Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 13:46:36 Player: Sportsnda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (201) 201 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1406 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 1656/1660 System Corruption 0% Temperature Hot (245) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Superbattery > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Improved Terrain Scanner Seismic Detector Modified TNC Targeting Computer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Superbattery > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Terrain Scanner Targeting Computer Rocket Launcher [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 2 10 1 . Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . 1 . Device 2 | 1 1 . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 6 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 7 | . . 7 . . Power . | . . . . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 7 | . . 7 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 98 99 100 Engine 1 | . 14 2 . . Core 12 | . . 11 14 14 Leg 27 | . 28 27 28 28 Device 12 | . 14 14 12 . Storage 15 | . 14 14 15 28 Energy Gun 13 | . 14 13 14 14 Ballistic Gun 13 | . 14 12 14 14 Naked Turns . | . . . . . Heaviest Build 24 | 15 20 23 24 24 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 9 | 2 6 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 409 | 297 29 83 . . Remotely . | . . . . . Salvage Created 389 | 153 64 132 . 40 Parts 24 | 7 7 8 . 2 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . . 5 . 1 Guns 6 | . . 5 . 1 Classes Destroyed 7 | 3 2 2 . . Worker 1 | 1 . . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 3 | . . 2 . 1 Best Kill Streak 5 | 5 2 3 . 1 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1009 | . . 939 . 70 Core 258 | . . 245 . 13 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 41 | 9 3 23 . 6 Largest 2 | 2 2 2 . 2 Hottest 140 | 60 60 140 . 85 Shots Fired 71 | 18 6 35 . 12 Gun 68 | 18 6 32 . 12 Cannon . | . . . . . Launcher . | . . . . . Special 3 | . . 3 . . Kinetic 32 | 9 3 14 . 6 Thermal 25 | . . 19 . 6 Explosive . | . . . . . Electromagnetic 14 | 9 3 2 . . Robot Hit Streak 8 | 4 5 5 . 8 Robot Miss Streak 5 | 2 1 5 . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 40 | 11 4 16 . 9 Core Hits 21 | 5 3 9 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 . . . 1 Burn 1 | . . . . 1 Corrupt 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 595 | 148 66 259 . 122 Guns 557 | 148 66 221 . 122 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . 14 . . Kinetic 257 | 50 29 117 . 61 Thermal 189 | . . 128 . 61 Explosive . | . . . . . Electromagnetic 135 | 98 37 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 234 | . . 133 . 234 Average Temperature 60 | . . 42 . 132 Received Heat Transfer 288 | . . 225 . 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 508 | . . 286 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 76 | 25 30 76 . 20 Initial 16 | . 16 11 . . Average 45 | 7 23 61 . 20 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 2 11 . 1 Peak Tracking Total 16 | . 2 16 . 1 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . . . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . . . 49 . Successful 49 | . . . 49 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 49 | . . . 49 . Record 49 | . . . 49 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2486 | 112 118 440 1798 18 Spaces Moved 1272 | 68 83 186 934 1 Core 18 | 18 . . . . Treads . | . . . . . Legs 1254 | 50 83 186 934 1 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 179 | 101 120 185 189 190 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Time Travels 1 | . . . 1 . Exploration Rate (%) 32 | 4 22 39 93 2 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1397 | 92 95 238 965 7 Wait 22 | . . 8 14 . Move 1268 | 67 82 185 933 1 Hop . | . . . . . Pick Up 33 | 9 7 8 9 . Fast Attach 1 | 1 . . . . Attach 15 | 6 . 8 1 . Detach . | . . . . . Swap 4 | . 2 2 . . Drop 10 | . 1 1 8 . Fire 41 | 9 3 23 . 6 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Entered Mines 272 | -10/Mines | Core integrity fell below 50% 304 | -10/Mines | Core integrity fell below 20% 329 | -10/Mines | Lost 7 parts (3n4w) 346 | -10/Mines | Build established: Mutant 427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 514 | -10/Mines | Assembled infested the area 530 | -10/Mines | Met 8R-AWN 662 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Entered Exiles 731 | -10/Exiles | Welcomed by 8R-AWN 763 | -10/Exiles | Met EX-HEX 852 | -10/Exiles | Met EX-DEC 903 | -10/Exiles | Learned location of Zion (-7) 960 | -10/Exiles | Met EX-BIN 1255 | -10/Exiles | Visited The Gauntlet 1575 | -10/Exiles | Discovered new exit (range 14) 2180 | -10/Exiles | Aligned with FarCom system 2182 | -10/Exiles | Given EX-Vault access code 2225 | -10/Exiles | Opened EX-Vault 2237 | -10/Exiles | Found Prototype Device 2238 | -10/Exiles | Identified Chronowheel 2238 | -10/Exiles | Activated Chronowheel 2238 | -10/Exiles | Spacetime reconverged on an earlier point 2244 | -10/Exiles | Found Prototype Storage 2245 | -10/Exiles | Identified Superbattery 2248 | -10/Exiles | Found Prototype Processor 2309 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2469 | -10/Exiles | Stole two prototypes: Superbattery, Modified TNC 2469 | -10/Exiles | Entered Mines 2487 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Prototype Processor. Dropped Lgt. Ion Engine. Dropped Imp. Terrain Scanner. Acquired Aluminum Leg. Acquired Seismic Detector. Acquired Imp. Terrain Scanner. Acquired Lgt. Ion Engine. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????#??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ???????????????????????? ##?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????# #?????????????????? | | ?????????????????????## #??????????????????? | | ???????????????????### #???????????????????? | | ??????????????????## *%g #????????????????????? | | ????????s?????????# @ #????????????????????? | | ????????ss????????# ##????????????????????? | | ??????????????????# ##?????????????????????? | | ???????s??????????## ##??????????????????????? | | ???????????????????####???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed SensorBombardmentSuite Manual? 0 Play Time 00:33:11 Cumulative 12.7 hours Start 2022.09.16 @ 13:09:12 End 2022.09.16 @ 13:46:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 181946d1-da2d-4120-9b9f-66f7c01c273b