Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 18:47:39 Player: Coronach Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (196) 980 Value Destroyed (6887) 6887 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2670) 2670 TOTAL SCORE: 16197 Bonus ------- High Alert Combat Kills 1622 Follower Combat Kills 1211 Met Imprinter 300 Friendly Fire -463 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 55/100 System Corruption 3% Temperature Cool (183) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Well (500) Heavy Proton Cannon Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Remote Force Field Hacking Drone Bay > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Neutrino Core Reinforced Fission Core Improved Treads Improved Treads Improved Treads Advanced Heat Sink Energy Well Energy Well High-capacity Matter Pod Advanced Signal Interpreter Improved Particle Charger Weapon Cycler Weapon Cycler Improved Light Armor Plating Mobile Refinery Mk. CCLXVII KE Penetrator Heavy Missile Launcher Improved Remote Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 87] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Diametric Drive Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Variable Charge Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 2 . . . 4 . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . 1 Utility 7 | . . . . . 1 2 . . . 3 . 1 Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 264 | 3 6 . 14 39 63 5 1 3 8 29 66 27 Power 23 | . . . 2 5 8 . . 2 . 1 5 . Engine 15 | . . . 2 5 7 . . . . 1 . . Core 7 | . . . . . 1 . . 1 . . 5 . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 38 | 2 1 . 2 7 8 . . . . 7 7 4 Treads 17 | . . . . 3 6 . . . . 4 3 1 Leg . | . . . . . . . . . . . . . Wheel 18 | 2 1 . 2 4 2 . . . . 3 4 . Hover 1 | . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . 2 Utility 103 | 1 1 . 4 4 25 3 1 1 6 12 32 13 Device 72 | . . . 1 2 21 2 1 1 4 7 21 12 Storage 13 | 1 1 . 3 1 1 . . . . 2 3 1 Processor 3 | . . . . . . 1 . . . . 2 . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . . 1 3 . . . 2 3 6 . Artifact . | . . . . . . . . . . . . . Weapon 100 | . 4 . 6 23 22 2 . . 2 9 22 10 Energy Gun 17 | . . . . 4 9 . . . . 3 1 . Energy Cannon 12 | . . . . 7 . . . . . 1 1 3 Ballistic Gun 25 | . 4 . 2 1 4 . . . . . 12 2 Ballistic Cannon 6 | . . . 4 2 . . . . . . . . Launcher 15 | . . . . 3 5 1 . . 2 2 2 . Special Weapon 5 | . . . . . . . . . . 2 3 . Impact Weapon 11 | . . . . 6 4 1 . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 2 4 Piercing Weapon 3 | . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 6 2 1 . . . 2 . 2 Parts Lost 60 | . . . 3 7 13 . . . 2 9 13 13 Power 5 | . . . . 1 3 . . . . 1 . . Propulsion 13 | . . . 1 3 . . . . . 1 4 4 Utility 20 | . . . . 2 2 . . . . 5 5 6 Weapon 22 | . . . 2 1 8 . . . 2 2 4 3 Highest Loss Streak 12 | . . . 3 6 5 . . . 1 7 6 12 Average Slot Usage (%) 97 | . 100 100 93 94 98 100 100 99 99 97 99 77 Engine 8 | . 14 14 11 11 17 15 15 9 . 1 1 . Core 3 | . . . . . . . . 2 7 5 8 7 Reactor 1 | . . . . . . . . 2 7 3 . . Treads 11 | . . . . 5 14 15 15 15 15 6 13 3 Wheel 6 | . 28 28 20 15 3 . . . . 9 3 11 Device 14 | . . . . 9 7 15 15 15 14 26 23 19 Storage 14 | . 28 28 21 11 18 15 15 15 15 11 11 7 Processor 2 | . . . . . . 7 7 7 7 1 2 3 Protection 2 | . . . . 1 1 . . . . 5 7 3 Energy Gun 2 | . . . . 2 7 . . . . 4 1 . Energy Cannon 2 | . . . . 6 9 . . . . 1 . 2 Ballistic Gun 7 | . 28 28 28 . 3 . . . . . 17 10 Ballistic Cannon 3 | . . . 10 20 . . . . . . . . Launcher 8 | . . . . 1 6 23 23 23 22 8 . . Impact Weapon 4 | . . . . 10 8 7 7 7 6 . . . Naked Turns 25 | . . . . . . . . . . . . 