Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.03 @ 19:54:57 Player: NeoBioHazard Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (107) 535 Value Destroyed (4927) 4927 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (2605) 2605 TOTAL SCORE: 19047 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 176 Follower Combat Kills 529 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 116/300 Energy 69/100 System Corruption 35% Temperature Cool (0) Movement Walking (105) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Improved VSS Leg Myomer Leg > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Thunder Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Advanced Target Analyzer Advanced ECM Suite Improved Point Defense System Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Quantum Rifle HERF Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved VSS Leg Myomer Leg Field Propulsion Array Heavy Gauss Cannon [Rating: 169] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Flight Unit Q-thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Mace Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . 1 . . . 4 . 2 . . 2 . . . . 2 2 . . . . 2 . 2 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . 2 . Utility 10 | . 1 . . . 2 . 1 . . . . . . . 2 2 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 144 | 8 3 . 1 . 3 18 3 . . 7 1 . . 1 12 7 3 . 4 5 28 . 33 7 Power 21 | 1 . . . . 3 2 . . . . . . . . 4 2 . . 2 . 4 . 3 . Engine 7 | 1 . . . . 2 2 . . . . . . . . 1 . . . 1 . . . . . Core 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 2 . . 1 . 4 . 3 . Propulsion 47 | 2 . . . . . 9 2 . . 6 . . . . 3 1 1 . . . 8 . 14 1 Treads 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 42 | . . . . . . 8 2 . . 6 . . . . 3 1 1 . . . 6 . 14 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 57 | 3 1 . 1 . . 5 1 . . 1 1 . . 1 4 4 1 . 2 2 14 . 13 3 Device 27 | . . . 1 . . 2 . . . . . . . 1 2 3 1 . 1 1 8 . 5 2 Storage 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Processor 19 | 1 1 . . . . 2 1 . . 1 1 . . . 2 1 . . . 1 5 . 2 1 Hackware 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 . Protection 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 . . . . 2 . . . . . . . . 1 . 1 . . 3 2 . 3 3 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 2 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . . . 1 . . . 5 . . . 1 . Parts Lost 74 | . . . . . . 3 . . . . . . . 1 1 1 4 7 . 14 17 . 4 22 Power 10 | . . . . . . . . . . . . . . . . . . 1 . 3 3 . . 3 Propulsion 23 | . . . . . . 1 . . . . . . . . 1 . 4 4 . 2 4 . 2 5 Utility 30 | . . . . . . 2 . . . . . . . 1 . 1 . 2 . 3 8 . 2 11 Weapon 11 | . . . . . . . . . . . . . . . . . . . . 6 2 . . 3 Highest Loss Streak 21 | . . . . . . 1 . . . . . . . 1 1 1 1 6 . 11 10 . 1 21 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . Average Backups 7 | . 4 8 10 10 9 10 8 8 8 8 10 10 10 9 10 10 9 7 5 6 2 3 2 4 Power . | . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 2 | . . . . . . . 2 4 4 4 6 6 6 6 6 6 3 . . . . 1 2 2 Utility . | . . 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 . 1 Weapon 3 | . 3 6 8 8 8 8 5 3 3 3 3 3 3 2 3 3 3 5 5 4 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . . . 1 3 . . . . . . 1 . . 3 . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Utility 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 91 100 100 100 75 75 93 100 100 95 99 100 100 95 93 95 96 90 70 71 48 . 63 57 Engine 6 | . 12 12 12 12 9 13 14 14 14 12 12 12 12 12 8 . . . 3 3 . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 10 9 5 6 4 . 7 6 Treads 3 | . 25 25 25 25 16 4 . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . 14 27 28 28 32 37 37 37 37 32 30 28 23 9 8 10 . 24 17 Device 9 | . . . 6 12 8 8 14 14 14 12 10 6 6 2 7 13 18 17 9 6 10 . 11 10 Storage 5 | . 12 12 12 12 8 8 7 7 7 6 6 6 6 6 5 5 5 5 4 3 . . . . Processor 15 | . 4 12 5 . . 3 16 21 21 18 18 25 25 25 24 27 25 25 23 24 11 . 2 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 3 3 . 9 10 Protection 1 | . 12 12 12 12 8 2 . . . . . . . . . . . . . . . . 1 . Impact Weapon 7 | . 12 25 25 25 16 9 7 7 7 6 6 6 6 6 5 5 5 5 4 3 3 . . . Slashing Weapon 3 | . . . . . . 