Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 14:56:09 Player: skywing Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3825) 3825 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3738) 3738 TOTAL SCORE: 13793 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 368 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1496 Cogmind --------- Core Integrity 452/1150 Matter 241/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox3 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Centrium Wheel > --- UTILITY (11) ----- High-capacity Storage Unit 0b10 Decoder Chip [Looter] Improved Transmission Jammer > --- WEAPON (4) ------- RU-N14's Throwing Claymores v3 Vortex Lance Vortex Lance > --- INVENTORY (20) --- Energy Well (350) Makeshift Salvage Targeting Computer Experimental Phase Shifter Advanced System Shield Vortex Shotgun Vortex Shotgun Advanced Plasma Cannon Hypervelocity Gauss Cannon Vortex Catalyst Activator CPS Tube (2) RU-N14's Throwing Claymores v3 (5) RU-N14's Throwing Claymores v3 (4) RU-N14's Throwing Claymores v3 (3) RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Quantum Capacitor Improved Transmission Jammer Experimental Phase Shifter Centrium Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Heavy Phase Cannon CPS Tube Vortex Lance Vortex Lance > --- INVENTORY -------- Energy Well Makeshift Salvage Targeting Computer Layered Light Armor Plating Advanced Remote Shield Advanced System Shield Vortex Shotgun Vortex Shotgun Advanced Plasma Cannon Hypervelocity Gauss Cannon Vortex Catalyst Activator CPS Tube RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 132] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Improved Medium Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Slots Evolved 12 | . . 2 . . . 6 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . . 2 . . . 4 2 1 . . Weapon 2 | . . . . . . 1 . 1 . . Parts Attached 120 | 6 5 14 6 6 9 11 35 13 2 13 Power 18 | 1 . 2 2 . . 2 6 4 . 1 Engine 12 | 1 . 1 2 . . 2 6 . . . Core 2 | . . 1 . . . . . 1 . . Reactor 4 | . . . . . . . . 3 . 1 Propulsion 17 | 1 1 3 . . 3 1 5 1 2 . Treads 1 | . . . . . 1 . . . . . Leg . | . . . . . . . . . . . Wheel 16 | 1 1 3 . . 2 1 5 1 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | 2 1 6 1 2 3 4 15 6 . 6 Device 23 | 1 . 1 1 . 2 1 9 4 . 4 Storage 2 | 1 1 . . . . . . . . . Processor 9 | . . 2 . . 1 1 3 1 . 1 Hackware 1 | . . . . . . . . 1 . . Protection 11 | . . 3 . 2 . 2 3 . . 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 3 3 3 4 3 4 9 2 . 6 Energy Gun 6 | 1 . . 1 1 . 1 2 . . . Energy Cannon 4 | . . 1 . . 2 . . 1 . . Ballistic Gun 12 | 1 3 2 1 1 . 1 3 . . . Ballistic Cannon 4 | . . . . . . 1 2 1 . . Launcher 5 | . . . 1 2 . . 2 . . . Special Weapon 4 | . . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 12 | . . 2 3 . . 1 1 . . 5 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 45 | . . 4 . 3 . 15 5 7 . 11 Power 8 | . . 2 . . . 3 . 1 . 2 Propulsion 6 | . . 1 . . . 3 2 . . . Utility 21 | . . . . 2 . 4 2 5 . 8 Weapon 10 | . . 1 . 1 . 5 1 1 . 1 Highest Loss Streak 10 | . . 2 . 3 . 10 2 3 . 5 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 17 | 2 12 19 19 19 18 17 16 17 17 17 Power 1 | . 2 3 3 3 1 . . 2 2 1 Propulsion 1 | . 