Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 15:15:00 Player: cavemonk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (3057) 3057 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 8035 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 589/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (380) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- System Backup Module YOLO Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weapon Cycler > --- WEAPON ----------- 8R-AWN's Boregun Improved Light Cannon > --- INVENTORY -------- Reinforced Fission Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Improved Heat Sink Experimental Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Sensor Array Improved Terrain Scanner Experimental Targeting Computer Long-range Tractor Beam AS-neutralizer No. 17b Chronowheel YOLO Cannon Mini Grenade Launcher Heavy Mace [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 140 | 8 22 4 28 5 33 . 26 14 Power 13 | 1 5 . 4 . 2 . 1 . Engine 10 | 1 3 . 4 . 2 . . . Core 3 | . 2 . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 30 | 3 4 1 5 . 6 . 8 3 Treads 9 | 2 3 1 1 . . . . 2 Leg 17 | . . . 3 . 6 . 8 . Wheel 4 | 1 1 . 1 . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 2 3 . 7 . 8 . 4 6 Device 11 | 1 . . 2 . 2 . 1 5 Storage 14 | 1 3 . 3 . 5 . 2 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . . . 2 . 1 . 1 1 Artifact . | . . . . . . . . . Weapon 67 | 2 10 3 12 5 17 . 13 5 Energy Gun 9 | 1 4 1 . . . . 1 2 Energy Cannon 8 | . . . 7 . . . . 1 Ballistic Gun 12 | 1 . . . . 9 . 1 1 Ballistic Cannon 16 | . . . 2 2 4 . 8 . Launcher 10 | . 2 2 1 1 1 . 2 1 Special Weapon 9 | . 2 . 2 2 3 . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 27 | . 2 . 1 . 11 . 6 7 Power 5 | . 1 . . . 2 . 1 1 Propulsion 7 | . . . . . 3 . 2 2 Utility 3 | . . . . . 1 . 1 1 Weapon 12 | . 1 . 1 . 5 . 2 3 Highest Loss Streak 5 | . 1 . 1 . 5 . 2 5 Average Slot Usage (%) 98 | . 99 98 97 100 97 100 97 96 Engine 6 | . 8 . 10 11 10 11 1 . Core 4 | . 5 14 . . . . 7 7 Treads 3 | . 14 13 2 . . . . 3 Leg 16 | . . . 16 22 21 22 26 14 Wheel 3 | . 13 14 2 . . . . 2 Device 5 | . 3 . 6 . 4 11 4 15 Storage 31 | . 24 28 31 33 34 33 35 30 Protection 3 | . . . 5 11 3 . 3 6 Energy Gun 1 | . 6 3 . . . . . 5 Energy Cannon 2 | . . . 11 . . . . . Ballistic Gun 4 | . . . . . 10 11 5 8 Ballistic Cannon 6 | . . . 7 11 6 11 11 . Launcher 1 | . . 10 . 5 1 . . . Special Weapon 1 | . 5 . . 5 2 . . . Slashing Weapon 3 | . 14 14 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 92 | 11 40 42 59 59 72 67 92 88 Greatest Support 75 | 40 40 10 34 34 60 60 75 64 Greatest Overweight (x) 5 | 1 3 4 5 1 1 1 1 3 Average Overweight (x) 1 | . 1 3 2 1 . 1 . 1 Largest Inventory Capacity 26 | 6 16 16 24 20 22 22 26 26 Average Capacity 19 | 5 9 16 19 20 19 22 25 26 Most Carried 26 | 6 16 16 20 20 22 22 26 26 Average Carried 18 | 3 8 15 18 20 18 21 25 25 Final Capacity 26 | 6 16 16 20 20 22 22 26 4 Final Carried 26 | 6 16 15 20 20 22 22 26 4 Class Distribution -------------------- 74% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3232 | 280 230 90 575 156 524 43 912 422 Remotely 300 | . . . . . . . . 300 Salvage Created 3639 | 243 538 71 773 268 140 43 1178 385 Parts 218 | 19 38 7 51 17 11 2 54 19 Haulers Intercepted 3 | . 1 . 1 . . . 1 . Recyclers Shooed 7 | . . 1 . . . . 5 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 98 | . 9 7 25 11 6 1 27 12 Melee 3 | . 3 . . . . . . . Guns 20 | . 5 1 . . 1 . 4 9 Cannons 35 | . 1 . 17 1 . 1 15 . AOE 39 | . . 6 8 10 5 . 7 3 Classes Destroyed 13 | 2 4 . 2 1 1 1 2 . Worker 2 | . . . . . . . 2 . Builder 3 | . . . . 1 . . 2 . Tunneler 6 | 5 . . . . . . 1 . Hauler 3 | . 1 . 1 . . . 1 . Recycler 8 | 1 2 . . 2 . . 3 . Mechanic 1 | . . . . . . . 1 . Watcher 2 | . 1 . . . . . 1 . Swarmer 40 | . 3 6 8 8 . . 7 8 Grunt 35 | . 6 1 11 2 . . 14 1 Brawler 5 | . . . 1 1 . . 1 2 Sentry 10 | . . . 5 . . . 4 1 Hunter 2 | . . . . . . 1 1 . Assembled 5 | . . . . . 5 . . . Best Kill Streak 9 | 2 4 3 6 9 5 1 9 4 Combat Bots Only 6 | . 