6 7 7 7 6 6 6 6 6 5 5 5 5 4 3 . . . . Peak Build Rating 169 | 7 11 11 18 18 23 31 40 40 40 59 61 61 61 64 77 98 99 92 76 74 129 2 162 169 Average Rating 61 | 5 8 11 14 18 22 23 36 40 40 50 59 61 61 59 69 88 94 87 61 62 73 2 110 100 On Entrance 43 | . 7 11 11 18 18 23 31 40 40 40 59 61 61 61 64 76 94 92 54 70 1 2 2 162 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Naked Turns 366 | . . . . . . . . . . . . . . . . . . . . 41 11 64 39 211 Heaviest Build 93 | 17 18 18 26 26 33 38 34 34 34 34 34 33 33 35 43 56 56 55 67 62 58 . 82 93 Greatest Support 221 | 40 40 40 40 40 40 62 60 60 60 120 120 120 120 120 123 128 129 109 30 30 96 3 221 171 Greatest Overweight (x) 10 | . . . . . . 10 . . . . . . . . . . . 1 2 3 3 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 5 Most Carried 10 | 2 8 10 10 10 10 10 10 8 8 10 10 10 10 10 10 10 10 8 6 7 5 4 5 5 Average Carried 7 | . 4 8 10 10 9 9 8 8 8 8 10 10 10 9 10 10 9 7 5 6 3 4 3 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 2 8 10 10 10 10 10 8 8 8 10 10 10 10 10 10 10 8 7 6 3 4 4 5 . Class Distribution -------------------- 53% | Hacker-Assassin 39% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Wizard-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 2047 | 197 120 . . 10 30 175 40 20 . 10 65 21 . 57 96 67 102 12 . 138 243 56 558 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4491 | . 169 84 . 32 61 858 . 66 . . 401 . . 280 305 8 484 445 . 238 368 . 662 30 Parts 147 | . 7 1 . 1 1 29 . . . . 7 . . 9 9 . 12 12 . 6 13 . 39 1 Haulers Intercepted 6 | . 1 . . . . 4 . . . . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 87 | . 4 2 . . 1 15 . 1 . . 7 . . 8 6 . 9 11 . 6 6 . 11 . Melee 40 | . . 1 . . . 10 . . . . 3 . . 5 4 . 4 6 . 2 5 . . . Guns 8 | . 2 . . . . . . . . . . . . . . . . . . . . . 6 . Cannons 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Classes Destroyed 15 | . 3 . . 2 2 3 . . . . 1 . . . 2 . . . . . . . 2 . Worker 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . . 4 . . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Watcher 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Swarmer 22 | . 2 . . . . 2 . . . . . . . 4 . . 3 6 . 5 . . . . Grunt 27 | . 2 2 . . . 7 . . . . 6 . . 2 4 . 2 2 . . . . . . Brawler 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 7 | . . . . . . 5 . 1 . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . . 1 . . . . . . . . 2 . . 2 2 . . . . . . Programmer 19 | . . . . . . . . . . . . . . . 2 . . 1 . . 6 . 10 . Mutant 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Best Kill Streak 4 | . 2 2 . 1 1 3 . 1 . . 3 . . 4 4 1 3 3 . 3 3 . 3 1 Combat Bots Only 4 | . 2 2 . . 1 3 . 1 . . 3 . . 4 4 . 3 3 . 3 3 . 2 . Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 1 . . 1 . . 2 1 1 1 1 . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . 1 . . . 1 . . . . 1 . . 2 1 . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1984 | . 24 10 . . 10 107 . 9 . . 40 . . 56 54 6 70 123 . 152 403 32 182 706 Missed 738 | . 8 4 . . 4 25 . 4 . . 16 . . 14 16 1 21 47 . 42 143 8 66 319 Hits 1246 | . 16 6 . . 6 82 . 5 . . 24 . . 42 38 5 49 76 . 110 260 24 116 387 Melee 10 | . . . . . . 2 . . . . . . . . . . . . . . . . 8 . Projectile 1236 | . 16 6 . . 6 80 . 5 . . 24 . . 42 38 5 49 76 . 110 260 24 108 387 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Critical Strikes 63 | . . . . . . 6 . . . . 1 . . 1 3 . 6 2 . 8 18 . 12 6 Actively Blocked 7 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 2 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . 8 . 3 . Damage Taken 14847 | . 86 48 . . 62 813 . 29 . . 310 39 . 448 542 62 505 868 . 1554 3455 360 1774 3892 Core 3905 | . 3 . . . . 112 . 17 . . 93 . . 67 73 21 68 134 . 640 547 360 147 1623 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 151 | . 4 2 . . 13 31 . . . . . . . . . . . . . . . . 101 . Ignored by Resistances 8913 | . 64 30 . . 38 492 . 22 . . 184 22 . 274 315 38 305 522 . 920 2047 209 1051 2380 Core Remaining (%) 76 | 100 . . . 98 . 79 . . 97 . . . . 81 92 . . . . 20 . 30 89 . Volleys Fired 64 | . 7 . . . . . . . . . . . . . . . . . . 2 . . 49 6 Largest 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 3 Hottest 240 | . 60 . . . . . . . . . . . . . . . . . . 