3 4 4 3 1 . . . 1 . Utility 7 | . 4 4 5 6 9 10 8 9 6 4 Weapon 4 | . 3 5 5 5 3 2 3 1 3 9 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | . 2 6 2 2 11 . 6 2 . 17 Power 5 | . . 1 . . 3 . . . . 1 Propulsion 4 | . . . 1 2 1 . . . . . Utility 14 | . 1 1 . . 2 . 3 2 . 5 Weapon 20 | . 1 4 1 . 4 . 2 . . 8 Tool/Special 5 | . . . . . 1 . 1 . . 3 Average Slot Usage (%) 88 | . 94 98 99 95 97 79 76 78 79 80 Engine 7 | . 14 5 11 11 11 6 7 1 . . Reactor 1 | . . . . . . . . 7 10 7 Wheel 14 | . 22 21 22 18 19 12 8 4 6 8 Device 14 | . 14 11 10 11 11 12 18 20 21 22 Storage 8 | . 14 11 11 11 11 6 5 5 5 5 Processor 14 | . . 12 11 11 19 19 15 13 15 11 Protection 4 | . . 9 11 10 2 5 4 5 5 3 Energy Gun 1 | . 7 . 2 3 . . . . . . Energy Cannon 6 | . . 7 11 . 16 7 . . 5 4 Ballistic Gun 3 | . 20 13 5 5 . . 3 . . . Ballistic Cannon 1 | . . . . . . 2 2 8 5 . Launcher 3 | . . . 2 12 5 . 1 3 . . Piercing Weapon 1 | . . . . . . 1 3 . . 8 Peak Build Rating 132 | 6 9 18 22 21 33 57 79 108 104 132 Average Rating 48 | 4 7 15 17 18 27 48 63 96 101 111 On Entrance 35 | . 6 9 17 19 17 29 17 65 108 100 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 4 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 129 | 15 50 59 62 62 68 81 122 119 109 129 Greatest Support 32 | 10 26 32 28 28 24 24 26 20 26 26 Greatest Overweight (x) 32 | 1 1 2 2 4 4 13 20 32 5 7 Average Overweight (x) 3 | . . 1 1 2 2 2 4 5 4 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 19 19 19 19 18 16 17 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 19 20 20 20 20 19 20 16 18 15 Scrap Suit Usage (%) 24 | . . . . . . 93 72 71 . . Parts Cannibalized 12 | . . . . . . 1 5 6 . . Class Distribution -------------------- 75% | Mutant 10% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Matter Collected 3161 | 225 301 298 109 229 90 200 891 450 52 316 Remotely 588 | . . . . . . . 282 306 . . Salvage Created 3981 | 93 446 560 224 519 . 413 981 287 . 458 Parts 194 | 6 19 31 10 21 . 16 66 11 . 14 Haulers Intercepted 4 | . . 3 1 . . . . . . . Recyclers Shooed 7 | . 1 1 . 3 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . 1 . . . Broken 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Combat Hostiles Destroyed 71 | . 5 9 2 6 . 11 19 7 . 12 Melee 5 | . . . . . . 1 2 . . 2 Guns 18 | . 5 6 2 3 . . 2 . . . Cannons 28 | . . 3 . . . 8 7 5 . 5 AOE 19 | . . . . 3 . 1 8 2 . 5 Classes Destroyed 18 | 2 4 4 . 2 . 2 2 . . 2 Worker 6 | . 3 . . . . 1 2 . . . Builder 4 | . 1 . . . . . 3 . . . Tunneler 4 | 2 1 . . . . . 1 . . . Hauler 4 | . . 3 1 . . . . . . . Recycler 9 | 1 1 1 1 2 . 1 2 . . . Mechanic 3 | . . 1 . . . . 2 . . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 2 1 . . . . 1 . . . Swarmer 20 | . . 4 . . . 4 8 4 . . Saboteur 2 | . . . . . . . . . . 2 Grunt 25 | . 5 3 2 . . 4 1 3 . 7 Brawler 2 | . . . . 1 . . . . . 1 Duelist 2 | . . . . . . 1 . . . 1 Sentry 7 | . . 2 . 4 . . 1 . . . Demolisher 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . Programmer 10 | . . . . . . 2 8 . . . Striker 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 3 3 7 3 3 . 5 10 4 . 6 Combat Bots Only 6 | . 2 5 2 1 . 5 6 4 . 6 Max Kills in Single Turn 10 | 1 1 1 2 1 . 1 10 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 6 | . . . . 1 . 1 6 2 . 