3 3 6 6 5 1 6 4 Max Kills in Single Turn 3 | 1 1 2 2 3 3 1 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 2 3 3 . 2 2 Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 6689 | . 472 178 762 182 1780 41 1946 1328 Core 873 | . 130 28 116 25 214 . 249 111 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 50 | 100 . 36 . . . 11 54 . Volleys Fired 324 | 24 39 13 47 11 56 2 86 46 Largest 2 | 1 1 1 2 2 2 2 2 2 Hottest 138 | 40 40 65 136 78 59 69 88 138 Shots Fired 490 | 24 39 13 79 13 97 4 137 84 Gun 236 | 24 19 7 . . 76 2 30 78 Cannon 180 | . . . 70 4 3 2 97 4 Launcher 42 | . 2 6 7 9 6 . 10 2 Special 32 | . 18 . 2 . 12 . . . Kinetic 298 | . . . 30 4 79 4 127 54 Thermal 107 | . 18 7 42 . 12 . . 28 Explosive 42 | . 2 6 7 9 6 . 10 2 Electromagnetic 43 | 24 19 . . . . . . . Robot Hit Streak 19 | 8 14 9 19 4 11 7 10 12 Robot Miss Streak 6 | 4 4 2 5 3 5 . 6 3 Penetration Max 2 | . . . . . . . 2 . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 347 | 14 35 9 51 6 63 4 105 60 Core Hits 207 | 7 19 9 31 17 26 2 71 25 Critical Hits 20 | . 2 . 2 . 1 2 12 1 Critical Kills 8 | . 1 . 1 . . . 5 1 Critical Parts Destroyed 12 | . 1 . 1 . 1 2 7 . Melee Attacks 28 | . 22 . . . . . 6 . Impact 6 | . . . . . . . 6 . Slashing 22 | . 22 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8824 | 209 696 419 1594 850 1192 52 2587 1225 Guns 2793 | 209 249 99 . . 864 18 505 849 Cannons 2264 | . . . 977 59 15 34 1179 . Explosions 3232 | . 44 320 593 791 307 . 812 365 Melee 374 | . 283 . . . . . 91 . Ramming 11 | . . . . . . . . 11 Kinetic 3685 | . . . 398 59 879 52 1684 613 Thermal 1308 | . 164 99 603 . 6 . . 436 Explosive 2988 | . . 320 593 791 307 . 812 165 Electromagnetic 458 | 209 249 . . . . . . . Impact 91 | . . . . . . . 91 . Slashing 283 | . 283 . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . 1 2 Average Corruption 1 | . 2 2 . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 13 | . 8 2 . . . . . 3 Message Errors 2 | . 1 1 . . . . . . Heat Flow Errors 3 | . . 1 . . . . . 2 Energy Discharges 3 | . 2 . . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . . . Targeting Errors 3 | . 3 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . 15 16 . . 54 19 Projectiles 38 | . . . . . . . 38 . Explosions 65 | . . . 15 16 . . 15 19 Melee 1 | . . . . . . . 1 . Knockbacks 35 | . . . 3 . . . 32 . Impact 1 | . . . . . . . 1 . Kinetic 30 | . . . 3 . . . 27 . Secondary 4 | . . . . . . . 4 . Self-Inflicted Damage 584 | . 33 49 114 127 . . 88 173 Shots 17 | . 1 2 3 4 . . 4 3 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 504 | 20 93 247 222 24 4 36 363 504 Average Temperature 83 | 20 44 113 45 12 1 20 106 120 Received Heat Transfer 1272 | . 210 51 195 6 9 . 738 63 Effects 10 | . . . . . . . 4 6 Shutdowns 2 | . . . . . . . 1 1 Interference 3 | . . . . . . . 3 . Matter Decay 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 1 1 3 . . . . 1 Heat Transferred 2498 | . 457 259 1110 . 54 . . 618 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 568 | 30 266 254 546 568 . 60 546 449 Initial 247 | . 19 46 98 212 . . 23 247 Average 290 | 14 162 203 376 461 . 13 335 302 Maximum Alert Level 2 | . 1 1 2 2 . . 2 2 Low Security (%) 24 | 100 56 39 6 . . 100 16 . Level 1 50 | . 43 60 50 36 . . 41 94 Level 2 25 | . . . 42 63 . . 42 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 3 . . . 5 . Investigation 3 | . . . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 1 . 6 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 17 6 43 12 13 1 44 12 Peak Tracking Total 9 | . 5 3 6 6 9 1 6 4 Tactical Retreats 10 | . 2 . 2 . 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 . 1 . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 16 | . 2 1 2 1 3 1 4 2 Max in Single Turn 2 | . 2 . 1 1 1 1 2 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 25 | . 9 . 5 . 4 . 6 1 Terminals 14 | . 7 . 4 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 111 | . 39 . 14 . 43 . 13 2 Successful 85 | . 27 . 7 . 43 . 7 1 Failed 26 | . 12 . 7 . . . 6 1 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 31 | . 