33 . . 152 240 Shots Fired 127 | . 14 . . . . . . . . . . . . . . . . . . 2 . . 94 17 Gun 69 | . 14 . . . . . . . . . . . . . . . . . . . . . 49 6 Cannon 56 | . . . . . . . . . . . . . . . . . . . . . . . 45 11 Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 7 . . . . . . . . . . . . . . . . . . . . . 45 5 Thermal 55 | . . . . . . . . . . . . . . . . . . . . . . . 49 6 Explosive 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Electromagnetic 13 | . 7 . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 36 | . 6 . . . . . . . . . . . . . . . . . . 8 . . 36 9 Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | . 15 8 . 2 3 65 . 3 . 1 19 . . 19 25 2 21 36 . 24 54 . 65 6 Core Hits 85 | . 5 . . . . 15 . . . . 5 . . 4 5 . 5 4 . 6 9 . 26 1 Critical Kills 9 | . . . . . . 3 . . . . 2 . . . 2 . 1 . . . 1 . . . Critical Parts Destroyed 49 | . . 2 . . 1 7 . 2 . . 4 . . 4 4 . 4 7 . 4 10 . . . Critical Strikes 71 | . . 2 . . 1 12 . 2 . . 6 . . 4 8 . 5 10 . 5 11 . 5 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Smash 60 | . . 2 . . 1 10 . 2 . . 6 . . 4 6 . 5 9 . 4 11 . . . Sever 6 | . . . . . . 2 . . . . . . . . 2 . . 1 . 1 . . . . Melee Attacks 368 | . 7 8 . 2 3 83 1 3 3 1 26 . . 21 45 7 26 41 . 25 66 . . . Impact 291 | . 7 8 . 2 3 57 1 3 3 1 17 . . 17 28 5 21 36 . 16 66 . . . Slashing 75 | . . . . . . 26 . . . . 9 . . 4 17 2 5 5 . 7 . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Sneak Attacks 13 | . 1 . . 2 . 6 . . . . . . . . 2 . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 30 | . . 1 . . . 10 . . . . 6 . . 2 5 . 2 1 . 3 . . . . Damage Inflicted 14418 | . 324 268 . 117 108 2221 . 105 . 48 779 . . 784 1168 85 912 1737 . 1026 2015 14 2521 186 Guns 1359 | . 118 . . . . . . . . . . . . . . . . . . . . . 1178 63 Cannons 1388 | . . . . . . . . . . . . . . . . . . . . . . . 1293 95 Explosions 176 | . . . . . . . . . . . . . . . . . . . . 176 . . . . Melee 11402 | . 206 268 . 117 108 2221 . 105 . 48 779 . . 784 1168 85 912 1737 . 849 2015 . . . Ramming 93 | . . . . . . . . . . . . . . . . . . . . 1 . 14 50 28 Kinetic 1432 | . 50 . . . . . . . . . . . . . . . . . . . . . 1293 89 Thermal 1241 | . . . . . . . . . . . . . . . . . . . . . . . 1178 63 Explosive 176 | . . . . . . . . . . . . . . . . . . . . 176 . . . . Electromagnetic 74 | . 68 . . . . . . . . . . . . . . . . . . . . . . 6 Impact 9657 | . 206 268 . 117 108 1473 . 105 . 48 589 . . 722 920 85 827 1695 . 479 2015 . . . Slashing 1681 | . . . . . . 748 . . . . 190 . . 62 248 . 85 42 . 306 . . . . Piercing 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . . Highest Corruption 35 | . . . . . . 1 . . . . 1 3 3 3 1 . . 4 4 4 18 18 13 35 Average Corruption 5 | . . . . . . 1 . . . . 1 1 3 3 1 . . 3 4 4 13 18 9 22 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 5 . . . . 4 4 3 17 2 . . 10 5 18 28 5 24 22 Message Errors 29 | . . . . . . . . . . . 1 . . 7 . . . 1 1 6 3 1 5 4 Matter Fused 37 | . . . . . . . . . . . 2 1 1 6 . . . 4 2 4 10 1 5 1 Heat Flow Errors 15 | . . . . . . 1 . . . . . 3 . 2 . . . . . 3 2 . 3 1 Energy Discharges 17 | . . . . . . 1 . . . . . . . 2 . . . 2 1 1 5 . 3 2 Parts Rejected 6 | . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 15 | . . . . . . 2 . . . . . . 1 . . . . 2 . 1 3 . 3 3 Data Loss (major) 6 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . 2 1 Alerts 5 | . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . 3 3 . 7 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3301 | . 85 79 . 62 88 446 . 61 . . 179 . . 255 302 19 264 638 . 182 538 . 103 . Projectiles 83 | . . . . . . . . . . . . . . . . . . . . . . . 83 . Explosions 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Melee 3213 | . 85 79 . 62 88 446 . 61 . . 179 . . 255 302 19 264 638 . 177 538 . 20 . Knockbacks 69 | . 1 . . . 1 3 . . . 1 2 . . 6 8 . 5 7 . 1 15 . 19 . Impact 51 | . 1 . . . 1 3 . . . 1 2 . . 6 8 . 5 7 . 1 15 . 1 . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 82 | . . . . . . . . . . . . . . . . . . . . 61 . 7 . 14 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 4 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 244 | . 82 . . . . 244 . . . . 18 147 . 209 7 7 13 . . 230 208 . 205 6 Average Temperature 71 | . 