Broadcast 20 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 3 . 3 . . . . 3 . 4 . . Watchers 20 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 3 . 3 . . . . 3 . 4 . . Data Cores Recovered 30 | . . . . 3 . 2 . 2 . . . 4 . 3 . . . 3 . 4 . . . . 5 . 3 . 1 Used 22 | . . . . 3 . . . . . . . 3 . 2 . . . 3 . 4 . . . . 5 . 2 . . Hacking Detections 207 | . 7 . . 14 3 15 2 2 1 13 3 11 4 11 2 11 2 22 . 28 . . . . 26 . 27 2 1 Full Trace Events 40 | . 3 . . 6 . 2 . 2 . 2 2 2 1 1 . . . 2 . 7 . . . . 4 . 4 1 1 Feedback Events 7 | . . . . 1 . 1 . . . . 1 1 . . . . . . . 3 . . . . . . . . . Corruption 4 | . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Hackware Fried 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 3 . 1 . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 112 | . . . . 3 . 13 . 1 . 16 . 7 . 5 . 4 . 12 . 21 . . 12 . 5 . 13 . . Parts Built 17 | . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 3 . 6 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1071 | . . . . . . . . . . . . . . . . . . 47 . 376 . . . . 311 . 293 . 44 Total Part Build Rating 90 | . . . . . . . . . . . . . . . . . . 10 . 27 . . . . 17 . 32 . 4 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 162 | . 19 . . 11 . 19 . . . 1 . 14 . 11 . 16 . 10 . 30 . . . . 12 . 19 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . 8 . 10 . 6 . 10 . 8 . 10 . 6 . . . . . . . . . . 8 2 Machine Destruction 68 | . . . . . 8 . 10 . 6 . 10 . 8 . 10 . 6 . . . . . . . . . . 8 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Total Allies 5 | . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . . 31 . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Total Damage 148 | . . 46 . . . . 102 . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Robot Analysis Total 37 | . 2 . . 6 . 2 . 2 1 2 . 5 2 . . . . 7 . 5 . . . . 1 . 2 . . Derelict Logs Recovered 11 | . . 2 2 . . . . . . . . . . . . . . . . . 2 2 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Turns Passed 28079 | 38 1498 803 805 1074 608 1173 666 214 566 1144 485 1322 552 1254 643 758 581 2039 161 2806 506 495 359 506 3307 129 2480 651 456 Spaces Moved 48706 | 30 1808 757 1705 1572 1030 2109 1043 361 816 1726 560 2011 708 1389 817 1206 792 4663 294 4844 1470 1396 1105 1207 5693 329 5527 964 774 Core 499 | 27 412 . 29 . . . . . . 21 . 3 . . . . . . 1 . . . . . 1 . . . 5 Treads 11 | 3 6 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 48171 | . 1365 757 1676 1572 1030 2109 1043 361 816 1705 560 2008 708 1389 817 1206 792 4663 293 4843 1470 1396 1105 1207 5691 329 5527 964 769 Fastest Speed 27 | 50 34 34 34 32 32 30 30 30 30 30 30 34 34 34 34 32 32 30 30 29 29 29 29 29 27 28 28 28 28 Average Speed 31 | 61 42 34 35 33 32 30 30 30 30 30 33 34 34 34 34 33 32 30 30 32 29 29 29 29 27 29 28 28 29 Slowest Speed 160 | 160 160 34 100 34 32 34 30 30 30 100 34 150 34 34 34 34 32 106 150 160 29 29 29 29 160 99 28 28 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 643 | . 24 8 . 13 . 49 . 9 . 24 . 41 . 27 . 25 . 79 5 107 4 5 . 3 82 1 131 . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 86 | 4 99 99 72 98 81 98 97 25 89 98 88 98 98 99 90 99 94 97 96 99 99 99 87 99 98 95 91 91 21 Regions Visited 29 Branch Regions 6 Pre-discovered Areas 22 | . 2 . 2 2 . 2 . . . 2 . 2 . 2 . 2 . . . 1 1 1 2 . . . 1 . . Known Exits Taken 13 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 8 . . . . . . . . . . . . . . . . . 2 4 3 3 . . . . . Spaces Dug 31 | . . . . . . . . . . . . 1 . 4 . 2 . 9 . 6 . 1 . . . . 7 1 . Terrain Destroyed 2405 | . 105 . . 168 . 349 90 58 79 216 . 272 52 93 . 189 53 21 2 84 5 7 . 1 310 . 151 92 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 296 | . 1 . . . . . 1 2 2 22 . 40 . 31 . 25 . 21 2 43 5 7 . 1 2 . 63 20 8 AOE 2109 | . 104 . . 168 . 349 89 56 77 194 . 232 52 62 . 164 53 . . 41 . . . . 308 . 88 72 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Total 57015 | 41 2240 1244 1843 1876 1221 2432 1325 413 1043 2030 781 2420 925 1975 1078 1355 992 4981 316 5625 1504 1436 1140 1272 7015 353 6036 1207 896 Wait 4195 | 3 193 446 63 52 33 100 67 6 45 46 90 232 43 473 16 33 17 144 5 548 5 7 15 18 1142 . 277 66 10 Move 47432 | 29 1760 740 1704 1546 1029 2011 1040 343 815 1678 559 1932 707 1334 816 1155 791 4508 285 4640 1461 1385 1104 1200 5532 326 5277 963 762 Hop 602 | . 23 8 . 12 . 48 . 8 . 23 . 37 . 27 . 25 . 76 3 96 4 5 . 3 79 1 118 . 6 Pick Up . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fast Attach 267 | 6 21 . 8 14 3 12 2 3 7 7 6 8 3 2 1 1 . 18 4 44 . 3 9 . 