Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 13:40:55 Player: Etzio832 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1881) 1881 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 6379 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Cogmind --------- Core Integrity 698/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Trap Scanner Visual Processing Unit Improved Signal Interpreter Authchip [R/Combat] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Trap Scanner Visual Processing Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Authchip [R/Combat] > --- WEAPON ----------- High-powered Shock Rifle Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Treads [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 2 | . . . . . 2 . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 2 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 79 | 5 16 . 5 8 31 5 9 Power 11 | 1 2 . . . 6 . 2 Engine 10 | 1 2 . . . 5 . 2 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 15 | 2 3 . . 3 7 . . Treads 7 | . . . . 1 6 . . Leg 3 | 2 . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . 3 . . 2 . . . Utility 30 | . 5 . 1 3 15 2 4 Device 19 | . 3 . 1 2 11 1 1 Storage 2 | . 2 . . . . . . Processor 4 | . . . . 1 3 . . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 1 . 3 Artifact . | . . . . . . . . Weapon 23 | 2 6 . 4 2 3 3 3 Energy Gun 7 | 1 2 . . . 2 . 2 Energy Cannon 4 | . 1 . 1 . . 2 . Ballistic Gun 9 | 1 2 . 2 2 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Corrupted Parts 2 | . . . . 2 . . . System Corruption 11 | . . . . 11 . . . Parts Lost 21 | . 1 . . 7 . 1 12 Power 5 | . . . . 1 . . 4 Propulsion 5 | . . . . 4 . . 1 Utility 3 | . . . . . . 1 2 Weapon 8 | . 1 . . 2 . . 5 Highest Loss Streak 8 | . 1 . . 3 . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 83 85 86 46 96 98 94 Engine 19 | . 14 14 14 5 26 15 17 Core 1 | . . . . . . 7 1 Treads 11 | . . . . 4 17 15 12 Leg 1 | . 16 . . . . . . Flight 4 | . 11 28 28 11 . . . Device 14 | . 11 14 15 7 18 14 9 Processor 11 | . . . . 4 16 15 13 Hackware 1 | . . . . . . 6 6 Protection 1 | . . . . . . . 6 Energy Gun 4 | . 10 . . . 7 . 4 Energy Cannon 4 | . . . . . . 13 12 Ballistic Gun 9 | . 14 14 14 9 9 6 5 Special Melee Weapon 1 | . 1 14 14 1 . . . Naked Turns 3 | . . . . 3 . . . Heaviest Build 57 | 6 26 8 10 8 37 49 57 Greatest Support 48 | 20 20 8 8 28 48 40 40 Greatest Overweight (x) 12 | . 1 . 1 1 12 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 Most Carried 5 | 2 4 . 3 4 5 5 3 Average Carried 2 | . . . . 2 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 4 5 4 1 Class Distribution -------------------- 29% | Mutant 28% | Skirmisher 27% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1497 | 253 181 . . 119 686 76 182 Remotely 10 | . 10 . . . . . . Salvage Created 2344 | 41 280 . . 83 1106 182 652 Parts 144 | 2 16 . . 9 66 16 35 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 44 | 1 6 . . 4 20 3 10 Guns 35 | 1 6 . . 4 20 1 3 Cannons 9 | . . . . . . 2 7 Classes Destroyed 10 | 1 2 . . 1 5 1 . Worker 3 | . . . . . 2 . 1 Builder 4 | . . . . 3 . 1 . Hauler 1 | . . . . . 1 . . Recycler 2 | . 1 . . . . . 1 Watcher 3 | . . . . . 3 . . Swarmer 12 | . 2 . . 4 3 . 3 Grunt 21 | 1 4 . . . 11 2 3 Sentry 6 | . . . . . 5 . 1 Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . . 1 2 Best Kill Streak 5 | 1 4 . . 4 5 2 5 Combat Bots Only 4 | 1 4 . . 4 4 2 3 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 3 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 323 | 5 33 . . 59 88 7 131 Missed 103 | 1 6 . . 20 28 2 46 Damage Taken 3166 | 40 268 . . 412 737 196 1513 Core 443 | . 42 . . 186 63 . 152 Absorbed by Shields 335 | . . . . . 136 69 130 Core Remaining (%) 74 | 100 . . . 8 88 100 . Volleys Fired 169 | 3 22 . . 35 79 11 19 Largest 4 | 2 2 . . 1 2 3 4 Hottest 218 | 70 70 . . 28 83 158 218 Shots Fired 329 | 6 37 . . 36 148 33 69 Gun 268 | 6 37 . . 36 148 9 32 Cannon 59 | . . . . . . 22 37 Launcher . | . . . . . . . . Special 2 | . . . . . . 2 . Kinetic 165 | 3 22 . . 