41 . . . . 74 . . . . 18 64 . 108 3 7 7 . . 94 90 . 50 6 Received Heat Transfer 2244 | . 42 42 . . 9 594 . 12 . . 220 . . 12 246 42 133 63 . 541 90 27 99 72 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 40 | . 3 1 . . 2 6 . 1 . . 4 . . 3 2 1 5 5 . 4 2 . 1 . Combat Hostiles 34 | . 2 1 . . 1 5 . 1 . . 4 . . 3 2 . 5 5 . 4 1 . . . Parts Fried 48 | . 3 1 . 2 2 4 . 2 . . 3 . . 2 7 2 6 7 . 2 2 . 3 . Impact Corruptions 127 | . 5 3 . 2 3 14 . 2 . . 6 . . 9 8 2 11 23 . 8 30 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Heat Transferred 1313 | . . . . . . . . . . . . . . . . . . . . . . . 1295 18 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . 5 4 . Low Security (%) 82 | 100 100 100 . 100 100 100 100 . . 100 . . . . 100 100 . . . . 100 1 . 100 Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 2 10 | . . . . . . . . . . . . . . . . . . . . . . . 58 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . 98 . . Peak Influence 1645 | . 50 35 . 5 59 107 4 . . . . . . . 82 19 . . . . 84 1645 1107 117 Initial 1100 | . . . . . . 8 1 . . . . . . . . . . . . . . . 1100 117 Average 121 | . 5 4 . . 13 28 . . . . . . . . 7 2 . . . . 14 1589 561 36 Influence Increases 3614 | . 117 50 . 10 156 806 4 20 . . 175 . . 191 199 59 225 265 . 140 417 45 469 266 Destroy 0b10 Robot/C 2020 | . 80 40 . . 100 500 . 20 . . 160 . . 160 120 . 160 220 . 120 120 . 220 . Destroy 0b10 Robot/NC 100 | . 5 . . 10 5 30 . . . . . . . . 10 5 . . . . 5 . 25 5 Destroy Leader 438 | . 12 10 . . 40 162 . . . . 10 . . 30 20 . 20 30 . 20 32 . 52 . Allied During Kill 41 | . . . . . 7 28 . . . . 5 . . 1 . . . . . . . . . . Successful Hack 97 | . 16 . . . . 28 . . . . . . . . . 31 . . . . . . 22 . Disable Machine 40 | . 4 . . . 4 12 4 . . . . . . . 8 4 . . . . 4 . . . Destroy Structure 98 | . . . . . . 1 . . . . . . . . 26 4 . . . . 16 . 45 6 Lose Combat Pursuer 780 | . . . . . . 45 . . . . . . . . 15 15 45 15 . . 240 45 105 255 Influence Decreases 5555 | . 117 50 . 10 126 831 9 20 . . 175 . . 191 197 61 225 265 . 140 417 . 2261 460 Entered New Map 1121 | . . . . . . 22 4 . . . . . . . . 2 . . . . . . 951 142 Time Decay 3660 | . 117 50 . 10 59 653 5 20 . . 155 . . 155 197 59 195 250 . 130 357 . 960 288 Lost Part 205 | . . . . . . 10 . . . . . . . 10 . . 30 15 . 10 60 . 40 30 Lost Ally 269 | . . . . . 67 146 . . . . 20 . . 26 . . . . . . . . 10 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . Squads Dispatched 28 | . . . . . 1 2 2 . . . . . . . 2 1 . . . . 7 . 6 7 Investigation 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Extermination 12 | . . . . . . . 1 . . . . . . . 1 . . . . . 3 . 5 2 Reinforcement 12 | . . . . . 1 2 1 . . . . . . . 1 . . . . . 4 . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 12 | . 1 . . . 2 2 . . . . . . . . 1 1 . . . . . 1 2 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . 39 . . . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . 39 . . . Times Spotted 226 | . 10 2 . . 4 30 1 1 . 2 9 . . 8 8 3 13 12 . 11 37 12 30 33 Peak Tracking Total 12 | . 3 2 . . 1 4 . 1 . 1 3 . . 4 4 2 3 4 . 3 9 10 8 12 Tactical Retreats 30 | . . . . . . 3 . . . . . . . . 1 1 2 1 . 1 6 1 4 10 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 15 | . . . . . . 4 . . . . . 1 . . 1 . . . . . 1 . 1 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 12 | . 1 . . . 1 3 1 . . . 1 . . . 2 1 1 . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . 1 . . . 1 1 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 40 | . 1 . 5 . 1 7 . . . . 1 2 4 . . 3 2 1 7 . . . 3 3 Terminals 18 | . 1 . . . 1 7 . . . . . . . . . 3 1 . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 115 | . 6 . 5 . 3 19 . . . . 1 2 33 . . 10 2 1 20 . . . 8 5 Successful 92 | . 3 . 5 . 1 12 . . . . 1 2 33 . . 5 2 1 20 . . . 6 1 Failed 23 | . 3 . . . 2 7 . . . . . . . . . 5 . . . . . . 2 4 Catastrophic 5 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 6 . 1 . 3 11 . . . . . . . . . 8 . . . . . . 4 2 Terminals 51 | . 6 . . . 3 19 . . . . . . . . . 10 1 . . . . . 8 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 90 | . 3 . 5 . 1 12 . . . . 1 2 33 . . 5 2 1 20 . . . 5 . Record 26 | . . . 4 . . 1 . . . . . 1 11 . . . 1 . 8 . . . . . Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 13 | . 1 . . . . 4 . . . . . . . . . 4 . . 4 . . . . . Prototype ID Bank 9 | . . . . . . 2 . . . . . . 3 . . . . . 4 . . . . . Open Door 7 | . . . . . . 3 . . . . 1 1 . . . . 1 1 . . . . . . Level Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 1 4 . . . . . . . . . 3 1 . . . . . 2 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . 12 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 19 | . . . . 5 . 10 . . . . 3 . . . . . . . . . . . 1 . Largest Group 10 | . . . . 5 5 10 . . . . 3 2 2 2 . . . . . . . . 1 . Highest-Rated Group 173 | . . . . 86 86 173 . . . . 87 58 58 58 . . . . . . . . 26 . Highest-Rated Ally 31 | . . . . 31 31 29 . . . . 29 29 29 29 . . . . . . . . 26 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 159 | . . . . . 44 80 . . . . 28 . . 7 . . . . . . . . . . Total Damage 1964 | . . . . . 495 996 . . . . 377 . . 96 . . . . . . . . . . Kills 16 | . . . . . 4 10 . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 10507 | . . . 1 . 185 1000 191 449 360 159 904 411 100 798 937 343 852 1104 360 969 1107 . 63 214 Optics 8888 | . . . . . . 212 191 449 360 159 904 411 100 798 937 343 852 1104 360 969 739 . . . Sensors 7428 | . . . . . . 296 191 449 360 159 904 411 100 234 572 343 852 1104 360 636 453 . . 4 Seismic 2165 | . . . . . . 320 191 449 360 159 686 . . . . . . . . . . . . . T.N.C. 8230 | . . . . . . 293 191 449 360 159 904 411 100 798 937 343 852 1104 360 969 . . . . Machine Analysis 5989 | . . . . . . . . . . . 115 411 100 798 937 343 852 1104 360 969 . . . . Cloaking 866 | . . . 1 . 185 680 . . . . . . . . . . . . . . . . . . Jamming 1903 | . . . . . . . . . . . . . . . . . 574 702 . . 627 . . . ECM 866 | . . . . . . . . . . . . . . . . . . . . 593 . . 63 210 Robot Analysis Total 13 | . 1 . . . . 4 . . . . . . . . . 4 . . 4 . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . 2 . . 2 . . 2 . . 1 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 14456 | 82 498 400 522 403 219 1194 191 449 360 159 904 411 100 798 937 343 852 1104 360 1010 1124 64 1298 674 Spaces Moved 9684 | 48 278 236 326 245 126 520 184 418 335 127 615 343 81 595 526 272 644 671 168 413 777 126 869 741 Core 731 | 7 . . . . . 2 . . . . . . . . . . . . . 83 41 126 75 397 Treads 1359 | 41 278 236 326 245 126 107 . . . . . . . . . . . . . . . . . . Legs 7593 | . . . . . . 411 184 418 335 127 615 343 81 595 526 272 644 671 168 330 735 . 794 344 Wheels 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 90 90 105 105 105 120 120 120 120 112 115 114 120 185 50 50 50 50 50 Average Speed 124 | 143 160 160 160 160 160 174 97 105 105 112 120 120 120 120 115 115 116 124 209 204 108 50 108 74 Slowest Speed 550 | 160 160 160 160 160 160 550 105 105 105 120 120 120 120 120 120 115 120 190 265 360 270 50 125 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 6 53 54 77 62 17 88 8 69 45 4 85 60 74 79 34 9 82 82 63 79 34 26 31 30 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 1 . 1 . . . 1 . 3 . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . 2 1 . 4 2 . 4 . . 4 4 . 1 . . . . Spaces Dug 37 | . . . . . . 1 . . 3 . 3 . . . 13 2 1 1 . . 8 . 4 1 Terrain Destroyed 69 | . . . . . . 1 . . 3 . 3 . . . 13 2 1 1 . 14 8 . 18 5 Melee 32 | . . . . . . 1 . . 3 . 3 . . . 13 2 1 1 . . 8 . . . Projectile 23 | . . . . . . . . . . . . . . . . . . . . . . . 18 5 AOE 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 11299 | 58 306 246 327 253 138 683 194 422 337 139 744 342 84 644 786 292 705 875 175 533 930 126 1110 850 Wait 996 | . 6 2 . 7 6 58 . 2 . 3 101 . 4 30 202 4 31 168 . 88 50 . 154 80 Move 9661 | 47 277 235 325 244 125 519 183 417 334 126 614 342 80 594 525 271 643 670 167 412 776 126 868 741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 20 | 2 4 2 . . . 2 2 . . . . . . 1 . . 2 . . . 3 . . 2 Fast Attach 120 | 8 3 . 1 . . 16 2 . . 2 1 . . 1 10 3 2 . 5 3 26 . 29 8 Attach 22 | . . . . . 1 . . . . . . . . . . . 2 1 2 4 3 . 4 5 Detach 11 | 1 2 . 1 . . . . . . . . . . . 1 1 . . 1 1 2 . 1 . Swap 29 | . . . . . 2 5 1 . . 5 . . . . 6 4 1 . . . . . 4 1 Drop 43 | . . . . . 1 14 5 . . 2 . . . 1 7 4 3 . . . 4 . . 2 Fire 64 | . 7 . . . . . . . . . . . . . . . . . . 2 . . 