25 Heaviest Build 130 | 17 23 23 55 48 71 71 71 76 79 105 130 117 Greatest Support 83 | 32 32 32 32 40 56 48 48 48 48 60 83 48 Greatest Overweight (x) 11 | . . . 1 11 5 1 1 1 1 8 7 3 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 3 1 1 Largest Inventory Capacity 20 | 8 10 10 16 10 16 16 16 16 16 18 20 20 Average Capacity 15 | 7 8 10 11 10 15 16 16 16 16 16 19 16 Most Carried 20 | 7 10 10 13 10 16 16 16 16 16 16 20 20 Average Carried 14 | 6 8 9 9 9 14 15 16 15 15 11 18 15 Final Capacity 20 | 8 10 10 10 10 16 16 16 16 16 18 20 4 Final Carried 19 | 7 10 10 10 8 16 16 16 16 16 13 19 4 Class Distribution -------------------- 57% | Mutant 14% | Gunner 8% | Scavenger-Bomber 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Bomber | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Matter Collected 5935 | 254 280 42 536 1219 903 . . 90 251 388 1772 200 Remotely . | . . . . . . . . . . . . . Salvage Created 8966 | 124 397 36 517 1578 2246 . . 296 317 1666 1581 208 Parts 409 | 6 22 1 30 81 121 . . . 5 65 64 14 Haulers Intercepted 16 | . 2 . 2 6 4 . . . . 2 . . Recyclers Shooed 8 | . . . . . 1 . . . . 4 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 138 | . 3 1 10 33 37 . . . 7 19 25 3 Melee 11 | . . . . 3 4 . . . . 4 . . Guns 49 | . 3 1 9 3 9 . . . . 2 19 3 Cannons 24 | . . . 1 13 9 . . . . . 1 . AOE 40 | . . . . 10 13 . . . 4 9 4 . Classes Destroyed 18 | 2 5 . 1 6 1 . . . 1 1 1 . Worker 9 | . . . . 6 3 . . . . . . . Builder 10 | . 1 . . . 2 . . . . 4 1 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 16 | . 2 . 2 6 4 . . . . 2 . . Recycler 7 | 1 1 . . 2 1 . . . . 1 1 . Mechanic 1 | . . . . 1 . . . . . . . . Operator 6 | . 1 . . 3 1 . . . . 1 . . Watcher 8 | . 1 . 1 1 3 . . . . 1 1 . Swarmer 18 | . . . . 7 6 . . . . . 4 1 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 68 | . 3 1 7 12 17 . . . 4 12 10 2 Brawler 6 | . . . . 2 1 . . . . 1 2 . Duelist 6 | . . . . 2 4 . . . . . . . Protector 4 | . . . . 1 1 . . . . . 2 . Sentry 28 | . . . 3 9 7 . . . 1 3 5 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 5 | . . . . . . . . . 2 2 1 . Behemoth 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | 2 4 1 4 9 7 . . . 4 14 7 4 Combat Bots Only 11 | . 2 1 4 5 5 . . . 4 11 6 2 Max Kills in Single Turn 5 | 1 1 1 1 5 4 . . . 2 4 2 1 Gunslinging 1 | . . . . 1 . . . . . . 1 . Exploded 4 | . . . . 3 4 . . . 2 2 2 . Melee 1 | . . . . 1 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Damage Taken 12210 | . 24 38 511 1570 2510 172 . . 622 1423 2823 2517 Core 2189 | . . . 34 251 387 17 . . 96 81 157 1166 Absorbed by Shields 73 | . . . . . . . . . . . 73 . Core Remaining (%) 69 | 100 . 100 . 28 29 . . . 83 . 76 . Volleys Fired 376 | 4 23 4 46 64 82 . . . 11 30 101 11 Largest 4 | 2 2 2 4 4 4 . . . 3 3 4 4 Hottest 225 | 40 46 46 176 224 175 . . . 117 225 225 180 Shots Fired 946 | 8 46 8 146 176 211 . . . 20 60 238 33 Gun 615 | 8 46 8 138 28 132 . . . . 31 195 29 Cannon 221 | . . . 8 141 56 . . . . 8 4 4 Launcher 75 | . . . . 7 23 . . . 20 21 4 . Special 35 | . . . . . . . . . . . 35 . Kinetic 590 | 8 46 8 146 109 64 . . . . . 180 29 Thermal 92 | . . . . 28 18 . . . . 31 15 . Explosive 21 | . . . . 7 4 . . . 5 1 4 . Electromagnetic 208 | . . . . 32 125 . . . 15 28 4 4 Robot Hit Streak 18 | 2 5 3 12 11 15 . . . 12 12 18 18 Robot Miss Streak 13 | 2 3 1 5 13 6 . . . 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 12 | . . . 2 1 1 . . . . . 8 . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . 1 . Shots Hit Robots 734 | 3 22 5 86 160 168 . . 5 12 61 190 22 Core Hits 379 | 2 10 2 24 96 85 . . . 24 59 67 10 Critical Hits 15 | . . . 1 . 1 . . . . 1 12 . Critical Kills 3 | . . . . . 1 . . . . . 2 . Critical Parts Destroyed 10 | . . . 1 . . . . . . 