Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 21:56:02 Player: Sgt. SmokeWeed Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2307) 2307 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (383) 383 TOTAL SCORE: 7865 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Neutrino Core Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Reaction Control System Layered Medium Armor Plating Layered Medium Armor Plating Improved System Shield > --- WEAPON ----------- Mace Power Sword > --- INVENTORY -------- Improved Ion Engine Light Treads Battle Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Field Propulsion Drive Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun AWS/Thermal Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . . . 2 2 2 2 . Weapon 2 | . . . . . 2 . . . . Parts Attached 59 | 5 14 . . 5 9 1 2 8 15 Power 9 | 1 1 . . 1 1 . 1 1 3 Engine 5 | 1 1 . . 1 1 . 1 . . Core 4 | . . . . . . . . 1 3 Reactor . | . . . . . . . . . . Propulsion 12 | 2 3 . . 1 1 . 1 1 3 Treads 9 | 2 3 . . 1 1 . 1 1 . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 18 | . 5 . . 2 4 . . 4 3 Device 5 | . 1 . . 2 1 . . 1 . Storage . | . . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . . . . . 1 . Protection 11 | . 4 . . . 2 . . 2 3 Artifact . | . . . . . . . . . . Weapon 20 | 2 5 . . 1 3 1 . 2 6 Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 4 . . . . . . . 3 Ballistic Cannon 3 | . . . . 1 1 . . . 1 Launcher 2 | . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . Slashing Weapon 3 | . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . 4 . . . 2 1 3 6 15 Power 4 | . . . . . . . . 1 3 Propulsion 7 | . 2 . . . . . 1 . 4 Utility 13 | . 2 . . . 1 1 1 5 3 Weapon 7 | . . . . . 1 . 1 . 5 Highest Loss Streak 10 | . 1 . . . 1 1 3 6 10 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 58 | . 84 57 41 64 84 74 53 48 18 Engine 8 | . 14 14 6 13 9 7 6 4 . Treads 13 | . 20 14 14 19 18 15 11 11 . Device 5 | . 4 . . 13 8 7 6 9 . Processor 2 | . . . . . 8 7 6 4 . Protection 7 | . 15 . . . 14 13 3 6 2 Energy Gun 1 | . . . . . 9 7 5 . . Ballistic Gun 7 | . 24 14 7 . . . . . 1 Launcher 5 | . 3 14 14 14 8 4 4 . . Impact Weapon 1 | . . . . . 6 7 6 2 . Slashing Weapon 1 | . . . . . . . . 2 4 Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 32 | 9 15 10 10 12 31 32 30 31 29 Greatest Support 43 | 40 40 20 20 43 43 43 43 40 40 Greatest Overweight (x) 9 | . 4 . . . . . . . 9 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 . 2 2 2 2 3 4 5 Average Carried 1 | . . . . 2 1 1 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . 2 2 1 2 3 2 1 Class Distribution -------------------- 69% | Mutant 11% | Tank 11% | Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1611 | 191 681 34 . 138 102 80 115 64 206 Remotely . | . . . . . . . . . . Salvage Created 2736 | . 727 69 . 64 674 433 224 64 481 Parts 147 | . 33 3 . 6 43 25 11 8 18 Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 60 | . 13 2 . 6 14 7 6 1 11 Melee 9 | . . . . . . . . 1 8 Guns 30 | . 9 . . . 8 6 6 . 1 Cannons 2 | . . . . . . . . . 2 AOE 17 | . 4 2 . 6 5 . . . . Classes Destroyed 16 | . 6 . . 2 3 4 . . 1 Worker 3 | . . . . . . 3 . . . Builder 7 | . . . . 1 2 3 . 1 . Hauler 4 | . 2 . . . 2 . . . . Recycler 5 | . 3 . . . 2 . . . . Minesweeper 1 | . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . Watcher 5 | . 1 . . . 1 2 1 . . Swarmer 24 | . 3 . . 2 7 . 4 . 8 Grunt 19 | . 9 2 . 1 3 3 . . 1 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 Sentry 7 | . . . . . 3 1 2 . 1 Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . 1 . Subdweller 1 | . 1 . . . . . . . . Decomposer 2 | . . . . . . . . . 2 Assembled 3 | . . . . 3 . . . . . Best Kill Streak 9 | . 3 2 . 2 9 9 5 1 5 Combat Bots Only 7 | . 3 2 . 2 7 4 5 1 5 Max Kills in Single Turn 7 | . 