49 6 Melee 315 | . 7 7 . 2 3 69 1 3 3 1 17 . . 17 35 5 21 36 . 22 66 . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 162 | -10/Materials | Identified exit to Materials 162 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Hacker-Mutant 581 | -10/Materials | Entered Mines 633 | -10/Mines | Identified exit to Subcaves 633 | -10/Mines | Discovered exit to Subcaves (range 9) 756 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 975 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -10/Mines | Identified exit to Exiles 975 | -10/Mines | Discovered exit to Exiles (range 5) 981 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Met 8R-AWN 1047 | -10/Exiles | Met EX-HEX 1095 | -10/Exiles | Met EX-BIN 1117 | -10/Exiles | Aligned with FarCom system 1119 | -10/Exiles | Given EX-Vault access code 1202 | -10/Exiles | Opened EX-Vault 1216 | -10/Exiles | Found Cloak of Protection 1249 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1297 | -10/Exiles | Met EX-DEC 1303 | -10/Exiles | Learned location of Zion (-7) 1367 | -10/Exiles | Visited The Gauntlet 1491 | -10/Exiles | Identified exit to Mines 1491 | -10/Exiles | Discovered exit to Mines (range 10) 1503 | -10/Exiles | Left Exiles lab with Cloak of Protection 1503 | -10/Exiles | Entered Mines 1788 | -9/Mines | Learned Materials interactive machine intel 1878 | -9/Mines | Identified exit to Materials 1878 | -9/Mines | Discovered exit to Materials (range 13) 1887 | -9/Mines | Discovered exit to Materials (range 3) 1890 | -9/Mines | Learned location of Storage (-8) 1898 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1906 | -9/Mines | Entered Materials 1906 | -8/Materials | Accompanied by 5 allies 1906 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1907 | -8/Materials | Loaded intel: 19 interactive machine locations 1911 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1915 | -8/Materials | Identified exit to Storage 2103 | -8/Materials | Lost 3 allies 2125 | -8/Materials | Entered Storage 2491 | -8/Storage | Identified exit to Factory 2626 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2731 | -8/Storage | Lost 5 allies 3319 | -8/Storage | Entered Factory 3319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -7/Factory | Build established: Hacker-Assassin 3464 | -7/Factory | Identified exit to Lower Caves 3464 | -7/Factory | Discovered exit to Lower Caves (range 11) 3510 | -7/Factory | Entered Lower Caves 3591 | -7/Lower Caves | Learned location of 1 exit from Factory 3683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3731 | -7/Lower Caves | Encountered a Warlord checkpoint 3755 | -7/Lower Caves | Learned Factory emergency access door positions 3930 | -7/Lower Caves | Identified exit to Lower Caves 3930 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3959 | -7/Lower Caves | Entered another Lower Caves area 4214 | -7/Lower Caves | Identified exit to Factory 4214 | -7/Lower Caves | Discovered exit to Factory (range 6) 4319 | -7/Lower Caves | Entered Factory 4319 | -6/Factory | Evolved 2 slots: Propulsion x2 4320 | -6/Factory | Identified exit to Factory 4458 | -6/Factory | Identified exit to Lower Caves 4458 | -6/Factory | Discovered exit to Lower Caves (range 13) 4478 | -6/Factory | Entered Lower Caves 4792 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4911 | -6/Lower Caves | Learned Factory security intel 4964 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5274 | -6/Lower Caves | Identified exit to Lower Caves 5274 | -6/Lower Caves | Discovered exit to Lower Caves (range 12) 5382 | -6/Lower Caves | Entered another Lower Caves area 5382 | -6/Lower Caves | Accompanied by 2 allies 5382 | -6/Lower Caves | Discovered exit to Factory (range 12) 5550 | -6/Lower Caves | Entered an active Warlord outpost 5734 | -6/Lower Caves | Encountered a Warlord checkpoint 5735 | -6/Lower Caves | Identified exit to Data Miner 5735 | -6/Lower Caves | Discovered exit to Data Miner (range 12) 5793 | -6/Lower Caves | Entered Data Miner 5793 | -6/Data Miner | Accompanied by 2 allies 5793 | -6/Data Miner | Identified exit to Proximity Caves 5793 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5811 | -6/Data Miner | Met Data Miner 5840 | -6/Data