21 . 4 . 1 . 3 2 Terminals 46 | . 30 . 11 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 14 | . 8 . 3 . . . 3 . Recycling Units 5 | . 1 . . . . . 4 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 62 | . 14 . 4 . 43 . 1 . Record 42 | . . . . . 42 . . . Part Schematic 4 | . 4 . . . . . . . Prototype ID Bank 4 | . 4 . . . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 8 . 2 . . . 2 . Scan Component 5 | . 3 . 1 . . . 1 . Repair 5 | . 3 . 1 . . . 1 . Refit 2 | . 2 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer 3 | . . . . . . . 3 . Insert Component 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 4 . 1 . . . . 1 Terminals 6 | . 4 . 1 . . . . 1 Track 1 | . 1 . . . . . . . Botnet 5 | . 3 . 1 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 8 . 5 . . . 5 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 4 . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . 3 . 1 . . . 1 . Time 142 | . 84 . 32 . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . 7 . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 . 3 3 . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . 12 . 18 14 . . . Total Damage 528 | . . 186 . 208 134 . . . Kills 5 | . . 1 . 2 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 5516 | 148 841 293 1068 351 957 122 1079 657 Spaces Moved 2901 | 92 519 194 521 198 477 75 487 338 Core 15 | 15 . . . . . . . . Treads 10 | 5 1 . . . . . . 4 Legs 1804 | . . . 366 198 477 75 487 201 Wheels 1072 | 72 518 194 155 . . . . 133 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 120 160 120 150 120 130 Average Speed 135 | 88 96 118 150 160 147 150 148 146 Slowest Speed 190 | 160 160 120 190 160 160 150 156 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 77 48 56 55 62 20 52 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 18 | . 8 10 . . . . . . Terrain Destroyed 309 | . 20 43 28 96 20 . 46 56 Melee 8 | . 8 . . . . . . . Projectile 10 | . . . 1 . . . 9 . AOE 291 | . 12 43 27 96 20 . 37 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3948 | 131 759 244 732 217 627 83 705 450 Wait 346 | . 120 30 83 4 24 5 69 11 Move 2893 | 91 518 193 520 197 476 74 486 338 Hop . | . . . . . . . . . Pick Up 114 | 6 21 1 24 . 21 1 23 17 Fast Attach 36 | 8 6 . 9 . 8 . 3 2 Attach 49 | . 4 3 9 . 15 . 11 7 Detach 8 | 1 . 1 4 . 2 . . . Swap 55 | . 12 1 10 5 10 . 12 5 Drop 87 | 1 17 2 26 . 15 1 9 16 Fire 324 | 24 39 13 47 11 56 2 86 46 Melee 28 | . 22 . . . . . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . . 3 Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 3) 452 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Repaired Mni. Grenade Launcher 536 | -10/Materials | Repaired EM Pulse Gun 564 | -10/Materials | Repaired Lgt. Ion Engine 645 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Identified exit to Mines 686 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Entered Mines 1075 | -10/Mines | Escorted by a lone wolf Derelict 1164 | -10/Mines | Assembled infested the area 1169 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1170 | -10/Mines | Learned Materials stockpile data 1275 | -10/Mines | Discovered new exit (range 7) 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Evolved 2 slots: Utility x2 1403 | -9/Materials | Discovered new exit (range 4) 1481 | -9/Materials | Identified exit to Materials 1748 | -9/Materials | Repaired Particle Cannon 1812 | -9/Materials | Build established: Hauler-Mutant 2201 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Entered Mines 2359 | -9/Mines | Discovered exit to Materials (range 7) 2550 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2609 | -9/Mines | Learned Materials garrison access intel 2656 | -9/Mines | Learned location of Storage (-9) 2690 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2690 | -9/Mines | Discovered new exit (range 5) 2702 | -9/Mines | Entered Exiles 2702 | -9/Exiles | Accompanied by 3 allies 2749 | -9/Exiles | Met 8R-AWN 2774 | -9/Exiles | Met EX-HEX 2822 | -9/Exiles | Met EX-BIN 2842 | -9/Exiles | Aligned with FarCom system 2843 | -9/Exiles | Given EX-Vault access code 2880 | -9/Exiles | Opened EX-Vault 2923 | -9/Exiles | Attacked by the Exiles 3016 | -9/Exiles | Core integrity fell below 50% 3080 | -9/Exiles | Lost 5 parts (1p1n3w) 3133 | -9/Exiles | Destroyed 8R-AWN 3139 | -9/Exiles | Found Prototype Device 3146 | -9/Exiles | Found Prototype Processor 3151 | -9/Exiles | Found Prototype Protection 3156 | -9/Exiles | Lost 3 parts (1p1n1w) 3167 | -9/Exiles | Found Prototype Ballistic Gun 3167 | -9/Exiles | Identified 8R-AWN's Boregun 3210 | -9/Exiles | Found Chronowheel 3221 | -9/Exiles | Found YOLO Cannon 3346 | -9/Exiles | Identified 8R-AWN's Armor/EX 3369 | -9/Exiles | Core integrity fell below 20% 3534 | -9/Exiles | Learned location of Zion (-6) 3643 | -9/Exiles | Discovered new exit (range 12) 3659 | -9/Exiles | Stole two prototypes: Chronowheel, YOLO Cannon 3659 | -9/Exiles | Entered Mines 3768 | -8/Mines | Discovered exit to Materials (range 4) 3781 | -8/Mines | Entered Materials 3781 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3865 | -8/Materials | Identified Exp. Targeting Computer 4273 | -8/Materials | Discovered new exit (range 13) 4541 | -8/Materials | Repaired Med. Storage Unit 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Evolved 2 slots: Utility x2 5517 | -7/Factory | Released all parts (9) 5517 | -7/Factory | Self-destructed Last Messages --------------- 05506_ Overheating: Imp. Light Armor Plating damaged (-11). 05506_ Overheating: Med. Treads damaged (-69). 05506_ Overheating: Med. Storage Unit damaged (-64). 05507_ Slammed into S-27 Virus. 05509_ Imp. Light Armor Plating destroyed. 05514_ Med. Treads destroyed. 05515_ Hvy. Particle Cannon destroyed. 05516_ Fusion Modulator explodes. 05516_ S-27 Virus destroyed. 05516_ Rnf. Fission Core destroyed. 05516_ Destroyed Rnf. Fission Core. 05516_ S-27 Virus destroyed. 05516_ Fusion Modulator explodes. 05517_ Released Imp. Heat Sink. 05517_ Released Arm. Huge Wheel. 05517_ Released Pulse Rifle. 05517_ Released Med. Storage Unit. 05517_ Released Adv. Weapon Cycler. 05517_ Released Lrg. Storage Unit. 05517_ Released Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????? ???????????????????? | | ?????????????####### ????????????????? | | ???????????### # #??????????????? | | ???????????# ; / ; ###????????????? | | ???????????# ; ; ????????????? | | ???????????# ; ; ?????????????? | | ??????????## ; ??????????????? | | ??????????? ???????????????? | | ???????????# ????????????????? | | ???????????# ?????????????????? | | ############; #??????????????????? | | # !! #??????????????????? | | # =[ ;;/!!*!! #??????????????????? | | # #!!%[%!= #??????????????????? | | # """" """" #!![@=![;######?????????????? | | # """" """" #!]![!!* ???????? | | # """" """" # !!*!* ???????? | | # """" """" ; """" """" """" ?????????? | | # # """" """" "?????????????? | | # """" """" # ^"""" """"???????????????? | | # """" """" # """" """"???????????????? | | # """" """" # """" """????????????????? | | # """" """" # """" """" "?????????????? | | # # """" """" """???????????? | | ############# ???????????? | | ????????????# ! ??????????? | | ????????????# ??????????? | | ????????????# ! ?????????? | | ########????# ?????????? | | # """ #????# ?????????? | | # """ #????# ##############????????????? | | # """ #????# #?????????????????????????? | | # = ###### #?????????????????????????? | | # + #?????????????????????????? | | # # ##+########??????????????????? | | ?###+### # = #??????????????????? | | ???# + !#??????????????????? | | ???# ##### # = #??????????????????? | | ???# #???# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 310 Matter Stores 336 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Weapon Cycling 25 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingPhaseAutogun Manual? 0 Play Time 01:34:26 Cumulative 119.5 hours Start 2020.09.20 @ 13:00:53 End 2020.09.20 @ 15:15:00 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e929559b-4a0b-45ee-b2f8-f51a3d907732