2 Melee 1 | . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Hostile Shots Fired 803 | . 22 40 7 21 . 292 167 101 . 153 Missed 215 | . 6 7 1 3 . 83 34 34 . 47 Hits 588 | . 16 33 6 18 . 209 133 67 . 106 Melee 19 | . . . . 1 . 6 . . . 12 Projectile 569 | . 16 33 6 17 . 203 133 67 . 94 AOE 11 | . . . . 11 . . . . . . Critical Strikes 25 | . . 1 . 1 . 5 11 1 . 6 Damage Taken 9361 | . 249 377 107 525 . 2755 2377 1037 . 1934 Core 1947 | . 48 103 10 62 . 845 181 62 . 636 Absorbed by Shields 705 | . . . . . . . 63 148 . 494 Regen/Repaired (Parts) 664 | . . 29 84 . . 10 87 262 . 192 Core Remaining (%) 63 | 100 80 . . . 56 . 81 . . . Volleys Fired 259 | 4 39 41 11 26 . 34 48 33 . 23 Largest 3 | 2 2 2 2 2 . 3 2 3 . 1 Hottest 206 | 70 70 110 105 90 . 160 109 206 . 90 Shots Fired 426 | 8 78 82 22 44 . 54 67 48 . 23 Gun 219 | 8 78 54 10 34 . 13 22 . . . Cannon 183 | . . 28 11 . . 41 39 47 . 17 Launcher 18 | . . . 1 10 . . 6 1 . . Special 6 | . . . . . . . . . . 6 Kinetic 261 | 4 68 48 3 15 . 35 61 27 . . Thermal 110 | 4 10 34 11 . . 14 . 20 . 17 Explosive 14 | . . . 1 . . . 6 1 . 6 Electromagnetic 41 | . . . 7 29 . 5 . . . . Robot Hit Streak 13 | 3 10 13 11 6 . 8 8 6 . 6 Robot Miss Streak 12 | 1 4 5 1 2 . 7 12 5 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Capacitor 24 | . . . . . . . . 7 . 17 Shots Hit Robots 300 | 5 49 57 11 37 3 50 56 15 . 17 Core Hits 185 | 3 21 20 8 18 . 47 40 7 . 21 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 12 | . 1 . . 1 . 1 5 1 . 3 Burn 1 | . 1 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . Destroy 2 | . . . . 1 . . . 1 . . Blast 4 | . . . . . . . 4 . . . Sever 2 | . . . . . . . . . . 2 Impale 1 | . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . 1 Melee Attacks 45 | . . . . . 3 5 28 . . 9 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 33 | . . . . . . 5 28 . . . Entropic 9 | . . . . . . . . . . 9 Sneak Attacks 11 | . . . . . 3 . 8 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 11140 | 64 648 892 318 627 . 1601 3338 760 . 2892 Guns 2376 | 64 648 534 130 435 . 193 372 . . . Cannons 3027 | . . 358 89 . . 912 930 571 . 167 Explosions 4106 | . . . 99 192 . 430 1260 186 . 1939 Melee 1376 | . . . . . . 66 748 . . 562 Ramming 31 | . . . . . . . 28 3 . . Kinetic 3498 | 27 550 459 . 202 . 662 1302 296 . . Thermal 2029 | 37 98 433 188 38 . 381 412 275 . 167 Explosive 3403 | . . . . . . 430 848 186 . 1939 Electromagnetic 579 | . . . 130 387 . 62 . . . . Impact . | . . . . . . . . . . . Slashing 224 | . . . . . . . . . . 224 Piercing 814 | . . . . . . 66 748 . . . Entropic 562 | . . . . . . . . . . 562 Highest Corruption 13 | . . 2 6 9 . 3 13 2 2 2 Average Corruption 4 | . . 2 3 8 . 2 4 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 87 | . . 1 8 30 . 5 33 9 . 1 Message Errors 27 | . . . 1 10 . 1 11 4 . . Matter Fused 19 | . . 1 1 8 . . 6 3 . . Heat Flow Errors 9 | . . . 1 3 . . 5 . . . Energy Discharges 8 | . . . 1 1 . . 3 2 . 1 Parts Rejected 2 | . . . . 2 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 8 | . . . 3 1 . 1 3 . . . Data Loss (major) 7 | . . . 1 3 . 1 2 . . . Misfires 2 | . . . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 3 | . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 533 | . . . . . . 