Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.13 @ 18:45:45 Player: Archon Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (237) 1185 Value Destroyed (10335) 10335 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (3639) 3639 TOTAL SCORE: 23299 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 117 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Cogmind --------- Core Integrity 831/1300 Matter 243/300 Energy 156/170 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Large Storage Unit Advanced Signal Interpreter Improved Core Analyzer Relay Coupler [Duelist] (16) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor Improved Coolant Injector Relay Coupler [Brawler] (30) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Shielding Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Improved Core Analyzer Improved Medium Armor Plating Improved Thermal Shield Advanced Hardlight Generator Point Defense Array Relay Coupler [Duelist] > --- WEAPON ----------- Heavy Laser Compact Ion Cannon Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Light Antimatter Reactor Particle Reactor Improved Coolant Injector Relay Coupler [Brawler] KE Penetrator Antimatter Cannon Improved Remote Datajack [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Slots Evolved 14 | . . . 2 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 2 1 . . . . . . . . 2 . . . . 1 . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 290 | 6 11 9 22 18 10 3 19 14 33 4 6 2 22 3 5 . 22 16 34 16 15 Power 41 | 1 1 1 4 1 1 1 4 2 6 1 . 1 2 . 1 . 1 3 4 3 3 Engine 21 | 1 1 1 3 1 . 1 2 1 2 . . 1 2 . 1 . . 2 2 . . Core 18 | . . . 1 . 1 . 2 1 4 1 . . . . . . 1 1 2 2 2 Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 53 | 2 4 2 4 4 1 . 5 4 10 1 2 . 4 . . . . 2 7 1 . Treads 6 | . . . 2 2 . . . . . . . . . . . . . 2 . . . Leg 40 | . 2 2 2 2 1 . 5 4 10 1 2 . 1 . . . . . 7 1 . Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 71 | 1 4 . 7 4 1 1 2 3 5 . 2 . 6 . 1 . 9 9 8 6 2 Device 42 | . 2 . 3 1 1 1 2 3 2 . 1 . 5 . 1 . 4 6 3 5 2 Storage 5 | 1 1 . . . . . . . . . . . 1 . . . 1 . 1 . . Processor 11 | . 1 . 2 3 . . . . 1 . . . . . . . 1 2 . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . 1 2 . . Protection 10 | . . . 2 . . . . . 2 . 1 . . . . . 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 2 6 7 9 7 1 8 5 12 2 2 1 10 3 3 . 12 2 15 6 10 Energy Gun 37 | 1 2 1 . 4 5 . 3 2 5 . . . 1 1 1 . . . 8 1 2 Energy Cannon 18 | . . . . . . 1 . 1 1 . 2 . 4 . 1 . 3 1 1 1 2 Ballistic Gun 28 | 1 . 2 4 3 . . 2 1 2 2 . . 3 1 1 . 1 1 2 1 1 Ballistic Cannon 14 | . . 1 1 . . . . . . . . . . . . . 4 . 1 2 5 Launcher 23 | . . 1 2 2 2 . 3 1 2 . . 1 2 1 . . 4 . 2 . . Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . . 1 . . . . 4 . . . . . . 1 1 Parts Lost 83 | . . 2 6 1 2 . 6 . 17 . 2 . 1 4 . . 6 2 13 1 20 Power 13 | . . . 1 . . . 1 . 2 . . . . . . . 1 2 2 . 4 Propulsion 15 | . . 1 1 . . . 3 . 4 . . . . . . . . . 3 . 3 Utility 24 | . . . 2 . . . . . 3 . 1 . 1 2 . . 3 . 4 1 7 Weapon 31 | . . 1 2 1 2 . 2 . 8 . 1 . . 2 . . 2 . 4 . 6 Highest Loss Streak 19 | . . 2 3 1 2 . 3 . 11 . 2 . 1 4 . . 3 1 6 1 19 Average Slot Usage (%) 93 | . 98 91 92 99 99 100 97 99 88 94 99 100 98 89 93 93 87 88 80 95 85 Engine 7 | . 14 14 9 17 16 9 10 5 4 . . 5 12 13 13 13 6 5 . 1 . Core 4 | . . . 1 . 1 9 7 8 8 15 15 9 . . . . . 7 5 9 5 Treads 2 | . . . 5 13 . . . . . . . . . . . . . 5 4 . . Leg 12 | . 16 8 15 4 18 18 16 22 20 23 22 23 15 . . . . . 7 15 12 Wheel 1 | . 11 11 . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 4 20 20 20 20 7 . . . Device 12 | . 12 14 11 9 9 9 9 14 6 . 