Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 14:03:06 Player: whodovoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (2017) 2017 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5952 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Hardened Light Armor Plating Heart of Steel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Makeshift Light Armor Plating > --- WEAPON ----------- EM Shotgun High-powered Shotgun KE Penetrator Heavy Mace > --- INVENTORY -------- Neutrino Core Compact Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Terrain Scan Processor Improved Targeting Computer Launcher Guidance Computer Matter Filter Hardened Light Armor Plating Hardlight Generator Heart of Steel [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Terrain Scan Processor Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . 1 . 1 . . . 1 Weapon 3 | . . 1 . 1 . . . 1 Parts Attached 79 | 6 7 2 24 11 4 21 . 4 Power 13 | 1 . . 5 1 1 4 . 1 Engine 10 | 1 . . 5 1 1 2 . . Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 1 . 3 . 2 7 . 1 Treads 11 | 1 1 . 2 . 2 5 . . Leg . | . . . . . . . . . Wheel 4 | 1 . . 1 . . 1 . 1 Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 23 | 1 3 1 7 5 . 4 . 2 Device 9 | . 1 1 4 2 . 1 . . Storage 3 | 1 1 . . 1 . . . . Processor 4 | . . . . 1 . 1 . 2 Hackware 1 | . . . 1 . . . . . Protection 6 | . 1 . 2 1 . 2 . . Artifact . | . . . . . . . . . Weapon 27 | 2 3 1 9 5 1 6 . . Energy Gun 11 | 2 3 1 3 1 . 1 . . Energy Cannon 2 | . . . . . 1 1 . . Ballistic Gun 10 | . . . 4 4 . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . Unidentified Prototypes 2 | . . . . 2 . . . . Parts Lost 44 | . . . 8 5 2 17 . 12 Power 9 | . . . 1 2 . 3 . 3 Propulsion 12 | . . . 1 . 1 6 . 4 Utility 8 | . . . 3 2 . 2 . 1 Weapon 15 | . . . 3 1 1 6 . 4 Highest Loss Streak 8 | . . . 5 5 1 8 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 9 7 9 9 9 12 13 10 Power 1 | . 1 2 2 1 1 1 1 . Propulsion 3 | 2 5 4 3 4 4 2 1 . Utility 3 | . 1 . . . 1 6 10 8 Weapon 1 | . 2 1 1 2 2 . . . Tool/Special . | . . . . . . . . . Unused Backups 18 | . 2 . 1 3 1 3 . 8 Power 3 | . . . 1 2 . . . . Propulsion 5 | . 2 . . 1 . 2 . . Utility 7 | . . . . . . . . 7 Weapon 2 | . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 98 98 96 98 92 100 56 Engine 9 | . 14 11 10 8 14 7 7 2 Core 3 | . . . . . . 6 7 3 Treads 18 | . 23 22 18 18 22 17 15 7 Wheel 2 | . 4 . 2 . . 3 7 2 Device 7 | . 1 20 13 16 15 2 . . Storage 8 | . 14 11 11 9 7 7 7 5 Processor 8 | . . . . 4 7 14 15 15 Protection 4 | . 9 . 5 4 . 4 7 3 Energy Gun 9 | . 28 33 19 5 . 4 7 2 Energy Cannon 2 | . . . . . 1 4 . . Ballistic Gun 12 | . . . 10 26 28 9 15 6 Impact Weapon 2 | . . . . . . 4 7 4 Peak Build Rating 50 | 7 11 13 16 25 27 49 49 50 Average Rating 27 | 4 9 12 14 21 25 38 49 32 On Entrance 21 | . 7 10 13 14 22 27 49 49 Avg Prop Armor Cover (%) 5 | 14 13 . . . . 3 3 3 Naked Turns 23 | . . . . . . . . 23 Heaviest Build 61 | 13 28 25 30 42 55 61 61 61 Greatest Support 66 | 20 40 40 46 46 66 63 48 48 Greatest Overweight (x) 6 | 1 2 . 1 . . 4 1 6 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 11 15 15 15 13 Most Carried 15 | 8 10 8 10 12 12 15 15 15 Average Carried 11 | 3 9 7 9 9 9 13 15 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 Final Carried 15 | 8 9 8 10 12 10 15 15 5 Class Distribution -------------------- 32% | Scavenger-Tank 28% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 1496 | 260 70 . 322 236 180 428 . . Remotely . | . . . . . . . . . Salvage Created 2208 | 129 98 . 837 426 154 564 . . Parts 108 | 4 7 . 53 20 7 17 . . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 45 | . 4 . 19 8 3 11 . . Melee 2 | . . . . . . 2 . . Guns 35 | . 4 . 19 7 3 2 . . Cannons 4 | . . . . . . 4 . . AOE 1 | . . . . 1 . . . . Classes Destroyed 12 | 2 1 . 5 1 1 2 . . Worker 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 2 | . . . . . . 2 . . Grunt 21 | . 4 . 10 4 . 3 . . Duelist 3 | . . . . 2 . 1 . . Sentry 12 | . . . 9 2 1 . . . Programmer 3 | . . . . . 