Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 16:11:16 Player: chebyrekser Result: Destroyed by Superfortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (349) 1745 Value Destroyed (19243) 19243 Prototype IDs (141) 2820 Alien Tech Used (3) 600 Bonus (5798) 5798 TOTAL SCORE: 38406 Bonus ------- High Alert Combat Kills 3898 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 298/300 Energy 99/100 System Corruption 47% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Experimental System Purifier Concept Navigation Harness > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Weapon Cycler Concept Variable Chargecaster Concept Heavy Railcannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Hybrid Graviton Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Core Analyzer Heavy Regenerative Plating Advanced Remote Force Field Concept Navigation Harness > --- WEAPON ----------- Concept Variable Chargecaster Multirail Concept XC Strikerail > --- INVENTORY -------- Experimental Antimatter Reactor Zero-point Reactor Experimental Coolant Injector Improved Matter Compressor Advanced Sensor Array Experimental Weapon Cycler Experimental Reaction Control System Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Graphene Brace Experimental System Purifier Long-range Tractor Beam Crosscalibrator Transdimensional Reconstructor Gamma Rifle Concept Variable Chargecaster Concept Variable Chargecaster Concept Disintegration Ray Concept Plasma Driver Concept XC Strikerail Concept Heavy Railcannon Concept Rapid Grenade Launcher Multitool [Rating: 243] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Gun Armor Weapon Advanced KE Penetrator Energy Gun Gamma Rifle Energy Cannon Phase Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Multitool Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Slots Evolved 16 | . . . . . . 8 . . . . 2 . . . . 2 2 . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . . . . . 4 . . . . . . . . . . . . 1 . . Utility 8 | . . . . . . 3 . . . . 1 . . . . 2 2 . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 191 | 7 4 2 9 1 7 12 3 4 . 2 17 4 3 4 5 16 14 28 9 2 38 Power 26 | 1 1 . . . 1 . . 1 . . 3 . 2 . 2 3 1 5 3 . 3 Engine 3 | 1 . . . . 1 . . 1 . . . . . . . . . . . . . Core 6 | . 1 . . . . . . . . . 2 . 2 . 1 . . . . . . Reactor 17 | . . . . . . . . . . . 1 . . . 1 3 1 5 3 . 3 Propulsion 32 | 2 . . 2 1 . 4 . 1 . . 4 1 . . 2 2 . 7 . . 6 Treads 17 | 2 . . 2 1 . 3 . . . . 4 1 . . 2 2 . . . . . Leg 13 | . . . . . . . . . . . . . . . . . . 7 . . 6 Wheel 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 2 2 2 . . . 4 2 2 . 1 6 2 . 3 . 6 8 10 5 2 8 Device 35 | 1 1 1 . . . 1 1 . . 1 3 . . 2 . 2 5 6 4 1 6 Storage 3 | 1 1 . . . . . . . . . 1 . . . . . . . . . . Processor 12 | . . . . . . . 1 1 . . 1 1 . . . 1 2 2 1 1 1 Hackware 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 13 | . . 1 . . . 2 . 1 . . 1 1 . 1 . 2 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 . 7 . 6 4 1 . . 1 4 1 1 1 1 5 5 6 1 . 21 Energy Gun 15 | . 1 . 2 . . . . . . . . . . . . . . . . . 12 Energy Cannon 15 | . . . 1 . 2 2 . . . . . . . . 1 3 2 1 1 . 2 Ballistic Gun 20 | 2 . . 1 . 2 1 . . . 1 1 . . 1 . . 2 4 . . 5 Ballistic Cannon 9 | . . . 1 . 1 . . . . . 3 1 1 . . 1 . . . . 1 Launcher 5 | . . . 1 . . 1 1 . . . . . . . . 1 . . . . 1 Special Weapon 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 1 . . . . . . . 3 . 2 1 12 . . 9 Parts Lost 51 | . 1 . 2 . . . . 5 . 1 2 . . . 3 5 5 . 1 . 26 Power 8 | . . . . . . . . 1 . . 1 . . . 1 1 1 . . . 3 Propulsion 13 | . . . . . . . . 1 . 1 . . . . 1 3 . . . . 7 Utility 15 | . . . 1 . . . . 3 . . . . . . . 1 2 . . . 8 Weapon 15 | . 1 . 1 . . . . . . . 1 . . . 1 . 2 . 1 . 8 Highest Loss Streak 10 | . 1 . 1 . . . . 5 . 1 2 . . . 2 4 2 . 1 . 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 17 | 5 11 14 14 15 14 12 11 9 9 11 18 19 20 19 19 20 22 22 21 22 22 Power 1 | . 1 2 2 3 1 1 1 . . . 1 2 2 2 2 1 . 1 2 2 1 Propulsion 1 | 3 3 3 2 1 1 . 1 . . . 3 3 3 3 2 1 . 1 2 2 . Utility 6 | . 4 5 4 4 5 5 4 3 2 2 5 8 8 7 7 7 9 9 10 11 9 Weapon 4 | 1 2 4 5 6 5 4 3 2 4 5 4 3 3 2 2 4 9 5 4 2 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 5 2 5 . 3 3 . . . . 6 . . 1 . 7 . 3 . . 15 Power 12 | . . 1 1 . 2 1 . . . . . . . . . 3 . . . . 4 Propulsion 6 | . 2 . 2 . . . . . . . 1 . . . . . . 1 . . . Utility 16 | . . 1 1 . . 2 . . . . 3 . . 1 . 3 . 1 . . 4 Weapon 16 | . 3 . 1 . 1 . . . . . 2 . . . . 1 . 1 . . 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 99 99 100 88 93 86 59 61 75 71 75 62 80 82 73 91 94 95 82 Engine 2 | . 11 . . . 7 6 6 5 5 5 4 . . . . . . . . . . Core 4 | . 2 14 14 14 6 . . . . . 4 5 7 10 7 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 9 8 9 12 13 11 Treads 16 | . 28 28 28 28 28 24 26 24 23 21 14 15 15 15 16 14 9 1 . . . Leg 6 | . . . . . . . . . . . . . . . . . . 23 30 30 21 Device 12 | . 11 10 13 13 14 11 12 9 5 4 13 9 10 6 10 12 11 17 15 13 13 Storage 7 | . 14 14 14 14 14 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . . . . 6 5 5 5 5 9 10 10 11 14 11 12 14 17 15 Protection 3 | . . 2 . . . 7 6 5 5 5 6 5 5 9 5 5 11 6 4 4 3 Energy Gun 1 | . 2 14 6 . . . . . . . . . . . . . . . . . 6 Energy Cannon 5 | . . . 4 14 11 8 6 8 . 1 5 5 5 . 2 6 5 6 3 6 . Ballistic Gun 5 | . 25 14 4 . 2 3 13 8 . 2 5 5 5 . 5 4 3 6 7 4 3 Ballistic Cannon 4 | . . . 8 14 11 5 . . . . 6 8 10 . 8 3 2 . . . . Peak Build Rating 243 | 7 12 12 15 15 20 52 56 57 43 52 108 103 105 101 109 123 125 185 205 201 243 Average Rating 90 | 5 8 11 13 14 17 44 54 53 36 40 95 99 103 83 103 118 116 166 199 197 202 On Entrance 74 | . 