2 7 20 16 20 20 14 14 11 20 26 Storage 7 | . 14 14 11 9 9 9 9 7 7 7 4 . 2 6 6 6 6 5 8 7 4 Processor 13 | . . . 11 26 27 27 27 15 21 23 19 15 13 9 6 6 5 10 7 5 9 Protection 4 | . . . 3 . . . . . 1 7 9 15 6 6 6 6 13 9 5 9 1 Energy Gun 5 | . 14 6 2 10 15 9 8 12 3 7 4 . 1 5 6 6 . . 5 1 1 Energy Cannon 3 | . . . . . . 6 6 2 . . 5 9 12 8 6 6 13 6 2 2 2 Ballistic Gun 6 | . 14 13 15 7 . . 2 5 5 10 11 7 1 . 6 6 . 3 3 1 . Ballistic Cannon 1 | . . 5 3 . . . . . . . . . . . . . 3 5 1 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 27 29 35 44 47 41 45 48 54 40 44 42 60 55 53 53 79 89 65 118 107 Greatest Support 97 | 26 26 20 40 46 34 27 27 43 45 37 50 50 66 66 66 66 66 97 97 55 55 Greatest Overweight (x) 15 | 1 1 2 1 2 2 1 4 1 7 1 1 . 2 . . . 1 1 15 2 10 Average Overweight (x) . | . . 1 . . 1 1 1 . . . . . . . . . . . . 1 1 Largest Inventory Capacity 14 | 6 10 10 10 10 10 10 10 10 10 10 10 4 8 8 8 8 14 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 10 10 10 10 10 10 8 4 5 8 8 8 9 10 10 10 10 Most Carried 10 | 3 6 10 10 10 10 10 10 10 10 10 10 4 8 8 8 8 10 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 8 8 8 8 9 7 3 4 7 7 8 8 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 4 4 8 8 8 8 10 10 10 10 10 Final Carried 10 | 2 6 10 10 10 10 8 8 10 10 10 4 3 8 8 8 8 9 9 10 10 6 Class Distribution -------------------- 31% | Scavenger-Mutant 18% | Mutant 13% | Derelict-Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Derelict-Tank | -7/Lower Caves Derelict-Gunner | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Hacker-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Matter Collected 6198 | 230 256 329 571 350 127 . 275 262 473 . 108 198 176 287 40 . 606 315 771 440 384 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9045 | . 325 308 872 768 644 . 620 448 1036 . 60 77 220 194 . . 813 394 1261 324 681 Parts 484 | . 33 20 74 42 45 . 23 23 41 . . 6 12 11 . . 28 36 46 8 36 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 4 . 13 . . 30 . . . . Prevented 9 | . . . . . . . . . . . . . . 1 . . 8 . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Combat Hostiles Destroyed 199 | . 6 11 25 13 17 . 13 5 21 . 1 3 5 7 . . 21 8 26 8 9 Melee 7 | . . . . . . . . . 7 . . . . . . . . . . . . Guns 101 | . 6 8 20 7 16 . 6 5 8 . . . 1 5 . . . 3 15 . 1 Cannons 62 | . . 1 2 . . . 2 . 2 . 1 3 2 2 . . 17 4 10 8 8 AOE 26 | . . 2 3 6 . . 5 . 3 . . . 2 . . . 3 1 1 . . Classes Destroyed 14 | . 3 1 4 2 . . . 1 2 . . . . . . . . . . . 1 Worker 6 | . . . 1 1 . . . 2 . . . . . . . . . . . 1 1 Builder 5 | . . . 1 1 . . . . . . . . . . . . . . . . 3 Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 22 | . 3 . 5 5 . . . 4 . . . . 1 . . . . 4 . . . Swarmer 59 | . . 3 9 . 7 . . . 3 . . 3 3 6 . . 13 4 8 . . Grunt 90 | . 6 8 9 11 7 . 13 1 11 . . . . . . . 7 . 13 2 2 Brawler 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . Duelist 6 | . . . . . . . . . 5 . . . . . . . . . 1 . . Sentry 22 | . . . 7 1 2 . . 1 . . 1 . 1 1 . . 1 1 3 1 2 Hunter 9 | . . . . . . . . . 1 . . . . . . . . 1 1 3 3 Programmer 10 | . . . . . . . . 3 . . . . 1 . . . . 2 . 2 2 Best Kill Streak 9 | . 3 3 6 5 5 . 5 4 5 . 1 3 3 6 . . 6 6 7 3 9 Combat Bots Only 7 | . 2 3 4 5 5 . 5 1 5 . 1 3 3 6 . . 6 6 7 2 4 Max Kills in Single Turn 6 | . 1 1 6 2 2 . 2 2 3 . 1 1 2 1 . . 2 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 2 . . 2 . 3 . . . 2 . . . 1 1 1 . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Damage Taken 14637 | . 330 302 753 508 688 . 940 415 2281 . 357 150 248 539 . . 1101 721 2364 551 2389 Core 2329 | . 84 68 155 88 55 . 200 55 321 . 30 34 24 82 . . 