Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 10:37:08 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2527) 2527 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-738) -738 TOTAL SCORE: 5009 Bonus ------- High Alert Combat Kills 405 Follower Combat Kills 1207 Entered Garrisons 200 Friendly Fire -2550 Cogmind --------- Core Integrity 0/700 Matter 89/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer Hardened Medium Armor Plating Insulated Plating > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Light Cannon Advanced Assault Cannon Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Targeting Computer Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Improved Treads Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet Improved Heat Sink Cooling System Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Light Cannon Advanced Assault Cannon Mini Grenade Launcher Hammer [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 1 1 2 . Weapon . | . . . . . . . Parts Attached 49 | 8 3 2 16 11 7 2 Power 5 | 1 . 1 2 1 . . Engine 5 | 1 . 1 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . . 7 5 1 . Treads 13 | 2 . . 6 4 1 . Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 14 | 3 2 . 1 3 3 2 Device 7 | 2 . . 1 1 1 2 Storage 3 | 1 2 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 2 . Artifact . | . . . . . . . Weapon 15 | 2 1 1 6 2 3 . Energy Gun 3 | . . 1 1 1 . . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 4 | . . . . 1 3 . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 5 | . . 1 1 3 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . 1 . . . . Highest Loss Streak 1 | . . 1 1 1 . . To Critical Strikes . | . . . . . . . Average Backups 18 | 5 7 11 22 24 24 25 Power 2 | . 1 2 2 2 2 2 Propulsion 6 | 3 2 2 7 9 10 10 Utility 4 | . . 1 4 5 7 9 Weapon 5 | . 3 5 7 6 4 4 Tool/Special . | . . . . . . . Unused Backups 30 | . 3 . 6 2 3 16 Power 4 | . . . 1 1 . 2 Propulsion 9 | . 2 . 1 . . 6 Utility 10 | . . . 1 . 1 8 Weapon 6 | . 1 . 3 1 1 . Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 100 100 97 94 96 100 Engine 10 | . 14 14 11 8 7 7 Treads 31 | . 28 28 32 35 30 30 Device 17 | . 14 14 19 16 15 15 Storage 10 | . 14 14 11 9 7 7 Processor 1 | . . . . 3 7 7 Protection 2 | . . . . 3 11 15 Energy Gun 4 | . . . 5 8 6 . Energy Cannon 10 | . 7 14 15 7 . . Ballistic Gun 5 | . 20 13 1 . . . Ballistic Cannon 1 | . . . . 1 7 15 Peak Build Rating 37 | 9 8 8 24 25 33 37 Average Rating 17 | 6 7 7 18 23 28 34 On Entrance 14 | . 7 8 8 22 23 33 Avg Prop Armor Cover (%) 17 | . . . 17 . . . Naked Turns . | . . . . . . . Heaviest Build 110 | 12 89 91 96 103 110 110 Greatest Support 83 | 40 40 40 66 83 83 80 Greatest Overweight (x) 5 | . 2 2 5 1 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 7 12 25 25 25 25 25 Most Carried 25 | 6 12 12 25 25 25 25 Average Carried 19 | 5 7 11 22 24 24 25 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 11 11 25 25 25 25 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 1432 | 328 157 49 244 464 40 150 Remotely . | . . . . . . . Salvage Created 2622 | 193 209 . 1049 878 152 141 Parts 159 | 23 18 . 60 34 15 9 Haulers Intercepted 6 | . . . 4 2 . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 55 | . 5 . 20 19 5 6 Guns 11 | . 5 . 2 3 1 . Cannons 23 | . . . 15 2 . 6 AOE 21 | . . . 3 14 4 . Classes Destroyed 13 | 3 3 . 4 3 . . Worker 4 | 1 1 . . 2 . . Builder 1 | . . . 1 . . . Tunneler 6 | 5 1 . . . . . Hauler 6 | . . . 4 2 . . Recycler 5 | 1 1 . 1 2 . . Mechanic 5 | . . . . 5 . . Operator 3 | . . . 2 . 1 . Watcher 3 | . 1 . 1 1 . . Swarmer 19 | . 4 . 6 3 3 3 Grunt 26 | . 1 . 10 12 2 1 Brawler 3 | . . . . 3 . . Sentry 6 | . . . 4 . . 2 Demolisher 1 | . . . . 