7 12 12 15 15 18 47 56 48 36 52 93 103 105 101 109 105 125 183 196 197 Avg Prop Armor Cover (%) 20 | . . . . . . 19 19 20 30 27 18 . . . . . . 6 . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 12 31 33 37 37 49 65 56 57 35 52 149 133 136 134 143 162 178 173 214 219 217 Greatest Support 215 | 40 40 40 40 40 40 80 28 28 28 28 210 210 210 210 215 215 140 186 214 214 214 Greatest Overweight (x) 30 | . . . . . 1 2 1 2 1 1 2 . . . . 1 1 1 . 1 30 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 13 15 15 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 15 15 15 15 15 15 15 15 13 15 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 5 11 14 14 15 14 14 14 13 12 14 23 24 25 24 23 23 22 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 15 15 15 15 15 10 13 15 25 25 25 25 25 25 19 25 25 25 4 Class Distribution -------------------- 35% | Mutant 23% | Scavenger-Gunner 13% | Skirmisher 12% | Tank 7% | Scavenger-Skirmisher 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Matter Collected 13798 | 370 461 80 536 75 80 540 142 13 . 295 1170 90 418 401 1326 922 701 899 1595 570 3114 Remotely 748 | . . . . . . . . . . . 123 . 150 . . 125 . . . 175 175 Salvage Created 18762 | 212 423 117 367 246 . 839 55 . . 326 1007 51 49 420 677 1353 671 1581 3843 1736 4789 Parts 955 | 11 26 7 25 11 . 40 2 . . 7 43 2 . 28 31 59 28 104 192 95 244 Haulers Intercepted 5 | . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . Recyclers Shooed 10 | . . 1 . . . 2 . . . . 3 . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . 16 . . . 1 . . 3 . . . 22 30 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Combat Hostiles Destroyed 260 | . 8 3 12 1 . 10 3 . . 11 20 . . . 16 22 9 15 40 17 73 Guns 117 | . 8 3 8 . . 1 . . . 1 2 . . . 7 3 1 9 28 4 42 Cannons 64 | . . . 2 1 . 6 . . . 1 9 . . . 9 10 4 2 10 9 1 AOE 55 | . . . 2 . . 3 3 . . 9 9 . . . . 8 . . . 3 18 Classes Destroyed 30 | 3 4 . 2 1 . 2 1 . . 3 . . . . 1 1 . 1 1 . 10 Worker 14 | 1 1 . . . . 2 . . . . 1 . . . . 1 . 3 4 1 . Builder 17 | . . . . . . 1 . . . . . . . . . 2 . 1 4 4 5 Tunneler 7 | 5 . . . . . 1 . . . . 1 . . . . . . . . . . Hauler 5 | . 1 . . . . 2 . . . . . . . . . 1 . . 1 . . Recycler 18 | 1 1 . . 3 . 2 . . . . 2 . . . . 2 1 2 3 1 . Minesweeper 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone 6 | . . . . . . . . . . 1 . . . . 2 . . . . . 3 Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . . . . 1 . . . . 1 . . . . . . 2 7 3 1 Swarmer 42 | . 3 . 4 . . 4 3 . . 3 8 . . . 5 5 . . 7 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 71 | . 5 3 . . . 3 . . . . 5 . . . 6 6 4 . 14 8 17 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . 3 Duelist 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Researcher 6 | . . . . . . . . . . . . . . . . . . 1 . 2 3 Sentry 25 | . . . . 1 . 1 . . . . 3 . . . 1 . . . 6 . 13 Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . Hunter 12 | . . . . . . . . . . . . . . . 2 2 . 2 . 2 4 Programmer 61 | . . . . . . 2 . . . . 4 . . . . 7 4 11 12 6 15 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . 2 Immortal 3 | . . . . . . . . . . . . . . . . . . . . . 3 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . 3 V-Series 4 | . . . . . . . . . . . . . . . . . . . . . 4 Protovariant H 2 | . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . . Butcher 4 | . . . . . . . . . . 4 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 2 3 1 3 3 . 5 3 . . 3 6 . 1 . 4 6 6 4 9 6 7 Combat Bots Only 8 | . 3 1 3 1 . 4 3 . . 3 6 . . . 4 6 5 3 8 5 5 Max Kills in Single Turn 5 | 1 2 1 1 1 . 2 3 . . 2 3 1 1 . 1 5 1 2 2 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . 2 3 . . 2 3 . . . . 5 . . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Hostile Shots Fired 1726 | . 41 8 49 4 . 47 2 . . 44 117 . . . 103 211 65 94 210 158 573 Missed 511 | . 7 2 16 2 . 14 . . . 10 25 . . . 11 54 18 43 85 58 166 Hits 1215 | . 34 6 33 2 . 33 2 . . 34 92 . . . 92 157 47 51 125 100 407 Melee 36 | . . . . . . . . . . 5 . . . . . . 3 . . . 28 Projectile 1179 | . 34 6 33 2 . 33 2 . . 29 92 . . . 92 157 44 51 125 100 379 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 68 | . . . . . . 1 . . . 2 5 . . . 4 5 1 3 7 3 37 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 Part Disruptions 9 | . . . . . . . . . . 2 1 . . . . . . 3 1 . 2 Damage Taken 23840 | . 379 80 511 31 . 560 95 653 . 709 1814 . . . 1687 2505 1042 838 2057 1418 9461 Core 2137 | . 96 . 63 15 . 58 . 95 . 75 108 . . . 43 107 16 46 145 77 1193 Absorbed by Shields 6033 | . . . . . . . . . . . . . . . . 619 . 144 1537 769 2964 Reduced by Siege Mode 454 | . . . . . . . . . . . 18 . . . 272 146 18 . . . . Ignored by Resistances 25 | . . . . . . . . . . . . . . . . . 25 . . . . Regen/Repaired (Parts) 2792 | . . . . . . . . . . . . . . . . . . 125 935 487 1245 Core Remaining (%) 77 | 100 . . . . 30 . . . . 73 . . . . 84 83 . 95 . . . Volleys Fired 1146 | 25 50 10 41 11 . 55 6 13 . 24 74 13 30 33 63 95 34 101 159 82 227 Largest 4 | 2 2 2 2 2 . 3 3 2 . 3 4 1 3 1 3 3 3 3 3 3 3 Hottest 283 | 40 76 76 113 113 . 210 133 170 . 145 220 85 162 30 174 266 264 283 190 243 245 Shots Fired 2161 | 50 100 19 61 14 . 107 16 23 . 38 156 14 35 33 130 164 64 164 339 158 476 Gun 1139 | 50 100 19 34 . . 20 10 . . 21 36 . 4 . 42 31 12 51 207 58 444 Cannon 946 | . . . 21 14 . 85 5 23 . 7 117 14 31 . 88 128 52 111 132 98 20 Launcher 41 | . . . 