36 79 9 16 Thermal 148 | 3 15 . . . 69 24 37 Explosive . | . . . . . . . . Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 13 | 5 10 . . 6 13 13 7 Robot Miss Streak 6 | 1 2 . . 4 6 2 4 Penetration Max 1 | . . . . 1 1 1 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 186 | 5 25 . . 20 83 15 38 Core Hits 98 | 2 14 . . 8 45 6 23 Critical Kills 3 | . 1 . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . . 1 1 1 Burn 2 | . 1 . . . 1 . . Destroy 3 | . 1 . . . . 1 1 Melee Attacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4041 | 50 243 . . 310 1786 475 1177 Guns 2820 | 50 243 . . 235 1786 138 368 Cannons 998 | . . . . . . 337 661 Explosions 223 | . . . . 75 . . 148 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1762 | 24 137 . . 235 1048 138 180 Thermal 2091 | 26 106 . . 75 738 337 809 Explosive . | . . . . . . . . Electromagnetic 188 | . . . . . . . 188 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 11 1 7 4 Average Corruption 1 | . . . . 10 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked 4 | . . . . 4 . . . Effects 20 | . . . . 6 9 5 . Message Errors 8 | . . . . 3 4 1 . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 2 | . . . . . 1 1 . Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 2 | . . . . 1 . 1 . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . 8 . 5 34 Projectiles 5 | . . . . . . 5 . Explosions 42 | . . . . 8 . . 34 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 199 | . . . . . . . 199 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 70 22 . . 87 13 253 540 Average Temperature 122 | 37 7 . . 30 3 67 202 Received Heat Transfer 594 | 24 102 . . 63 247 13 145 Effects 17 | . . . . . . . 17 Shutdowns 6 | . . . . . . . 6 Energy Bleed 3 | . . . . . . . 3 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . . . . . 1 Heat Transferred 3434 | 74 359 . . 100 1517 444 940 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 417 | 20 138 53 . 117 417 218 237 Initial 151 | . 13 53 . . 45 151 22 Average 148 | 2 69 53 . 77 210 143 99 Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 70 | 100 100 100 . 100 50 54 96 Level 1 28 | . . . . . 45 45 3 Level 2 1 | . . . . . 4 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 3 2 2 Investigation 2 | . . . . . . 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . 1 3 . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | 1 10 . . 6 32 5 27 Peak Tracking Total 12 | 1 4 . . 4 4 2 12 Tactical Retreats 4 | . . . . 1 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . . 1 1 . 6 Max in Single Turn 5 | . . . . 1 1 . 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 1 . 3 1 3 3 1 Terminals 4 | . 1 . . . 1 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 34 | . 2 . 17 1 4 8 2 Successful 22 | . 1 . 17 1 2 1 . Failed 12 | . 1 . . . 2 7 2 Catastrophic 4 | . . . . . . 4 . Database Lockouts . | . . . . . . . . Manual 3 | . . . 2 . . . 1 Terminals 8 | . 2 . . . 1 3 2 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 2 3 . Terminal Hacks 21 | . 1 . 17 1 1 1 . Record 18 | . 1 . 16 . 1 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 1 3 1 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 2 | . . . . 2 . . . parse_system 2 | . . . . 2 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4051 | 85 315 17 355 379 1635 582 683 Spaces Moved 2932 | 68 319 21 855 512 689 217 251 Core 53 | 24 . . . 8 2 . 19 Treads 1197 | . . . . 62 686 217 232 Legs 150 | 44 105 . . . 1 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1532 | . 214 21 855 442 . . . Fastest Speed 37 | 50 37 37 37 37 160 170 50 Average Speed 108 | 95 69 37 39 54 168 242 231 Slowest Speed 650 | 120 190 37 117 160 650 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . 4 . . 1 . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 36 | 6 39 8 93 82 46 6 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 69 | . . . . 7 . 4 58 Melee . | . . . . . . . . Projectile 5 | . . . . . . 4 1 AOE 64 | . . . . 7 . . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3533 | 83 384 29 879 579 1026 247 306 Wait 231 | 3 . 