1 8 . Melee Attacks 141 | . . . . 40 45 15 . 5 . 27 2 7 Impact 105 | . . . . 40 45 15 . 5 . . . . Slashing 7 | . . . . . . . . . . . 2 5 Piercing 29 | . . . . . . . . . . 27 . 2 Sneak Attacks 7 | . . . . 1 . . . . . 6 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 15 | . . . . 14 . . . . . . . 1 Damage Inflicted 21440 | 52 336 62 1107 3720 5153 . . 421 1262 4102 4521 704 Guns 8023 | 52 336 62 1001 221 1515 . . . . 557 3770 509 Cannons 2894 | . . . 106 1623 737 . . . . 269 86 73 Explosions 6844 | . . . . 843 1891 . . . 1262 2187 661 . Melee 3581 | . . . . 1033 1007 . . 421 . 998 . 122 Ramming 98 | . . . . . 3 . . . . 91 4 . Kinetic 7298 | 52 336 62 1107 1207 463 . . . . . 3562 509 Thermal 1949 | . . . . 221 718 . . . . 802 208 . Explosive 3115 | . . . . 843 317 . . . 727 567 661 . Electromagnetic 5399 | . . . . 416 2645 . . . 535 1644 86 73 Impact 2461 | . . . . 1033 1007 . . 421 . . . . Slashing 88 | . . . . . . . . . . . . 88 Piercing 1032 | . . . . . . . . . . 998 . 34 Highest Corruption 12 | . . . . 8 . . . . 5 11 12 2 Average Corruption 8 | . . . . 4 . . . . 3 8 11 1 Corruption Purged . | . . . . . . . . . . . . . Effects 166 | . . . . 27 . . . . 8 14 117 . Message Errors 24 | . . . . 4 . . . . 1 2 17 . Matter Fused 29 | . . . . 5 . . . . 2 1 21 . Heat Flow Errors 9 | . . . . 3 . . . . 1 . 5 . Energy Discharges 17 | . . . . 4 . . . . 2 . 11 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . 1 . . . . 2 4 9 . Data Loss (major) 9 | . . . . 2 . . . . . . 7 . Misfires 4 | . . . . . . . . . . 1 3 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 12 | . . . . . . . . . . . 12 . Targeting Errors 38 | . . . . 8 . . . . . 5 25 . Weapon Failures 5 | . . . . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1036 | . . . . 255 224 . . 271 37 228 21 . Projectiles 44 | . . . . 16 19 . . . . . 9 . Explosions 217 | . . . . 34 96 . . . 37 38 12 . Melee 775 | . . . . 205 109 . . 271 . 190 . . Knockbacks 22 | . . . . 16 3 . . 3 . . . . Impact 8 | . . . . 2 3 . . 3 . . . . Kinetic 14 | . . . . 14 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 798 | . . . . 32 203 . . . 208 355 . . Shots 28 | . . . . 1 7 . . . 10 10 . . Rammed 10 | . . . . . 1 . . . . 8 1 . Targets Rammed 10 | . . . . . 1 . . . . 8 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 434 | . 1 4 225 376 302 . . . 167 405 434 183 Average Temperature 105 | . 1 2 61 119 103 . . . 67 125 134 42 Received Heat Transfer 2540 | . 12 21 210 564 909 36 . . 84 171 374 159 Effects 24 | . . . . 1 11 . . . . 4 8 . Shutdowns 3 | . . . . . . . . . . 1 2 . Interference 20 | . . . . . 11 . . . . 3 6 . Matter Decay 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . . 3 5 . . Combat Hostiles 8 | . . . . . 1 . . . 3 4 . . Parts Fried 44 | . . . . 5 21 . . 6 2 10 . . Impact Corruptions 29 | . . . . 13 4 . . 12 . . . . Robots Melted 2 | . . . . 1 . . . . . . 1 . Combat Hostiles 2 | . . . . 1 . . . . . . 1 . Parts Melted 5 | . . . . 3 . . . . . . 2 . Heat Transferred 2996 | . . . . 481 1155 . . . . 1027 333 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . 11 . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Peak Influence 1255 | 10 172 107 315 784 1255 603 . . . 930 1111 729 Initial 532 | . 6 66 41 67 302 532 . . . 50 455 443 Average 556 | 9 86 69 179 586 736 514 . . . 546 622 614 Maximum Alert Level 4 | . . . 1 3 4 2 . . . 3 4 3 Low Security (%) 13 | 100 100 100 60 3 . . . . . 26 . . Level 1 7 | . . . 39 12 7 19 . . . . . . Level 2 53 | . . . . 47 52 80 . . . 41 78 59 Level 3 20 | . . . . 36 19 . . . . 31 21 40 Level 4 4 | . . . . . 20 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 2 6 10 3 . . . 3 5 2 Investigation 6 | . . . 1 . 2 2 . . . . . 