6 . . 2 1 . . 10 3 . . . . 5 . . . 2 12 Special 35 | . . . . . . . . . . . . . . 33 . . . 2 . . . Kinetic 1062 | 50 96 10 31 11 . 53 10 . . 21 87 1 8 . 110 63 19 51 207 58 176 Thermal 816 | . 4 9 24 3 . 52 5 23 . 7 66 13 27 33 20 85 31 81 132 75 126 Explosive 41 | . . . 6 . . 2 1 . . 10 3 . . . . 5 . . . 2 12 Electromagnetic 226 | . . . . . . . . . . . . . . . . 11 14 30 . 23 148 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 40 | 10 8 11 15 11 . 12 8 . . 10 12 1 3 23 12 40 13 16 27 17 34 Robot Miss Streak 8 | 2 4 1 3 1 . 4 8 . . 2 5 . 2 1 5 6 1 3 3 4 7 Penetration Max 2 | . . . . . . . . . . 1 1 . . . . 1 . 1 1 1 2 Secondary Targets 11 | . 1 . . . . . . . . . . . . . . . . . 4 . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1137 | 29 64 12 34 12 . 57 7 . . 24 67 1 9 30 70 78 37 67 181 68 290 Core Hits 690 | 10 23 6 22 4 . 35 5 . . 22 42 1 3 15 29 51 15 36 104 47 220 Critical Kills 64 | . . . . . . . 1 . . . 7 . . . 7 4 1 4 17 3 20 Critical Parts Destroyed 64 | . . . . . . . . . . 1 10 . . . 8 15 1 5 13 2 9 Critical Strikes 140 | . . . . . . 4 1 . . 1 19 . . . 16 20 2 9 31 6 31 Meltdown 14 | . . . . . . . 1 . . . . . . . . 1 1 2 2 1 6 Destroy 116 | . . . . . . . . . . 1 18 . . . 15 18 1 7 29 4 23 Blast 6 | . . . . . . 4 . . . . 1 . . . 1 . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . 1 . . . 1 2 Melee Attacks 13 | . . . 13 . . . . . . . . . . . . . . . . . . Impact 13 | . . . 13 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43463 | 309 695 167 852 275 . 1906 363 . . 1766 2614 31 246 239 1430 4158 1298 2758 7208 3200 13948 Guns 19721 | 309 695 167 420 . . 324 100 . . 266 583 . 68 . 642 719 184 1117 4435 933 8759 Cannons 13544 | . . . 227 275 . 1287 32 . . 184 1076 31 178 . 788 1918 1114 1641 2773 1727 293 Explosions 9959 | . . . 205 . . 295 231 . . 1316 955 . . . . 1521 . . . 540 4896 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 17766 | 309 666 65 266 222 . 859 100 . . 266 1153 . 123 . 1326 1161 233 1117 4435 933 4532 Thermal 11787 | . 29 102 381 53 . 752 32 . . 184 765 31 123 239 104 1280 617 927 2773 1224 2171 Explosive 9562 | . . . 205 . . 295 231 . . 1316 696 . . . . 1521 . . . 456 4842 Electromagnetic 3869 | . . . . . . . . . . . . . . . . 196 448 714 . 587 1924 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 479 | . . . . . . . . . . . . . . . . . . . . . 479 Highest Corruption 55 | . . . . . . . . 14 14 16 13 13 13 13 13 15 6 12 12 16 55 Average Corruption 15 | . . . . . . . . 13 14 14 6 13 13 13 13 6 4 4 6 13 36 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . 5 . . 8 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 515 | . . . . . . . . 5 3 16 27 20 36 14 47 20 5 37 54 45 186 Message Errors 107 | . . . . . . . . . 1 3 10 8 9 . 9 7 . 8 9 8 35 Matter Fused 128 | . . . . . . . . 2 . 5 7 7 10 5 13 5 3 7 13 12 39 Heat Flow Errors 60 | . . . . . . . . . 1 1 2 1 5 6 3 1 . 4 6 8 22 Energy Discharges 59 | . . . . . . . . . . . 1 1 4 1 4 2 1 8 10 4 23 Parts Rejected 6 | . . . . . . . . . . 1 . . . . 2 . . . . 2 1 Parts Fused 6 | . . . . . . . . 1 . . . . . . . 1 . . . 1 3 Data Loss (minor) 42 | . . . . . . . . 1 . . 2 . 4 2 3 . . 6 4 4 16 Data Loss (major) 18 | . . . . . . . . . 1 1 . 1 1 . 2 1 . 1 3 3 4 Misfires 14 | . . . . . . . . 1 . . 1 1 . . 2 1 . 1 1 . 6 Alerts 16 | . . . . . . . . . . 1 2 1 . . 4 1 1 . 1 . 5 Misdirections 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Weapon Failures 55 | . . . . . . . . . . 3 2 . 3 . 5 1 . 2 7 3 29 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . 21 . . 15 14 . . 137 92 . 38 . . 146 41 34 95 27 66 Projectiles 350 | . . . . . . 15 14 . . . 15 . 38 . . 71 41 34 95 27 . Explosions 376 | . . . 21 . . . . . . 137 77 . . . . 75 . . . . 66 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . 5 . . . . 6 . 1 . 6 9 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 4 . . . . 6 . 1 . 6 8 . . . . . Secondary 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 748 | . . . . . . 30 70 . . 153 120 . . . . . . . . 86 289 Shots 19 | . . . . . . 1 1 . . 3 3 . . . . . . . . 1 10 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 63 132 . 123 . 192 48 180 182 241 433 148 233 228 351 324 172 174 328 236 269 Average Temperature 76 | . 15 50 . 53 . 53 21 71 92 87 102 76 75 103 110 40 58 44 95 84 77 Received Heat Transfer 1849 | . 165 45 117 9 . 177 . . . 108 117 . . . 253 148 105 . 127 86 392 Effects 10 | . . . . . . . . . . . 1 . . . 4 2 . . 3 . . Shutdowns 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . Interference 3 | . . . . . . . . . . . . . . . 1 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 14 | . . . . . . . . . . . 2 1 . . 4 6 1 . . . . Total Turns 316 | . . . . . . . . . . . 6 21 . . 155 111 23 . . . . Longest Duration 53 | . . . . . . . . . . . 4 21 . . 53 26 23 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . 1 3 3 . 1 6 Combat Hostiles 12 | . . . . . . . . . . . . . . . . 1 3 1 . 1 6 Parts Fried 29 | . . . . . . . . . . . . . . . . 2 8 3 . 3 13 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . 1 . . . . . . . . 1 1 2 2 1 6 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . 1 1 2 . 6 Parts Melted 26 | . . . 2 . . . . . . . . . . . . 2 4 9 3 1 5 Heat Transferred 11682 | . 74 259 485 74 . 888 37 . . 222 742 37 148 775 111 1221 444 777 2257 1012 2119 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Maximum Alert Level 5 | . . . . . . . . . . . 3 . . . . 2 1 . 3 3 5 Low Security (%) 53 | 100 100 100 . 100 . 100 . . . . 