Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 13:26:48 Player: Dull Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (2937) 2937 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5657 Bonus ------- High Alert Combat Kills 700 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 265/265 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads (fused) > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit Compact Battery (200) Melee Analysis Suite Core Shielding Field Recycling Unit (0) Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Rocket Launcher Mini Grenade Launcher Mining Laser Maul Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Huge Storage Unit Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Heat Sink Large Storage Unit Field Recycling Unit Beam Rifle Autogun Improved Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 84 | 1 15 16 52 . Power 8 | . 1 4 3 . Engine 7 | . 1 3 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 23 | . 2 2 19 . Treads 22 | . 2 2 18 . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 17 | 1 4 2 10 . Device 5 | 1 1 1 2 . Storage 3 | . 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 9 | . 2 1 6 . Artifact . | . . . . . Weapon 36 | . 8 8 20 . Energy Gun 7 | . 3 2 2 . Energy Cannon 7 | . . 1 6 . Ballistic Gun 7 | . . 2 5 . Ballistic Cannon 4 | . 2 2 . . Launcher 10 | . 3 . 7 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 19 | . . 7 12 . Power 2 | . . 1 1 . Propulsion 8 | . . 2 6 . Utility 4 | . . 1 3 . Weapon 5 | . . 3 2 . Highest Loss Streak 7 | . . 5 7 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 98 | . 99 97 97 100 Engine 12 | . 14 13 10 11 Treads 29 | . 28 26 31 33 Device 3 | . 3 1 3 11 Storage 12 | . 14 14 11 11 Protection 14 | . 10 11 17 11 Energy Gun 4 | . 14 3 1 . Energy Cannon 7 | . . 10 9 11 Ballistic Gun 5 | . 3 3 8 . Ballistic Cannon 4 | . 10 9 . . Launcher 1 | . . . 2 11 Peak Build Rating 22 | 7 8 12 22 19 Average Rating 13 | 6 7 7 18 19 On Entrance 10 | 6 7 8 12 19 Naked Turns . | . . . . . Heaviest Build 102 | 14 33 34 102 101 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 7 | . . 7 4 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 17 | 8 14 15 19 25 Most Carried 25 | 6 15 15 25 25 Average Carried 16 | 6 12 14 18 25 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 6 15 14 25 25 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1994 | 214 143 479 1137 21 Remotely 10 | 10 . . . . Salvage Created 3251 | 110 327 519 2268 27 Parts 234 | 3 40 24 165 2 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 85 | . 15 13 54 3 Guns 18 | . 5 1 12 . Cannons 32 | . 5 12 15 . AOE 34 | . 5 . 26 3 Classes Destroyed 15 | 2 5 . 7 1 Worker 3 | . . . 3 . Builder 7 | . . . 7 . Tunneler 2 | 1 . . . 1 Hauler 6 | . 2 . 4 . Recycler 3 | 1 . . 2 . Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 6 | . 1 . 5 . Swarmer 18 | . 11 . 7 . Grunt 44 | . 4 13 27 . Brawler 4 | . . . 4 . Duelist 4 | . . . 4 . Protector 2 | . . . 2 . Sentry 10 | . . . 10 . Assembled 3 | . . . . 3 Best Kill Streak 9 | 1 3 4 9 4 Combat Bots Only 8 | . 3 4 8 3 Max Kills in Single Turn 5 | 1 2 2 5 3 Gunslinging 1 | . 1 . . . Exploded 4 | . 2 . 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 266 | . 45 54 165 2 Missed 65 | . 17 4 43 1 Damage Taken 3694 | . 293 752 2511 138 Core 562 | . 35 123 332 72 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . 29 . Regen/Repaired (Parts) 59 | . 26 . 33 . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 198 | 4 35 50 106 3 Largest 2 | 2 2 2 2 1 Hottest 108 | 70 85 100 108 33 Shots Fired 324 | 8 63 78 171 4 Gun 115 | 8 35 5 67 . Cannon 160 | . 21 61 77 1 Launcher 37 | . 7 . 27 3 Special 12 | . . 12 . . Kinetic 133 | 4 28 38 63 . Thermal 154 | 4 28 40 81 1 Explosive 37 | . 