101 139 404 20 469 Absorbed by Shields 562 | . . . . . . . 59 . 47 . . . . . . . . . . 228 228 Core Remaining (%) 61 | 100 . 39 61 . . . 37 . . . . 37 . . . . 75 . 45 98 . Volleys Fired 603 | . 30 37 63 39 45 . 43 29 45 . 8 4 11 28 . . 41 23 84 30 43 Largest 3 | . 2 2 2 2 2 . 2 3 3 . 3 2 3 3 . . 3 3 3 3 3 Hottest 264 | . 70 100 98 106 126 . 140 170 151 . 158 96 204 185 . . 219 233 264 224 224 Shots Fired 1261 | . 58 65 116 73 79 . 76 86 86 2 18 8 27 37 . . 92 65 190 78 105 Gun 741 | . 58 43 100 68 75 . 35 71 65 2 10 4 5 27 . . 13 18 109 14 24 Cannon 466 | . . 9 14 . . . 32 14 19 . 8 4 19 10 . . 71 47 74 64 81 Launcher 41 | . . 4 2 5 4 . 9 1 2 . . . 3 . . . 8 . 3 . . Special 13 | . . 9 . . . . . . . . . . . . . . . . 4 . . Kinetic 568 | . 30 33 99 32 . . 11 28 37 . 8 4 3 21 . . 39 41 76 43 63 Thermal 491 | . 28 28 15 15 57 . 56 15 19 2 10 . 17 16 . . 21 24 94 35 39 Explosive 15 | . . 4 2 5 2 . 2 . . . . . . . . . . . . . . Electromagnetic 183 | . . . . 21 20 . 7 43 30 . . 4 7 . . . 32 . 16 . 3 Robot Hit Streak 46 | . 21 11 20 42 46 . 28 35 44 . 18 4 14 14 . . 18 11 23 28 13 Robot Miss Streak 6 | . 2 3 6 2 1 . 3 1 2 . 2 2 3 5 . . 4 2 3 3 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 Secondary Targets 11 | . 2 3 2 . 3 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 944 | . 46 40 75 60 73 . 61 65 88 . 13 3 19 21 . . 75 38 132 54 81 Core Hits 456 | . 18 18 46 44 37 . 29 21 41 . 2 3 8 10 . . 44 16 54 24 41 Critical Hits 17 | . . . 1 1 1 . . 2 . . . . . . . . 1 1 5 2 3 Critical Kills 5 | . . . . . . . . 2 . . . . . . . . . 1 1 . 1 Critical Parts Destroyed 7 | . . . 1 1 . . . . . . . . . . . . 1 . 3 1 . Melee Attacks 28 | . . . . . . . . . 28 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . 28 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 25551 | . 575 897 1694 1791 1765 . 1732 1214 2468 . 269 86 576 669 . . 1985 1143 3272 2411 3004 Guns 10790 | . 575 420 1283 966 1345 . 467 1004 966 . 129 25 102 408 . . 127 258 1821 221 673 Cannons 9821 | . . 113 140 . . . 650 164 436 . 140 61 320 261 . . 1299 804 1366 1736 2331 Explosions 4234 | . . 364 271 825 420 . 615 46 360 . . . 154 . . . 559 81 85 454 . Melee 706 | . . . . . . . . . 706 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9162 | . 272 327 1229 382 . . 106 506 510 . 112 25 57 257 . . 575 545 1116 1180 1963 Thermal 9580 | . 303 295 194 284 992 . 1131 203 518 . 157 . 362 412 . . 538 598 1860 777 956 Explosive 2197 | . . 275 271 777 270 . 150 . . . . . . . . . . . . 454 . Electromagnetic 3906 | . . . . 348 503 . 345 505 734 . . 61 157 . . . 872 . 296 . 85 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 706 | . . . . . . . . . 706 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 8 8 8 8 3 3 3 3 3 . . . 8 Average Corruption 4 | . . . . . . . . 1 4 8 8 8 2 3 3 3 3 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . . 10 32 19 27 12 10 13 3 2 30 . . . 4 Message Errors 27 | . . . . . . . . 1 8 3 9 1 1 1 . . 3 . . . . Matter Fused 39 | . . . . . . . . . 6 8 6 2 . 5 . . 11 . . . 1 Heat Flow Errors 22 | . . . . . . . . . 3 1 4 2 2 1 1 1 7 . . . . Energy Discharges 21 | . . . . . . . . 3 2 1 4 2 4 2 . . 3 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . 3 7 2 2 2 1 2 2 1 4 . . . 1 Data Loss (major) 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . . . Targeting Errors 17 | . . . . . . . . 3 5 . 2 1 2 . . . 2 . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 289 | . . 24 20 7 . . 38 9 14 . 2 . 12 . . . 29 33 12 70 19 Projectiles 224 | . . 24 1 . . . 38 9 . . 2 . 7 . . . 21 33 12 58 19 Explosions 51 | . . . 19 7 . . . . . . . . 