Miner | Learned location of Section 7 (-2) 5852 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5863 | -6/Data Miner | Received God Mode back door access code from Data Miner 5893 | -6/Data Miner | Entered Proximity Caves 5893 | -5/Proximity Caves | Accompanied by 2 allies 6175 | -5/Proximity Caves | Learned 4 Factory zone layouts 6433 | -5/Proximity Caves | Build established: Hacker-Mutant 6691 | -5/Proximity Caves | Entered Factory 6691 | -5/Factory | Evolved 2 slots: Utility x2 6692 | -5/Factory | Identified exit to Factory 6849 | -5/Factory | Discovered exit to Factory (range 153) 7003 | -5/Factory | Build established: Hacker-Assassin 7174 | -5/Factory | Identified exit to Extension 7174 | -5/Factory | Discovered exit to Extension (range 6) 7628 | -5/Factory | Entered another Factory area 7628 | -4/Factory | Evolved 2 slots: Utility x2 7652 | -4/Factory | Identified exit to Upper Caves 7652 | -4/Factory | Identified exit to Armory 7752 | -4/Factory | Identified exit to Research 7752 | -4/Factory | Discovered exit to Research (range 20) 7946 | -4/Factory | Incoming investigation squad redirected 7971 | -4/Factory | Entered Upper Caves 8058 | -4/Upper Caves | Encountered a Warlord checkpoint 8085 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8361 | -4/Upper Caves | Found Alien Artifact 8416 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8561 | -4/Upper Caves | Identified exit to Upper Caves 8561 | -4/Upper Caves | Discovered exit to Upper Caves (range 18) 8776 | -4/Upper Caves | Learned location of Testing (-3) 8823 | -4/Upper Caves | Entered another Upper Caves area 8865 | -4/Upper Caves | Discovered exit to Research (range 12) 8911 | -4/Upper Caves | Spotted B-86 Titan 9077 | -4/Upper Caves | Learned Research emergency access door positions 9405 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9461 | -4/Upper Caves | Learned location of 1 exit from Research 9864 | -4/Upper Caves | Lost 6 parts (1p4n1u) 9910 | -4/Upper Caves | Identified exit to Zhirov 9910 | -4/Upper Caves | Discovered exit to Zhirov (range 8) 9927 | -4/Upper Caves | Entered Zhirov 9927 | -4/Zhirov | Identified Core Expander 9927 | -4/Zhirov | Installed Core Expander, added new Power slot 9929 | -4/Zhirov | Identified exit to Proximity Caves 9929 | -4/Zhirov | Discovered exit to Proximity Caves (range 4) 9963 | -4/Zhirov | Met Zhirov 9998 | -4/Zhirov | Learned location of Quarantine (-2) 9998 | -4/Zhirov | Learned location of Command (-1) 10039 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10070 | -4/Zhirov | Found Alien Artifact 10070 | -4/Zhirov | Identified Transdimensional Reconstructor 10070 | -4/Zhirov | Warped through subspace 10190 | -4/Zhirov | Found Alien Artifact 10190 | -4/Zhirov | Identified Integrated Reactor 10190 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10287 | -4/Zhirov | Entered Proximity Caves 10921 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10972 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 11219 | -3/Proximity Caves | Build established: Hacker-Mutant 11241 | -3/Proximity Caves | Core integrity fell below 50% 11256 | -3/Proximity Caves | Released all parts (7) 11285 | -3/Proximity Caves | Lost 11 parts (2p2n2u5w) 11294 | -3/Proximity Caves | Discovered exit to Research (range 7) 11297 | -3/Proximity Caves | Entered Research 11297 | -3/Research | Evolved 2 slots: Utility x2 11298 | -3/Research | Identified exit to Testing 11562 | -3/Research | Spotted B-86 Titan 11712 | -3/Research | Build established: Hacker-Assassin 11794 | -3/Research | System corruption reached 10% 11833 | -3/Research | Lost 10 parts (2p2n5u1w) 12058 | -3/Research | Build established: Hacker-Mutant 12401 | -3/Research | Spotted B-86 Titan 12416 | -3/Research | Released all parts (5) 12421 | -3/Research | Entered Testing 12422 | -3/Testing | Maximum security lockdown engaged 12457 | -3/Testing | Core integrity fell below 50% 12483 | -3/Testing | Identified exit to Research 12483 | -3/Testing | Discovered exit to Research (range 5) 12485 | -3/Testing | Entered Research 12485 | -2/Research | Evolved 2 slots: Propulsion x2 12522 | -2/Research | Identified exit to Quarantine 12735 | -2/Research | First