25 395 66 . 47 Projectiles 210 | . . . . . . 5 139 66 . . Explosions 262 | . . . . . . 20 223 . . 19 Melee 61 | . . . . . . . 33 . . 28 Knockbacks 26 | . . . . . . 12 12 2 . . Impact 2 | . . . . . . . 2 . . . Kinetic 22 | . . . . . . 11 9 2 . . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 215 | . . . 38 . . 97 79 1 . . Shots 4 | . . . 1 . . 1 2 . . . Rammed 6 | . . . . . . . 5 1 . . Targets Rammed 6 | . . . . . . . 5 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 504 | 18 81 270 244 183 . 320 504 220 . 324 Average Temperature 105 | 8 32 80 72 52 . 123 163 93 . 110 Received Heat Transfer 1745 | . 132 141 30 27 . 849 135 58 . 373 Effects 11 | . . . . . . 3 6 . . 2 Shutdowns 3 | . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 1 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 4 | . 1 2 . . . 1 . . . . Heat Transferred 3003 | 111 370 962 335 50 . 481 250 296 . 148 Parts Sabotaged 6 | . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Maximum Alert Level 2 | . . . . . . . 2 2 . . Low Security (%) 79 | 100 100 100 100 100 . 100 76 9 . . Level 1 10 | . . . . . . . . 66 . . Level 2 10 | . . . . . . . 23 23 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 552 | 10 85 131 65 96 . 121 494 552 . . Initial 222 | . . 17 19 13 . . 30 222 . . Average 106 | 1 24 60 13 32 . 49 128 314 . . Influence Increases 3508 | 15 241 329 114 339 . 381 890 824 . 375 Destroy 0b10 Robot/C 1560 | . 100 180 40 120 . 220 380 280 . 240 Destroy 0b10 Robot/NC 180 | 15 40 30 10 10 . 10 60 5 . . Destroy Leader 268 | . 34 48 12 . . 50 82 42 . . Allied During Kill 82 | . . . . . . . . 82 . . Successful Hack 153 | . 20 24 10 28 . . 49 22 . . Select Force Hacks 180 | . . . . 180 . . . . . . Disable Machine 285 | . . . 30 . . 30 150 75 . . Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 320 | . 2 2 12 1 . 41 154 108 . . Lose Combat Pursuer 330 | . 45 45 . . . 30 15 60 . 135 Influence Decreases 3431 | 15 198 325 126 374 . 317 499 747 228 602 Entered New Map 845 | . . 26 28 22 . . 34 233 198 304 Time Decay 2126 | 15 198 289 98 322 . 167 415 404 30 188 Lost Part 420 | . . 10 . 30 . 150 50 70 . 110 Lost Ally 40 | . . . . . . . . 40 . . Squads Dispatched 25 | . 2 2 2 . . 3 7 9 . . Investigation 6 | . . 1 1 . . . 1 3 . . Extermination 6 | . . . . . . 1 4 1 . . Reinforcement 7 | . 2 1 . . . 1 2 1 . . Assault 3 | . . . . . . . . 3 . . Garrison 3 | . . . 1 . . 1 . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Distress Signals 5 | . 1 1 1 . . . . . . 2 Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 140 | . 15 16 4 9 . 20 27 18 . 31 Peak Tracking Total 12 | . 4 4 8 3 . 4 6 5 . 12 Tactical Retreats 13 | . 2 1 . . . 1 1 3 . 5 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Traps Triggered 5 | . 1 1 1 . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Machines Disabled 21 | . . . 2 . . 2 10 6 . 1 Max in Single Turn 9 | . . . 1 . . 1 9 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Machines Accessed 45 | . 4 6 4 13 3 . 5 7 . 3 Terminals 19 | . 4 3 3 4 . . 3 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 1 . . . 1 1 . . Recycling Units 12 | . . . . 7 . . 1 4 . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 167 | . 14 18 8 55 40 . 11 11 . 10 Successful 124 | . 