5 . . . 8 . . 12 . Melee 14 | . . . . . . . . . 14 . . . . . . . . . . . . Knockbacks 37 | . . 3 . . . . . . . . . . . . . . 9 2 3 8 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . 3 . . . . . . . . . . . . . . 8 2 3 7 12 Secondary 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 124 | . . . . 32 . . 6 . 58 . . . 1 . . . 27 . . . . Shots 7 | . . . . 1 . . 2 . 2 . . . 1 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 114 212 22 436 414 . 348 135 332 127 499 168 363 433 230 278 446 548 508 240 3 Average Temperature 131 | . 40 73 8 107 177 . 112 45 96 47 197 78 177 212 121 139 175 149 124 78 2 Received Heat Transfer 4048 | . 225 162 186 324 432 . 642 60 768 . 144 . 18 24 . . 291 27 648 . 97 Effects 84 | . . . . 2 16 . 1 . 3 . 6 . 6 8 . . 7 9 25 1 . Shutdowns 27 | . . . . 1 6 . . . 1 . 3 . 2 3 . . 2 2 7 . . Energy Bleed 11 | . . . . 1 1 . . . 1 . . . 1 2 . . 2 2 . 1 . Interference 20 | . . . . . 7 . 1 . 1 . 1 . 2 . . . 1 . 7 . . Matter Decay 6 | . . . . . . . . . . . 1 . 1 2 . . 1 . 1 . . Short Circuit 5 | . . . . . 1 . . . . . . . . 1 . . 1 . 2 . . Damage (minor) 6 | . . . . . 1 . . . . . 1 . . . . . . . 4 . . Damage (major) 8 | . . . . . . . . . . . . . . . . . . 4 4 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . Parts Fried 15 | . . . . 4 1 . . 3 4 . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 1 1 . 2 . 1 1 . . 1 . . . . . 1 . 3 1 1 Heat Transferred 14524 | . 853 544 444 481 1886 . 1926 407 979 . 259 . 420 545 . . 587 643 2461 794 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 1 . 1 . 1 . . . 1 . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Peak Influence 733 | . 141 242 308 260 583 244 575 313 579 266 . . 124 . . . . 191 733 508 363 Initial 333 | . . 18 . 13 83 244 138 261 57 263 . . 46 . . . . . 51 333 140 Average 224 | . 83 100 163 79 411 244 350 144 383 224 . . 63 . . . . 75 503 340 234 Maximum Alert Level 3 | . . 1 1 1 2 1 2 1 2 1 . . . . . . . . 3 2 1 Low Security (%) 53 | 100 100 93 53 97 13 . 22 71 9 20 . . 100 . . . . 100 14 . 36 Level 1 28 | . . 6 46 2 15 100 31 28 46 79 . . . . . . . . 15 72 63 Level 2 16 | . . . . . 70 . 45 . 43 . . . . . . . . . 49 27 . Level 3 1 | . . . . . . . . . . . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 3 2 . . . 2 . 1 . . 2 . . . . 2 . 4 3 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Extermination 8 | . . . . . . . . 2 . 1 . . 2 . . . . 1 . 1 1 Reinforcement 8 | . . . 3 2 . . . . . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Distress Signals 6 | . . . 2 . . . . 1 . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 9 12 39 25 19 . 22 12 25 . 1 3 7 8 . . 33 11 35 15 17 Peak Tracking Total 8 | . 2 3 5 6 7 . 7 3 8 1 1 3 3 4 . . 6 5 6 7 6 Tactical Retreats 32 | . . 1 . 2 2 . 4 3 5 . . . 1 . . . 6 . 6 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Traps Triggered 24 | . 1 . 1 . 5 . 5 3 5 . . . 1 . . . . 1 2 . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Machines Disabled 28 | . . 1 5 2 . . 2 1 3 . . . . . . . 4 4 2 4 . Max in Single Turn 4 | . . 1 1 1 . . 1 1 1 . . . . . . . 2 2 1 4 . Garrison Relay 6 | . . . . . . . 1 . 3 . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Machines Accessed 16 | . . . 2 2 . 2 . 2 . 1 . . 2 . . 4 . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . Total Hacks 48 | . . . 3 3 . 3 . 2 . 3 . . 2 . . 31 . 1 . . . Successful 46 | . . . 3 3 . 3 . 2 . 2 . . 1 . . 31 . 1 . . . Failed 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . 1 . . . . . . . . . 1 . . . Terminal Hacks 31 | . . . . . . . . . . . . . . . . 31 . . . . . Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . Report Inventory 4 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . 1 . . . . . . . . . 1 . . . Unlock Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 1 . . . . . . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . Matter 168 | . . . . . . . . . . 168 . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . 4 . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . 2 . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 25 | . . . . . . . 4 . 13 . . . . . . . . . 8 . . Machine Destruction 25 | . . . . . . . 4 . 13 . . . . . . . . . 8 . . Attached 2 | . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Total Allies 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 94 | . . 50 50 . . . . . . . . . . . . . 94 . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . . . . . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . 20 . . . . . . . . . . . . . 17 . . . . Total Damage 710 | . . . 250 . . . . . . . . . . . . . 460 . . . . Kills 6 | . . . 3 . . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Turns Passed 16992 | 54 601 907 1845 1104 676 167 490 1398 1273 503 747 314 824 539 370 79 1733 892 1270 872 334 Spaces Moved 10603 | 46 451 636 1053 487 296 103 200 827 717 279 510 240 596 649 502 110 1300 464 578 441 118 Core 24 | 20 . . . . . . . . 2 . . . . . . . . . 1 . 1 Treads 1131 | . . . 295 324 . . . . . . . . . . . . . 291 221 . . Legs 5837 | . 268 166 758 163 296 103 200 827 715 279 510 240 398 . . . . . 356 441 117 Wheels 679 | 26 183 470 . . . . . . . . . . . . . . . . . . . Hover 2932 | . . . . . . . . . . . . . 198 649 502 110 1300 173 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 130 160 155 155 150 120 120 120 123 123 72 72 72 72 72 142 120 150 150 Average Speed 131 | 87 107 112 147 165 168 155 154 143 139 147 139 123 120 72 72 72 117 160 161 164 153 Slowest Speed 800 | 100 150 180 180 190 190 155 240 150 400 153 155 123 230 72 72 72 142 180 800 180 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 66 100 71 53 47 11 42 24 68 5 75 27 15 74 72 75 94 16 88 9 3 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Known Exits Taken 12 | . . . . 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . . . . . . . . . Scrap Searched 17 | . . 2 . . . . . . . . 2 1 . 2 5 . 5 . . . . Spaces Dug 4 | . . 4 . . . . . . . . . . . . . . . . . . . Terrain Destroyed 212 | . . 40 14 26 5 . 9 2 2 . . . 6 2 . . 28 30 23 22 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 74 | . . 4 3 . . . . 2 . . . . 5 2 . . 9 12 18 16 3 AOE 138 | . . 36 11 26 5 . 9 . 2 . . . 1 . . . 19 18 5 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Low Low Fac Low Low Dat Pro Fac Gar Fac Res Total 12467 | 57 510 745 1235 711 394 110 300 967 885 369 529 252 674 682 510 109 1417 562 750 517 182 Wait 575 | . . 54 60 147 9 . 1 84 16 84 2 2 17 . . . 40 30 18 11 . Move 10585 | 45 450 635 1052 487 295 103 199 826 716 278 509 239 595 648 501 109 1299 464 577 440 118 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 4 8 7 19 11 5 1 9 8 18 1 1 1 15 2 2 . 8 14 15 10 4 Fast Attach 77 | 6 6 2 5 2 1 . 2 3 11 3 4 2 7 . . . 6 3 10 4 . Attach 80 | . . 1 8 6 2 . 4 3 11 . . . 5 1 2 . 6 8 11 5 7 Detach 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Swap 133 | . 5 6 9 10 7 3 13 8 11 1 2 . 10 2 3 . 10 5 13 7 8 Drop 146 | 2 11 3 18 8 5 3 6 6 12 2 3 4 14 1 2 . 7 15 12 10 2 Fire 603 | . 30 37 63 39 45 . 43 29 45 . 8 4 11 28 . . 41 23 84 30 43 Melee 27 | . . . . . . . . . 27 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . 25 . 22 . 18 . . . . . . . . . 