Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 21:54:23 Player: Rushional Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (236) 236 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2196 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 105/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Flying (30) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Improved Sensor Array Seismic Analyzer > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (4) ---- Heavy Ion Engine Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Seismic Analyzer > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Cesium-ion Thruster Cesium-ion Thruster Medium Storage Unit [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 27 | 13 4 7 1 2 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 6 . 3 . 1 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 6 . 1 . . Hover . | . . . . . Flight 3 | . . 2 . 1 Utility 6 | 4 . 1 . 1 Device 4 | 2 . 1 . 1 Storage 1 | 1 . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 2 1 . Energy Gun 4 | 2 2 . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 5 | . 3 2 . . Power . | . . . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 3 | . 1 2 . . Highest Loss Streak 3 | . 3 1 . . Average Slot Usage (%) 81 | . 100 60 55 50 Engine 12 | . 14 11 11 9 Wheel 18 | . 28 7 . . Flight 4 | . . 6 22 21 Device 12 | . 14 14 . 1 Processor 12 | . 14 11 11 9 Energy Gun 8 | . 15 . . . Launcher 1 | . . 4 . . Special Weapon 8 | . 12 5 . . Naked Turns . | . . . . . Heaviest Build 14 | 13 9 14 12 13 Greatest Support 32 | 32 20 12 12 18 Greatest Overweight (x) 2 | . 2 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 6 4 4 4 4 Average Carried 3 | 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 Class Distribution -------------------- 68% | Scavenger-Mutant 19% | Mutant 7% | Sprinter 4% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 380 | 310 . 21 . 49 Remotely . | . . . . . Salvage Created 436 | 268 . 119 . 49 Parts 31 | 22 . 7 . 2 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 4 | . . 4 . . AOE 4 | . . 4 . . Classes Destroyed 6 | 3 . 3 . . Worker 5 | 4 . 1 . . Tunneler 7 | 7 . . . . Hauler 2 | . . 1 . 1 Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Grunt 4 | . . 4 . . Best Kill Streak 3 | 3 . 3 . 1 Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 2 | 1 . 2 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 525 | . 218 307 . . Core 196 | . 59 137 . . Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 76 . 65 . Volleys Fired 76 | 36 19 18 . 3 Largest 2 | 2 1 1 . 1 Hottest 100 | 90 100 100 . 68 Shots Fired 112 | 72 19 18 . 3 Gun 72 | 72 . . . . Cannon 3 | . . . . 3 Launcher 13 | . . 13 . . Special 24 | . 19 5 . . Kinetic . | . . . . . Thermal 99 | 72 19 5 . 3 Explosive 13 | . . 13 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 10 . 11 . 2 Robot Miss Streak 2 | 2 . 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 53 | 41 . 10 . 2 Core Hits 29 | 13 . 15 . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 983 | 421 . 521 . 41 Guns 421 | 421 . . . . Cannons 41 | . . . . 41 Explosions 497 | . . 497 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 486 | 421 . 24 . 41 Explosive 497 | . . 497 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 10 . . . Average Corruption 10 | . 10 . . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 5 | . . 5 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . 89 . . Shots 5 | . . 5 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | 110 298 32 . 49 Average Temperature 33 | 38 32 8 . 29 Received Heat Transfer 99 | . . 99 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 . . . 1 Heat Transferred 1192 | 1068 . 50 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 231 | 60 39 231 90 57 Initial 90 | . 39 . 90 35 Average 41 | 26 31 69 90 47 Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 92 100 100 Level 1 2 | . . 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . . 17 . . Peak Tracking Total 9 | . . 9 . 1 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 2 6 . . Successful 3 | . . 3 . . Failed 5 | . 2 3 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 10 | . 2 6 . 2 Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 42 | . . . 42 42 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1293 | 392 495 325 33 48 Spaces Moved 813 | 248 128 330 23 84 Core 3 | 1 2 . . . Treads . | . . . . . Legs . | . . . . . Wheels 506 | 247 126 133 . . Hover . | . . . . . Flight 304 | . . 197 23 84 Fastest Speed 30 | 50 80 32 32 30 Average Speed 65 | 89 81 52 32 31 Slowest Speed 180 | 100 150 180 32 32 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 2 . 1 Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 16 | 8 22 32 9 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 46 | . 19 27 . . Terrain Destroyed 106 | . 19 87 . . Melee . | . . . . . Projectile 23 | . 19 4 . . AOE 83 | . . 83 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1407 | 343 463 452 48 101 Wait 460 | 29 305 92 24 10 Move 803 | 247 127 325 22 82 Hop 3 | . . 2 . 1 Pick Up 17 | 10 3 2 . 2 Fast Attach 16 | 8 2 5 . 1 Attach 5 | . 1 2 1 1 Detach 4 | 1 . 2 1 . Swap 6 | 5 1 . . . Drop 17 | 7 5 4 . 1 Fire 76 | 36 19 18 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 393 | -11/Scrapyard | Entered Materials 411 | -10/Materials | Build established: Scavenger-Mutant 852 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Crushed by falling debris 883 | -10/Materials | System corruption reached 10% 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Utility x2 914 | -9/Materials | Lost 3 parts (2n1w) 1209 | -9/Materials | Discovered new exit (range 12) 1213 | -9/Materials | Entered Mines 1231 | -9/Mines | Discovered new exit (range 4) 1246 | -9/Mines | Entered Materials 1246 | -8/Materials | Accompanied by 2 allies 1246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1294 | -8/Materials | Self-destructed Last Messages --------------- wouldn't happen to know the way out of here, would you?" 01231_ EXIT=FOUND 01231_ K-01 Serf collects debris. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01256_ 2T-504(g): "This place looks worse than where we left..." 01257_ 2T-504(g): "Following you was a bad idea, I think." 01274_ Weight Redist. System melted. 01274_ A-02 Transporter destroyed. 01276_ Acquired Cesium-ion Thruster. 01278_ Dropped Lgt. Ion Engine. 01279_ Acquired Cesium-ion Thruster. 01285_ Triggered Alarm Trap. 01285_ An alarm sounds. 01285_ ALERT: Alarm triggered, dispatching investigation squad. 01287_ R-06 Scavenger collects Lgt. Treads. 01287_ Acquired 49 matter. 01294_ Connecting with Terminal... 01294_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????##### | | ?????????????????????????????????????? | | ????????????????????????????????????"" """ | | ???????????????????????????????????""" 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