49 . . . . 51 69 100 21 . . Level 1 15 | . . . . . . . . . . . 40 . . . . 39 30 . 39 . . Level 2 17 | . . . . . . . . . . . 8 . . . . 9 . . 21 68 48 Level 3 7 | . . . . . . . . . . . . . . . . . . . 18 31 18 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 32 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1606 | 10 60 35 . 42 . 135 . . . . 728 . . . . 534 264 171 816 801 1606 Initial 459 | . . . . . . . . . . . 300 . . . . 300 264 123 93 459 445 Average 311 | 1 9 4 . 10 . 40 . . . . 195 . . . . 197 174 98 393 643 876 Influence Increases 9427 | 35 248 85 175 181 . 499 75 . . 75 1249 . 5 15 330 1212 307 606 1465 761 2104 Destroy 0b10 Robot/C 4900 | . 160 60 100 20 . 200 60 . . 60 400 . . . 280 440 180 320 800 380 1440 Destroy 0b10 Robot/NC 465 | 35 25 . . 15 . 45 5 . . 5 25 . 5 15 10 30 5 40 95 45 65 Destroy Leader 844 | . 46 10 . . . 56 10 . . 10 72 . . . 40 72 30 44 176 66 212 Successful Hack 190 | . 17 . . 24 . 32 . . . . 14 . . . . 28 . 12 63 . . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . . . . . Disable Machine 690 | . . . . . . 30 . . . . 135 . . . . 75 15 90 45 60 240 Destroy Structure 1243 | . . . . 2 . 46 . . . . 288 . . . . 222 32 100 241 195 117 Advance Influence 600 | . . . . . . . . . . . 300 . . . . 300 . . . . . Lose Combat Pursuer 375 | . . 15 75 . . 90 . . . . 15 . . . . 45 45 . 45 15 30 Influence Decreases 7832 | 35 248 85 175 181 . 368 206 . . 75 524 531 199 15 330 709 591 658 816 785 1301 Entered New Map 1470 | . . . . . . . 50 . . . . 269 38 . . . 239 96 74 357 347 Time Decay 5702 | 35 238 85 165 181 . 368 156 . . 65 504 262 161 15 310 559 302 562 612 428 694 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 440 | . 10 . 10 . . . . . . 10 20 . . . 20 50 50 . 10 . 260 Lost Ally 120 | . . . . . . . . . . . . . . . . . . . 120 . . Squads Dispatched 71 | . 3 . . . . 2 . . . . 8 . . . . 5 3 6 16 7 21 Investigation 17 | . 2 . . . . . . . . . 4 . . . . 1 1 1 4 . 4 Extermination 25 | . . . . . . 1 . . . . 3 . . . . 2 2 3 5 3 6 Reinforcement 14 | . 1 . . . . 1 . . . . 1 . . . . 1 . . 4 4 2 Assault 12 | . . . . . . . . . . . . . . . . 1 . 2 3 . 6 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 2 . 1 . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Distress Signals 17 | . 2 1 . . . 2 . . . . 1 . . . 1 . 1 1 5 1 2 Communications Jammed 72 | . . . . . . . . . . . . . . . 3 5 . . 55 9 . Distress Signals 61 | . . . . . . . . . . . . . . . . 2 . . 50 9 . Times Spotted 363 | . 14 4 16 1 . 24 3 . . 12 26 . . . 16 32 15 17 57 27 99 Peak Tracking Total 6 | . 3 2 4 1 . 5 3 . . 4 6 . . . 3 6 6 4 5 4 6 Tactical Retreats 15 | . . 1 2 . . 2 . . . . 1 . . . . 2 1 . 3 1 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Traps Triggered 20 | . 2 . . . . . . . . . . . . . . 1 . 3 3 1 10 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Disabled 59 | . . . 4 . . 2 . . . . 9 1 . . . 5 1 8 4 4 21 Max in Single Turn 5 | . . . 2 . . 1 . . . . 4 1 . . . 5 1 1 1 1 3 Garrison Access 4 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Machines Accessed 73 | . 5 . 2 10 2 8 . . 3 . 7 . . 4 . 6 2 8 7 1 8 Terminals 37 | . 4 . . 6 . 5 . . . . 3 . . . . 3 1 5 5 1 4 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 16 | . 1 . . 4 . 2 . . . . 4 . . . . 1 1 . . . 3 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 Total Hacks 199 | . 12 . 4 39 2 23 . . 25 . 20 . . 17 . 10 5 14 10 1 17 Successful 111 | . 4 . 4 26 2 7 . . 25 . 9 . . 17 . 5 1 1 3 . 7 Failed 87 | . 8 . . 12 . 16 . . . . 11 . . . . 5 4 13 7 1 10 Catastrophic 24 | . 2 . . 1 . 2 . . . . 3 . . . . 2 1 3 5 . 5 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 81 | . 10 . . 31 . 8 . . . . 12 . . . . 4 2 1 3 1 9 Terminals 96 | . 11 . . 29 . 14 . . . . 8 . . . . 5 2 9 8 1 9 Fabricators 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 39 | . 1 . . 10 . 6 . . . . 12 . . . . 1 3 . . . 6 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Garrison Access 7 | . . . . . . . . . . . . . . . . 4 . . 1 . 2 Terminal Hacks 69 | . . . 4 11 2 2 . . 25 . . . . 17 . . . . 1 . 7 Record 20 | . . . 3 1 1 . . . 4 . . . . 5 . . . . . . 6 Part Schematic 17 | . . . . . . . . . 13 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 7 | . . . . 3 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . . . . 2 . . . . 3 . . . . 4 . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . . . . . . . . . Proto ID Catalog 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 . 1 . . . . 4 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 7 | . . . . 3 . 1 . . . . 3 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 29 | . 4 . . 12 . 3 . . . . 5 . . . . 3 1 . 1 . . Terminals 20 | . 4 . . 8 . 3 . . . . 2 . . . . 2 . . 1 . . Botnet 10 | . 1 . . 2 . 2 . . . . 2 . . . . 2 . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Skim 9 | . 2 . . 6 . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 4 . . . . . . 3 . . . . 1 1 . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . . . . . 3 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . 7 . 7 . . . . 6 . . . . 3 1 8 4 . 4 Full Trace Events 11 | . 1 . . 2 . . . . . . 1 . . . . . . 1 2 . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 13 . . . . 4 . . . 2 . 4 7 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 5 . . . . . . 7 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 2 . . 4 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Active Infowar (turns) 24855 | 48 1042 687 2859 641 3522 1091 1113 399 92 432 1941 572 968 463 1095 1640 416 1470 1974 961 1429 Sensors 11970 | . . . . . . . 