1 Extermination 3 | . . . . . . 1 . . . 1 . 1 Reinforcement 13 | . 1 . 1 4 4 . . . . 1 2 . Assault 10 | . . . . 2 4 . . . . 1 3 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Distress Signals 16 | . 1 . 1 5 5 . . . . 1 2 1 Communications Jammed 70 | . . . . . . . . . . 13 57 . Distress Signals 70 | . . . . . . . . . . 13 57 . Times Spotted 247 | . 10 2 12 51 63 7 . . 7 28 56 11 Peak Tracking Total 9 | . 4 2 4 5 7 7 . . 4 7 9 7 Tactical Retreats 24 | . . . . 1 15 . . . . 4 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Traps Triggered 9 | . 1 . 1 1 1 . . . . . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Machines Disabled 35 | . . 1 . 1 1 . . 1 . 18 7 6 Max in Single Turn 10 | . . 1 . 1 1 . . 1 . 10 1 4 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Machines Accessed 27 | . . 1 2 6 4 5 . . . 1 6 2 Terminals 21 | . . 1 1 4 3 4 . . . 1 6 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 Total Hacks 69 | . . 2 6 23 12 11 . . . 3 8 4 Successful 38 | . . 1 4 12 6 6 . . . 1 7 1 Failed 31 | . . 1 2 11 6 5 . . . 2 1 3 Catastrophic 5 | . . . . 1 2 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . . 2 . 18 6 6 . . . 3 1 1 Terminals 53 | . . 2 4 17 8 9 . . . 3 8 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 10 | . . . . 6 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . 2 Terminal Hacks 21 | . . 1 2 5 2 3 . . . . 7 1 Open Door 6 | . . . . 1 . . . . . . 5 . Branch Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 4 | . . 1 . 1 1 1 . . . . . . Alert Level 3 | . . . . 1 1 . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . 5 4 3 . . . 1 . . Terminals 7 | . . . . 4 . 2 . . . 1 . . Track 1 | . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 2 | . . . . 2 . . . . . . . . Operators 3 | . . . . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 4 . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . . 1 2 5 4 5 . . . 1 2 2 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . 18 . Allies Hacked 2 | . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Total Allies 25 | . . . . . . 1 . . . . 24 . Largest Group 9 | . . . . . . 1 1 1 1 . 9 6 Highest-Rated Group 291 | . . . . . . 10 10 10 10 . 291 174 Highest-Rated Ally 156 | . . . . . . 10 10 10 10 . 156 37 Total Orders . | . . . . . . . . . . . . . Ally Attacks 212 | . . . . . . . . . . . 190 22 Total Damage 4207 | . . . . . . . . . . . 3737 470 Kills 33 | . . . . . . . . . . . 27 6 Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Turns Passed 10274 | 51 279 227 485 1272 1648 694 154 1694 648 718 2079 325 Spaces Moved 5188 | 29 184 213 230 654 647 347 80 901 322 351 983 247 Core 103 | . . . . 2 . . . . . . . 101 Treads 3075 | . . . . 163 481 347 80 901 322 28 753 . Legs 12 | 12 . . . . . . . . . . . . Wheels 1990 | 17 184 213 230 489 166 . . . . 323 230 138 Hover 7 | . . . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . . . 1 Fastest Speed 30 | 100 100 100 100 100 110 185 185 185 185 120 120 30 Average Speed 152 | 108 100 100 104 125 162 185 185 185 185 132 166 90 Slowest Speed 600 | 120 100 100 110 600 185 185 185 185 185 180 180 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 29 38 18 94 55 9 18 88 39 9 83 10 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 2 . . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . . . . . 4 1 . . . Spaces Dug 25 | . . . . 1 5 15 . . . 1 . 3 Terrain Destroyed 430 | . . . . 60 87 15 . . 100 93 38 37 Melee 25 | . . . . 1 5 15 . . . 1 . 3 Projectile 31 | . . . . . . . . . . 1 25 5 AOE 374 | . . . . 59 82 . . . 100 91 13 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Ext Fac Total 6672 | 40 236 219 369 939 1003 377 86 924 350 496 1319 314 Wait 404 | . 