2 1 . 2 7 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 . 2 4 . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 434 | . 94 4 . 7 26 45 74 25 159 Missed 134 | . 27 2 . 2 10 24 33 5 31 Damage Taken 4943 | . 759 33 . 69 209 343 383 828 2319 Core 1318 | . 134 . . 8 27 68 56 23 1002 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . 45 61 . . . Core Remaining (%) 84 | 100 . . . 43 95 90 93 . . Volleys Fired 119 | . 79 2 . 8 3 10 6 . 11 Largest 3 | . 2 2 . 2 1 1 1 . 3 Hottest 85 | . 50 50 . 69 30 33 33 . 85 Shots Fired 289 | . 149 4 . 10 30 54 27 . 15 Gun 239 | . 140 2 . . 27 44 21 . 5 Cannon 12 | . . . . 2 . . . . 10 Launcher 38 | . 9 2 . 8 3 10 6 . . Special . | . . . . . . . . . . Kinetic 159 | . 140 2 . 2 . . . . 15 Thermal 92 | . . . . . 27 44 21 . . Explosive 38 | . 9 2 . 8 3 10 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 9 3 . 4 7 21 16 . 17 Robot Miss Streak 6 | . 6 1 . 3 3 3 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 93 | . . . . . 27 44 22 . . Shots Hit Robots 235 | . 92 3 . 3 26 43 21 10 37 Core Hits 123 | . 35 3 . 11 21 21 11 3 18 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . . Critical Strikes 10 | . . . . . 1 2 . 2 5 Smash 3 | . . . . . 1 2 . . . Sever 7 | . . . . . . . . 2 5 Melee Attacks 64 | . . . . . 6 5 . 13 40 Impact 12 | . . . . . 6 5 . 1 . Slashing 52 | . . . . . . . . 12 40 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 1 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7722 | . 1462 104 . 297 1346 1997 644 427 1445 Guns 3414 | . 1085 13 . . 585 1127 521 . 83 Cannons 109 | . . . . 20 . . . . 89 Explosions 1939 | . 377 91 . 277 293 778 123 . . Melee 2251 | . . . . . 459 92 . 427 1273 Ramming 9 | . . . . . 9 . . . . Kinetic 1290 | . 1085 13 . 20 . . . . 172 Thermal 2527 | . . . . . 585 1421 521 . . Explosive 1645 | . 377 91 . 277 293 484 123 . . Electromagnetic . | . . . . . . . . . . Impact 551 | . . . . . 459 92 . . . Slashing 1700 | . . . . . . . . 427 1273 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 . 3 3 Average Corruption 2 | . . . . . . 1 . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . 2 . 1 17 Message Errors 2 | . . . . . . . . . 2 Matter Fused 5 | . . . . . . 2 . . 3 Heat Flow Errors 4 | . . . . . . . . 1 3 Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 643 | . . . . . 277 146 . 67 153 Projectiles . | . . . . . . . . . . Explosions 78 | . . . . . . 78 . . . Melee 565 | . . . . . 277 68 . 67 153 Knockbacks 2 | . . . . 1 . . . . 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . 1 . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 16 . 27 . . . Shots 3 | . . . . 2 . 1 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 160 | . 160 6 . . . . . 108 147 Average Temperature 69 | . 73 3 . . . . . 71 63 Received Heat Transfer 792 | . 333 18 . 9 9 87 102 9 225 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 4 1 . . . Impact Corruptions 10 | . . . . . 8 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . . . 1 4 . . . Heat Transferred 3049 | . . . . . 740 1643 666 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Peak Influence 530 | . 222 128 . 89 352 530 438 170 . Initial 259 | . . 45 . . 3 119 259 123 . Average 115 | . 57 106 . 36 133 223 302 109 . Maximum Alert Level 2 | . 1 . . . 1 2 2 . . Low Security (%) 80 | 100 92 100 . 100 77 69 . 100 . Level 1 17 | . 7 . . . 22 14 93 . . Level 2 2 | . . . . . . 16 6 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 4 . 1 . Investigation 3 | . 1 . . . 1 1 . . . Extermination 2 | . . . . . . 1 . 1 . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 5 | . 1 . . . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 98 | . 21 2 . 9 17 10 10 7 22 Peak Tracking Total 7 | . 6 2 . 4 7 4 4 4 7 Tactical Retreats 5 | . . . . 