1111 237 . . 1362 535 946 86 949 1437 393 1468 1410 813 1223 Structural 762 | . . 3 759 . . . . . . . . . . . . . . . . . . Seismic 11666 | 48 1042 684 2100 641 3522 1091 2 162 92 331 1938 13 . . . . . . . . . T.N.C. 7629 | . . . . . . . . 161 92 432 1941 572 968 463 1078 1640 282 . . . . Jamming 5093 | . . . . . . . . . . . . . . 3 1068 965 . . 1501 898 658 ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 7 | . . . . 3 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 1 . 4 . 1 1 . 2 . 1 . . 2 . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . 12 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Turns Passed 28068 | 250 1278 864 3055 654 3522 1269 1247 441 92 432 1941 572 968 463 1095 1640 674 1678 2018 1054 2861 Spaces Moved 15371 | 108 665 288 1672 380 1909 740 1049 336 79 304 1003 311 558 231 491 667 216 968 1209 687 1500 Core 55 | 12 . . . . . . . . . . . . . . . . . . . . 43 Treads 8669 | 96 665 288 1672 380 1909 174 . . . . 937 311 558 231 491 667 216 74 . . . Legs 4247 | . . . . . . . . . . . . . . . . . . 894 1209 687 1457 Wheels 2400 | . . . . . . 566 1049 336 79 304 66 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 115 115 115 115 115 160 160 160 160 160 240 110 107 107 100 Average Speed 144 | 147 160 160 160 160 183 136 115 115 115 115 161 160 160 160 160 165 240 121 107 110 115 Slowest Speed 1550 | 160 160 160 160 160 250 160 115 130 115 115 250 160 160 160 160 240 240 240 107 178 1550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 68 | . . . . . . . . 24 . . . . . . . . 32 . 8 4 . Cave-ins Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . Teleports 15 | . . . . . . . . . . . . . . . . 1 . . . . 14 Exploration Rate (%) 54 | 8 78 63 60 87 86 24 94 39 69 51 30 44 69 60 66 23 5 80 42 78 47 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 11 | . . . . 4 1 . . . 1 1 1 . . 3 . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . Scrap Searched 25 | . . . 10 . 5 . . 2 . 1 . 1 3 . 3 . . . . . . Spaces Dug 367 | . . . 12 . . 24 15 8 . 50 65 4 3 . 5 36 40 29 35 32 9 Terrain Destroyed 969 | . . . 48 2 . 49 19 23 . 120 155 11 25 . 32 133 50 49 84 77 92 Melee 8 | . . . 8 . . . . . . . . . . . . . . . . . . Projectile 467 | . . . 2 2 . 38 4 23 . . 51 11 25 . 32 54 17 49 79 49 31 AOE 447 | . . . 38 . . 11 15 . . 120 104 . . . . 79 . . . 19 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Frg Total 19163 | 153 794 673 1961 413 1928 901 1073 368 81 348 1211 370 597 292 682 1055 313 1316 1621 835 2178 Wait 1612 | . 47 364 174 19 . 62 7 8 . 4 57 33 1 . 98 213 25 120 161 31 188 Move 15348 | 107 664 287 1671 379 1908 739 1048 333 78 303 1002 310 557 230 490 666 215 967 1208 686 1500 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 14 14 3 12 . 5 9 2 2 . 4 21 1 . 4 7 23 3 27 8 2 38 Fast Attach 95 | 1 1 1 5 1 . 6 . . . 3 9 3 2 7 3 3 5 8 4 2 31 Attach 97 | 6 4 1 2 . . 5 1 5 . 6 6 1 . 2 3 7 7 8 3 . 30 Detach 29 | . 3 . . . . 1 . 1 3 4 3 . . 1 . 1 2 3 . . 7 Swap 375 | . 2 3 27 1 8 14 8 2 . . 14 6 3 4 14 30 15 51 58 23 92 Drop 210 | . 9 4 16 2 7 10 1 2 . . 25 3 2 11 4 17 7 30 10 2 48 Fire 1146 | 25 50 10 41 11 . 55 6 13 . 24 74 13 30 33 63 95 34 101 159 82 227 Melee 13 | . . . 13 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 . . . . . . . . . . 3 6 15 Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . . . . 1 7 1 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 251 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 751 | -10/Materials | Derelicts attacked the area 770 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 5) 1248 | -10/Materials | Discovered new exit (range 12) 1529 | -10/Materials | Entered Mines 1579 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1616 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1616 | -10/Mines | Discovered new exit (range 5) 1677 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1876 | -10/Mines | Excavation squad dispatched 1876 | -10/Mines | A large section of the Mines collapsed 2284 | -10/Mines | Learned Materials terminal intel 2375 | -10/Mines | Discovered new exit (range 3) 2393 | -10/Mines | Entered Subcaves 2394 | -10/Subcaves | Approached by a straggling Scientist 2400 | -10/Subcaves | Learned location of 2 exits from Materials 2582 | -10/Subcaves | Discovered new exit (range 16) 2705 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2707 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 3132 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3296 | -10/Subcaves | Core integrity fell below 50% 3407 | -10/Subcaves | Shifting Twisted Machinery released Humpback 3416 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3580 | -10/Subcaves | Discovered new exit (range 12) 3581 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3644 | -10/Subcaves | Build established: Scavenger-Mutant 3679 | -10/Subcaves | Visited Clippyterm 3684 | -10/Subcaves | Learned Factory fabricator intel 4049 | -10/Subcaves | Build established: Mutant 4634 | -10/Subcaves | Discovered new exit (range 15) 4814 | -10/Subcaves | Visited 4L-MR0's lab 4842 | -10/Subcaves | Found Gun Armor 4933 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5448 | -10/Subcaves | Entered Recycling 5720 | -9/Recycling | Discovered new exit (range 16) 5789 | -9/Recycling | Scanned before Scraplab entrance 6083 | -9/Recycling | Entered Scraplab 6096 | -9/Recycling | Discovered new exit (range 3) 6102 | -9/Recycling | Entered