2 1 . . Thug 1 | . . . . . . 1 . . Savage 3 | . . . . . . 3 . . Best Kill Streak 8 | 2 3 . 8 4 1 2 . . Combat Bots Only 8 | . 3 . 8 4 1 2 . . Max Kills in Single Turn 1 | 1 1 . 1 1 1 1 . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 543 | . 24 . 121 71 75 119 . 133 Missed 159 | . 5 . 33 21 35 23 . 42 Hits 384 | . 19 . 88 50 40 96 . 91 Melee 17 | . . . . 3 . 14 . . Projectile 367 | . 19 . 88 47 40 82 . 91 AOE 2 | . . . . . . . . 2 Critical Strikes 19 | . . . 3 3 1 9 . 3 Damage Taken 6286 | . 260 . 1244 810 380 1886 . 1706 Core 1562 | . 53 . 213 70 50 315 . 861 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 45 | . . . . 45 . . . . Core Remaining (%) 71 | 100 78 . 46 87 . . 47 . Volleys Fired 109 | 5 9 . 42 18 12 23 . . Largest 4 | 2 2 . 3 4 4 4 . . Hottest 234 | 90 130 . 180 119 144 234 . . Shots Fired 332 | 10 18 . 118 62 47 75 2 . Gun 296 | 10 18 . 116 62 43 45 2 . Cannon 34 | . . . . . 4 30 . . Launcher . | . . . . . . . . . Special 2 | . . . 2 . . . . . Kinetic 140 | . . . 16 48 43 31 2 . Thermal 178 | 10 18 . 102 . 4 44 . . Explosive . | . . . . . . . . . Electromagnetic 14 | . . . . 14 . . . . Robot Hit Streak 23 | 5 12 . 11 9 9 23 1 . Robot Miss Streak 9 | 1 4 . 6 3 9 3 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 245 | 7 16 . 81 47 27 62 1 4 Core Hits 137 | 3 20 . 65 21 8 20 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . . Critical Strikes 8 | 1 . . 2 . 1 4 . . Burn 5 | 1 . . 2 . . 2 . . Destroy 1 | . . . . . 1 . . . Smash 2 | . . . . . . 2 . . Melee Attacks 26 | . . . 6 . . 15 . 5 Impact 17 | . . . . . . 12 . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4471 | 79 194 . 1173 895 487 1448 13 182 Guns 3045 | 79 194 . 1107 746 412 494 13 . Cannons 579 | . . . . . 75 504 . . Explosions 136 | . . . . 136 . . . . Melee 609 | . . . . . . 444 . 165 Ramming 78 | . . . 42 13 . 6 . 17 Kinetic 1390 | . . . 96 519 412 350 13 . Thermal 2167 | 79 194 . 1035 136 75 648 . . Explosive . | . . . . . . . . . Electromagnetic 227 | . . . . 227 . . . . Impact 609 | . . . . . . 444 . 165 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 4 2 . 11 11 . Average Corruption 8 | . . . 2 2 . 9 11 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 87 | . . . 3 3 . 77 4 . Message Errors 14 | . . . 2 1 . 11 . . Matter Fused 29 | . . . . . . 29 . . Heat Flow Errors 12 | . . . 1 1 . 9 1 . Energy Discharges 8 | . . . . . . 8 . . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 8 | . . . . 1 . 7 . . Data Loss (major) 6 | . . . . . . 5 1 . Misfires 6 | . . . . . . 4 2 . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 117 | . . . . 2 . 87 . 28 Projectiles . | . . . . . . . . . Explosions 2 | . . . . 2 . . . . Melee 115 | . . . . . . 87 . 28 Knockbacks 3 | . . . . . . 3 . . Impact 3 | . . . . . . 3 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 75 | . . . 13 54 . . . 8 Shots 2 | . . . . 2 . . . . Rammed 16 | . . . 7 3 . 1 . 5 Targets Rammed 18 | . . . 9 3 . 1 . 5 Kicked . | . . . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 422 | 90 255 . 339 131 13 422 117 21 Average Temperature 96 | 41 142 . 93 42 9 98 64 6 Received Heat Transfer 1977 | . 147 . 507 357 102 468 . 396 Effects 3 | . 2 . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions 6 | . . . . . . 5 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | 1 . . 2 . . 3 . . Heat Transferred 4359 | 285 235 . 2242 150 111 1336 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 86 | 100 100 100 66 100 100 . . 100 Level 1 13 | . . . 33 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 258 | 5 90 29 258 79 50 . . 50 Initial 66 | . . 29 3 66 . . . . Average 64 | 1 20 20 127 31 12 . . 5 Influence Increases 1366 | 10 144 . 603 222 106 185 . 96 Destroy 0b10 Robot/C 820 | . 80 . 380 160 60 140 . . Destroy 0b10 Robot/NC 30 | 10 . . 20 . . . . . Destroy Leader 224 | . 10 . 114 40 30 30 . . Allied During Kill 3 | . . . . 3 . . . . Successful Hack 73 | . 24 . 12 . 1 . . 36 Disable Machine 45 | . . . 15 15 15 . . . Destroy Structure 6 | . . . 