9 5 9 175 11 19 Move 2915 | 67 310 20 854 509 688 216 251 Hop 5 | . 4 . . 1 . . . Pick Up 64 | 5 15 . 6 9 23 1 5 Fast Attach 12 | . . . . . 10 2 . Attach 66 | 5 15 . 5 8 21 3 9 Detach 20 | . 4 . 4 3 7 1 1 Swap 1 | . 1 . . . . . . Drop 45 | . 13 . 5 1 23 2 1 Fire 169 | 3 22 . . 35 79 11 19 Melee 4 | . . . . 4 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Discovered new exit (range 10) 401 | -10/Materials | Entered Mines 402 | -10/Mines | Met a Derelict testing a Signal Generator 406 | -10/Mines | Learned location of Zion (-7) 416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 416 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Exiles 418 | -10/Exiles | Accompanied by 1 ally 424 | -10/Exiles | Discovered new exit (range 15) 428 | -10/Exiles | Met 8R-AWN 436 | -10/Exiles | Met EX-HEX 448 | -10/Exiles | Met EX-BIN 456 | -10/Exiles | Aligned with FarCom system 456 | -10/Exiles | Given EX-Vault access code 476 | -10/Exiles | Opened EX-Vault 478 | -10/Exiles | Found Prototype Device 479 | -10/Exiles | Identified Skeleton Box 483 | -10/Exiles | Found Prototype Ballistic Cannon 489 | -10/Exiles | Found Prototype Energy Cannon 491 | -10/Exiles | Identified YOLO Cannon 518 | -10/Exiles | Warned to stay clear of 0b10 Research branches 537 | -10/Exiles | Met EX-DEC 555 | -10/Exiles | Build established: Scavenger-Mutant 579 | -10/Exiles | Discovered new exit (range 14) 650 | -10/Exiles | Visited The Gauntlet 773 | -10/Exiles | Left Exiles lab with Skeleton Box 773 | -10/Exiles | Entered Mines 781 | -9/Mines | Learned Materials terminal intel 834 | -9/Mines | Core integrity fell below 50% 857 | -9/Mines | Lost 3 parts (2n1w) 965 | -9/Mines | Lost 3 parts (1p1n1w) 997 | -9/Mines | Discovered new exit (range 7) 1020 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1021 | -9/Mines | Core integrity fell below 20% 1028 | -9/Mines | System corruption reached 10% 1152 | -9/Mines | Entered Materials 1152 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 1153 | -8/Materials | Loaded intel: 10 terminal locations 1240 | -8/Materials | Build established: Mutant 1677 | -8/Materials | Build established: Scavenger-Skirmisher 2194 | -8/Materials | Build established: Scavenger-Mutant 2511 | -8/Materials | Discovered new exit (range 14) 2538 | -8/Materials | Build established: Mutant 2695 | -8/Materials | Identified exit to Factory 2787 | -8/Materials | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2811 | -7/Factory | Discovered new exit (range 18) 3115 | -7/Factory | Build established: Skirmisher 3151 | -7/Factory | Identified exit to Factory 3359 | -7/Factory | Crushed by falling debris 3369 | -7/Factory | Entered another Factory area 3369 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4011 | -6/Factory | Cargo convoy interrupted 4052 | -6/Factory | Self-destructed Last Messages --------------- 04027_ Penetrated by Slug. 04027_ U-05 Engineer lays Concrete. 04027_ H-66 Slayer suffers critical hit (Destroy). 04027_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 04027_ K-01 Serf destroyed. 04029_ K-01 Serf collects debris. 04029_ U-05 Engineer lays Concrete. 04034_ Slug penetrates Wall. 04034_ Cld. Ion Engine destroyed. 04035_ R-10 Processor collects Cesium-ion Thruster. 04036_ U-05 Engineer lays Concrete. 04037_ Slug penetrates Wall. 04041_ Cld. Ion Engine destroyed. 04041_ Arm. Treads destroyed. 04044_ Connecting with Recycling Unit... 04052_ Penetrated by Slug. 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""" #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 85 Corruption Block 5 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Please Form A Line Risk Taker Serviceable Loadout Storm Trooper System Compromised Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed BehemothRecoilChronowheel Manual? 0 Play Time 02:45:03 Cumulative 5.4 hours Start 2024.03.30 @ 21:17:42 End 2024.03.31 @ 13:40:55 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9deb5819-10ef-48ed-9bd6-aad1911cd1dc