Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 20:52:47 Player: NQH Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (328) 328 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 3023 Bonus ------- Pacifist 200 Follower Combat Kills 60 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel (fused) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Heavy Laser Flak Gun Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel Compact Wheel Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Heavy Hammer Makeshift Hammer > --- INVENTORY -------- Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Medium Armor Plating Weapon Makeshift Hammer Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 17 | 6 1 3 3 3 1 . Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 1 . 2 2 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 4 | . 1 . 1 2 . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 3 | 1 . 1 1 . . . Device 1 | . . 1 . . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 6 | 2 . 2 . 1 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . 1 . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . 2 . . System Corruption 12 | . . . . 12 . . Parts Lost 3 | . . . 1 . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 To Critical Strikes . | . . . . . . . Average Backups . | . . . . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 2 . . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 45 | . 75 34 22 41 49 49 Engine 1 | . 14 4 . . . . Wheel 14 | . 9 4 5 9 22 17 Flight 7 | . . . 1 11 11 11 Storage 1 | . 14 4 . . . . Ballistic Gun 3 | . 28 8 . . . . Launcher 1 | . . . . 10 1 . Impact Weapon 12 | . . 9 11 11 14 21 Peak Build Rating 9 | 6 6 6 8 8 9 9 Average Rating 6 | 4 5 4 5 6 7 8 On Entrance 5 | . 6 5 4 5 8 9 Naked Turns . | . . . . . . . Heaviest Build 11 | 10 10 11 10 6 6 6 Greatest Support 40 | 40 40 16 12 32 32 32 Greatest Overweight (x) 3 | . . 1 3 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 Most Carried 4 | . 3 4 . . 1 3 Average Carried . | . . . . . . 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 3 | . 1 . . . 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 429 | 195 . 138 40 40 16 . Remotely . | . . . . . . . Salvage Created 542 | . . . 184 172 . 186 Parts 16 | . . . 8 7 . 1 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 5 | . . . . . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 8 | . . . 5 . . 3 Melee 3 | . . . 3 . . . Classes Destroyed 9 | . . . 3 4 . 2 Worker 1 | . . . . 1 . . Builder 2 | . . . . 2 . . Tunneler 2 | . . . . 2 . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Swarmer 3 | . . . 3 . . . Grunt 2 | . . . . . . 2 Sentry 2 | . . . 2 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | . . . 4 4 . 1 Combat Bots Only 3 | . . . 3 . . 1 Max Kills in Single Turn 1 | . . . 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 88 | . 3 2 54 . . 29 Missed 35 | . 3 2 20 . . 10 Hits 53 | . . . 34 . . 19 Melee 3 | . . . . . . 3 Projectile 50 | . . . 34 . . 16 Critical Strikes 5 | . . . 4 . . 1 Damage Taken 826 | . . . 339 3 . 484 Core 409 | . . . 134 . . 275 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 30 | . . . 15 6 . 9 Core Hits 4 | . . . 3 1 . . Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 5 | . . . 2 . . 3 Critical Strikes 7 | . . . 3 1 . 3 Smash 7 | . . . 3 1 . 3 Melee Attacks 43 | . . . 22 6 3 12 Impact 43 | . . . 22 6 3 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 1 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1632 | 4 . . 700 476 . 452 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1620 | . . . 700 468 . 452 Ramming 12 | 4 . . . 8 . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1620 | . . . 700 468 . 452 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 12 . Average Corruption 11 | . . . . 11 12 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 2 3 . Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . 2 . . Parts Fused 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 573 | . . . 197 207 . 169 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 573 | . . . 197 207 . 169 Knockbacks 3 | . . . . 1 . 2 Impact 3 | . . . . 1 . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . 3 . . Shots . | . . . . . . . Rammed 5 | 2 . . . 3 . . Targets Rammed 5 | 2 . . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . . . 3 134 . . Average Temperature 54 | . . . 2 76 . . Received Heat Transfer 252 | . . . 144 . . 108 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 9 | . . . 3 3 . 3 Combat Hostiles 5 | . . . 2 . . 3 Parts Fried 15 | . . . 3 6 . 6 Impact Corruptions 17 | . . . 4 8 . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 88 | . 9 . 88 34 . . Initial 34 | . . . . 34 . . Average 11 | . 1 . 37 23 . . Influence Increases 350 | . 9 . 148 30 . 163 Destroy 0b10 Robot/C 200 | . . . 100 . . 100 Destroy 0b10 Robot/NC 35 | . . . 5 30 . . Destroy Leader 32 | . . . 22 . . 10 Allied During Kill 38 | . . . . . . 38 Successful Hack 15 | . 9 . 6 . . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 277 | . 9 . 60 104 14 90 Entered New Map 68 | . . . . 54 14 . Time Decay 159 | . 9 . 50 50 . 50 Lost Part 30 | . . . 10 . . 20 Lost Ally 20 | . . . . . . 20 Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 21 | . 