2 4 . . . . Lose Combat Pursuer 165 | . 30 . 60 . . 15 . 60 Influence Decreases 1366 | 10 74 61 455 379 71 220 . 96 Entered New Map 152 | . . 41 6 91 . 14 . . Time Decay 908 | 10 74 20 369 219 71 125 . 20 Lost Part 273 | . . . 80 36 . 81 . 76 Lost Ally 33 | . . . . 33 . . . . Squads Dispatched 5 | . 1 . 4 . . . . . Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 2 | . . . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 9 1 28 8 3 12 . 11 Peak Tracking Total 9 | . 4 1 9 5 1 4 . 7 Tactical Retreats 4 | . 1 . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 3 | . . . 2 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . 5 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 3 | . . . 1 1 1 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 16 | . 4 1 6 . 2 2 . 1 Terminals 14 | . 4 1 6 . 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 50 | . 17 2 18 . 7 2 . 4 Successful 30 | . 7 1 12 . 5 2 . 3 Failed 20 | . 10 1 6 . 2 . . 1 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . 1 . . . . . Terminals 44 | . 17 2 18 . 2 1 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . 7 1 12 . 1 2 . 3 Record 7 | . . 1 3 . 1 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . 1 . . 1 . . Emergency Access Points 2 | . 1 . . . . . . 1 Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . Disarm Traps 2 | . . . 2 . . . . . Dispatch Records 1 | . . . 1 . . . . . Investigation Status 2 | . 2 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 3 | . . . 2 . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 14 | . 4 1 5 . 2 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 39 | . . . . . 39 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . 2 . . 1 . . Non-combat . | . . . . . . . . . Combat 3 | . . . 2 . . 1 . . Robot Hacks Applied 4 | . . . 3 . . 1 . . parse_system 4 | . . . 3 . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 2 . . . . Highest-Rated Group 88 | . . . 88 16 . . . . Highest-Rated Ally 16 | . . . 16 8 . . . . Total Orders 3 | . . . 1 2 . . . . FOLLOW 2 | . . . 1 1 . . . . GUARD 1 | . . . . 1 . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 56 | . . . . 56 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Active Infowar (turns) 517 | . . 49 468 . . . . . Terrain 517 | . . 49 468 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 4769 | 88 332 50 1088 546 331 2018 135 181 Spaces Moved 2411 | 56 214 30 569 280 168 925 57 112 Core 54 | 5 . . . . . . . 49 Treads 2086 | 7 124 30 491 280 168 875 57 54 Legs . | . . . . . . . . . Wheels 271 | 44 90 . 78 . . 50 . 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 160 80 160 160 150 240 50 Average Speed 169 | 97 133 160 151 160 160 198 240 136 Slowest Speed 350 | 160 160 160 240 160 160 320 240 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 34 5 61 24 3 90 10 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 4 | . . . 1 3 . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 3 | . . . . 3 . . . . Terrain Rammed 2 | . . . 2 . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 2811 | 77 245 32 697 338 201 1039 56 126 Wait 45 | . 3 . 6 3 12 21 . . Move 2403 | 55 213 29 568 279 167 924 56 112 Hop . | . . . . . . . . . Pick Up 71 | 10 5 1 15 14 4 22 . . Fast Attach 18 | 5 2 . 3 2 1 5 . . Attach 49 | 1 1 2 13 9 3 16 . 4 Detach . | . . . . . . . . . Swap 25 | . 4 . 14 3 . 4 . . Drop 43 | 1 8 . 19 7 2 6 . . Fire 109 | 5 9 . 42 18 12 23 . . Melee 26 | . . . 6 . . 15 . 5 Ram 7 | . . . 2 . . . . 5 Kick . | . . . . . . . . . Crush 13 | . . . 9 3 . 