Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.03.06 @ 22:27:00 Player: Sardaukar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (6002) 6002 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1047) 1047 TOTAL SCORE: 12674 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 328 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 13/300 Energy 150/150 System Corruption 2% Temperature Cool (9) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Machine Analyzer Transport Network Coupler Armor Integrity Analyzer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Energy Well (350) Terrain Scan Processor Makeshift Transmission Jammer EM Disruption Field Improved Dynamic Insulation System Field Recycling Unit (0) Hacking Drone Bay (1/1) Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Melee Analysis Suite Armor Integrity Analyzer Microactuators Field Recycling Unit Heart of Steel > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick > --- INVENTORY -------- Micro Fission Core Improved Treads Energy Well Terrain Scan Processor Force Booster Makeshift Transmission Jammer EM Disruption Field Improved Dynamic Insulation System Hacking Drone Bay Plasma Cannon Gauss Rifle Advanced Assault Cannon Hypervelocity Gauss Cannon Heavy Mace [Rating: 85] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 7 | . . . 2 2 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 201 | 6 7 15 15 44 37 9 4 6 18 40 Power 13 | 1 . 4 . 1 3 1 . 1 1 1 Engine 8 | 1 . 4 . 1 . 1 . 1 . . Core 5 | . . . . . 3 . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 2 4 5 6 5 . . 2 5 7 Treads 24 | . . . 4 6 5 . . . 5 4 Leg 7 | . . 4 1 . . . . 1 . 1 Wheel 4 | 2 . . . . . . . . . 2 Hover 1 | . . . . . . . . 1 . . Flight 2 | . 2 . . . . . . . . . Utility 79 | 1 4 1 4 17 9 6 4 3 10 20 Device 49 | . . . 1 9 4 3 4 3 9 16 Storage 10 | 1 2 1 . . 1 1 . . 1 3 Processor 8 | . 1 . 2 1 1 2 . . . 1 Hackware 1 | . . . 1 . . . . . . . Protection 11 | . 1 . . 7 3 . . . . . Artifact . | . . . . . . . . . . . Weapon 71 | 2 1 6 6 20 20 2 . . 2 12 Energy Gun 15 | 1 . . 2 5 7 . . . . . Energy Cannon 2 | . . . . . . . . . . 2 Ballistic Gun 10 | 1 . 4 2 1 . . . . . 2 Ballistic Cannon 14 | . 1 . . 6 3 . . . . 4 Launcher 11 | . . 1 . 5 5 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 14 | . . 1 2 3 5 2 . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 2 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . 1 . . . 1 Parts Lost 47 | . . . 1 6 17 4 1 . 4 14 Power 5 | . . . . 1 2 1 . . . 1 Propulsion 14 | . . . . 2 6 1 1 . 1 3 Utility 15 | . . . . 1 5 2 . . 1 6 Weapon 13 | . . . 1 2 4 . . . 2 4 Highest Loss Streak 10 | . . . 1 5 6 3 1 . 2 10 To Critical Strikes 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 85 | . 93 93 99 99 92 79 69 69 87 84 Engine 5 | . 14 11 9 6 . 3 6 6 4 . Core 1 | . . . . . 5 2 . . 1 4 Treads 15 | . . . 20 29 23 13 8 6 11 15 Leg 4 | . . 39 15 . . . . 2 4 1 Device 9 | . . . 4 12 12 8 7 6 18 13 Storage 7 | . 16 8 9 7 7 11 6 6 6 8 Processor 22 | . 7 11 18 22 20 23 26 26 26 21 Protection 1 | . . . . 2 6 2 . . . . Energy Gun 1 | . 12 . 2 5 2 . . . . . Ballistic Gun 2 | . 2 17 13 1 . . . . . . Ballistic Cannon 1 | . 11 1 . 4 3 . . . . 1 Impact Weapon 6 | . . . 2 1 6 12 13 13 8 . Piercing Weapon 1 | . . . . . . . . . 