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 6 | . 3 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . . . 3 Triggered 3 | . . . . . . . . . 3 Most Traps Carried 3 | . . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 12 | . . 1 . . 2 9 . . . Max in Single Turn 9 | . . 1 . . 1 9 . . . Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 7 | . 1 . 2 . 2 1 . 1 . Terminals 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 16 | . 4 . 4 . 3 3 . 2 . Successful 8 | . 1 . 4 . 2 . . 1 . Failed 8 | . 3 . . . 1 3 . 1 . Catastrophic 5 | . 1 . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 6 | . 3 . 1 . 2 . . . . Terminals 6 | . 4 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 1 3 . 2 . Terminal Hacks 6 | . 1 . 4 . 1 . . . . Record 4 | . 1 . 3 . . . . . . Level Access Points 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 3 | . 1 . . . 1 1 . . . Full Trace Events 3 | . 1 . . . 1 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . Total Damage 124 | . . . . 124 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 5353 | 61 1296 238 375 489 640 319 421 464 1050 Spaces Moved 2483 | 38 387 146 234 223 346 175 254 260 420 Core 195 | 6 8 . . . . . . . 181 Treads 2063 | 32 379 146 234 223 346 175 254 260 14 Legs . | . . . . . . . . . . Wheels 139 | . . . . . . . . . 139 Hover . | . . . . . . . . . . Flight 86 | . . . . . . . . . 86 Fastest Speed 35 | 50 150 160 160 160 160 160 160 160 35 Average Speed 166 | 142 161 160 160 160 160 160 160 160 201 Slowest Speed 500 | 160 250 160 160 160 160 160 160 160 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 64 32 60 55 33 7 7 5 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . 2 Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 200 | . 43 18 . 50 16 41 30 1 1 Melee 1 | . . . . . . . . 1 . Projectile 7 | . . . . 1 3 1 1 . 1 AOE 192 | . 43 18 . 49 13 40 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 3378 | 42 906 147 236 343 414 194 262 286 548 Wait 629 | . 422 . . 107 48 3 . 1 48 Move 2474 | 37 386 145 233 222 345 174 253 259 420 Hop . | . . . . . . . . . . Pick Up 7 | . . . 1 . 1 . . 1 4 Fast Attach 46 | 5 12 . . 5 5 1 1 7 10 Attach 7 | . . . . . 2 . . . 5 Detach 4 | . . . . . . 1 . . 3 Swap 6 | . 2 . . . 2 . 1 1 . Drop 18 | . 5 . 2 1 1 . 1 4 4 Fire 119 | . 79 2 . 8 3 10 6 . 11 Melee 64 | . . . . . 6 5 . 13 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 3 | . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 5) 962 | -10/Materials | Derelicts attacked the area 1140 | -10/Materials | Discovered new exit (range 8) 1198 | -10/Materials | Core integrity fell below 50% 1337 | -10/Materials | Discovered new exit (range 12) 1358 | -10/Materials | Entered Mines 1483 | -10/Mines | Discovered new exit (range 11) 1568 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -10/Mines | Discovered new exit (range 5) 1596 | -10/Mines | Entered Exiles 1596 | -10/Exiles | Accompanied by 3 allies 1635 | -10/Exiles | Met 8R-AWN 1664 | -10/Exiles | Met EX-HEX 1708 | -10/Exiles | Met EX-BIN 1731 | -10/Exiles | Aligned with FarCom system 1732 | -10/Exiles | Given EX-Vault access code 1770 | -10/Exiles | Opened EX-Vault 1785 | -10/Exiles | Found AWS/Thermal 1818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1872 | -10/Exiles | Met EX-DEC 1955 | -10/Exiles | Discovered new exit (range 10) 1971 | -10/Exiles | Left Exiles lab with AWS/Thermal 1971 | -10/Exiles | Entered Mines 1971 | -9/Mines | Accompanied by 3 allies 2016 | -9/Mines | Met a Derelict bent on vengeance 2064 | -9/Mines | Assembled infested the area 2144 | -9/Mines | Lost 3 allies 2355 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2429 | -9/Mines | Discovered new exit (range 10) 2460 | -9/Mines | Entered Materials 2460 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2552 | -8/Materials | Identified exit to Factory 2852 | -8/Materials | Destroyed 7 combat bots 3003 | -8/Materials | Build established: Tank 3100 | -8/Materials | Entered Factory 3100 | -7/Factory | Evolved 2 slots: Utility x2 3355 | -7/Factory | Garrison activated, responded to threat 3401 | -7/Factory | Discovered new exit (range 10) 3419 | -7/Factory | Entered another Factory area 3419 | -6/Factory | Evolved 2 slots: Utility x2 3650 | -6/Factory | Build established: Skirmisher 3738 | -6/Factory | Lost 3 parts (1n1u1w) 3763 | -6/Factory | Discovered new exit (range 16) 3840 | -6/Factory | Entered another Factory area 3840 | -5/Factory | Evolved 2 slots: Utility x2 4112 | -5/Factory | Build established: Scavenger-Mutant 4268 | -5/Factory | Discovered new exit (range 10) 4304 | -5/Factory | Entered Upper Caves 4318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4377 | -5/Upper Caves | Lost 10 parts (2p2n6u) 4556 | -5/Upper Caves | Build established: Mutant 4889 | -5/Upper Caves | Lost 3 parts (1p1u1w) 4937 | -5/Upper Caves | Core integrity fell below 50% 4972 | -5/Upper Caves | Core integrity fell below 20% 4989 | -5/Upper Caves | Lost 4 parts (4w) 5301 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5354 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Field Propulsion Drive destroyed. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Y-72 Warden: "REQUESTING BACKUP." L-41 Fighter triggered Dirty Bomb Trap. An explosion rips through the floor. L-41 Fighter destroyed. S-27 Virus destroyed. B-60 Warrior shuts down. L-41 Fighter Microactuators severed. Neutrino Core destroyed. &WIGR&YPYH>V8SULNYB7Y,E|>,92 Penetrated by Slug. Slug penetrates Wall. L-41 Fighter Carbon-fiber Leg severed. Imp. Medium Armor Plating destroyed. L-41 Fighter destroyed. Carbon-fiber Leg fries itself beyond repair. Acquired 30 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? #??????? %??? | | ???????????????????????????????????? #??????? ?? | | ??????????????????????????????????? #?##???# ?? | | ??????????????????????????????????? ## ##??# #?? | | ??????????????????????????????????? ##?# #?? | | ?????????????????????????????????# ### #?? | | ?????????????????????????????????# ### | | ?????????????????????????????###?# ?? | | ????????????????????????????## ### #?????# | | ???????????????????????????## # ###????# ## | | ???????????????????????????# # # ##??## # | | ???????????????????????????# # #??# | | ???????????????????????????# ### ##?# ## | | ?????????????????????#####?# #### ### ## | | ?????????????????????#; ### ## | | ?????????????????#####; ## ### # | | ?????????????????# ##; #?## # ### ## ## | | ?????????????????# ###!@Y #??# # ##?# ### ##? | | ????????????##???# ##= #??# ##??# #?###?? | | ???## ????# # ## ##??# ##???# #?????? | | ## ??#"""""" ####### !#????# #?????? | | #" #??# #????# #?????? | | %= #??# #####???? #?????? | | # * "" !#### #????????###?????? | | # ## ## % ""# !%| #????????????????? | | ?????##??#" #?# #######????????????????? | | ???????? ?#;## ###??????????????????????? | | ??????# ## ? ??### #????????????????????????? | | ?????? ?? #?????## #????????????????????????? | | ??????? ?? ??????####????????????????????????? | | ??????##//#?? ??????????????????????????????????? | | ??????? ??? ?????????????????????????????????? | | ?????? ??? ?????????????????????????????????? | | ??????""""??? ##?????????????????????????????????? | | ????????#?????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonUltimateShotgun Manual? 0 Play Time 00:31:58 Cumulative 53.0 hours Start 2024.07.28 @ 21:25:11 End 2024.07.28 @ 21:56:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 52 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 961f36ca-fccc-403b-bf03-5ca90aee902f