29 12 31 7 6 Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach 22 | . 1 . . 2 . 2 . . . 2 . 2 . . . . . 2 . 6 . . . . 2 . 1 . 2 Swap 54 | . 4 1 . 10 1 2 2 . 1 . 2 2 . 1 . . 2 2 . 4 . . . . 2 . 7 3 8 Drop 274 | . 23 1 7 13 3 13 3 3 7 3 8 7 3 4 . . 1 23 4 40 . 3 11 . 26 12 38 8 10 Fire 2664 | 3 179 30 43 170 105 215 95 43 75 212 80 159 54 104 80 118 98 126 15 142 15 18 1 29 125 2 161 110 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 486 | . . . . . 18 . 97 . 54 . . . 90 . 144 . 51 14 . . . . . . 11 . 7 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1019 | . 36 18 18 57 29 29 19 7 39 59 36 41 25 30 21 23 32 68 . 105 19 15 . 22 67 . 119 50 35 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 8) 70 | -10/Materials | Central database locked down 71 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Reached level 2 388 | -10/Materials | Build established: Hacker-Mutant 501 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Reached level 3 543 | -10/Materials | Upgraded with Utility slot (x1) 719 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Upgraded with Weapon slot (x1) 858 | -10/Materials | Discovered new exit (range 16) 924 | -10/Materials | Reached level 4 988 | -10/Materials | Upgraded with Weapon slot (x1) 1279 | -10/Materials | Build established: Hacker-Tank 1302 | -10/Materials | Reached level 5 1318 | -10/Materials | Upgraded with Propulsion slot (x1) 1537 | -10/Materials | Entered Mines 1552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2042 | -10/Mines | Discovered new exit (range 13) 2052 | -10/Mines | Received a Mining Laser from a helpful Derelict 2064 | -10/Mines | Discovered new exit (range 13) 2076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2091 | -10/Mines | Reached level 6 2124 | -10/Mines | Assembled infested the area 2172 | -10/Mines | Discovered new exit (range 12) 2192 | -10/Mines | Met 8R-AWN 2216 | -10/Mines | Discovered new exit (range 5) 2254 | -10/Mines | Learned location of 1 exit from Materials 2264 | -10/Mines | Learned Materials terminal intel 2340 | -10/Mines | Entered Subcaves 2372 | -10/Subcaves | Upgraded with Utility slot (x1) 2376 | -10/Subcaves | Disturbed a concealed Subdweller 2412 | -10/Subcaves | Discovered new exit (range 5) 2428 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2432 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2536 | -10/Subcaves | Discovered new exit (range 5) 2743 | -10/Subcaves | Visited 4L-MR0's lab 2895 | -10/Subcaves | Discovered new exit (range 16) 2897 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2906 | -10/Subcaves | Learned location of Zion (-7) 3145 | -10/Subcaves | Entered Materials 3146 | -8/Materials | Identified exit to Factory 3147 | -8/Materials | Loaded intel: 12 terminal locations 3147 | -8/Materials | Reached level 7 3165 | -8/Materials | Reached level 8 3187 | -8/Materials | Upgraded with Utility slot (x1) 3354 | -8/Materials | Reached level 9 3357 | -8/Materials | Upgraded with Utility slot (x1) 3374 | -8/Materials | Build established: Hacker-Gunner 3433 | -8/Materials | Discovered exit to Factory (range 13) 3449 | -8/Materials | Destroyed 8 combat bots 3473 | -8/Materials | Reached level 10 3545 | -8/Materials | First assault squad dispatched 3582 | -8/Materials | Upgraded with Utility slot (x1) 3645 | -8/Materials | Garrison activated, responded to threat 3657 | -8/Materials | Reached level 11 3695 | -8/Materials | Core integrity fell below 50% 3724 | -8/Materials | Destroyed 17 combat bots 3730 | -8/Materials | Identified exit to Garrison 3779 | -8/Materials | Central database locked down 3843 | -8/Materials | Discovered exit to Factory (range 16) 3846 | -8/Materials | Reached level 12 3848 | -8/Materials | Upgraded with Utility slot (x1) 3877 | -8/Materials | Build established: Wizard-Gunner 4112 | -8/Materials | Reached level 13 4167 | -8/Materials | Upgraded with Power slot (x1) 4177 | -8/Materials | Sterilization system engaged 4177 | -8/Materials | Non-combat units ordered to evacuate 4219 | -8/Materials | Entered Garrison 4229 | -8/Garrison | Garrison Relay disabled 4237 | -8/Garrison | Triggered checkpoint 4321 | -8/Garrison | Triggered checkpoint 4321 | -8/Garrison | Build established: Wizard-Sprinter 4334 | -8/Garrison | Discovered new exit (range 10) 4347 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Discovered new exit (range 14) 4438 | -8/Garrison | Destroyed 8 combat bots 4467 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Garrison Relay disabled 4488 | -8/Garrison | Discovered new exit (range 36) 4488 | -8/Garrison | Discovered new exit (range 25) 4488 | -8/Garrison | Discovered new exit (range 68) 4488 | -8/Garrison | Identified exit to Materials 4488 | -8/Garrison | Reached level 14 4488 | -8/Garrison | Upgraded with Utility slot (x1) 4607 | -8/Garrison | Learned Materials security intel 4621 | -8/Garrison | Triggered checkpoint 4636 | -8/Garrison | Rescued a captive Derelict 4677 | -8/Garrison | Garrison Relay disabled 4680 | -8/Garrison | Garrison Relay disabled 4701 | -8/Garrison | Triggered checkpoint 4705 | -8/Garrison | Triggered checkpoint 4795 | -8/Garrison | Triggered checkpoint 4827 | -8/Garrison | Entered Materials 4939 | -8/Materials | Discovered exit to Factory (range 16) 4968 | -8/Materials | Central database locked down 5118 | -8/Materials | Reached level 15 5191 | -8/Materials | Discovered exit to Factory (range 8) 5249 | -8/Materials | Identified exit to Garrison 5256 | -8/Materials | Discovered exit to Factory (range 13) 5358 | -8/Materials | Mak. Hacking Suite fried by hacking feedback 5387 | -8/Materials | Garrison activated, responded to threat 5431 | -8/Materials | Destroyed 10 combat bots 5627 | -8/Materials | First assault squad dispatched 5957 | -8/Materials | Sterilization system engaged 5957 | -8/Materials | Non-combat units ordered to evacuate 6000 | -8/Materials | Entered Garrison 6047 | -8/Garrison | Identified exit to Materials 6078 | -8/Garrison | Triggered checkpoint 6096 | -8/Garrison | Garrison Relay disabled 6132 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Reached level 16 6154 | -8/Garrison | Triggered checkpoint 6157 | -8/Garrison | Destroyed 8 combat bots 6177 | -8/Garrison | Garrison Relay disabled 6196 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6376 | -8/Garrison | Learned Materials security intel 6394 | -8/Garrison | Phase Generator disabled 6414 | -8/Garrison | Triggered checkpoint 6453 | -8/Garrison | Destroyed 8 combat bots 6475 | -8/Garrison | Rescued a captive Derelict 6501 | -8/Garrison | Garrison Relay disabled 6628 | -8/Garrison | Garrison Relay disabled 6666 | -8/Garrison | Entered Materials 6759 | -8/Materials | Garrison activated, responded to threat 6797 | -8/Materials | Identified exit to Garrison 6798 | -8/Materials | Discovered exit to Factory (range 16) 6845 | -8/Materials | High security lockdown imminent 6880 | -8/Materials | Entered Garrison 6896 | -8/Garrison | Garrison Relay disabled 6907 | -8/Garrison | Spotted B-75 Beast 6974 | -8/Garrison | Triggered checkpoint 6989 | -8/Garrison | Destroyed B-75 Beast 7042 | -8/Garrison | Triggered checkpoint 7080 | -8/Garrison | Triggered checkpoint 7126 | -8/Garrison | Garrison Relay disabled 7151 | -8/Garrison | Discovered new exit (range 14) 7195 | -8/Garrison | Discovered new exit (range 14) 7228 | -8/Garrison | Phase Generator disabled 7236 | -8/Garrison | Triggered checkpoint 7278 | -8/Garrison | Garrison Relay disabled 7320 | -8/Garrison | Triggered checkpoint 7358 | -8/Garrison | Triggered checkpoint 7397 | -8/Garrison | Discovered new exit (range 10) 7405 | -8/Garrison | Destroyed 12 combat bots 7423 | -8/Garrison | Garrison Relay disabled 7426 | -8/Garrison | Triggered checkpoint 7446 | -8/Garrison | Entered Materials 7572 | -8/Materials | Reached level 17 7572 | -8/Materials | Upgraded with Utility slot (x1) 7677 | -8/Materials | Destroyed 8 combat bots 7724 | -8/Materials | Discovered exit to Factory (range 6) 7804 | -8/Materials | Destroyed 7 combat bots 7905 | -8/Materials | Discovered exit to Factory (range 3) 8071 | -8/Materials | Garrison activated, responded to threat 8115 | -8/Materials | Destroyed 7 combat bots 8124 | -8/Materials | Identified exit to Garrison 8159 | -8/Materials | Discovered exit to Factory (range 9) 8246 | -8/Materials | First assault squad dispatched 8534 | -8/Materials | High security lockdown imminent 8555 | -8/Materials | Destroyed 8 combat bots 8559 | -8/Materials | Sterilization system engaged 8559 | -8/Materials | Non-combat units ordered to evacuate 8590 | -8/Materials | Entered Garrison 8594 | -8/Garrison | Discovered new exit (range 67) 8594 | -8/Garrison | Discovered new exit (range 85) 8594 | -8/Garrison | Discovered new exit (range 58) 8600 | -8/Garrison | Triggered checkpoint 8633 | -8/Garrison | Garrison Relay disabled 8750 | -8/Garrison | Garrison Relay disabled 8754 | -8/Garrison | Triggered checkpoint 8769 | -8/Garrison | Garrison Relay disabled 8847 | -8/Garrison | Triggered checkpoint 8847 | -8/Garrison | Triggered checkpoint 8848 | -8/Garrison | Triggered checkpoint 8915 | -8/Garrison | Triggered checkpoint 8947 | -8/Garrison | Destroyed 13 combat bots 8965 | -8/Garrison | Build established: Wizard-Gunner 8982 | -8/Garrison | Triggered checkpoint 8995 | -8/Garrison | Garrison Relay disabled 9001 | -8/Garrison | System Shield fried by hacking feedback 9054 | -8/Garrison | Triggered checkpoint 9062 | -8/Garrison | Garrison Relay disabled 9075 | -8/Garrison | Entered Materials 9239 | -8/Materials | Discovered exit to Factory (range 14) 9704 | -8/Materials | Identified exit to Garrison 9758 | -8/Materials | Discovered exit to Factory (range 10) 9871 | -8/Materials | Reached level 18 9875 | -8/Materials | First assault squad dispatched 9983 | -8/Materials | Discovered exit to Factory (range 8) 9984 | -8/Materials | Destroyed 9 combat bots 10335 | -8/Materials | Garrison activated, responded to threat 10359 | -8/Materials | Sterilization system engaged 10359 | -8/Materials | Non-combat units ordered to evacuate 10397 | -8/Materials | Entered Garrison 10405 | -8/Garrison | Learned Factory security intel 10415 | -8/Garrison | Triggered checkpoint 10493 | -8/Garrison | Triggered checkpoint 10546 | -8/Garrison | Destroyed 12 combat bots 10577 | -8/Garrison | Garrison Relay disabled 10601 | -8/Garrison | Phase Generator disabled 10606 | -8/Garrison | Discovered exit to Factory (range 23) 10606 | -8/Garrison | Discovered exit to Factory (range 52) 10606 | -8/Garrison | Discovered exit to Factory (range 84) 10606 | -8/Garrison | Discovered new exit (range 93) 10655 | -8/Garrison | Triggered checkpoint 10711 | -8/Garrison | Triggered checkpoint 10720 | -8/Garrison | Garrison Relay disabled 10735 | -8/Garrison | Triggered checkpoint 10741 | -8/Garrison | Triggered checkpoint 10775 | -8/Garrison | Spotted B-75 Beast 10791 | -8/Garrison | Destroyed B-75 Beast 10811 | -8/Garrison | Garrison Relay disabled 10814 | -8/Garrison | Triggered checkpoint 10895 | -8/Garrison | Garrison Relay disabled 10929 | -8/Garrison | Triggered checkpoint 10949 | -8/Garrison | Entered Materials 10963 | -8/Materials | Destroyed 7 combat bots 11094 | -8/Materials | Discovered exit to Factory (range 3) 11222 | -8/Materials | Discovered exit to Factory (range 5) 11373 | -8/Materials | Discovered exit to Factory (range 15) 11391 | -8/Materials | Garrison activated, responded to threat 11454 | -8/Materials | Identified exit to Garrison 11654 | -8/Materials | Garrison activated, responded to threat 11749 | -8/Materials | First assault squad dispatched 11833 | -8/Materials | Garrison activated, responded to threat 12175 | -8/Materials | Garrison activated, responded to threat 12183 | -8/Materials | Sterilization system engaged 12183 | -8/Materials | Non-combat units ordered to evacuate 12203 | -8/Materials | Entered Garrison 12248 | -8/Garrison | Garrison Relay disabled 12284 | -8/Garrison | Learned Materials security intel 12284 | -8/Garrison | Identified exit to Materials 12317 | -8/Garrison | Destroyed 18 combat bots 12353 | -8/Garrison | Garrison Relay disabled 12365 | -8/Garrison | Triggered checkpoint 12382 | -8/Garrison | Garrison Relay disabled 12455 | -8/Garrison | Triggered checkpoint 12497 | -8/Garrison | Destroyed 8 combat bots 12535 | -8/Garrison | Triggered checkpoint 12572 | -8/Garrison | Garrison Relay disabled 12574 | -8/Garrison | Destroyed 8 combat bots 12579 | -8/Garrison | Triggered checkpoint 12584 | -8/Garrison | Discovered exit to Materials (range 5) 12645 | -8/Garrison | Triggered checkpoint 12667 | -8/Garrison | Triggered checkpoint 12686 | -8/Garrison | Garrison Relay disabled 12722 | -8/Garrison | Triggered checkpoint 12785 | -8/Garrison | Triggered checkpoint 12846 | -8/Garrison | Entered Materials 12962 | -8/Materials | Destroyed 10 combat bots 12986 | -8/Materials | Garrison activated, responded to threat 13005 | -8/Materials | Discovered exit to Factory (range 3) 13043 | -8/Materials | Identified exit to Garrison 13056 | -8/Materials | Destroyed 9 combat bots 13158 | -8/Materials | Destroyed 7 combat bots 13246 | -8/Materials | First assault squad dispatched 13253 | -8/Materials | Discovered exit to Factory (range 4) 13283 | -8/Materials | Destroyed 11 combat bots 13351 | -8/Materials | Garrison activated, responded to threat 13472 | -8/Materials | Discovered exit to Factory (range 5) 13535 | -8/Materials | Reached level 19 13547 | -8/Materials | Upgraded with Propulsion slot (x1) 13562 | -8/Materials | Sterilization system engaged 13562 | -8/Materials | Non-combat units ordered to evacuate 13604 | -8/Materials | Entered Garrison 13626 | -8/Garrison | Triggered checkpoint 13634 | -8/Garrison | Garrison Relay disabled 13678 | -8/Garrison | Triggered checkpoint 13710 | -8/Garrison | Destroyed 9 combat bots 13741 | -8/Garrison | Spotted B-75 Beast 13744 | -8/Garrison | Destroyed B-75 Beast 13778 | -8/Garrison | Triggered checkpoint 13801 | -8/Garrison | Garrison Relay disabled 13907 | -8/Garrison | Build established: Wizard-Sprinter 13908 | -8/Garrison | Triggered checkpoint 13920 | -8/Garrison | Garrison Relay disabled 14004 | -8/Garrison | Triggered checkpoint 14064 | -8/Garrison | Garrison Relay disabled 14114 | -8/Garrison | Destroyed 16 combat bots 14120 | -8/Garrison | Phase Generator disabled 14185 | -8/Garrison | Entered Factory 14288 | -7/Factory | Garrison activated, responded to threat 14332 | -7/Factory | Discovered new exit (range 16) 14460 | -7/Factory | Discovered new exit (range 16) 14483 | -7/Factory | Discovered new exit (range 4) 14597 | -7/Factory | Discovered new exit (range 10) 14620 | -7/Factory | First assault squad dispatched 14742 | -7/Factory | Garrison activated, responded to threat 14850 | -7/Factory | Central database locked down 14875 | -7/Factory | Discovered new exit (range 9) 14921 | -7/Factory | Destroyed 7 combat bots 14943 | -7/Factory | Fabricated Weapon Mount (x2) 15064 | -7/Factory | Discovered new exit (range 8) 15128 | -7/Factory | Discovered new exit (range 8) 15251 | -7/Factory | Discovered new exit (range 15) 15371 | -7/Factory | Cargo convoy interrupted 15393 | -7/Factory | Core integrity fell below 50% 15545 | -7/Factory | Found Prototype Processor 15545 | -7/Factory | Identified Exp. Signal Interpreter 15630 | -7/Factory | Identified exit to Factory 16080 | -7/Factory | Destroyed 7 combat bots 16181 | -7/Factory | High security lockdown imminent 16224 | -7/Factory | Manually triggered Chute Trap 16224 | -7/Factory | Sucked down chute 16224 | -7/Factory | Entered Waste 16227 | -7/Waste | Spotted C-40 Crusher 16227 | -7/Waste | Spotted C-40 Crusher 16239 | -7/Waste | EMP discharged 16241 | -7/Waste | Spotted C-40 Crusher 16241 | -7/Waste | Spotted C-40 Crusher 16242 | -7/Waste | Spotted C-40 Crusher 16243 | -7/Waste | Spotted C-40 Crusher 16245 | -7/Waste | Discovered new exit (range 16) 16256 | -7/Waste | Identified exit to Factory 16268 | -7/Waste | Destroyed C-40 Crusher 16280 | -7/Waste | Destroyed C-40 Crusher 16285 | -7/Waste | Destroyed C-40 Crusher 16292 | -7/Waste | Destroyed C-40 Crusher 16302 | -7/Waste | Destroyed C-40 Crusher 16339 | -7/Waste | EMP discharged 16341 | -7/Waste | Destroyed C-40 Crusher 16385 | -7/Waste | Entered Factory 16521 | -7/Factory | Reached level 20 16595 | -7/Factory | Identified exit to Storage 16595 | -7/Factory | Identified exit to Lower Caves 17095 | -7/Factory | Discovered exit to Factory (range 13) 17120 | -7/Factory | Discovered exit to Factory (range 15) 17339 | -7/Factory | Fabricated Adv. System Restoration Module? 17635 | -7/Factory | Identified exit to Garrison 17715 | -7/Factory | Discovered exit to Factory (range 7) 17898 | -7/Factory | Cargo convoy interrupted 17955 | -7/Factory | Destroyed 9 combat bots 17992 | -7/Factory | Found Prototype Hackware 17992 | -7/Factory | Identified Exp. Hacking Suite 18019 | -7/Factory | Adv. Hacking Suite fried by hacking feedback 18050 | -7/Factory | Discovered exit to Factory (range 9) 18079 | -7/Factory | Destroyed 8 combat bots 18385 | -7/Factory | First assault squad dispatched 18580 | -7/Factory | Destroyed 7 combat bots 18831 | -7/Factory | Fabricated Biomechanical Wings? 18839 | -7/Factory | Fabricated Imp. Hacking Suite? 18895 | -7/Factory | High security lockdown imminent 18911 | -7/Factory | Fabricated Biomechanical Wings? 18961 | -7/Factory | Destroyed 16 combat bots 18975 | -7/Factory | High security lockdown engaged 19098 | -7/Factory | Destroyed 10 combat bots 19191 | -7/Factory | Entered Lower Caves 19199 | -7/Lower Caves | Met a Warlord Commander 19200 | -7/Lower Caves | Learned location of Warlord (-5) 19201 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19207 | -7/Lower Caves | Destroyed 17 combat bots 19271 | -7/Lower Caves | Learned Factory terminal intel 19276 | -7/Lower Caves | Learned 8 Factory zone layouts 19281 | -7/Lower Caves | Destroyed 7 combat bots 19479 | -7/Lower Caves | Destroyed 8 combat bots 19506 | -7/Lower Caves | Discovered new exit (range 16) 19697 | -7/Lower Caves | Identified exit to Lower Caves 19697 | -7/Lower Caves | Entered another Lower Caves area 19698 | -7/Lower Caves | Encountered a Warlord checkpoint 19708 | -7/Lower Caves | Learned Factory trap positions 19752 | -7/Lower Caves | Discovered exit to Factory (range 13) 19816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19824 | -7/Lower Caves | Spotted B-75 Beast 19829 | -7/Lower Caves | Destroyed B-75 Beast 19938 | -7/Lower Caves | Attracted the attention of an 0b10 base 19975 | -7/Lower Caves | Learned location of 1 exit from Factory 19975 | -7/Lower Caves | Learned Extension terminal intel 19975 | -7/Lower Caves | Learned Factory garrison access intel 19984 | -7/Lower Caves | Destroyed 11 combat bots 20033 | -7/Lower Caves | Discovered new exit (range 14) 20039 | -7/Lower Caves | Identified exit to Zion 20080 | -7/Lower Caves | Learned Factory stockpile data 20192 | -7/Lower Caves | Entered Zion 20214 | -7/Zion | Discovered new exit (range 9) 20235 | -7/Zion | Found Prototype Energy Gun 20235 | -7/Zion | Identified Storm Laser 20354 | -7/Zion | Learned location of Armory (-4) 20390 | -7/Zion | Given A8's code to call for help 20398 | -7/Zion | Given the Hacking Drone Bay 20399 | -7/Zion | Found Prototype Device 20399 | -7/Zion | Identified Hacking Drone Bay 20414 | -7/Zion | Learned 4 Factory zone layouts 20499 | -7/Zion | Found Relay Coupler [Programmer] 20550 | -7/Zion | Identified exit to Proximity Caves 20551 | -7/Zion | Entered Proximity Caves 20553 | -6/Proximity Caves | Reached level 21 20674 | -6/Proximity Caves | Destroyed 11 combat bots 20688 | -6/Proximity Caves | Learned Factory emergency access door positions 20721 | -6/Proximity Caves | Spotted B-75 Beast 20726 | -6/Proximity Caves | Destroyed B-75 Beast 20794 | -6/Proximity Caves | Discovered exit to Factory (range 3) 20807 | -6/Proximity Caves | Spotter reported a threat 20957 | -6/Proximity Caves | Learned Factory terminal intel 21057 | -6/Proximity Caves | Entered Factory 21058 | -6/Factory | Identified exit to Lower Caves 21060 | -6/Factory | Loaded intel: 108 trap records 21063 | -6/Factory | Loaded intel: 26 terminal locations 21064 | -6/Factory | Loaded intel: 4 garrison access locations 21172 | -6/Factory | Central database locked down 21219 | -6/Factory | Fabricated Biomechanical Wings? 21263 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 21325 | -6/Factory | Upgraded with Propulsion slot (x1) 21331 | -6/Factory | Spotted B-75 Beast 21342 | -6/Factory | Destroyed B-75 Beast 21582 | -6/Factory | Reached level 22 21603 | -6/Factory | Destroyed 9 combat bots 21706 | -6/Factory | Fabricated Adv. Hacking Suite? 21782 | -6/Factory | Discovered exit to Lower Caves (range 11) 21789 | -6/Factory | Cargo convoy interrupted 22001 | -6/Factory | Discovered new exit (range 3) 22018 | -6/Factory | Identified exit to Factory 22450 | -6/Factory | Discovered exit to Factory (range 7) 22475 | -6/Factory | Found Prototype Device 22475 | -6/Factory | Identified Adv. EM Disruption Field 22534 | -6/Factory | Discovered exit to Factory (range 16) 22824 | -6/Factory | Discovered exit to Factory (range 5) 23857 | -6/Factory | First assault squad dispatched 24334 | -6/Factory | High security lockdown imminent 24355 | -6/Factory | Destroyed 10 combat bots 24364 | -6/Factory | Manually triggered Chute Trap 24364 | -6/Factory | Sucked down chute 24364 | -6/Factory | Entered Waste 24364 | -6/Waste | The area was eerily silent 24469 | -6/Waste | Discovered new exit (range 13) 24493 | -6/Waste | Identified exit to Factory 24493 | -6/Waste | Entered Factory 24494 | -6/Factory | Loaded intel: 26 terminal locations 24522 | -6/Factory | Found Scatter Rocket Array 24722 | -6/Factory | Garrison activated, responded to threat 24762 | -6/Factory | Discovered exit to Factory (range 6) 24843 | -6/Factory | First assault squad dispatched 24892 | -6/Factory | Discovered exit to Lower Caves (range 16) 24984 | -6/Factory | Reached level 23 25005 | -6/Factory | Destroyed 10 combat bots 25099 | -6/Factory | Discovered exit to Lower Caves (range 15) 25271 | -6/Factory | Fabricated Imp. Weapon Cycler? 25343 | -6/Factory | Destroyed 7 combat bots 25578 | -6/Factory | Identified exit to Garrison 25951 | -6/Factory | Central database locked down 25983 | -6/Factory | Fabricated Adv. System Restoration Module? 26089 | -6/Factory | Spotted B-75 Beast 26098 | -6/Factory | Destroyed B-75 Beast 26222 | -6/Factory | Fabricated Cld. Pulse Rifle? 26439 | -6/Factory | Fabricated Cld. Pulse Rifle? 