4 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 12 24 35 36 48 52 51 46 46 55 80 Greatest Support 157 | 26 26 68 88 112 112 83 55 27 94 157 Greatest Overweight (x) 22 | . 4 2 1 . . . 1 1 2 22 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 13 15 15 15 15 15 15 15 15 Most Carried 15 | 2 6 14 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 10 13 13 10 9 14 14 14 14 Final Capacity 15 | 8 5 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 5 14 15 15 8 15 14 15 15 10 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Mutant 11% | Skirmisher 7% | Assassin 4% | Derelict-Mutant 3% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 5049 | 242 104 550 455 601 574 144 397 133 912 937 Remotely . | . . . . . . . . . . . Salvage Created 5524 | . 91 810 1038 673 1308 206 257 . 230 911 Parts 292 | . 5 66 50 33 75 7 5 . 9 42 Haulers Intercepted 10 | . . 3 2 4 . . . . . 1 Recyclers Shooed 3 | . . . 1 . 1 . . . . 1 Parts Field Recycled 35 | . . . . . . . . . . 35 Retrieved Matter 184 | . . . . . . . . . . 184 Parts Self-Destructed 19 | . . . . . . 4 2 2 11 . Prevented 15 | . . . . . . 3 3 . 9 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 115 | . 5 16 16 18 30 5 5 . 4 16 Melee 16 | . . . . . 4 . 1 . 4 7 Guns 39 | . 2 15 16 1 4 . . . . 1 Cannons 19 | . 3 . . 6 3 2 . . . 5 AOE 30 | . . 1 . 10 16 . . . . 3 Classes Destroyed 18 | . 2 7 2 1 3 . . . 1 2 Worker 8 | . . 1 . 1 3 . . . . 3 Builder 12 | . . 2 . . 8 . . . . 2 Tunneler 1 | . . . . . . . . . . 1 Hauler 10 | . . 3 2 4 . . . . . 1 Recycler 11 | . . 2 4 1 2 . . . . 2 Mechanic 1 | . . . . . . . . . . 1 Operator 2 | . . 1 1 . . . . . . . Watcher 5 | . . 4 1 . . . . . . . Swarmer 22 | . 3 3 . 4 . . . . 1 11 Saboteur 1 | . . . . . 1 . . . . . Grunt 39 | . 2 8 8 6 9 . 3 . 2 1 Brawler 1 | . . . . . . . . . 1 . Duelist 5 | . . . 2 1 1 . 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 18 | . . 5 5 2 5 . . . . 1 Specialist 2 | . . . . . 2 . . . . . Hunter 12 | . . . 1 1 6 4 . . . . Programmer 14 | . . . . 4 5 1 1 . . 3 Best Kill Streak 15 | . 5 8 5 5 15 2 4 . 3 4 Combat Bots Only 10 | . 5 5 3 5 10 2 4 . 3 4 Max Kills in Single Turn 8 | . 1 2 1 4 8 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 . 4 4 . . . . 3 Melee 1 | . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Damage Taken 10703 | . 200 391 824 1638 2597 418 426 . 454 3755 Core 1703 | . 57 86 57 109 209 52 98 . 34 1001 Absorbed by Shields 488 | . . . . . 288 200 . . . . Regen/Repaired (Parts) 96 | . . . . 78 . . . . . 18 Core Remaining (%) 80 | 100 77 78 89 84 . . . . 53 . Volleys Fired 276 | . 13 42 50 63 48 5 . . . 55 Largest 2 | . 2 2 2 2 2 2 . . . 2 Hottest 143 | . 75 58 86 143 140 128 . . . 133 Shots Fired 449 | . 26 81 100 101 67 8 . . . 66 Gun 284 | . 13 75 100 44 43 3 . . . 6 Cannon 138 | . 13 . . 44 16 5 . . . 60 Launcher 27 | . . 6 . 13 8 . . . . . Special . | . . . . . . . . . . . Kinetic 278 | . 13 75 79 47 16 5 . . . 43 Thermal 113 | . 13 . 21 37 16 3 . . . 23 Explosive 27 | . . 6 . 13 8 . . . . . Electromagnetic 31 | . . . . 4 27 . . . . . Robot Hit Streak 43 | . 8 16 21 16 43 14 . . . 9 Robot Miss Streak 3 | . 2 3 3 2 2 1 . . . 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 400 | . 18 59 85 67 73 15 14 . 9 60 Core Hits 284 | . 7 45 45 39 106 7 1 . 4 30 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 22 | . . . . 1 6 4 3 . 1 7 Critical Strikes 34 | . . 1 2 6 6 5 3 . 