5 13 5 39 40 . 5 7 . 10 Failed 42 | . 8 5 3 16 . . 6 4 . . Catastrophic 5 | . 1 1 . 3 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 53 | . 10 3 2 22 . . 9 7 . . Terminals 50 | . 14 7 5 15 . . 6 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 2 3 . . . 2 2 . . Recycling Units 25 | . . . . 16 . . 3 6 . . Scanalyzers 9 | . . 9 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 89 | . 5 2 2 27 40 . 1 2 . 10 Record 68 | . . 1 . 24 40 . . 1 . 2 Part Schematic 2 | . . . . 2 . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 7 Open Door 3 | . . . 2 . . . . . . 1 Branch Access Points 3 | . . 1 . . . . 1 1 . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . 2 2 . . . 2 2 . . Scan Component 4 | . . 1 1 . . . 1 1 . . Repair 4 | . . 1 1 . . . 1 1 . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . Report Inventory 4 | . . . . 4 . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . . 1 1 7 . . 2 3 . . Terminals 5 | . . 1 1 1 . . 2 . . . Botnet 5 | . . 1 1 1 . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . . 6 . . . 3 . . Tunnel 6 | . . . . 6 . . . . . . Fedlink 2 | . . . . . . . . 2 . . Scrapoids 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 4 6 2 8 . . 5 3 . . Full Trace Events 8 | . . 1 1 5 . . 1 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . 2 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired 4 | . . 1 1 . . . 1 1 . . Time 102 | . . 26 32 . . . 16 28 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . 3 . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . parse_system 3 | . . . . . 3 . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Total Allies 5 | . . . . . . . . 5 . . Largest Group 5 | . . . . . . . . 5 . . Highest-Rated Group 235 | . . . . . . . . 235 . . Highest-Rated Ally 47 | . . . . . . . . 47 . . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . 70 . . Total Damage 1675 | . . . . . . . . 1675 . . Kills 9 | . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Active Infowar (turns) 10332 | 8 721 695 397 880 2984 639 1683 960 73 1292 Optics 5979 | . . 683 397 880 2984 639 396 . . . Sensors 890 | . . . . . . . 198 552 . 140 Terrain 3316 | . . . . . . . 1288 960 73 995 Structural 3311 | . . . . . 2700 611 . . . . Seismic 4286 | 8 721 695 393 880 284 . 1201 104 . . Decoding 4271 | . . . . . . 609 1337 960 73 1292 T.N.C. 395 | . . . . . . . 395 . . . Jamming 1542 | . . . . . . . . 201 73 1268 Robot Analysis Total 4 | . 3 . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 196 | . . . . . . 43 91 62 . . Items 196 | . . . . . . 43 91 62 . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Turns Passed 10393 | 69 721 695 397 880 2984 639 1683 960 73 1292 Spaces Moved 6575 | 51 420 437 244 606 2352 365 765 561 34 740 Core 45 | 8 . . . . . 4 28 5 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6530 | 43 420 437 244 606 2352 361 737 556 34 740 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 95 105 105 110 115 115 110 120 131 Average Speed 133 | 85 99 109 119 128 124 138 172 135 137 158 Slowest Speed 1650 | 100 105 120 120 150 150 700 1050 1650 148 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 44 34 35 81 96 11 21 18 4 85 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . . . . 6 5 . . 