Scraptown 6262 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6262 | -9/Scraptown | Visited Fellowship of the Rings 6275 | -9/Scraptown | Visited Red Mages 6291 | -9/Scraptown | Visited Shadow of the Wyrm 6314 | -9/Scraptown | Visited Spacefarers 6330 | -9/Scraptown | Visited Symbiants 6350 | -9/Scraptown | Visited Awakened 6416 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6419 | -9/Scraptown | Learned location of Extension (-6) 6421 | -9/Scraptown | Learned 8 Research zone layouts 6422 | -9/Scraptown | Learned Research garrison access intel 6424 | -9/Scraptown | Learned Research emergency access door positions 6448 | -9/Scraptown | Discovered new exit (range 11) 6827 | -9/Scraptown | Visited CPS Storage 6854 | -9/Scraptown | Visited UFD Registry 6854 | -9/Scraptown | Registered with UFD as "Metalranger" 6902 | -9/Scraptown | Visited LU-1G1's Boring Crew 6936 | -9/Scraptown | Visited Scrap Suit Storage 6992 | -9/Scraptown | Visited Chapter 10 7022 | -9/Scraptown | Visited Scrapoid Research Area 7037 | -9/Scraptown | Visited Science Guys 7096 | -9/Scraptown | Visited Scrapoid Pod Storage 7120 | -9/Scraptown | Visited Infowarlord's Domain 7163 | -9/Scraptown | Visited Junk Repository 7210 | -9/Scraptown | Visited Science Testing Area 7237 | -9/Scraptown | Visited Derelict Rescue Squad 7525 | -9/Scraptown | Found Exp. Signal Interpreter 7722 | -9/Scraptown | Found DRS Beacon 9534 | -9/Scraptown | Met Optimus 9534 | -9/Scraptown | Accepted into 0bPrime 9617 | -9/Scraptown | Discovered new exit (range 5) 9624 | -9/Scraptown | Entered Factory 9624 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 9625 | -6/Factory | Loaded intel: 5 fabricator locations 10116 | -6/Factory | Build established: Scavenger-Tank 10348 | -6/Factory | Identified exit to Lower Caves 10348 | -6/Factory | Identified exit to Extension 10893 | -6/Factory | Entered Lower Caves 11182 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11564 | -6/Lower Caves | Identified exit to Lower Caves 12140 | -6/Lower Caves | Entered another Lower Caves area 12301 | -6/Lower Caves | Learned Factory garrison access intel 12409 | -6/Lower Caves | Found Prototype Special Weapon 12414 | -6/Lower Caves | Crushed by falling debris 12419 | -6/Lower Caves | Attached Gun Armor, gained temporary slots: Weapon x2 12431 | -6/Lower Caves | Crushed by falling debris 12432 | -6/Lower Caves | System corruption reached 10% 12462 | -6/Lower Caves | Lost 5 parts (1p1n3u) 12572 | -6/Lower Caves | Discovered new exit (range 7) 12581 | -6/Lower Caves | Entered Data Miner 12583 | -6/Data Miner | Discovered new exit (range 6) 12605 | -6/Data Miner | Met Data Miner 12627 | -6/Data Miner | Learned location of Section 7 (-2) 12647 | -6/Data Miner | Received God Mode back door access code from Data Miner 12673 | -6/Data Miner | Entered Proximity Caves 12697 | -5/Proximity Caves | Spotter reported a threat 12698 | -5/Proximity Caves | Spotter reported a threat 12806 | -5/Proximity Caves | Learned Factory stockpile data 12880 | -5/Proximity Caves | Build established: Scavenger-Mutant 12994 | -5/Proximity Caves | Attacked by a faux Warlord 13095 | -5/Proximity Caves | Discovered new exit (range 4) 13105 | -5/Proximity Caves | Entered Factory 13105 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13107 | -5/Factory | Loaded intel: 4 garrison access locations 13454 | -5/Factory | Discovered new exit (range 16) 13488 | -5/Factory | Build established: Tank 13839 | -5/Factory | Loaded intel: 8 recycling unit locations 14191 | -5/Factory | Learned location of Protoforge (-2) 14345 | -5/Factory | Noticed a derelict Sapper rigging charges 14861 | -5/Factory | Discovered new exit (range 14) 14986 | -5/Factory | Discovered new exit (range 15) 15037 | -5/Factory | System corruption reached 10% 15046 | -5/Factory | Entered Upper Caves 15359 | -5/Upper Caves | Spotted B-75 Beast 15393 | -5/Upper Caves | Learned Factory stockpile data 15564 | -5/Upper Caves | Discovered new exit (range 16) 15569 | -5/Upper Caves | Build established: Skirmisher 15587 | -5/Upper Caves | Identified exit to Upper Caves 15603 | -5/Upper Caves | Found Alien Artifact 15618 | -5/Upper Caves | Entered another Upper Caves area 15625 | -5/Upper Caves | Discovered new exit (range 10) 15690 | -5/Upper Caves | Identified exit to Factory 16525 | -5/Upper Caves | Discovered new exit (range 8) 16534 | -5/Upper Caves | Identified exit to Zhirov 16586 | -5/Upper Caves | Entered Zhirov 16587 | -5/Zhirov | Discovered new exit (range 3) 16589 | -5/Zhirov | Identified exit to Proximity Caves 16629 | -5/Zhirov | Met Zhirov 16673 | -5/Zhirov | Found Alien Artifact 16673 | -5/Zhirov | Identified Integrated Reactor 16673 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16904 | -5/Zhirov | Build established: Mutant 16941 | -5/Zhirov | Found Alien Artifact 16974 | -5/Zhirov | Learned location of Quarantine (-2) 16974 | -5/Zhirov | Learned location of Testing (-3) 16974 | -5/Zhirov | Learned location of Command (-1) 16989 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17049 | -5/Zhirov | Entered Proximity Caves 17307 | -4/Proximity Caves | Learned Research interactive machine intel 17334 | -4/Proximity Caves | Learned 8 Research zone layouts 17334 | -4/Proximity Caves | Spotter reported a threat 17385 | -4/Proximity Caves | Build established: Skirmisher 17718 | -4/Proximity Caves | Spotter reported a threat 17731 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18077 