1 . . Best Kill Streak 10 | 3 4 . 5 10 5 5 Combat Bots Only 6 | . 3 . 3 6 5 5 Max Kills in Single Turn 5 | 1 1 . 3 5 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 211 | . 35 8 40 80 33 15 Missed 56 | . 5 2 11 21 10 7 Hits 155 | . 30 6 29 59 23 8 Projectile 155 | . 30 6 29 59 23 8 AOE 12 | . . 7 . 5 . . Critical Strikes 5 | . 1 . . 1 3 . Damage Taken 2270 | . 315 245 313 1015 321 61 Core 212 | . 48 33 66 65 . . Absorbed by Shields . | . . . . . . . Ignored by Resistances 24 | . . . . . 24 . Regen/Repaired (Parts) 224 | . . . . 224 . . Core Remaining (%) 50 | 100 . 4 22 75 . . Volleys Fired 199 | 23 32 7 62 47 14 14 Largest 2 | 2 2 2 2 2 2 2 Hottest 128 | 40 80 80 128 124 86 80 Shots Fired 376 | 46 64 14 123 75 26 28 Gun 169 | 46 52 7 27 25 12 . Cannon 182 | . 12 7 94 29 12 28 Launcher 25 | . . . 2 21 2 . Special . | . . . . . . . Kinetic 151 | 46 52 7 5 1 12 28 Thermal 200 | . 12 7 116 53 12 . Explosive 25 | . . . 2 21 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 8 5 10 15 7 4 12 Robot Miss Streak 5 | 2 5 2 3 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 210 | 30 24 10 78 39 10 19 Core Hits 144 | 11 12 3 40 59 11 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 5 | 1 . . . . 1 3 Burn 1 | . . . . . 1 . Destroy 1 | 1 . . . . . . Blast 3 | . . . . . . 3 Melee Attacks 9 | . . . 9 . . . Impact 9 | . . . 9 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . . . 9 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7338 | 299 334 153 1866 3672 452 562 Guns 1274 | 299 265 66 224 282 138 . Cannons 2108 | . 69 87 1024 303 63 562 Explosions 3516 | . . . 178 3087 251 . Melee 440 | . . . 440 . . . Ramming . | . . . . . . . Kinetic 1312 | 299 265 66 41 16 63 562 Thermal 2070 | . 69 87 1207 569 138 . Explosive 3516 | . . . 178 3087 251 . Electromagnetic . | . . . . . . . Impact 440 | . . . 440 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . 1 1 Average Corruption 1 | . . . 2 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . 20 . 1 . Message Errors 5 | . . . 4 . 1 . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 5 | . . . 5 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 6 | . . . 6 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . 13 . 63 50 . . Projectiles 27 | . 13 . . 14 . . Explosions 76 | . . . 40 36 . . Melee 23 | . . . 23 . . . Knockbacks 9 | . . . 4 1 . 4 Impact 4 | . . . 4 . . . Kinetic 5 | . . . . 1 . 4 Secondary . | . . . . . . . Self-Inflicted Damage 124 | . . . . 124 . . Shots 3 | . . . . 3 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 90 54 291 135 . . Average Temperature 53 | . 37 26 61 45 . . Received Heat Transfer 447 | . 9 12 102 234 54 36 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . 2 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . . 10 2 . . Heat Transferred 4147 | . 148 185 2362 1119 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 3 | . 1 . 2 3 2 2 Low Security (%) 44 | 100 93 100 33 . . . Level 1 10 | . 6 . 8 23 10 31 Level 2 35 | . . . 57 18 89 68 Level 3 10 | . . . . 57 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1021 | 10 210 81 683 1021 558 641 Initial 410 | . . 40 13 273 410 362 Average 348 | 1 131 16 393 697 490 455 Influence Increases 3935 | 35 356 168 1252 1403 342 379 Destroy 0b10 Robot/C 2080 | . 200 100 680 700 180 220 Destroy 0b10 Robot/NC 210 | 35 30 . 70 70 5 . Destroy Leader 412 | . 34 20 162 126 50 20 Allied During Kill 637 | . 62 33 214 213 56 59 Successful Hack 87 | . 30 . 15 14 28 . Disable Machine 105 | . . 15 45 30 15 . Anti-Garrison Action 200 | . . . . 150 . 50 Destroy Structure 144 | . . . 36 100 8 . Lose Combat Pursuer 60 | . . . 30 . . 30 Influence Decreases 3294 | 35 250 240 639 1148 726 256 Entered New Map 1109 | . . 