Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 16:42:30 // Winter2022/Polymind Player: Compilatron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 3656 Bonus ------- Polymind Skill 1526 Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 12/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 . 7 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 97 80 64 Engine 18 | . 15 20 20 17 Leg 12 | . . 32 . . Wheel 20 | . 25 6 40 30 Hover 2 | . 5 2 . . Device 13 | . 25 16 . . Storage 6 | . . 3 20 15 Processor 2 | . 8 1 . . Energy Gun 6 | . . 16 . . Special Weapon 3 | . 12 . . . Peak Build Rating 8 | 8 8 5 4 4 Average Rating 5 | 7 7 4 4 3 On Entrance 4 | . 8 5 4 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 22 | . 4 1 . 17 Heaviest Build 7 | 6 7 7 5 5 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 Average Capacity . | . . . 1 . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 1 | . 1 1 1 . Final Carried . | . . . . . Class Distribution -------------------- 32% | Grunt 31% | Worker 15% | Builder 6% | Tunneler 4% | Operator 4% | Cogmind Dominant Class ---------------- Builder | -10/Materials Grunt | -9/Materials Worker | -9/Mines Worker | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 31 | . . . 31 . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 182 | . 3 60 . 119 Missed 68 | . 1 26 . 41 Hits 114 | . 2 34 . 78 Projectile 114 | . 2 34 . 78 Critical Strikes 2 | . . 1 . 1 Damage Taken 1163 | . 21 305 . 837 Core 680 | . 11 112 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 95 . 72 . Volleys Fired 7 | 1 1 . . 5 Largest 1 | 1 1 . . 1 Hottest 100 | 100 100 . . 20 Shots Fired 7 | 1 1 . . 5 Gun 5 | . . . . 5 Cannon . | . . . . . Launcher . | . . . . . Special 2 | 1 1 . . . Kinetic 5 | . . . . 5 Thermal 2 | 1 1 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . . 1 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . 1 . . 2 Core Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . 1 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 33 | . . . . 33 Guns 25 | . . . . 25 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 25 | . . . . 25 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 123 | 80 80 4 . 123 Average Temperature 57 | 50 50 4 . 79 Received Heat Transfer 291 | . 12 54 . 225 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 6 | . 3 . . 6 Initial . | . . . . . Average . | . . . . 1 Influence Increases 14 | . 4 . . 10 Successful Hack 13 | . 3 . . 10 Destroy Structure 1 | . 1 . . . Influence Decreases 14 | . 4 . . 10 Time Decay 10 | . . . . 10 Miscellaneous 4 | . 4 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 19 . 21 Peak Tracking Total 11 | . 4 8 . 11 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 2 1 . 2 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 8 3 . 8 Successful 12 | . 6 1 . 5 Failed 7 | . 2 2 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 18 | . 7 3 . 8 Terminals 19 | . 8 3 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 5 1 . 5 Terminals 11 | . 5 1 . 5 Track 3 | . 1 . . 2 Botnet 5 | . 2 1 . 2 Operators 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 6 | . 4 1 . 1 Non-combat 4 | . 3 1 . . Combat 2 | . 1 . . 1 Robot Hacks Applied 8 | . 4 2 . 2 parse_system 1 | . 1 . . . map_walls 1 | . 1 . . . find_terminals 1 | . 1 . . . map_route 1 | . . 1 . . mark_security 1 | . . 1 . . find_shortcuts 2 | . 1 . . 1 find_garrison 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 148 | 27 107 14 . . Optics 14 | . . 14 . . Terrain 134 | 27 107 . . . Structural 75 | . 75 . . . Seismic 59 | 27 32 . . . Robot Analysis Total 7 | 1 3 2 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 522 | 30 138 197 45 112 Spaces Moved 579 | 24 177 188 55 135 Core 45 | 4 7 2 . 32 Treads . | . . . . . Legs 131 | . 4 127 . . Wheels 337 | 20 126 35 55 101 Hover 64 | . 40 24 . . Flight 2 | . . . . 2 Fastest Speed 37 | 50 50 50 80 37 Average Speed 84 | 75 74 103 80 72 Slowest Speed 120 | 80 120 120 80 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 37 32 16 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 1 | . 