1 . . Known Exits Taken 4 | . . 1 . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . Scrap Searched 8 | . . . . . 7 . . . 1 . Spaces Dug 26 | . . . . . . 1 7 15 . 3 Terrain Destroyed 231 | . . . 10 1 . 45 75 30 . 70 Melee 6 | . . . . . . 1 5 . . . Projectile 53 | . . . . . . . 25 22 . 6 AOE 172 | . . . 10 1 . 44 45 8 . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp War Total 7775 | 65 644 581 328 661 2415 449 1008 715 62 847 Wait 501 | . 160 57 49 11 9 19 62 84 22 28 Move 6565 | 50 419 436 243 605 2351 364 764 560 33 740 Hop . | . . . . . . . . . . . Pick Up 124 | 5 16 17 7 4 18 7 26 8 2 14 Fast Attach 45 | 6 1 1 5 2 2 5 11 4 . 8 Attach 47 | . . 6 . 2 2 8 12 8 2 7 Detach 18 | . . . . . 2 1 9 1 2 3 Swap 64 | . 4 10 2 8 6 3 22 6 . 3 Drop 102 | . 5 13 11 3 22 3 21 10 1 13 Fire 259 | 4 39 41 11 26 . 34 48 33 . 23 Melee 44 | . . . . . 3 5 28 . . 8 Ram 6 | . . . . . . . 5 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Utility x2 1111 | -9/Materials | Repaired Beam Cannon 1300 | -9/Materials | Discovered new exit (range 4) 1317 | -9/Materials | Discovered new exit (range 10) 1423 | -9/Materials | Identified exit to Mines 1423 | -9/Materials | Identified exit to Storage 1486 | -9/Materials | Entered Storage 1553 | -9/Storage | Repaired Med. Armor Plating 1847 | -9/Storage | Garrison activated, responded to threat 1878 | -9/Storage | Used back door to open Recycling access 1878 | -9/Storage | Discovered new exit (range 5) 1883 | -9/Storage | Entered Recycling 1884 | -9/Recycling | Met a Zionite searching for Scraptown 2049 | -9/Recycling | Lost 3 parts (2u1w) 2473 | -9/Recycling | Discovered new exit (range 13) 2526 | -9/Recycling | Scanned before Scraplab entrance 2747 | -9/Recycling | Entered Scraplab 2760 | -9/Recycling | Discovered new exit (range 2) 2763 | -9/Recycling | Entered Scraptown 2763 | -9/Scraptown | System corruption cleaned by C-Scrubber 2805 | -9/Scraptown | Received an X-ray algorithm 3638 | -9/Scraptown | Visited Assassins FH 3664 | -9/Scraptown | Visited Bundlers 3739 | -9/Scraptown | Visited IN-MT5's Study 3774 | -9/Scraptown | Visited Fellowship of the Rings 3807 | -9/Scraptown | Visited TADAMA 3882 | -9/Scraptown | Discovered new exit (range 5) 4080 | -9/Scraptown | Visited The Evicted 4137 | -9/Scraptown | Visited Awakened 4265 | -9/Scraptown | Visited UFD Registry 4268 | -9/Scraptown | Registered with UFD as "Shadowwalker" 4292 | -9/Scraptown | Visited Junk Repository 4343 | -9/Scraptown | Visited Supply Room 4369 | -9/Scraptown | Visited Scrapoid Research Area 4399 | -9/Scraptown | Visited LU-1G1's Boring Crew 4474 | -9/Scraptown | Visited Scrap Suit Storage 4481 | -9/Scraptown | Found Scrap Suit 4508 | -9/Scraptown | Found Scrap Suit 4530 | -9/Scraptown | Visited Science Testing Area 4557 | -9/Scraptown | Visited Cartography Club 4740 | -9/Scraptown | Learned location of Upper Caves (-5) 4740 | -9/Scraptown | Learned location of Zion (-7) 4740 | -9/Scraptown | Learned 16 Factory zone layouts 4740 | -9/Scraptown | Learned 8 Research zone layouts 4740 | -9/Scraptown | Learned 4 Access zone layouts 4740 | -9/Scraptown | Learned 4 Mines zone layouts 4740 | -9/Scraptown | Learned 12 Lower Caves zone layouts 4740 | -9/Scraptown | Learned 12 Upper