66 21 374 492 156 Time Decay 1625 | 35 250 164 558 404 214 . Lost Part 260 | . . 10 60 70 20 100 Purge Threat 300 | . . . . 300 . . Squads Dispatched 18 | . 1 . 5 9 3 . Investigation 6 | . . . 3 2 1 . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 1 1 . Assault 5 | . . . . 4 1 . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 7 | . 1 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 13 7 38 45 10 9 Peak Tracking Total 9 | . 4 2 4 9 6 7 Tactical Retreats 4 | . . . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 5 | . 1 . 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 9 | . . 1 3 3 1 1 Max in Single Turn 1 | . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 17 | . 4 . 6 5 2 . Terminals 12 | . 4 . 5 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . 1 1 . Total Hacks 52 | . 10 . 21 15 6 . Successful 24 | . 2 . 11 8 3 . Failed 28 | . 8 . 10 7 3 . Catastrophic 4 | . 3 . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 6 . 3 9 . . Terminals 35 | . 10 . 15 10 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 6 . 2 . Garrison Access 7 | . . . . 3 4 . Terminal Hacks 10 | . 2 . 4 4 . . Part Schematic 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . . 2 . . Locate Traps 2 | . . . 1 1 . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 6 . 2 . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks 2 | . . . . 1 1 . Unlock Access 2 | . . . . 1 1 . Unauthorized Hacks 2 | . . . 1 1 . . Terminals 2 | . . . 1 1 . . Botnet 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . 4 4 2 . Full Trace Events 4 | . . . 2 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 11 | . . . . 3 . 8 Machine Destruction 8 | . . . . 3 . 5 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 2 | . 1 1 . . . . Largest Group 2 | . 1 2 1 1 1 1 Highest-Rated Group 88 | . 57 88 66 77 87 87 Highest-Rated Ally 87 | . 57 59 66 77 87 87 Total Orders . | . . . . . . . Ally Attacks 185 | . 26 19 48 51 13 28 Total Damage 3840 | . 294 274 943 1354 334 641 Kills 58 | . 7 5 19 18 4 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 3970 | 143 585 886 2119 237 . . Terrain 134 | 134 . . . . . . Seismic 3836 | 9 585 886 2119 237 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 5489 | 279 585 886 2119 967 453 200 Spaces Moved 1906 | 122 254 270 736 306 157 61 Core 6 | 6 . . . . . . Treads 1859 | 116 254 270 695 306 157 61 Legs . | . . . . . . . Wheels 41 | . . . 41 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 175 245 245 245 Average Speed 240 | 154 176 320 243 246 245 245 Slowest Speed 320 | 160 320 320 320 247 245 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 52 74 55 25 5 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 10 . . . Terrain Destroyed 157 | . . . 24 119 14 . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 156 | . . . 24 118 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 2432 | 168 334 280 922 443 200 85 Wait 153 | 9 33 . 58 45 6 2 Move 1901 | 121 253 269 735 305 157 61 Hop . | . . . . . . . Pick Up 52 | 6 8 1 22 10 5 . Fast Attach 17 | 8 . . 1 5 3 . Attach 14 | . . 1 4 8 1 . Detach 1 | . . . . 1 . . Swap 42 | . 3 1 17 12 6 3 Drop 41 | 1 5 1 13 10 8 3 Fire 199 | 23 32 7 62 47 14 14 Melee 9 | . . . 