1 . . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 601 | 32 180 189 55 145 Wait 7 | 3 1 2 1 . Move 575 | 23 176 187 54 135 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 7 | 1 1 . . 5 Melee 1 | . 1 . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous 6 | 5 1 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 31 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 14) 169 | -10/Materials | Entered another Materials area 325 | -9/Materials | Discovered new exit (range 83) 325 | -9/Materials | Discovered new exit (range 65) 338 | -9/Materials | Discovered new exit (range 18) 366 | -9/Materials | Entered Mines 396 | -9/Mines | Discovered new exit (range 11) 401 | -9/Mines | Learned location of Storage (-7) 411 | -9/Mines | Entered Materials 510 | -8/Materials | Core integrity fell below 50% 520 | -8/Materials | Core integrity fell below 20% 523 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00494_ Wheel destroyed. 00495_ Released control of K-01 Serf. 00495_ Attempting to rewire K-01 Serf. 00495_ K-01 Serf is rebooting, system inaccessible. 00496_ Attempting to rewire K-01 Serf. 00496_ K-01 Serf is rebooting, system inaccessible. 00497_ S-10 Pest destroyed. 00497_ K-01 Serf reactivates. 00497_ K-01 Serf collects debris. 00511_ Took control of S-10 Pest. 00511_ Extracted analysis data for S-10 Pest. 00511_ S-10 Pest destroyed. 00514_ Flight Unit destroyed. 00514_ Critical hit (Burn: +37). 00516_ Flight Unit destroyed. 00520_ Lgt. Ion Engine destroyed. 00522_ Lgt. Assault Rifle destroyed. 00522_ Lost control of S-10 Pest. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ????????????????+?????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? "??????????????????? | | ???????????????????????? "??????????????????? | | ??????????????????+????? ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# #??????????????????? | | ????????????????##+###?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# [ #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# #?# #??????????????????? | | ????????????????# #?# #????###???????????? | | ????????????????# #?# ###### ####????????? | | ????????????????# #?# ## /!! #????????? | | ??????????####### ### ## /! #????????? | | ??????????# ###w### # !! #????????? | | ??????????# %# #????????? | | ??????????# " @ T k/= #????????? | | ??????????# #= #????????? | | ??????????# ####### g# #????????? | | ??########## ##?????## ## #????????? | | # =# #???????#ssY## #????????? | | ? """ """ # #???????# gs#####" "###????????? | | ??""" """ + #???????#[%s#???#"R"#??????????? | | ???"" """ # #???????# #???#"""#??????????? | | ??? =# #?###???# #########??????????? | | ???######### ###T##### # / /#???????????? | | ????######## #] ## #/ #???????????? | | ????#[ !# # ## # !#???????????? | | ????# # # ## #! " #???????????? | | ????# """ + + ## # "" #???????????? | | ????# """ # # ## # "" #???????????? | | ????# """ # # ## + """ #???????????? | | ????# # ######### # "" #???????????? | | ????############???????##### """ #???????????? | | ???????????????????????????# """ #???????????? | | ???????????????????????????# """ #???????????? | | ???????????????????????????#[ " #???????????? | | ???????????????????????????# #???????????? | | ????????????????????????????#######???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 200 Matter Stores 98 Matter Capacity 125 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Hosts 7 | 1 3 2 . 1 Combat Hostiles 2 | . 1 . . 1 Allies . | . . . . . Unique Host Classes 7 | 1 3 2 . 1 Average Host Suspicion 42 | 14 55 53 . 26 Unsuspicious Activity 171 | 27 31 23 33 57 Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 3 | . . . . 3 Used 53 | 5 25 17 . 6 Decayed . | . . . . . Highest Spend 15 | 5 15 12 . 6 Game ------ Seed StorageWeldingGun Manual? 0 Play Time 00:09:15 Cumulative 78.7 hours Start 2025.12.28 @ 16:35:07 End 2025.12.28 @ 16:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 120 Rogue 96 Adventurer 20 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aea4df2d-4eaa-4af4-9ddb-925726b7ee9b