7 . 27 3 Electromagnetic . | . . . . . Robot Hit Streak 10 | 2 9 8 10 10 Robot Miss Streak 5 | 2 5 2 4 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 189 | 4 38 39 106 2 Core Hits 163 | 3 21 18 112 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 1 . 3 . Burn 5 | 2 1 . 2 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6883 | 41 811 728 4895 408 Guns 1388 | 41 264 41 1042 . Cannons 2079 | . 234 675 1145 25 Explosions 3394 | . 303 . 2708 383 Melee . | . . . . . Ramming 22 | . 10 12 . . Kinetic 1661 | 16 278 389 978 . Thermal 1950 | 25 220 327 1353 25 Explosive 3250 | . 303 . 2564 383 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 14 Average Corruption 11 | . . . 10 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . 35 13 Message Errors 4 | . . . 2 2 Matter Fused 13 | . . . 10 3 Heat Flow Errors 5 | . . . 5 . Energy Discharges 8 | . . . 5 3 Parts Fused 1 | . . . 1 . Data Loss (minor) 8 | . . . 5 3 Data Loss (major) 5 | . . . 4 1 Misfires 2 | . . . 1 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 133 | . 37 . 94 2 Projectiles 14 | . . . 14 . Explosions 119 | . 37 . 80 2 Melee . | . . . . . Knockbacks 10 | . 2 8 . . Impact . | . . . . . Kinetic 9 | . 2 7 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 832 | . . . 712 120 Shots 17 | . . . 14 3 Rammed 11 | . 3 8 . . Targets Rammed 12 | . 3 8 1 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 702 | 40 198 702 273 16 Average Temperature 110 | 19 54 201 72 12 Received Heat Transfer 1128 | . 18 447 663 . Effects 21 | . . 19 2 . Shutdowns 5 | . . 5 . . Interference 3 | . . 1 2 . Matter Decay 3 | . . 3 . . Short Circuit 1 | . . 1 . . Damage (minor) 5 | . . 5 . . Damage (major) 1 | . . 1 . . Damage (core) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . 1 . 1 . Heat Transferred 3914 | 222 703 666 2286 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 1369 | 10 245 121 1369 544 Initial 522 | . 6 64 31 522 Average 392 | 5 137 71 624 522 Maximum Alert Level 4 | . 1 . 4 2 Low Security (%) 49 | 100 77 100 19 . Level 1 15 | . 22 . 19 . Level 2 14 | . . . 20 100 Level 3 11 | . . . 21 . Level 4 9 | . . . 19 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 9 | . 1 1 7 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 6 | . . 1 5 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 7 | . 2 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | . 29 15 78 6 Peak Tracking Total 9 | . 4 4 9 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . . . 8 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 21 | . 9 . 12 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 18 . 27 . Successful 24 | . 9 . 15 . Failed 19 | . 8 . 11 . Catastrophic 1 | . 1 . . . Database Lockouts 2 | . 1 . 1 . Manual 19 | . 7 . 12 . Terminals 29 | . 12 . 17 . Fabricators . | . . . . . Repair Stations 7 | . 2 . 5 . Recycling Units 9 | . 4 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 7 . Robot Analysis 5 | . 1 . 4 . Prototype ID Bank 3 | . 1 . 2 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . 4 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Reject 4 | . 2 . 2 . Mask 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 114 | . 26 . 88 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 5 | . 1 . 4 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5948 | 41 1390 1180 3083 254 Spaces Moved 2683 | 24 684 577 1296 102 Core 4 | . . 4 . . Treads 2655 | . 684 573 1296 102 Legs 24 | 24 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 160 160 240 Average Speed 179 | 120 160 162 192 240 Slowest Speed 480 | 120 160 400 480 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 66 | 3 98 97 99 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 53 | . 12 . 41 . Terrain Destroyed 329 | . 