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18144 | -4/Proximity Caves | Entered Factory 18144 | -4/Factory | Evolved 2 slots: Utility x2 18394 | -4/Factory | Search patrols dispatched 18617 | -4/Factory | Loaded intel: 8 recycling unit locations 18637 | -4/Factory | Incoming investigation squad redirected 19519 | -4/Factory | Discovered new exit (range 6) 19527 | -4/Factory | Identified exit to Research 19629 | -4/Factory | System corruption reached 10% 19644 | -4/Factory | First assault squad dispatched 19658 | -4/Factory | Identified Transdimensional Reconstructor 19658 | -4/Factory | Warped through subspace 19671 | -4/Factory | Incoming assault squad redirected 19685 | -4/Factory | Lost 4 parts (3n1u) 19784 | -4/Factory | Entered Research 19784 | -3/Research | Evolved 2 slots: Utility x2 19785 | -3/Research | Identified exit to Research 19785 | -3/Research | Identified exit to Testing 19787 | -3/Research | Loaded intel: 46 interactive machine locations 19788 | -3/Research | Loaded intel: 4 garrison access locations 19860 | -3/Research | Loaded intel: 5 recycling unit locations 19892 | -3/Research | Build established: Tank 20215 | -3/Research | Identified Mak. Laser Shovel 20458 | -3/Research | Entered Testing 20646 | -3/Testing | Incoming investigation squad redirected 20700 | -3/Testing | Attached CPS modules to PH-3XXH53H8JY. 20716 | -3/Testing | Destroyed PH-3XXH53H8JY 20741 | -3/Testing | Found Prototype Reactor 20743 | -3/Testing | Found Prototype Device 20744 | -3/Testing | Identified Exp. Phase Shifter 20762 | -3/Testing | Found Prototype Reactor 20778 | -3/Testing | Found Prototype Device 20779 | -3/Testing | Identified Exp. Weapon Cycler 20781 | -3/Testing | Found Prototype Processor 20781 | -3/Testing | Identified Exp. Targeting Computer 20934 | -3/Testing | Identified Zero-point Reactor (x2) 20993 | -3/Testing | Found Prototype Leg 21012 | -3/Testing | Build established: Scavenger-Gunner 21198 | -3/Testing | Attached CPS modules to PH-T3LJX6NRRX. 21218 | -3/Testing | Destroyed PH-T3LJX6NRRX 21229 | -3/Testing | Found Prototype Device 21230 | -3/Testing | Identified Exp. ECM Suite 21242 | -3/Testing | Found Exp. Phase Shifter 21356 | -3/Testing | Found Exp. Signal Interpreter 21558 | -3/Testing | Found Prototype Protection 21558 | -3/Testing | Identified Hvy. Regenerative Plating 21564 | -3/Testing | Found Hvy. Regenerative Plating 22054 | -3/Testing | System corruption reached 10% 22110 | -3/Testing | Discovered exit to Research (range 9) 22136 | -3/Testing | Entered Research 22136 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 22482 | -2/Research | Discovered new exit (range 15) 22498 | -2/Research | Identified exit to Access 22820 | -2/Research | Lost 3 allies 23429 | -2/Research | System corruption reached 10% 23623 | -2/Research | Destroyed 8 combat bots 23636 | -2/Research | First assault squad dispatched 23957 | -2/Research | Identified exit to Quarantine 24150 | -2/Research | Spotted B-90 Cyclops 24154 | -2/Research | Entered Quarantine 24293 | -2/Quarantine | Scanned by Researcher 24747 | -2/Quarantine | Found Alien Artifact 24751 | -2/Quarantine | Found Alien Artifact 25021 | -2/Quarantine | Cryocooling Duct disabled 25036 | -2/Quarantine | Ambient heat levels rising (+20) 25036 | -2/Quarantine | Non-combat units ordered to evacuate 25059 | -2/Quarantine | Discovered exit to Access (range 15) 25126 | -2/Quarantine | Spotted Fortress 25200 | -2/Quarantine | Discovered new exit (range 6) 25200 | -2/Quarantine | Discovered new exit (range 6) 25204 | -2/Quarantine | Identified exit to Protoforge 25208 | -2/Quarantine | Entered Protoforge 25534 | -2/Protoforge | Found Prototype Ballistic Gun 25534 | -2/Protoforge | Identified Cep. XC Strikerail 25653 | -2/Protoforge | System corruption reached 30% 25850 | -2/Protoforge | Spotted Immortal 25851 | -2/Protoforge | Spotted V854-m 25852 | -2/Protoforge | Spotted Immortal 25854 | -2/Protoforge | Superfortress began startup sequence 25869 | -2/Protoforge | Identified Dimensional Node Initializer (x3) 25872 | -2/Protoforge | Initialized slip node 25873 | -2/Protoforge | Initialized slip node 25879 | -2/Protoforge | Destroyed Immortal 25888 | -2/Protoforge | Incoming assault squad redirected 25889 | -2/Protoforge | Destroyed V854-m 25892 | -2/Protoforge | Incoming assault squad redirected 25903 | -2/Protoforge | Identified Myomer Exoskeleton 25906 | -2/Protoforge | Lost 6 parts (2n2u2w) 25932 | -2/Protoforge | Found Prototype Device 25938 | -2/Protoforge | Found Cep. Variable Chargecaster 25940 | -2/Protoforge | Found Cep. Variable Chargecaster 25942 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 25944 | -2/Protoforge | Found Cep. Variable Chargecaster 26085 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 26090 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 26092 | -2/Protoforge | Found Faulty Cep. XC Strikerail 26095 | -2/Protoforge | Found Cep. XC Strikerail 26103 | -2/Protoforge | Found Prototype Ballistic Cannon 26108 | -2/Protoforge | Found Cep. Plasma Driver 26115 | -2/Protoforge | Identified Cep. Heavy Railcannon 26126 | -2/Protoforge | Found Cep. Heavy Railcannon 26128 | -2/Protoforge | Found Cep. Disintegration Ray 26201 | -2/Protoforge | Spotted Immortal 26203 | -2/Protoforge | Spotted Immortal 26219 | -2/Protoforge | Destroyed Immortal 26225 | -2/Protoforge | Destroyed Immortal 26231 | -2/Protoforge | Spotted Decapitator 26231 | -2/Protoforge | Spotted