1 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / [Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 5) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 445 | -9/Materials | Discovered new exit (range 15) 471 | -9/Materials | Entered Storage 689 | -9/Storage | Build established: Skirmisher 870 | -9/Storage | Garrison activated, responded to threat 1017 | -9/Storage | Lost 5 parts (1p2u2w) 1047 | -9/Storage | Destroyed 8 combat bots 1304 | -9/Storage | Discovered new exit (range 6) 1352 | -9/Storage | Build established: Scavenger-Tank 1464 | -9/Storage | Core integrity fell below 50% 1524 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1535 | -9/Storage | Discovered new exit (range 16) 1559 | -9/Storage | Entered Materials 1559 | -8/Materials | Accompanied by 2 allies 1559 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1755 | -8/Materials | Lost 5 parts (2p2u1w) 2087 | -8/Materials | Discovered new exit (range 11) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2142 | -7/Factory | Build established: Scavenger-Gunner 2367 | -7/Factory | Discovered new exit (range 13) 2436 | -7/Factory | Entered Lower Caves 2441 | -7/Lower Caves | Ambushed by wild Derelicts 2519 | -7/Lower Caves | Lost 4 parts (1p2u1w) 2996 | -7/Lower Caves | Found Prototype Device 3229 | -7/Lower Caves | Lost 8 parts (1p3n4w) 3402 | -7/Lower Caves | Lost 3 parts (1p2n) 3474 | -7/Lower Caves | Build established: Scavenger-Mutant 3564 | -7/Lower Caves | System corruption reached 10% 3580 | -7/Lower Caves | Core integrity fell below 50% 3881 | -7/Lower Caves | Learned 4 Factory zone layouts 4135 | -7/Lower Caves | Build established: Scavenger-Tank 4145 | -7/Lower Caves | Learned location of 1 exit from Factory 4416 | -7/Lower Caves | Discovered new exit (range 15) 4454 | -7/Lower Caves | Entered another Lower Caves area 4543 | -7/Lower Caves | Discovered new exit (range 5) 4589 | -7/Lower Caves | Entered Factory 4589 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4590 | -6/Factory | Identified exit to Lower Caves 4591 | -6/Factory | Identified exit to Factory 4691 | -6/Factory | Lost 4 parts (1p1n2w) 4716 | -6/Factory | Core integrity fell below 50% 4738 | -6/Factory | Core integrity fell below 20% 4747 | -6/Factory | Released all parts (5) 4764 | -6/Factory | Lost 8 parts (2p3n1u2w) 4770 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Lgt. Angular Momentum Engine. G-50 Soldier system corrupted by crushing effect. Hvy. Mace destroyed. Neutrino Core destroyed. Slammed into G-50 Soldier. G-50 Soldier destroyed. Slammed into S-27 Virus. Com. Wheel destroyed. Slammed into S-27 Virus. Critical hit (Burn: +37). Released Imp. Targeting Computer. Released Terrain Scan Processor. Released Lrg. Storage Unit. Released Adv. Terrain Scan Processor. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Welding Torch. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????#######??????? | | ???????????????????????????????????? #??????? | | ???????????????????????????????????? """" #??????? | | ???????????????????????????????????? ""R" #??????? | | ?????????????????????????###???????? "" " #??????? | | ?????????????????????????# +???????? #??????? | | ?????????????????????????# #???????? #??????? | | ????????????############## ###+##+#####+########## | | ???????????? + "" | | ???????????? # | | ??????????? # | | ???????????? s s + | | ?????????????? ##### ########## | | ?????????????? #???#+########## | | ?????????????????####### @ #???? ### == | | ???????????????????????# #???? """ ###!%! | | ???????????????????????# #???? """ ### * | | ???????????????????????# +???? """ #?# | | ???????????????????????# #???? #?# | | ???????????????????????# #+#????#########?# | | ???????????????????????#^ #?????? #??????#### | | ???????????????????????# #?????? #?????????? | | ??????????????????????? #?????? #?????????? | | ?????????????????????? #??????"" #?????????? | | ????????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ??????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 32 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fist Fight Challenges ------------ None Game ------ Seed whodovoodoo Manual? 1 Play Time 01:17:19 Cumulative 43.4 hours Start 2025.12.20 @ 18:23:05 End 2026.01.01 @ 14:03:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 14 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 27 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78bcdef7-034f-4a0f-bb7a-e127ee5c0f87