3 1 65 117 97 5 6 5 3 34 60 8 Move 5176 | 28 183 212 229 653 646 346 79 900 321 350 982 247 Hop . | . . . . . . . . . . . . . Pick Up 124 | 3 10 1 6 12 34 2 . 4 4 9 35 4 Fast Attach 76 | 1 4 . 4 19 18 2 . 3 . 3 16 6 Attach 71 | . . . 3 8 13 2 . . 1 19 15 10 Detach 22 | . . . . 1 3 2 . . . 5 6 5 Swap 117 | 2 2 . 7 12 32 1 1 . 7 7 35 11 Drop 139 | 2 11 1 9 29 32 2 . 7 3 4 33 6 Fire 376 | 4 23 4 46 64 82 . . . 11 30 101 11 Melee 124 | . . . . 24 45 15 . 5 . 27 2 6 Ram 4 | . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . . . 1 . . . . 4 1 . Escape Stasis 22 | . . . . . . . . . . . 22 . Rewire 11 | . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 52 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 5) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Weapon x2 574 | -9/Materials | Identified exit to Mines 574 | -9/Materials | Identified exit to Storage 666 | -9/Materials | Repaired Mining Laser 882 | -9/Materials | Lost 3 parts (1n2w) 1043 | -9/Materials | Entered Storage 1421 | -9/Storage | Used back door to open Recycling access 1421 | -9/Storage | Discovered new exit (range 5) 1599 | -9/Storage | Build established: Gunner 1829 | -9/Storage | Learned location of Armory (-4) 1843 | -9/Storage | First assault squad dispatched 1916 | -9/Storage | Core integrity fell below 50% 1965 | -9/Storage | Lost 6 parts (3n2u1w) 2025 | -9/Storage | Build established: Mutant 2151 | -9/Storage | Discovered new exit (range 16) 2315 | -9/Storage | Entered Materials 2315 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3115 | -8/Materials | First assault squad dispatched 3236 | -8/Materials | Lost 5 parts (1p1u3w) 3354 | -8/Materials | Core integrity fell below 50% 3769 | -8/Materials | Discovered new exit (range 6) 3963 | -8/Materials | Entered Factory 3963 | -7/Factory | Evolved 2 slots: Utility x2 4076 | -7/Factory | Found Prototype Launcher 4076 | -7/Factory | Identified Rocket Array 4081 | -7/Factory | Found Rocket Array 4623 | -7/Factory | Identified exit to Lower Caves 4657 | -7/Factory | Entered Lower Caves 4657 | -7/Lower Caves | Accompanied by 1 ally 4790 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4811 | -7/Lower Caves | Entered Zion 4811 | -6/Zion | Accompanied by 1 ally 4866 | -6/Zion | Discovered new exit (range 16) 4985 | -6/Zion | Given the Hacking Drone Bay 4989 | -6/Zion | Found Prototype Device 5166 | -6/Zion | Found CR-A16's Pointy Stick 5291 | -6/Zion | Learned Factory garrison access intel 5811 | -6/Zion | Found Prototype Device 5912 | -6/Zion | Learned location of Warlord (-5) 6505 | -6/Zion | Entered Proximity Caves 6505 | -5/Proximity Caves | Accompanied by 1 ally 6749 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7121 | -5/Proximity Caves | Discovered new exit (range 15) 7153 | -5/Proximity Caves | Entered Factory 7153 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7154 | -5/Factory | Loaded intel: 4 garrison access locations 7156 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 7157 | -5/Factory | Identified Hacking Drone Bay 7453 | -5/Factory | First assault squad dispatched 7621 | -5/Factory | System corruption reached 10% 7674 | -5/Factory | Destroyed 11 combat bots 7677 | -5/Factory | Lost 7 parts (1p1n4u1w) 7848 | -5/Factory | Discovered new exit (range 14) 7871 | -5/Factory | Entered Extension 7893 | -5/Extension | Build established: Bomber 7965 | -5/Extension | Disrupted transfer network 8037 | -5/Extension | Lost 3 parts (1n2u) 8471 | -5/Extension | First assault squad dispatched 8498 | -5/Extension | Rescued a captive Derelict 8499 | -5/Extension | Rescued a captive Derelict 8639 | -5/Extension | Build established: Scavenger-Bomber 8770 | -5/Extension | Spotted B-75 