Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.10 @ 18:49:58 Player: ok-primus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (32) 160 Value Destroyed (667) 667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6607 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Cooled Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Advanced Shield Generator Remote Shield High-powered Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Makeshift Hammer > --- INVENTORY -------- Compact Matter Pod 0b10 Decoder Chip [Looter] Heart of Steel Mass Driver Smartbomb Launcher Makeshift Sword [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 1 . . . . 1 . . Utility 6 | . . . . . 3 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 89 | 7 14 2 . . 12 7 2 2 6 11 . 20 6 . Power 10 | 1 2 . . . 2 . . . 1 2 . 2 . . Engine 7 | 1 2 . . . 1 . . . . 1 . 2 . . Core 3 | . . . . . 1 . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 2 4 1 . . 3 2 1 . 2 3 . 5 1 . Treads 8 | . . . . . . . . . 1 2 . 4 1 . Leg 5 | 2 2 . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . 2 1 . . 3 2 1 . 1 . . 1 . . Utility 35 | 2 5 1 . . 4 2 1 2 2 4 . 9 3 . Device 17 | 1 2 1 . . . . . . 1 2 . 7 3 . Storage 7 | 1 2 . . . 2 1 . . . 1 . . . . Processor 6 | . 1 . . . 2 1 . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 20 | 2 3 . . . 3 3 . . 1 2 . 4 2 . Energy Gun 5 | 1 . . . . 1 1 . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . 2 . . Ballistic Gun 8 | 1 2 . . . 1 2 . . 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 1 . 1 . . Parts Lost 28 | . 1 . . . 1 . . . 14 2 1 9 . . Power 4 | . 1 . . . . . . . 2 . . 1 . . Propulsion 10 | . . . . . . . . . 6 1 . 3 . . Utility 9 | . . . . . . . . . 3 1 1 4 . . Weapon 5 | . . . . . 1 . . . 3 . . 1 . . Highest Loss Streak 10 | . 1 . . . 1 . . . 10 2 1 4 . . Average Slot Usage (%) 74 | . 98 100 100 100 90 91 100 100 91 63 79 66 13 . Engine 4 | . 13 14 14 14 6 . . . . 2 . 1 . . Core 2 | . . . . . 2 7 6 6 5 2 6 . . . Treads 4 | . . . . . . . . . . 10 13 10 4 . Leg 4 | . 26 . . . . . . . . 1 . . . . Flight 9 | . 1 28 28 28 25 30 33 33 29 . . 3 . . Device 11 | . 14 14 14 14 9 7 6 6 5 15 19 14 6 . Storage 6 | . 13 . . . 5 9 13 13 12 6 6 4 . . Processor 13 | . . 14 14 14 22 22 20 14 13 18 20 13 . . Protection 2 | . . . . . . . 6 11 10 2 . 2 . . Energy Gun 1 | . . . . . 6 2 . . . . . . 2 . Ballistic Gun 5 | . 24 14 14 14 2 2 6 6 5 . . . . . Impact Weapon 2 | . . . . . 2 7 6 6 5 . 6 4 . . Special Melee Weapon 1 | . 3 14 14 14 6 . . . . . . . . . Naked Turns 128 | . . . . . . . . . . . . 4 79 45 Heaviest Build 68 | 9 41 7 7 7 14 19 22 24 24 31 31 68 36 . Greatest Support 81 | 20 20 10 10 10 14 20 24 24 28 58 58 81 36 3 Greatest Overweight (x) 14 | . 2 . . . . . . . 2 1 . 14 1 . Average Overweight (x) . | . 1 . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 12 4 4 4 4 6 6 6 6 10 10 10 4 4 Average Capacity 7 | 4 9 4 4 4 4 4 6 6 6 9 10 9 4 4 Most Carried 12 | 4 12 4 4 4 4 6 6 6 6 10 9 10 3 3 Average Carried 6 | 3 6 4 3 4 3 4 5 5 5 8 8 9 3 3 Final Capacity 10 | 4 4 4 4 4 4 6 6 6 6 10 10 4 4 4 Final Carried 9 | 4 4 4 4 4 4 6 6 6 4 8 9 3 3 3 Class Distribution -------------------- 29% | Derelict-Mutant 29% | Mutant 16% | Scavenger-Scout 13% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Matter Collected 1483 | 352 192 . . 41 215 . . 102 . 117 23 408 33 . Remotely 381 | . . . . . . . . . . 38 23 320 . . Salvage Created 1196 | 74 515 . . . 215 . . . 71 . . 301 20 . Parts 63 | 6 36 . . . 8 . . . 3 . . 10 . . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . Recyclers Shooed 5 | . 4 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 20 | 1 8 . . . 5 . . . 1 . . 