3 2 8 . . 8 Peak Tracking Total 5 | . 3 2 5 . . 3 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 7 . 8 . . . Successful 8 | . 4 . 4 . . . Failed 7 | . 3 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 4 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 4 Highest-Rated Group 157 | . . 31 . . 157 157 Highest-Rated Ally 40 | . . 31 . . 40 40 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 324 | . . . . . . 324 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1342 | 90 88 221 126 115 602 100 Spaces Moved 1269 | 55 75 352 138 87 495 67 Core 371 | 8 . 289 74 . . . Treads 62 | 47 15 . . . . . Legs . | . . . . . . . Wheels 750 | . 60 63 22 43 495 67 Hover . | . . . . . . . Flight 86 | . . . 42 44 . . Fastest Speed 40 | 50 100 50 40 40 100 100 Average Speed 87 | 144 112 59 55 108 100 100 Slowest Speed 200 | 160 160 100 200 120 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 18 65 14 19 53 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1459 | 62 80 365 164 100 599 89 Wait 111 | . . . . 2 100 9 Move 1263 | 54 74 351 137 86 494 67 Hop . | . . . . . . . Pick Up 4 | . 1 1 . . . 2 Fast Attach 17 | 6 1 3 3 3 1 . Attach 1 | . . 1 . . . . Detach 8 | . 2 4 1 . 1 . Swap . | . . . . . . . Drop 8 | . 2 5 1 . . . Fire . | . . . . . . . Melee 42 | . . . 22 6 3 11 Ram 3 | . . . . 3 . . Kick . | . . . . . . . Crush 2 | 2 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 18) 179 | -10/Materials | Entered Mines 236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 246 | -10/Mines | Released all parts (4) 259 | -10/Mines | Learned Materials emergency access door positions 307 | -10/Mines | Build established: Mutant 308 | -10/Mines | Received a Mining Laser from a helpful Derelict 397 | -10/Mines | Discovered new exit (range 7) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Evolved 2 slots: Propulsion x2 446 | -9/Materials | Identified exit to Mines 526 | -9/Materials | Entered Mines 527 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 591 | -9/Mines | System corruption reached 10% 638 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 641 | -9/Mines | Entered Zion 702 | -7/Zion | System corruption cleaned by Quarantine Array 954 | -7/Zion | Met Imprinter 974 | -7/Zion | Imprinted 976 | -7/Zion | Declared Zion's savior 1160 | -7/Zion | Discovered new exit (range 16) 1243 | -7/Zion | Entered Proximity Caves 1243 | -6/Proximity Caves | Accompanied by 4 allies 1243 | -6/Proximity Caves | Spotted B-75 Beast 1248 | -6/Proximity Caves | Core integrity fell below 50% 1254 | -6/Proximity Caves | Destroyed B-75 Beast 1268 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1320 | -6/Proximity Caves | Spotter reported a threat 1338 | -6/Proximity Caves | Core integrity fell below 20% 1343 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- malfunctions. 01294_ Com. Wheel destroyed. 01296_ Destroyed Carbon-fiber Leg. 01296_ G-50 Soldier system corrupted by crushing effect. 01296_ G-50 Soldier knocked back. 01296_ G-50 Soldier misfires. 01297_ G-50 Soldier system terminally corrupted. 01297_ Lgt. Angular Momentum Engine fried. 01301_ Acquired Corrupted Hvy. Laser. 01320_ ALERT: Unidentified potential threat approaching Complex 0b10. 01331_ L-41 Fighter knocked back. 01333_ Destroyed Adv. Heat Sink. 01333_ G-50 Soldier system corrupted by crushing effect. 01334_ G-50 Soldier system terminally corrupted. 01334_ Lgt. Angular Momentum Engine fried. 01337_ Hvy. Hammer severed. 01341_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????""""???????????? | | ???????????????????????????????"""""??????????? | | ????????????????????????#####? " ???????????? | | ???????????????########## ##""" "???????????? | | ??????????????## g """ ""??????????? | | ??????????????# % l M """ ""??????????? | | ??????????????## g@ M # ???????? | | ???????????????## # ##M ##?? ?????? | | ????????????????# ??##### #????? ????? | | ????????????????#????????# #??????? ??????? | | ???????????????????????### ##???????? ??????? | | ???????????????????????# #????????????????? | | ???????????????????????## #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# ##???????####???? | | ????????????????????????# #####??## ??? | | ?????????????????????#### ##?# ???# | | ????????????????? #?# #??# | | ????????????????# ### ### | | ???????????????# #### ###### ## | | ??????????????? ?????# ##?# | | ??????????????? ???????# ???# | | ????????????????????????# ???# %###### | | ????????????????????????# ???# ##????? | | ????????????????????????# ???# ##?????? | | ???????????????????????? ???# #?###### | | ????????????????????????# ???# #?# | | ????????????????????????# ???# #### ##?# | | ????????????????????????# ??? ???#=#### | | ????????????????????????? ? ???# % %[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Adv. Signal Interpreter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mass Driver | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Chainsword | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusInsulatedBeacon Manual? 0 Play Time 00:11:04 Cumulative 17.4 hours Start 2025.08.23 @ 20:42:47 End 2025.08.23 @ 20:52:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a97d30-991d-426f-b895-62b65c14c0b1