Beast 8784 | -5/Extension | Spotted B-75 Beast 8816 | -5/Extension | Allies destroyed B-75 Beast 8820 | -5/Extension | Destroyed B-75 Beast 8848 | -5/Extension | Lost 6 parts (2n2u2w) 8884 | -5/Extension | Discovered new exit (range 3) 9049 | -5/Extension | Discovered new exit (range 16) 9049 | -5/Extension | Discovered new exit (range 16) 9090 | -5/Extension | Identified exit to Factory 9096 | -5/Extension | Identified exit to Cetus 9371 | -5/Extension | Build established: Scavenger-Skirmisher 9417 | -5/Extension | Rescued a captive Derelict 9476 | -5/Extension | Rescued A7 9739 | -5/Extension | Lost 4 parts (1n1u2w) 9891 | -5/Extension | Rescued a captive Derelict 9892 | -5/Extension | Rescued a captive Derelict 9950 | -5/Extension | Entered Factory 9950 | -4/Factory | Accompanied by 7 allies (A7) 9950 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10169 | -4/Factory | Spotted B-86 Titan 10203 | -4/Factory | Released all parts (12) 10210 | -4/Factory | Core integrity fell below 50% 10231 | -4/Factory | Lost 12 parts (3n6u3w) 10271 | -4/Factory | Core integrity fell below 20% 10275 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10229_ Penetrated by Slug. 10229_ Assembly Bed disabled. 10230_ Acquired Imp. Antigrav System. 10233_ K-01 Serf cleans the Fabricator. 10234_ Slug penetrates Assembly Bed. 10235_ Connecting with Garrison Access... 10235_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 10259_ Penetrated by Slug. 10270_ Fusion Modulator explodes. 10271_ Acquired Prototype Flight Unit. 10271_ Identified Diametric Drive. 10271_ Penetrated by Slug. 10273_ Dropped Imp. Antigrav System. 10273_ K-01 Serf collects debris. 10274_ Acquired Faulty Diametric Drive. 10274_ Malfunction: Heat surge (+214). 10274_ Slug penetrates Wall. 10275_ Dropped Faulty Diametric Drive. 10275_ Diametric Drive destroyed. Map ----- +----------------------------------------------------+ | ^ #??# + + #??????????? | | ^ #??# # #### #??????????? | | ##########+####??# # #??? #??????????? | | #???# ??# ?# #???? =#??????????? | | #???# ??# ?# #???? #??????????? | | ##### ??# ??# #?????#####??????????? | | + """" """??# ! ??# #????????????????????? | | "#### """" """??# ???# #????????????????????? | | ##??# """" """??###+###+## ############### ?????? | | #??????????????????????# ?????? | | ???????????????????????# #????????? | | ?????????????????????### #????????? | | ???????????????????# #????????? | | ???????????????????# ######### ##### #????????? | | ???????????????????#??????####+##### #????????? | | ???????????????????# ?????# # #????????? | | ???????????????????# #????# # #????????? | | ??????????????????# ! ##### """ # #### | | ??????????? + """ p / | | ??????????????????# # # """ # ##### | | ??????????????????????# #[ # ########+## | | ??????????????????????# Y###;;;;;## | | ??????????????????????# p | | ??????????????????????# p k | | ??????????????????????# |= | | ??????????????????????# @! | | ??????????????????????# =! """ | | ??????????????????????# " """?? | | ??????????????????????# " ""??? | | ??????????????????????# ?? ??? | | ??????????????????????+ ?????? | | ??????????????????????# # ????? | | ??????????????????????# # ; ?????? | | ??????????????????????###+#######;;;;;"""#???????? | | ????????????????????????????????? #####?????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 34 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneDynamicDatajack Manual? 0 Play Time 04:05:21 Cumulative 151.1 hours Start 2021.08.28 @ 12:59:04 End 2021.08.31 @ 18:47:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 52 Adventurer 0 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0b14262-a51f-4057-b791-7e3918962cef