4 1 . Melee 1 | . . . . . . . . . . . . 1 . . Guns 15 | 1 8 . . . 4 . . . 1 . . . 1 . Cannons 1 | . . . . . . . . . . . . 1 . . Classes Destroyed 10 | 3 4 . . . 1 . . . . . . 2 . . Worker 3 | 1 2 . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . Recycler 3 | . 3 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 11 | . 6 . . . 4 . . . . . . . 1 . Grunt 3 | 1 2 . . . . . . . . . . . . . Sentry 4 | . . . . . 1 . . . 1 . . 2 . . Hunter 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 4 | 1 4 . . . 4 . . . 1 . . 1 1 . Combat Bots Only 4 | 1 3 . . . 4 . . . 1 . . 1 1 . Max Kills in Single Turn 1 | 1 1 . . . 1 . . . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Damage Taken 5254 | 55 234 92 . . 256 67 . . 1830 66 126 1682 704 142 Core 1723 | 23 66 44 . . 57 26 . . 497 . . 218 650 142 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 72 | 90 . . . 46 89 96 . . . . 41 . . . Volleys Fired 79 | 12 42 . . . 12 . . . 1 . . 10 2 . Largest 2 | 1 2 . . . 1 . . . 1 . . 1 2 . Hottest 176 | 20 40 . . . 20 . . . 28 . . 90 176 . Shots Fired 99 | 12 60 . . . 12 . . . 1 . . 10 4 . Gun 89 | 12 60 . . . 12 . . . 1 . . . 4 . Cannon 10 | . . . . . . . . . . . . 10 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 85 | 12 60 . . . 12 . . . 1 . . . . . Thermal 14 | . . . . . . . . . . . . 10 4 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | 2 9 . . . 4 . . . 4 . . 10 1 . Robot Miss Streak 3 | 2 2 . . . 2 . . . . . . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 125 | 7 50 . . . 23 . . . 9 . . 35 1 . Core Hits 44 | 4 23 . . . 4 . . . 2 . . 8 3 . Critical Hits 3 | . 1 . . . 2 . . . . . . . . . Critical Kills 2 | . . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Melee Attacks 104 | . 7 . . . 29 . 8 . 24 . . 36 . . Impact 97 | . . . . . 29 . 8 . 24 . . 36 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . 6 . . . 2 . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2602 | 86 470 . . . 592 . . . 217 . . 1178 59 . Guns 722 | 86 470 . . . 96 . . . 20 . . . 50 . Cannons 340 | . . . . . . . . . . . . 340 . . Explosions . | . . . . . . . . . . . . . . . Melee 1529 | . . . . . 496 . . . 195 . . 838 . . Ramming 11 | . . . . . . . . . 2 . . . 9 . Kinetic 672 | 86 470 . . . 96 . . . 20 . . . . . Thermal 390 | . . . . . . . . . . . . 340 50 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1529 | . . . . . 496 . . . 195 . . 838 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 2 . . . 6 6 6 2 2 2 Average Corruption 4 | . 2 2 2 2 2 . . . 6 6 6 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 42 | . . 1 . . 4 . . . 3 31 2 . 1 . Message Errors 8 | . . 1 . . 1 . . . . 5 . . 1 . Matter Fused 13 | . . . . . . . . . 1 10 2 . . . Heat Flow Errors 9 | . . . . . 2 . . . . 7 . . . . Energy Discharges 6 | . . . . . . . . . . 6 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . 1 . . . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . 170 . . . 22 . . 168 . . Projectiles 11 | . . . . . . . . . . . . 11 . . Explosions . | . . . . . . . . . . . . . . . Melee 349 | . . . . . 170 . . . 22 . . 157 . . Knockbacks 6 | . . . . . . . . . . . . 6 . . Impact 6 | . . . . . . . . . . . . 6 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . 1 . . . 3 . Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . 1 . . . 4 . Targets Rammed 5 | . . . . . . . . . 1 . . . 4 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 221 | . 12 . . . 119 . 2 7 8 220 . 221 108 . Average Temperature 71 | . 7 . . . 64 . 2 7 4 92 . 90 59 . Received Heat Transfer 1071 | 30 66 . . . 54 . . . 552 . . 180 135 54 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 3 . . . 1 . . 3 . . Impact Corruptions 12 | . . . . . 5 . . . 1 . . 