3 8 Burn 3 | . . . 2 1 . . . . . . Destroy 8 | . . 1 . . . . . . . 7 Blast 4 | . . . . 3 . 1 . . . . Corrupt 1 | . . . . 1 . . . . . . Smash 15 | . . . . 1 6 4 3 . 1 . Impale 3 | . . . . . . . . . 2 1 Melee Attacks 139 | . . 1 5 8 55 8 15 1 14 32 Impact 106 | . . 1 5 8 55 8 15 1 6 7 Slashing . | . . . . . . . . . . . Piercing 33 | . . . . . . . . . 8 25 Sneak Attacks 10 | . . . 2 . 3 . . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 4 1 4 . 2 1 Damage Inflicted 16790 | . 278 1481 2269 2453 5985 478 784 . 353 2709 Guns 4676 | . 100 1134 1770 627 824 104 . . . 117 Cannons 2165 | . 178 . . 746 176 93 . . . 972 Explosions 5590 | . . 347 205 1030 3414 . . . . 594 Melee 4320 | . . . 278 42 1567 281 784 . 353 1015 Ramming 39 | . . . 16 8 4 . . . . 11 Kinetic 4433 | . 178 1134 1428 746 176 93 . . . 678 Thermal 3125 | . 100 . 547 852 517 104 . . . 1005 Explosive 4269 | . . 347 . 723 3199 . . . . . Electromagnetic 604 | . . . . 82 522 . . . . . Impact 3224 | . . . 278 42 1567 281 784 . 97 175 Slashing . | . . . . . . . . . . . Piercing 1096 | . . . . . . . . . 256 840 Highest Corruption 6 | . . . . 1 2 1 1 . 6 2 Average Corruption 1 | . . . . 1 1 1 1 . 1 1 Corruption Purged 10 | . . . . 1 2 . 1 . 6 . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . 13 1 . 1 . 11 7 Message Errors 10 | . . . . 3 . . . . 4 3 Matter Fused 8 | . . . . 5 . . . . 3 . Heat Flow Errors 5 | . . . . 2 1 . . . . 2 Energy Discharges 4 | . . . . . . . . . 3 1 Data Loss (minor) 2 | . . . . . . . 1 . . 1 Misfires 2 | . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2111 | . . . 233 189 808 205 252 . 50 374 Projectiles 8 | . . . . 8 . . . . . . Explosions 381 | . . . . 139 35 . . . . 207 Melee 1722 | . . . 233 42 773 205 252 . 50 167 Knockbacks 33 | . 4 . 1 7 4 5 4 . . 8 Impact 13 | . . . 1 1 4 3 4 . . . Kinetic 18 | . 4 . . 6 . 2 . . . 6 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 1030 | . . . 59 100 479 . . . . 392 Shots 32 | . . . 1 3 22 . . . . 6 Rammed 3 | . . . . 1 1 . . . . 1 Targets Rammed 5 | . . . 1 1 1 . . . . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . 1 Highest Temperature 327 | . 211 21 81 327 214 126 6 . 3 278 Average Temperature 75 | . 107 9 22 84 60 74 6 . 3 91 Received Heat Transfer 2599 | . 66 219 441 657 503 . 198 . 164 351 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 14 | . . . 1 . 7 4 2 . . . Impact Corruptions 52 | . . . 4 2 26 8 7 . 1 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . 1 3 . . . . . 4 Heat Transferred 4753 | . 225 . 927 1376 900 225 . . . 1100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Peak Influence 613 | . 140 613 534 329 237 . . . . 452 Initial 208 | . . 50 97 208 . . . . . . Average 164 | . 56 319 312 176 67 . . . . 121 Maximum Alert Level 2 | . . 2 2 1 1 . . . . 2 Low Security (%) 63 | 100 100 17 21 59 90 . . . . 78 Level 1 27 | . . 48 47 40 9 . . . . 14 Level 2 8 | . . 34 30 . . . . . . 7 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . . 3 4 7 16 . . . . 4 Investigation 11 | . . 1 1 2 7 . . . . . Extermination 8 | . . . . 4 2 . . . . 2 Reinforcement 6 | . . 2 . 1 1 . . . . 2 Assault . | . . . . . . . . . . . Garrison 9 | . . . 3 . 6 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 6 | . . 1 1 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 5 25 21 20 38 5 6 . 12 32 Peak Tracking Total 11 | . 