44 5 245 35 Melee . | . . . . . Projectile 15 | . . 5 10 . AOE 314 | . 44 . 235 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3482 | 28 916 707 1721 110 Wait 394 | . 149 50 190 5 Move 2679 | 23 683 576 1295 102 Hop . | . . . . . Pick Up 63 | . 19 5 39 . Fast Attach 14 | 1 1 1 11 . Attach 17 | . 1 6 10 . Detach 1 | . . . 1 . Swap 53 | . 13 9 31 . Drop 51 | . 12 2 37 . Fire 198 | 4 35 50 106 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 12 | . 3 8 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 16) 98 | -10/Materials | Discovered new exit (range 11) 125 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 742 | -10/Materials | Repaired Lgt. Armor Plating 891 | -10/Materials | Discovered new exit (range 9) 1172 | -10/Materials | Discovered new exit (range 4) 1432 | -10/Materials | Entered Mines 1541 | -10/Mines | Found a hidden stash of uninstalled traps 1853 | -10/Mines | Discovered new exit (range 14) 1856 | -10/Mines | Met a Derelict testing a Signal Generator 1885 | -10/Mines | Learned Materials trap positions 1946 | -10/Mines | Excavation squad dispatched 1946 | -10/Mines | A large section of the Mines collapsed 2291 | -10/Mines | Core integrity fell below 50% 2357 | -10/Mines | Lost 5 parts (1p1n1u2w) 2449 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2520 | -10/Mines | Learned Materials stockpile data 2563 | -10/Mines | Discovered new exit (range 14) 2612 | -10/Mines | Entered Materials 2612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -9/Materials | Loaded intel: 22 trap records 2652 | -9/Materials | Build established: Scavenger-Mutant 2920 | -9/Materials | Discovered new exit (range 11) 2921 | -9/Materials | Central database locked down 3286 | -9/Materials | Discovered new exit (range 8) 3521 | -9/Materials | Repaired Mak. Shrapnel Gun 3566 | -9/Materials | Discovered new exit (range 13) 4344 | -9/Materials | Build established: Mutant 4429 | -9/Materials | Discovered new exit (range 15) 4612 | -9/Materials | First assault squad dispatched 4748 | -9/Materials | Core integrity fell below 50% 4779 | -9/Materials | Lost 7 parts (1p3n2u1w) 4943 | -9/Materials | Build established: Scavenger-Mutant 4994 | -9/Materials | Repaired Mak. Shrapnel Gun 5065 | -9/Materials | System corruption reached 10% 5095 | -9/Materials | Lost 4 parts (3n1w) 5096 | -9/Materials | Destroyed 8 combat bots 5285 | -9/Materials | Sterilization system engaged 5285 | -9/Materials | Non-combat units ordered to evacuate 5352 | -9/Materials | Core integrity fell below 20% 5363 | -9/Materials | Discovered new exit (range 13) 5385 | -9/Materials | Combat units ordered to evacuate 5585 | -9/Materials | Ambient heat levels rising (+10) 5695 | -9/Materials | Entered Mines 5718 | -9/Mines | Learned location of Storage (-7) 5892 | -9/Mines | Learned location of Zion (-6) 5929 | -9/Mines | Assembled infested the area 5949 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 05861_ T-07 Excavator is excavating. 05867_ System corrupted: Component data lost. 05889_ System corrupted: Matter fused (-7). 05892_ Acquired derelict log, extracted data. World map updated: -6/Zion. 05910_ System corrupted: Energy discharge (-74). 05929_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 05929_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 05929_ System corrupted: Hvy. Particle Cannon misfires. 05929_ T-07 Excavator destroyed. 05931_ K-01 Serf collects debris. 05936_ Acquired 21 matter. 05936_ K-01 Serf collects debris. 05943_ R-06 Scavenger collects Imp. Terrain Scanner. 05947_ as-25858 destroyed. 05947_ Destroyed Asb. Hover Unit. 05947_ as-15717 destroyed. 05947_ as-41134 destroyed. 05948_ System corrupted: Substantial component data lost. 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