6 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 574 | . . . . . . . . . . . . 500 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Peak Influence 251 | 30 251 14 . . 130 62 73 25 94 . . 70 . . Initial 38 | . 19 14 . . . 38 30 25 17 . . . . . Average 46 | 15 86 14 . . 49 43 39 25 46 . . 21 . . Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . Low Security (%) 99 | 100 98 100 . 100 100 100 100 100 100 . . 100 . . Level 1 . | . 1 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 1 1 . . 3 . . 4 . 1 Investigation 3 | . . 1 . . . . . . 2 . . . . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 7 | . 1 . . . 1 1 . . 1 . . 3 . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Distress Signals 4 | . 2 . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 90 | 1 17 1 . . 8 1 . . 11 2 2 17 17 13 Peak Tracking Total 14 | 1 4 1 . . 4 2 . . 6 2 3 5 13 14 Tactical Retreats 8 | . 2 . . . 1 1 . . 2 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Traps Triggered 8 | . 1 . . . 1 1 2 . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Machines Accessed 25 | . 4 1 4 . 5 1 3 . 3 1 . 2 1 . Terminals 15 | . 3 . . . 5 1 2 . 2 . . 2 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 102 | . 12 1 49 . 14 3 9 . 7 1 . 5 1 . Successful 73 | . 7 1 49 . 6 1 3 . 3 1 . 1 1 . Failed 29 | . 5 . . . 8 2 6 . 4 . . 4 . . Catastrophic 5 | . 1 . . . 1 1 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 6 . 1 . 6 3 2 . 2 . . 1 . . Terminals 45 | . 11 . . . 14 3 8 . 4 . . 5 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 69 | . 6 1 49 . 6 1 2 . 1 1 . 1 1 . Record 50 | . 1 . 49 . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . 1 . 1 . . . . . . . Open Door 3 | . . 1 . . . . . . . 1 . . 1 . Level Access Points 3 | . 1 . . . 1 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . 2 . 1 . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 5 1 3 . 3 . . 2 . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 28 | . . . . . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . 3 . . . . . . . . . . . . . Non-combat 3 | . 3 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . 5 . . . . . . . . . . . . . parse_system 3 | . 3 . . . . . . . . . . . . . no_distress 2 | . 2 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Turns Passed 5637 | 258 881 45 121 29 771 159 177 54 388 1134 112 962 501 45 Spaces Moved 4811 | 183 473 96 298 78 844 347 250 124 526 668 70 403 362 89 Core 273 | 14 . . . . . . . . 1 . . 20 149 89 Treads 1141 | . . . . . . . . . 6 470 70 382 213 . Legs 794 | 169 427 . . . . . . . . 198 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2603 | . 46 96 298 78 844 347 250 124 519 . . 1 . . Fastest Speed 28 | 50 37 37 37 37 34 31 28 28 28 120 160 50 50 50 Average Speed 85 | 114 143 37 37 37 34 31 28 28 34 154 160 179 122 50 Slowest Speed 750 | 120 180 37 37 37 37 31 28 28 160 160 160 750 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . 1 . . . 2 4 2 2 . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Time Travels 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 34 | 9 57 16 67 28 39 10 10 84 18 73 9 12 61 23 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . 1 . Scrap Searched 8 | . . . . 1 . . . . . 4 1 . 2 . Spaces Dug 34 | . . . . . 12 . 8 . 13 . . 1 . . Terrain Destroyed 34 | . . . . . 12 . 8 . 13 . . 1 . . Melee 34 | . . . . . 12 . 8 . 13 . . 1 . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Upp Upp Total 6077 | 217 623 107 308 77 1258 394 339 142 682 768 70 591 412 89 Wait 871 | 7 42 4 9 . 345 33 61 14 124 82 . 111 39 . Move 4775 | 182 470 95 297 77 839 338 246 120 525 665 69 402 361 89 Hop 11 | . 1 . . . 2 4 2 1 . 1 . . . . Pick Up 65 | 7 26 2 1 . 