Decapitator 26285 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 26318 | -2/Protoforge | Destroyed Decapitator 26334 | -2/Protoforge | Destroyed Decapitator 26575 | -2/Protoforge | Spotted Decapitator 26577 | -2/Protoforge | Spotted Decapitator 26708 | -2/Protoforge | First assault squad dispatched 26839 | -2/Protoforge | Destroyed AP7-3 26841 | -2/Protoforge | Destroyed AP7-3 26911 | -2/Protoforge | Found Prototype Energy Cannon 26911 | -2/Protoforge | Identified Cld. Directed Potential Cannon 26927 | -2/Protoforge | Forge Plexus network access discovered 27131 | -2/Protoforge | Additional patrols dispatched to research labs 27175 | -2/Protoforge | Found Transdimensional Reconstructor 27182 | -2/Protoforge | Found Cep. Navigation Harness 27365 | -2/Protoforge | Spotted V108-u 27367 | -2/Protoforge | Spotted V392-b 27374 | -2/Protoforge | Spotted V885-t 27375 | -2/Protoforge | Destroyed V392-b 27381 | -2/Protoforge | Destroyed V885-t 27383 | -2/Protoforge | Destroyed V108-u 27400 | -2/Protoforge | Found Multirail 27548 | -2/Protoforge | Found Exp. System Purifier 27637 | -2/Protoforge | Spotted SKR-2 27682 | -2/Protoforge | Spotted SKR-2 27682 | -2/Protoforge | Spotted SKR-2 27745 | -2/Protoforge | Spotted EXE-6 27745 | -2/Protoforge | Spotted EXE-6 27746 | -2/Protoforge | Core integrity fell below 50% 27774 | -2/Protoforge | Warped through subspace 27788 | -2/Protoforge | Destroyed EXE-6 27839 | -2/Protoforge | Lost 3 parts (1p1n1u) 27872 | -2/Protoforge | Spotted AP7-3 27902 | -2/Protoforge | Destroyed AP7-3 27903 | -2/Protoforge | Core integrity fell below 20% 27947 | -2/Protoforge | Lost 10 parts (1p4n2u3w) 28063 | -2/Protoforge | Spotted Overlord 28069 | -2/Protoforge | Destroyed by Superfortress with Graviton Cannon Last Messages --------------- 28020_ System corrupted: Matter fused (-7). 28023_ U-05 Engineer builds a Wall. 28027_ U-05 Engineer lays Concrete. 28032_ U-05 Engineer builds a Wall. 28037_ U-05 Engineer lays Concrete. 28039_ U-05 Engineer builds a Wall. 28045_ U-05 Engineer lays Concrete. 28051_ U-05 Engineer builds a Wall. 28058_ System corrupted: Heat flow error (+163). 28058_ The unstable cave ceiling collapses. 28059_ U-05 Engineer builds a Wall. 28065_ Drawn through space via semi-controlled quantum shift. 28066_ HV Slug penetrates Reinforced Barrier. 28066_ Penetrated by HV Slug. 28066_ Critical hit (Destroy). 28066_ Adv. Sensor Array destroyed. 28066_ HV Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????# #????????????# #???????????????? | | ?????????????# #????????????# #???????????????? | | ?????????????# #????????????# #???????????????? | | ????##???????# #????????????# ^#???????????????? | | #### #???????# #????????????# ^=#???????????????? | | # # ###?????# #????????????# =!################# | | # ###?????# #????????????# !%!!!!=!! | | ############## #????????????# ==!!= = ! /= | | ##???????????# ]#########++###### | | %#???????????# #?????#" /[= | | #???????????# #?????#" " | | ++######## #####???????????# #?????#" " " | | ## #???????????????# #?????#"""""""# | | ##### #???????????????# #?????######### | | % # #?# ^ #???????????????# #?????????????### | | ###?#^^!#???????????????# #???????????????? | | G"" #???# !%#???????????????# #???????????????? | | #???#[*[#???????????????# #???????????????? | | ######???# %################# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????######## ########???????????????? | | ????????????????# %#??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# @#??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????## ##??????????????????????? | | ?????????????????# #???????????????????????? | | ?????????######### ###?????????????????????? | | ?????????#"""""""" """"????????????????????? | | ?????????# """" """??????????????####?? | | ######???# "" "" ??????#####??# "### | | #" "#???# T" "" ?????#""""#?##" "" | | #!!!!##### c ##### *####"!!! | | ! | | != FFF | | ! FFF | | FFF | | | | | | # !!!##### ?? ##### ! ##### !! | | #""" #?# #"""""""""""""""""""????????#""""#???#""" | | ######?###""""""""""""""""???????????######???#### | | ???###???#"""""""""""????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 83 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1320 Resistance: EM 25 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Vibroblade | -3/Testing | Archive Exp. Field Recycling Unit | -3/Testing | Archive Exp. Thermal Shield | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Proton Burst Cannon | -2/Quarantine | Archive Hvy. Proton Missile Launcher | -2/Protoforge | Archive Cld. Proton Cannon | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Adv. Gravity Neutralizer | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Exp. Thermal Defense Suite | -2/Protoforge | Archive Hds. Centrium Leg | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-02 Transporter | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- HERF Cannon | -3/Testing | Hacked Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- I'm Outta Here, Maybe No Room For Error Tailor-made This Is My Hole Challenges ------------ None Game ------ Seed StorageFlightInterface Manual? 0 Play Time 05:06:53 Cumulative 323.4 hours Start 2026.01.09 @ 16:10:16 End 2026.01.16 @ 16:11:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 83 Adventurer 0 Explorer 6 Win Type - Total 19 Types 9/1/3/1/1/0/2/1/0/1 Lore% 87 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7adee8b-d575-4dd2-9213-d485f68b0cb4