4 4 3 6 11 2 4 . 5 9 Tactical Retreats 9 | . . 1 . . 1 . 1 . 2 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . . 2 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 38 | . . 4 2 12 10 . . . . 10 Max in Single Turn 5 | . . 1 2 5 4 . . . . 5 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 30 | . 3 6 3 8 8 1 . . . 1 Terminals 17 | . 3 6 2 3 3 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . . . . 1 Recycling Units 4 | . . . 1 1 2 . . . . . Scanalyzers 3 | . . . . 1 2 . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 81 | . 9 23 5 20 20 1 . . . 3 Successful 46 | . 8 13 2 11 9 1 . . . 2 Failed 35 | . 1 10 3 9 11 . . . . 1 Catastrophic 7 | . . 1 2 2 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 1 7 6 5 . . . . . 2 Terminals 52 | . 9 23 4 9 7 . . . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 5 | . . . . 2 . . . . . 3 Recycling Units 8 | . . . 1 3 4 . . . . . Scanalyzers 10 | . . . . 3 7 . . . . . Garrison Access 4 | . . . . 2 2 . . . . . Terminal Hacks 25 | . 8 12 . 4 . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 5 | . 3 1 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . Alert Level 4 | . 1 2 . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . 2 Scan Component 2 | . . . . 1 . . . . . 1 Repair 2 | . . . . 1 . . . . . 1 Recycling Unit Hacks 4 | . . . . 2 2 . . . . . Recycle Component 1 | . . . . 1 . . . . . . Retrieve Matter 2 | . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 8 | . . . . 1 7 . . . . . Insert Component 5 | . . . . 1 4 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . 1 2 1 . . . . . . Terminals 2 | . . 1 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Broadcast 1 | . . . . 1 . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 23 | . 2 4 2 7 8 . . . . . Full Trace Events 10 | . 1 2 . 2 5 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 3 . . 15 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 Time 51 | . . . . 38 . . . . . 13 Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 420 | . . . . . 420 . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed 3 | . . . . 1 2 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . . . 4 . 1 Largest Group 4 | . . . . . . . . 4 4 1 Highest-Rated Group 156 | . . . . . . . . 156 156 99 Highest-Rated Ally 99 | . . . . . . . . 40 40 99 Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 32 | . . . . . . . . . 29 3 Total Damage 1311 | . . . . . . . . . 972 339 Kills 10 | . . . . . . . . . 9 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 10955 | 56 192 648 742 2012 1559 530 772 2425 809 1210 Spaces Moved 5262 | 51 178 429 357 1067 728 276 331 961 320 564 Core 5 | 2 . 1 . . . . . . . 2 Treads 4189 | . . . 220 1067 728 276 331 961 251 355 Legs 523 | . . 317 137 . . . . . 69 . Wheels 364 | 49 108 . . . . . . . . 207 Hover . | . . . . . . . . . . . Flight 181 | . 70 111 . . . . . . . . Fastest Speed 37 | 50 37 37 127 145 160 163 165 250 160 100 Average Speed 169 | 88 70 109 138 147 160 164 218 250 202 145 Slowest Speed 1150 | 90 360 150 225 160 163 165 250 250 260 1150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 36 47 36 28 21 49 50 84 52 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 4 2 2 . Spaces Dug 42 | . . 1 2 12 18 . . . . 9 Terrain Destroyed 441 | . . 31 35 183 100 . . . . 92 Melee 32 | . . 1 2 7 16 . . . . 