7 6 2 1 1 7 1 4 . . Fast Attach 53 | 6 6 . . . 5 4 . 1 4 7 . 14 6 . Attach 18 | 1 2 . . . 1 2 2 . 2 3 . 5 . . Detach 8 | . . . . . . 2 . 1 . . . 5 . . Swap 18 | . 6 2 . . 6 1 . 1 . 1 . 1 . . Drop 52 | 2 21 4 1 . 12 4 . 3 . 2 . 3 . . Fire 79 | 12 42 . . . 12 . . . 1 . . 10 2 . Melee 104 | . 7 . . . 29 . 8 . 24 . . 36 . . Ram 5 | . . . . . . . . . 1 . . . 4 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Discovered new exit (range 8) 259 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 638 | -10/Materials | Build established: Scavenger-Mutant 830 | -10/Materials | Identified exit to Materials 1015 | -10/Materials | Discovered new exit (range 6) 1132 | -10/Materials | Discovered new exit (range 12) 1140 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Entered Mines 1141 | -10/Mines | Met a Derelict bent on vengeance 1142 | -10/Mines | Met a Derelict shopkeep closing up shop 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1155 | -10/Mines | Identified exit to Exiles 1170 | -10/Mines | Build established: Mutant 1179 | -10/Mines | Core integrity fell below 50% 1185 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Discovered new exit (range 14) 1197 | -10/Exiles | Identified exit to Mines 1205 | -10/Exiles | Met 8R-AWN 1211 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1231 | -10/Exiles | Aligned with FarCom system 1232 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1250 | -10/Exiles | Found Prototype Device 1258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1268 | -10/Exiles | Met EX-DEC 1281 | -10/Exiles | Learned location of Zion (-7) 1294 | -10/Exiles | Discovered exit to Mines (range 14) 1306 | -10/Exiles | Left Exiles lab with Chronowheel 1306 | -10/Exiles | Entered Mines 1332 | -9/Mines | Discovered new exit (range 8) 1335 | -9/Mines | Identified exit to Materials 1335 | -9/Mines | Entered Materials 1335 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1751 | -8/Materials | Build established: Scavenger-Scout 2081 | -8/Materials | Identified exit to Factory 2106 | -8/Materials | Entered Factory 2106 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -7/Factory | Discovered new exit (range 17) 2136 | -7/Factory | Identified exit to Lower Caves 2246 | -7/Factory | Identified exit to Factory 2265 | -7/Factory | Entered another Factory area 2265 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -6/Factory | Sucked down chute 2442 | -6/Factory | Entered Waste 2442 | -6/Waste | The area was eerily silent 2480 | -6/Waste | Discovered new exit (range 11) 2493 | -6/Waste | Identified exit to Factory 2496 | -6/Waste | Entered Factory 2625 | -6/Factory | Repaired Smartbomb Launcher 2772 | -6/Factory | Crushed by falling debris 2839 | -6/Factory | Discovered new exit (range 12) 2843 | -6/Factory | Identified exit to Lower Caves 2844 | -6/Factory | Lost 4 parts (1p1n2u) 2868 | -6/Factory | Core integrity fell below 50% 2884 | -6/Factory | Entered Lower Caves 2888 | -6/Lower Caves | Identified Chronowheel 2888 | -6/Lower Caves | Activated Chronowheel 2888 | -6/Lower Caves | Spacetime reconverged on an earlier point 2910 | -6/Lower Caves | Lost 10 parts (1p5n1u3w) 2928 | -6/Lower Caves | Found Prototype Device 3248 | -6/Lower Caves | Learned 4 Factory zone layouts 3428 | -6/Lower Caves | Build established: Derelict-Mutant 3428 | -6/Lower Caves | Flexi-carbon Leg stolen by Master Thief 3435 | -6/Lower Caves | Mak. Power Source stolen by Master Thief 3947 | -6/Lower Caves | Encountered a Warlord checkpoint 4005 | -6/Lower Caves | Discovered new exit (range 8) 4015 | -6/Lower Caves | Identified exit to Lower Caves 4018 | -6/Lower Caves | Entered another Lower Caves