10 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 390 | -10/Materials | Discovered new exit (range 5) 539 | -10/Materials | Build established: Scavenger-Mutant 614 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Entered Mines 760 | -10/Mines | Core integrity fell below 50% 779 | -10/Mines | Found a hidden stash of uninstalled traps 948 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1048 | -10/Mines | Build established: Mutant 1264 | -10/Mines | Discovered new exit (range 4) 1319 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1558 | -10/Mines | Build established: Scavenger-Mutant 1563 | -10/Mines | Entered Materials 1563 | -9/Materials | Accompanied by 2 allies 1563 | -9/Materials | Evolved 2 slots: Utility x2 1568 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1950 | -9/Materials | Discovered new exit (range 7) 1986 | -9/Materials | Discovered new exit (range 16) 2855 | -9/Materials | Discovered new exit (range 15) 2906 | -9/Materials | Lost 3 parts (1n1u1w) 3227 | -9/Materials | Discovered new exit (range 3) 3408 | -9/Materials | Entered another Materials area 3408 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3702 | -8/Materials | Discovered new exit (range 13) 3704 | -8/Materials | Build established: Mutant 4512 | -8/Materials | Identified exit to Garrison 4512 | -8/Materials | Entered Garrison 4584 | -8/Garrison | Triggered checkpoint 4780 | -8/Garrison | Discovered new exit (range 14) 4922 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Spotted B-75 Beast 4947 | -8/Garrison | Spotted B-75 Beast 4976 | -8/Garrison | Triggered checkpoint 5030 | -8/Garrison | Triggered checkpoint 5137 | -8/Garrison | Discovered new exit (range 8) 5171 | -8/Garrison | Identified exit to Materials 5182 | -8/Garrison | Installed Relay Interface Framework 5188 | -8/Garrison | Entered Materials 5355 | -8/Materials | Identified exit to Garrison 5355 | -8/Materials | Entered Garrison 5363 | -8/Garrison | Expanded RIF knowledge: Command Fork 5410 | -8/Garrison | Triggered checkpoint 5466 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Triggered checkpoint 5559 | -8/Garrison | Triggered checkpoint 5622 | -8/Garrison | Lost 3 parts (1p1n1w) 5683 | -8/Garrison | Core integrity fell below 50% 5784 | -8/Garrison | Build established: Scavenger-Mutant 5826 | -8/Garrison | Discovered new exit (range 14) 5844 | -8/Garrison | Identified exit to Factory 5845 | -8/Garrison | Entered Factory 5845 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5846 | -7/Factory | Identified exit to Storage 6137 | -7/Factory | Build established: Scavenger-Skirmisher 7209 | -7/Factory | Identified exit to Garrison 7243 | -7/Factory | Entered Garrison 7280 | -7/Garrison | Build established: Skirmisher 7320 | -7/Garrison | Triggered checkpoint 7350 | -7/Garrison | Triggered checkpoint 7463 | -7/Garrison | Lost 11 parts (2p1n2u6w) 7481 | -7/Garrison | Core integrity fell below 50% 7711 | -7/Garrison | Garrison Relay disabled 7744 | -7/Garrison | Build established: Scavenger-Mutant 7810 | -7/Garrison | Discovered new exit (range 14) 7865 | -7/Garrison | Triggered checkpoint 7956 | -7/Garrison | Garrison Relay disabled 8008 | -7/Garrison | Triggered checkpoint 8140 | -7/Garrison | Triggered checkpoint 8182 | -7/Garrison | Garrison Relay disabled 8278 | -7/Garrison | Discovered new exit (range 9) 8286 | -7/Garrison | Identified exit to Factory 8294 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8516 | -7/Garrison | Entered Factory 8645 | -7/Factory | Fabricated Hvy. Battle Rifle (x1) 8990 | -7/Factory | Build established: Scavenger-Gunner 8999 | -7/Factory | Discovered new exit (range 11) 9017 | -7/Factory | Identified exit to Lower Caves 9019 | -7/Factory | Entered Lower Caves 9359 | -7/Lower Caves | Spotted B-75 Beast 9431 | -7/Lower Caves | Identified exit to Lower Caves 9502 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9605 | -7/Lower Caves | Learned location of Zion (-7) 9766 | -7/Lower Caves | Entered another Lower Caves area 9803 | -7/Lower Caves | Discovered new exit (range 5) 9825 | -7/Lower Caves | Build established: Derelict-Tank 10080 | -7/Lower Caves | Entered Factory 10080 | -6/Factory | Evolved 2 slots: Utility x2 10872 | -6/Factory | Discovered new exit (range 12) 10887 | -6/Factory | Identified exit to Lower Caves 10904 | -6/Factory | Entered Lower Caves 10950 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11235 | -6/Lower Caves | Lost 4 parts (2u2w) 11356 | -6/Lower Caves | Encountered a Warlord checkpoint 11435 | -6/Lower Caves | Discovered new exit (range 8) 11442 | -6/Lower Caves | Identified exit to Lower Caves 11443 | -6/Lower Caves | Entered another Lower Caves area 11480 | -6/Lower Caves | Discovered new exit (range 10) 11486 | -6/Lower Caves | Identified exit to Factory 11717 | -6/Lower Caves | Discovered new exit (range 15) 11719 | -6/Lower Caves | Encountered a Warlord checkpoint 11812 | -6/Lower Caves | Identified exit to Data Miner 11813 | -6/Lower Caves | Entered Data Miner 11813 | -6/Data Miner | Discovered new exit (range 6) 11827 | -6/Data Miner | Met Data Miner 11855 | -6/Data Miner | Learned location of Section 7 (-3) 11855 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11870 | -6/Data Miner | Received God Mode back door access code from Data Miner 11891 | -6/Data Miner | Identified exit to Proximity Caves 11892 | -6/Data Miner | Entered Proximity Caves 11914 | -5/Proximity Caves | Escorted by Enhanced Grunt 11962 | -5/Proximity Caves | Lost 3 parts (2u1w) 12388 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12466 | -5/Proximity Caves | Learned Factory terminal intel 12526 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12594 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13008 | -5/Proximity Caves | Spotted B-75 Beast 13625 | -5/Proximity Caves | Entered Factory 13625 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13626 | -5/Factory | Loaded intel: 20 terminal locations 14517 | -5/Factory | Identified exit to Garrison 14517 | -5/Factory | Entered Garrison 14566 | -5/Garrison | Triggered checkpoint 14606 | -5/Garrison | Garrison Relay disabled 14720 | -5/Garrison | Triggered checkpoint 14746 | -5/Garrison | Build established: Hacker-Gunner 14756 | -5/Garrison | Destroyed 7 combat bots 14776 | -5/Garrison | Triggered checkpoint 14843 | -5/Garrison | Discovered new exit (range 8) 14854 | -5/Garrison | Identified exit to Factory 14878 | -5/Garrison | Triggered checkpoint 14941 | -5/Garrison | Garrison Relay disabled 15141 | -5/Garrison | Lost 6 parts (1n3u2w) 15277 | -5/Garrison | Core integrity fell below 50% 15309 | -5/Garrison | Lost 4 parts (1n1u2w) 15518 | -5/Garrison | Triggered checkpoint 15541 | -5/Garrison | Discovered exit to Factory (range 14) 15723 | -5/Garrison | Discovered exit to Factory (range 11) 15781 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 15787 | -5/Garrison | Entered Factory 15787 | -4/Factory | Evolved 2 slots: Utility x2 15806 | -4/Factory | Build established: Scavenger-Tank 15828 | -4/Factory | Discovered new exit (range 10) 15916 | -4/Factory | Identified exit to Upper Caves 16073 | -4/Factory | Discovered new exit (range 8) 16106 | -4/Factory | Identified exit to Research 16124 | -4/Factory | Build established: Scavenger-Mutant 16133 | -4/Factory | Discovered exit to Upper Caves (range 14) 16632 | -4/Factory | Garrison activated, responded to threat 16659 | -4/Factory | Entered Research 16659 | -3/Research | Evolved 2 slots: Utility x2 16843 | -3/Research | Garrison activated, responded to threat 16993 | -3/Research | Self-destructed Last Messages --------------- 16982_ Slug penetrates Wall. 16982_ Penetrated by Slug. 16983_ Slug penetrates Wall. 16984_ P-80 Master resets H-77 Assassin, system corruption cleaned. 