assault squad dispatched 12758 | -2/Research | Incoming assault squad redirected 13267 | -2/Research | System corruption reached 10% 13732 | -2/Research | Identified exit to Access 13742 | -2/Research | Build established: Wizard-Mutant 13783 | -2/Research | Entered Access 13783 | -1/Access | Evolved 1 slot: Weapon x1 13834 | -1/Access | Unchained authorized (DW-4LL) 14074 | -1/Access | Spotted B-99 Colossus 14097 | -1/Access | Incoming investigation squad redirected 14133 | -1/Access | DW-4LL burst out of a wall 14137 | -1/Access | Build established: Wizard-Skirmisher 14179 | -1/Access | System corruption reached 10% 14236 | -1/Access | Spotted B-99 Colossus 14239 | -1/Access | Released all parts (2) 14251 | -1/Access | System corruption reached 30% 14269 | -1/Access | Lost 21 parts (3p5n10u3w) 14386 | -1/Access | DW-4LL burst out of a wall 14395 | -1/Access | Core integrity fell below 50% 14442 | -1/Access | Spotted B-99 Colossus 14442 | -1/Access | Spotted B-99 Colossus 14448 | -1/Access | Core integrity fell below 20% 14457 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14442_ Penetrated by Slug. 14442_ Slug penetrates Wall. 14442_ Penetrated by Slug. 14442_ Slug penetrates Wall. 14443_ Penetrated by Slug. 14443_ Slug penetrates Wall. 14447_ Penetrated by Slug. 14447_ Slug penetrates Sealed Heavy Doors. 14447_ Penetrated by Slug. 14447_ Slug penetrates Sealed Heavy Doors. 14450_ B-99 Colossus activates siege mode. 14450_ Penetrated by Slug. 14450_ Slug penetrates Sealed Heavy Doors. 14451_ Penetrated by Slug. 14454_ Slug penetrates Reinforced Barrier. 14454_ Penetrated by Slug. 14454_ Slug penetrates Reinforced Barrier. 14456_ Slug penetrates B-99 Colossus. 14456_ Slug penetrates Sealed Heavy Doors. 14457_ System corrupted: Adv. Sensor Array rejected. Map ----- +----------------------------------------------------+ | ?????????? ???????????????????????????????????? | | ############+####################+###########????? | | ?? | | ?? | | #### ######### ""#####+########???????? | | ?## ?????# ""#?# #????????? | | ?# #????# ""#?# !! #????????? | | # #????# T#?# ! #????????? | | # #????# ""#?# #????????? | | # #????# ""#?# #????????? | | # %[ #????# ""#?# #????????? | | # =%= #????""""""""""""?# h #????????? | | ## #?????????????????# #????????? | | ?# ##?????????????????####+##+###????????? | | ?### # ####?????????????????????# #??????????? | | ??? ????????????????????????# #?#######??? | | ??? ????????????????????????# #? #??? | | ??? ????????????????????????# ## +??? | | ??? =????????????????????????# ## #??? | | ?????????????????????????????????# # ] #??? | | ?????????????????????????????????#h + #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????#p # #??? | | ?????????????????????????????????# # #??? | | ?????????????????#""""""""""#????# # #??? | | ?????????????????# @% #????# + #??? | | ?????????????????# BB BB #????#### # #??? | | ?????????????????# BB% BB%#???????# ########??? | | ?????????????????# #???????# ### #??? | | ?????????????????# #???????# #??? | | ?????????????????# #???????# w +??? | | ?????????????????# #???????###### #??? | | ?????????????????##;# ;###????????????# #??? | | ??????????????????### ##??????????????# #??? | | ????????????????????# ################# #### | | ????????????????????# g | | ????????????????????# %g | | ????????????????????# | | ????????????????????# | | ????????????????????########+######+############# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 73 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Point Defense Rating 160 Evasion (%) 70 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 50 Force Boost 20 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Transdimensional Reconstructor Integrated Reactor Achievements -------------- For Science! Hornet's Nest Metal Spider The Better Part Of Valor Challenges ------------ None Game ------ Seed ChromionMakeshiftGenerator Manual? 0 Play Time 01:27:32 Cumulative 174.1 hours Start 2026.02.03 @ 18:23:46 End 2026.02.03 @ 19:54:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 314 Rogue 216 Adventurer 15 Explorer 83 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7de40c41-0938-4881-bd2c-d7d92680860b