area 4119 | -6/Lower Caves | Discovered new exit (range 9) 4128 | -6/Lower Caves | Identified exit to Factory 4130 | -6/Lower Caves | Entered Factory 4130 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -5/Factory | Identified exit to Factory 4650 | -5/Factory | Discovered new exit (range 15) 4765 | -5/Factory | Identified exit to Upper Caves 5033 | -5/Factory | Lost 4 parts (2n1u1w) 5088 | -5/Factory | Released all parts (6) 5092 | -5/Factory | Entered Upper Caves 5096 | -5/Upper Caves | Build established: Mutant 5518 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5518 | -5/Upper Caves | Released all parts (6) 5535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5543 | -5/Upper Caves | Core integrity fell below 50% 5565 | -5/Upper Caves | Encountered a Warlord checkpoint 5578 | -5/Upper Caves | Core integrity fell below 20% 5588 | -5/Upper Caves | Discovered new exit (range 13) 5593 | -5/Upper Caves | Entered another Upper Caves area 5614 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5638 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05521_ Slammed into B-60 Warrior. 05522_ Y-72 Warden: "REQUESTING BACKUP." 05527_ Searching scrap... 05527_ Found Med. Insulated Plating. 05527_ Found Gauss Cannon. 05527_ Found Coil Gun. 05527_ Found 15 Matter. 05534_ Slug penetrates Wall. 05535_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 05565_ ZH-URG(M): "You haven't seen any Assembled, have you?" 05588_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05594_ 3M-PTY(k) breaks down the debris. 05614_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05618_ Y-72 Warden: "REQUESTING BACKUP." 05622_ M-22 Extractor extracted Dirty Bomb Trap. 05623_ M-22 Extractor reprogrammed Dirty Bomb Trap. 05625_ M-22 Extractor extracted Dirty Bomb Trap. 05628_ M-22 Extractor extracted Fire Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ????????????????????????????????????????# ##????? | | ????????????????????????????????????????# ##???? | | ???????????????????????????????????????## #???? | | ??????????????????????????????????????## #???? | | ??????????????????????????????????????# #???## | | ??????????????????????????????????????# #??### | | ???????????????????????????????????????# #### | | ???????????????????????????????????????## ## | | ????????????????????????????????????????# ! | | ???????????????????????????????????????## # | | ???????????????????????????????????????# "# | | ???????????????????????##??????????????# "#? | | ?????????????????????### ##????????????# ##? | | ?????????????????##### ##??????????## #? | | ????????????????## ##????????## #? | | ?????????????# @ ####?????# ##? | | ?????????????# $ ##???## ##?? | | ?????????????##### ### #??## ### ##??? | | ?????????????????# ????# #### #?###???? | | ?????????????????#??????# s ^ #???????? | | ????????????????? # #???????? | | ????????????????? ####### ## #???????? | | ????????????????? #?????#### #???????? | | ????????????????? ### #????????# #???????? | | ?????????????????# ???## #????????# #???????? | | ?????????????????##?????# #????????# #???????? | | ???????????????????????? #???????? ???????? | | ??????????????????????? ???????? ???????? | | ?????????????????????? $ ???????? ???????? | | ????????????????????? #???????? ???????? | | ??????????????????????? ?????????? # ??????? | | ?????????????????????????? ##??????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 64 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSigixChronowheel Manual? 0 Play Time 01:47:32 Cumulative 34.6 hours Start 2022.02.10 @ 16:46:51 End 2022.02.10 @ 18:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d2c9e7e-0318-4bd9-8fb4-7cb6523d5b17