16985_ Slug penetrates Wall. 16985_ P-80 Master resets P-80 Master, system corruption cleaned. 16986_ Penetrated by Slug. 16986_ Slug penetrates Wall. 16989_ Gamma Rifle destroyed. 16989_ H-77 Assassin misfires. 16989_ Slug penetrates P-80 Master. 16989_ Slug penetrates Wall. 16990_ P-80 Master resets H-77 Assassin, system corruption cleaned. 16991_ H-77 Assassin knocked back. 16991_ Slug penetrates Wall. 16991_ Imp. Thermal Shield destroyed. 16992_ System corrupted: Matter fused (-7). 16992_ Antimatter Cannon destroyed. 16992_ Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????##########?????# ###########?? | | ?????????????????# #?????# ## ! ### | | ?????????????????# #?????# ## # | | ?????????????????# " #?????# ## # | | ????????????????## """" ####### ## #"" | | ????????????????# """" + ## """ #"" | | ?????????????????# """" ####### ## """ #"" | | ?????????????????# """" #?????# ## """ # | | ?????????????????# !% #?????# ## # | | ?????????????????# !! #?????# ## # | | ?????????????????#####+########## ######+###### | | ??????????????????# | | ??????????????????# | | ??????????????????# ^ | | ??????????????????# ^ | | ??????????????????# ####################+###### | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# ###########???????????????? | | ??????????????????# ! # ##??????????????? | | ??????????????????# !%!# !! #??????????????? | | ??????????????????#==!%# !! #???????????????? | | ??????????????????# =!!# #???????????????? | | ??????????????????#%[ |# #???????????????? | | ????????????# #!=!%#p #???????????????? | | ????????????# +%!*!h!@ #???????????????? | | ????????????# #= Rh#p #???????????????? | | ????????????????! #==%=###########???????????????? | | ???????????????##?#%% !#?????????????????????????? | | ??????????????????#!% #?????????????????????????? | | ??????????????????# % #?????????????????????????? | | ??????????????????# % #?????????????????????????? | | ??????????????????/ +?????????????????????????? | | ????????????????? # #?????????????????????????? | | ???????????????? # #?????????????????????????? | | ???????????????? ?# #?????????????????????????? | | ??????????????? ?# #?????????????????????????? | | ??????????????##??# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????+ ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 53 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Heat Shielding 100 Armor Coverage 850 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 60 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 64 Relay Coupler Value 2 Item Schematics ----------------- Hvy. Battle Rifle | -9/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Hvy. Battle Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Dangerous Findings Infiltrator Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Power Corrupts Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed ZioniteHellfireTreads Manual? 0 Play Time 03:31:20 Cumulative 18.9 hours Start 2021.09.13 @ 14:16:46 End 2021.09.13 @ 18:45:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81fd3e53-89f5-435a-9f03-79e48ef9d274