26587 | -6/Factory | Cargo convoy interrupted 26609 | -6/Factory | Core integrity fell below 50% 26665 | -6/Factory | Destroyed 9 combat bots 26735 | -6/Factory | Destroyed 7 combat bots 26915 | -6/Factory | Destroyed 8 combat bots 26933 | -6/Factory | High security lockdown imminent 26973 | -6/Factory | Entered Garrison 26975 | -6/Garrison | Discovered new exit (range 65) 26975 | -6/Garrison | Discovered new exit (range 94) 26975 | -6/Garrison | Discovered new exit (range 44) 26982 | -6/Garrison | H-XX Assembler disabled 27056 | -6/Garrison | Triggered checkpoint 27078 | -6/Garrison | Garrison Relay disabled 27088 | -6/Garrison | Destroyed 11 combat bots 27093 | -6/Garrison | Triggered checkpoint 27160 | -6/Garrison | Destroyed 12 combat bots 27201 | -6/Garrison | Identified exit to Factory 27225 | -6/Garrison | Spotted B-75 Beast 27235 | -6/Garrison | Destroyed B-75 Beast 27259 | -6/Garrison | Found Relay Coupler [Proto] 27285 | -6/Garrison | Destroyed 12 combat bots 27300 | -6/Garrison | Garrison Relay disabled 27387 | -6/Garrison | Destroyed 12 combat bots 27500 | -6/Garrison | Triggered checkpoint 27503 | -6/Garrison | Garrison Relay disabled 27534 | -6/Garrison | Triggered checkpoint 27555 | -6/Garrison | Triggered checkpoint 27559 | -6/Garrison | Garrison Relay disabled 27567 | -6/Garrison | Garrison Relay disabled 27567 | -6/Garrison | Reached level 24 27590 | -6/Garrison | Phase Generator disabled 27607 | -6/Garrison | Upgraded with Power slot (x1) 27624 | -6/Garrison | Entered Factory 27662 | -6/Factory | Discovered exit to Factory (range 14) 27665 | -6/Factory | High security lockdown imminent 27699 | -6/Factory | Fabricated Cld. Pulse Rifle? 27745 | -6/Factory | High security lockdown engaged 27879 | -6/Factory | Discovered exit to Lower Caves (range 6) 27962 | -6/Factory | Destroyed 19 combat bots 28050 | -6/Factory | Core integrity fell below 20% 28054 | -6/Factory | Destroyed 11 combat bots 28080 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 28026_ Switching to secondary target: G-50 Soldier. 28026_ Destroyed Adv. Heat Sink. 28029_ Destroyed Carbon-fiber Leg. 28031_ C-30 ARC bursts open, deploying its payload. 28031_ G-67 Veteran unfolds itself. 28031_ L-41 Fighter unfolds itself. 28031_ G-50 Soldier unfolds itself. 28031_ L-41 Fighter unfolds itself. 28031_ I-36 Angel unfolds itself. 28033_ Overload: Heat surge (+199). 28033_ G-50 Soldier destroyed. 28033_ Switching to secondary target: G-67 Veteran. 28033_ Critical hit (Burn: +37). 28054_ P-60 Hacker destroyed. 28054_ Switching to secondary target: L-41 Fighter. 28054_ L-41 Fighter destroyed. 28058_ Overload: Heat surge (+114). 28074_ G-50 Soldier destroyed. 28075_ Adv. Weapon Cycler functionality restored. 28077_ Overload: Heat surge (+197). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????###########??????????? | | ??????????????????# ! #??????????? | | ??????????????????# #??????????? | | ??????????????????# #??????????? | | ????#######?####### !#??????????? | | ????# #?# # #??????????? | | ????# ### @ # #??????????? | | ????# ig l < + #??????????? | | ????# g### # #??????????? | | ????# #?# ###########??????????? | | ????## ##?### ###????????????????????? | | ?????# #????# #??????????????????????? | | ?????# #????# #??????????????????????? | | ?????# ######g##?????????????????????? | | ????## ## g% #?????????????????????? | | ????# " ?? [[#?????????????????????? | | ????# # [g #?????????????????????? | | ????# / #?????????????????????? | | ????# = # = #?????????????????????? | | ????# %*% # #?????????????????????? | | ????###!##########?????????????????????? | | ??????# #??????????????????????????????? | | ?????## ##?????????????????????????????? | | ?????# ##????????????????????????????? | | ???### ########??????????????????????? | | ???# #??????????????????????? | | ???# "" #??????????????????????? | | ???# # "T #???????########???????? | | ???# # "" /#???????# #???????? | | ???# #???????#! #???????? | | ???## #???##### """#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 56 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 150 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 50 Particle Charging 45 Offensive Hacking 71 Defensive Hacking 34 Item Schematics ----------------- Com. Wheel | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Imp. Targeting Computer | -8/Materials | Extracted Transport Network Coupler | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Minigun | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Spread Laser | -8/Materials | Extracted System Restoration Module | -8/Materials | Hacked Terrain Scanner | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Terrain Scan Processor | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Wheel | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Imp. Cooling System | -8/Materials | Hacked Hardlight Generator | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Adv. Shield Generator | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Hacked Plasma Rifle | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Adv. System Restoration Module | -7/Factory | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Variable Charge Gun | -7/Factory | Hacked Imp. Trap Extractor | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Imp. Thermal Generator | -7/Factory | Hacked Wave Gun | -7/Factory | Hacked Imp. Reaction Control System | -7/Factory | Hacked Neutron Cannon | -7/Factory | Hacked Tesla Rifle | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. System Restoration Module | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Biomechanical Wings | -7/Factory | Hacked Imp. Focal Shield | -7/Factory | Hacked Hvy. Phase Cannon | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Dynamic Insulation System | -7/Factory | Hacked Proton Cannon | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Lgt. Fission Core | -7/Zion | Archive Ripper | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arc Projector | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Wave Gun | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Triangulator | -6/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Extracted Arm. Huge Wheel | -6/Factory | Extracted Seismic Detector | -6/Factory | Extracted Lance | -6/Factory | Hacked Adv. Plasma Cannon | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Cld. Pulse Rifle | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Weapon Cycler | -6/Factory | Hacked Imp. Medium Armor Plating | -6/Factory | Extracted Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked B-36 Bruiser | -7/Factory | Hacked W-25 Informer | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -7/Factory Adv. System Restoration Module | x2 | -7/Factory Biomechanical Wings | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Biomechanical Wings | x1 | -7/Factory Biomechanical Wings | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Weapon Cycler | x2 | -6/Factory Adv. System Restoration Module | x2 | -6/Factory Cld. Pulse Rifle | x1 | -6/Factory Cld. Pulse Rifle | x1 | -6/Factory Cld. Pulse Rifle | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Gar Fac Levels Raised 23 | . 4 1 . 7 1 1 1 . . 1 . 1 . . . 1 . . . 1 . . . 1 1 . 1 1 . XP Earned 37757 | 3000 6613 1361 729 9512 2016 1973 839 270 608 735 388 598 290 395 293 394 176 1203 22 1164 170 188 50 745 1939 22 1164 659 241 XP Spent 37445 | 1100 7450 850 800 9700 2450 1200 360 . 440 2600 . 1550 . . . 1300 . 125 . 1470 . . . . 3075 . 1275 1700 . Upgrades 59 | 3 14 2 1 12 2 1 2 . 2 1 . 3 . . . 2 . 2 . 3 . . . . 4 . 3 2 . Power Slot 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 4 | 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Utility Slot 8 | . 1 . 1 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Slot 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 12 | . 1 . . 4 1 . 2 . 2 . . 1 . . . . . . . 1 . . . . . . . . . Energy Generation 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Mass Support 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Inventory Capacity 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sensor Range 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . Ranged Accuracy 6 | . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hack Attack % 7 | . 3 . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hack Defense % 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Protomatter Created 17100 | . 466 91 308 632 559 472 690 188 393 840 531 845 663 947 490 736 639 809 179 1346 248 284 . 641 997 . 1585 757 764 Integrity Restored 18186 | . 550 219 189 1045 436 442 292 137 705 1139 711 597 413 452 364 345 558 1252 . 1955 407 269 . 424 1287 . 2244 1013 741 Core 14433 | . 420 150 144 833 317 348 215 107 548 919 564 477 330 367 297 278 457 1113 . 1461 325 210 . 345 1067 . 1753 818 570 Parts 3753 | . 130 69 45 212 119 94 77 30 157 220 147 120 83 85 67 67 101 139 . 494 82 59 . 79 220 . 491 195 171 Protomatter Decayed 8510 | . 132 92 323 240 358 272 566 22 134 253 123 526 346 650 338 374 396 346 . 541 93 169 . 332 486 265 556 302 275 Game ------ Seed PropulsionMediumUnit Manual? 0 Play Time 13:30:20 Cumulative 119.0 hours Start 2024.08.05 @ 10:15:44 End 2024.08.06 @ 11:21:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14909f50-2ce8-4277-9374-cb014260f1e5