6 Projectile 19 | . . . . 9 5 . . . . 5 AOE 390 | . . 30 33 167 79 . . . . 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total 6621 | 58 217 521 494 1371 950 328 367 985 468 862 Wait 579 | . 9 14 42 156 80 22 12 3 100 141 Move 5248 | 50 177 428 356 1066 727 271 330 960 319 564 Hop 2 | . . . . . . 2 . . . . Pick Up 88 | 2 4 12 11 19 8 6 5 7 6 8 Fast Attach 66 | 6 4 9 7 4 6 3 1 3 11 12 Attach 61 | . 1 1 4 9 14 3 3 3 6 17 Detach 15 | . . . . . . 3 1 . 2 9 Swap 74 | . 2 5 4 31 17 3 . . 1 11 Drop 91 | . 7 9 14 14 4 4 4 8 12 15 Fire 276 | . 13 42 50 63 48 5 . . . 55 Melee 116 | . . 1 5 8 45 6 11 1 11 28 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . 1 1 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 3) 153 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 9) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x2 253 | -9/Materials | Discovered new exit (range 12) 257 | -9/Materials | Identified exit to Mines 309 | -9/Materials | Build established: Mutant 448 | -9/Materials | Discovered exit to Mines (range 14) 878 | -9/Materials | Discovered new exit (range 10) 895 | -9/Materials | Identified exit to Materials 897 | -9/Materials | Entered another Materials area 897 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Build established: Hacker-Mutant 1287 | -8/Materials | Garrison activated, responded to threat 1554 | -8/Materials | Build established: Mutant 1583 | -8/Materials | Discovered new exit (range 13) 1602 | -8/Materials | Identified exit to Factory 1639 | -8/Materials | Entered Factory 1639 | -7/Factory | Evolved 2 slots: Utility x2 1945 | -7/Factory | Build established: Skirmisher 2155 | -7/Factory | Repaired Hpw. Shotgun 2614 | -7/Factory | Lost 5 parts (1p2n1u1w) 3014 | -7/Factory | Found Prototype Launcher 3015 | -7/Factory | Identified Rocket Array 3324 | -7/Factory | Identified exit to Factory 3651 | -7/Factory | Entered another Factory area 3651 | -6/Factory | Evolved 2 slots: Utility x2 3792 | -6/Factory | Build established: Assassin 4335 | -6/Factory | Garrison activated, responded to threat 4392 | -6/Factory | Lost 3 parts (1n1u1w) 4714 | -6/Factory | Build established: Scavenger-Assassin 4793 | -6/Factory | Cargo convoy interrupted 4829 | -6/Factory | Lost 6 parts (2n3u1w) 4843 | -6/Factory | Destroyed 10 combat bots 4945 | -6/Factory | Lost 3 parts (1n2w) 5143 | -6/Factory | Build established: Mutant 5169 | -6/Factory | Discovered new exit (range 14) 5191 | -6/Factory | Identified exit to Lower Caves 5210 | -6/Factory | Entered Lower Caves 5434 | -6/Lower Caves | Lost 3 parts (1p2u) 5596 | -6/Lower Caves | Found Prototype Device 5596 | -6/Lower Caves | Identified Heart of Steel 5728 | -6/Lower Caves | Discovered new exit (range 5) 5740 | -6/Lower Caves | Entered another Lower Caves area 5831 | -6/Lower Caves | Learned Factory stockpile data 6030 | -6/Lower Caves | Learned Factory stockpile data 6472 | -6/Lower Caves | Discovered new exit (range 14) 6512 | -6/Lower Caves | Entered Zion 6687 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6845 | -6/Zion | Given the Hacking Drone Bay 6845 | -6/Zion | Found Prototype Device 8525 | -6/Zion | Imprinted 8527 | -6/Zion | Declared Zion's savior 8873 | -6/Zion | Found CR-A16's Pointy Stick 8879 | -6/Zion | Discovered new exit (range 15) 8937 | -6/Zion | Entered Proximity Caves 8937 | -5/Proximity Caves | Accompanied by 4 allies 9140 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9175 | -5/Proximity Caves | Learned Factory trap positions 9321 | -5/Proximity Caves | Build established: Derelict-Mutant 9679 | -5/Proximity Caves | Discovered new exit (range 15) 9710 | -5/Proximity Caves | Build established: Scavenger-Mutant 9746 | -5/Proximity Caves | Entered Factory 9746 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9747 | -5/Factory | Loaded intel: 82 trap records 9748 | -5/Factory | Identified Hacking Drone Bay 10231 | -5/Factory | Heart of Steel transformed into Warbot 10325 | -5/Factory | P-70 Sage assimilated allied Warbot 10424 | -5/Factory | Repaired Seismic Detector 10833 | -5/Factory | Lost 3 parts (2u1w) 10926 | -5/Factory | Core integrity fell below 50% 10943 | -5/Factory | Core integrity fell below 20% 10956 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10942_ R-10 Processor collects Autogun. 10943_ U-05 Engineer lays Concrete. 10944_ K-01 Serf collects debris. 10945_ R-10 Processor collects VTOL Module. 10946_ U-05 Engineer lays Concrete. 10947_ R-10 Processor collects VTOL Module. 10947_ K-01 Serf collects debris. 10947_ U-05 Engineer lays Concrete. 10948_ K-01 Serf collects debris. 10948_ R-10 Processor collects Autogun. 10948_ U-05 Engineer lays Concrete. 10950_ K-01 Serf collects debris. 10951_ R-10 Processor collects VTOL Module. 10951_ U-05 Engineer lays Concrete. 10952_ K-01 Serf collects debris. 10953_ U-05 Engineer lays Concrete. 10954_ Plasma Cannon destroyed. 10954_ K-01 Serf collects debris. 10955_ U-05 Engineer builds a Wall. 10955_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###########??????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ???????????????"?"???????? | | ????????????????# ????????????????"?"???????? | | ? ############## ##############???"?"???????? | | ? # s #???"?"???????? | | ? # s@%[ #???"?"???????? | | Rsks =s #???"?"???????? | | # g k ##??"?"???????? | | # ;#??"?"???????? | | # ;##?"?"???????? | | % % # ; #???????????? | | ???????#########" % # ;##???????????? | | ????????????????# % ! # R k; #???????????? | | ????????????????#% %%*# / # #???????????? | | ????????????????#= % # /]u; #???????????? | | ???############## # ;##???????????? | | ???# """"" # ### ;;#????????????? | | ???# ""T"" # " ###????????????? | | ???# # #### # ####?????????????? | | ???# # #### #?????????????? | | ???# # ##""###"####"##????????????? | | #?# + # ! "#????????????? | | #?# # # "#????????????? | | #?# """" """" + / # "#????????????? | | #?# """" """" # / /# "#????????????? | | #?# """" """" # / # "#????????????? | | #?# """" """" # # ##????????????? | | #?# # + #?????????????? | | #?#########+#### # #?????????????? | | #?????????# #??# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 5 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Energy Well | -6/Factory | Scanalyzed Rocket Array | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Mni. Drone Bay | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseWaveFemtoactuators Manual? 0 Play Time 03:06:38 Cumulative 185.5 hours Start 2022.03.05 @ 10:46:57 End 2022.03.06 @ 22:27:00 Sessions 26 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 36 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5a7fd6-01d9-477f-b565-6ef2dcad1dde