9 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 280 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Core integrity fell below 50% 865 | -10/Materials | Entered Mines 872 | -10/Mines | Escorted by a lone wolf Derelict 892 | -10/Mines | Learned location of Storage (-7) 1105 | -10/Mines | Discovered new exit (range 8) 1669 | -10/Mines | Assembled infested the area 1699 | -10/Mines | Core integrity fell below 20% 1719 | -10/Mines | Discovered new exit (range 10) 1751 | -10/Mines | Entered Materials 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -9/Materials | Discovered new exit (range 14) 3073 | -9/Materials | Identified exit to Mines 3699 | -9/Materials | Core integrity fell below 50% 3749 | -9/Materials | Discovered new exit (range 16) 3870 | -9/Materials | Entered another Materials area 3870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4012 | -8/Materials | Identified exit to Garrison 4084 | -8/Materials | Garrison activated, responded to threat 4270 | -8/Materials | First assault squad dispatched 4418 | -8/Materials | Discovered new exit (range 15) 4581 | -8/Materials | Repaired Arm. Treads 4786 | -8/Materials | Build established: Scavenger-Mutant 4837 | -8/Materials | Entered Factory 4837 | -7/Factory | Evolved 2 slots: Utility x2 5237 | -7/Factory | First assault squad dispatched 5290 | -7/Factory | Identified exit to Garrison 5290 | -7/Factory | Entered Garrison 5328 | -7/Garrison | Triggered checkpoint 5365 | -7/Garrison | Garrison Relay disabled 5438 | -7/Garrison | Triggered checkpoint 5448 | -7/Garrison | Core integrity fell below 50% 5459 | -7/Garrison | Core integrity fell below 20% 5486 | -7/Garrison | Triggered checkpoint 5490 | -7/Garrison | Core destroyed Last Messages --------------- 05438_ Player 2 attaches Gauss Rifle. 05441_ S-27 Virus destroyed. 05442_ Player 2 attaches Hvy. Hammer. 05447_ Player 2 attaches Mace. 05450_ Y-54 Guardian Imp. Deuterium Engine blasted off. 05453_ Y-54 Guardian system corrupted by crushing effect. 05453_ Y-54 Guardian destroyed. 05459_ Acquired 114 matter. 05461_ Y-54 Guardian IFF system glitched. 05462_ Y-54 Guardian destroyed. 05462_ Y-54 Guardian suffers critical hit (Smash). 05462_ Y-54 Guardian system corrupted by crushing effect. 05465_ S-27 Virus destroyed. 05466_ Y-54 Guardian suffers critical hit (Smash). 05466_ Y-54 Guardian system corrupted by crushing effect. 05467_ Y-54 Guardian system terminally corrupted. 05470_ Dropped Imp. Heat Sink. 05472_ Dropped Heat Sink. 05473_ Acquired 10 matter. 05486_ Beams of light sweep through the air. An alarm sounds. 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[%**%=%!%%%[!!! ! =!/!#???????????? | | ?????????????????#% %=## ###########???????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????? #???????????????????? | | ???????????????? #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????# ???# ?# #?????????????????????? | | ???????????????? ?? #?????????????????????? | | ??????????????? ?? #?????????????????????? | | ?????????????? @??? #?????????????????????? | | ?????????????? ## ???## #?????????????????????? | | ?????????????? ??#?????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 25% | -8/Materials Studied --------- Cmb. Airjet | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 2 . . . Utility 2 | . . 1 . 1 . . Weapon . | . . . . . . . Parts Attached 88 | . 14 4 28 23 14 5 Parts Lost 21 | . . . 5 4 2 10 Damage Taken 4097 | . 271 178 1038 690 433 1487 Core 1180 | . 82 75 246 68 29 680 Player 2/Cogmind (%) 84 | . 63 69 78 51 100 100 Absorbed by Shields . | . . . . . . . Damage Inflicted 3714 | . 294 148 943 1354 334 641 Player 2/Cogmind (%) 33 | . 46 49 33 26 42 53 Combat Hostiles Destroyed 48 | . 5 4 14 16 4 5 Player 2/Cogmind (%) 46 | . 50 100 41 45 44 45 Game ------ Seed LayeredDirectedDeconstructor Manual? 0 Play Time 00:33:00 Cumulative 344.7 hours Start 2026.05.29 @ 08:19:23 End 2026.06.09 @ 10:37:08 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 93 Rogue 92 Adventurer 1 Explorer 0 Win Type - Total 32 Types 7/7/7/0/0/0/10/0/0/1 Lore% 66 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3e88b43-bcff-49be-bef8-bd5aef7ac5d1