Caves zone layouts 4740 | -9/Scraptown | Learned 20 Upper Caves zone layouts 4740 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4740 | -9/Scraptown | Learned 4 Armory zone layouts 4740 | -9/Scraptown | Learned Factory emergency access door positions 4740 | -9/Scraptown | Learned location of 3 exits from Factory 4740 | -9/Scraptown | Learned location of 3 exits from Lower Caves 4740 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 4858 | -9/Scraptown | Found Deep Structural Scanner 4935 | -9/Scraptown | Discovered new exit (range 9) 5058 | -9/Scraptown | Visited Infowarlord's Domain 5093 | -9/Scraptown | Visited Chapter 10 5629 | -9/Scraptown | Met Optimus 5629 | -9/Scraptown | Accepted into 0bPrime 5747 | -9/Scraptown | Entered Factory 5747 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5748 | -6/Factory | Identified exit to Lower Caves 5749 | -6/Factory | Identified exit to Factory 5749 | -6/Factory | Identified exit to Extension 5910 | -6/Factory | Spotted B-75 Beast 6195 | -6/Factory | Lost 4 parts (1p1u2w) 6357 | -6/Factory | Core integrity fell below 50% 6358 | -6/Factory | Garrison activated, responded to threat 6377 | -6/Factory | Core integrity fell below 20% 6386 | -6/Factory | Entered another Factory area 6386 | -5/Factory | Evolved 2 slots: Utility x2 6387 | -5/Factory | Identified exit to Upper Caves 6396 | -5/Factory | Lost 10 parts (1p3n3u3w) 6770 | -5/Factory | Repaired Rocket Launcher 7427 | -5/Factory | Build established: Scavenger-Mutant 7928 | -5/Factory | Build established: Skirmisher 7948 | -5/Factory | System corruption reached 10% 8013 | -5/Factory | Discovered new exit (range 19) 8069 | -5/Factory | Entered another Factory area 8069 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8070 | -4/Factory | Identified exit to Upper Caves 8110 | -4/Factory | Scrapoid reinforcements arrived 8111 | -4/Factory | Lost 3 parts (1p1n1w) 8528 | -4/Factory | Loaded intel: 7 recycling unit locations 8542 | -4/Factory | Build established: Scavenger-Skirmisher 8585 | -4/Factory | Repaired Hvy. Mass Driver 8777 | -4/Factory | Found Quantum Capacitor 8798 | -4/Factory | Garrison activated, responded to threat 8819 | -4/Factory | First assault squad dispatched 8849 | -4/Factory | Build established: Skirmisher 8859 | -4/Factory | Lost 3 allies 8911 | -4/Factory | Lost 3 parts (2u1w) 8954 | -4/Factory | Spotted B-86 Titan 9018 | -4/Factory | Learned location of Protoforge (-3) 9029 | -4/Factory | Entered Upper Caves 9098 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9101 | -4/Upper Caves | Identified exit to Warlord 9102 | -4/Upper Caves | Entered Warlord 9156 | -4/Warlord | System corruption cleaned by Quarantine Array 9236 | -4/Warlord | Found Prototype Special Weapon 9236 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9239 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9241 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9246 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9250 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9253 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9290 | -4/Warlord | Visited the Vortex Lab 9304 | -4/Warlord | Warlord's base attacked by MAIN.C 9309 | -4/Warlord | Found Prototype Piercing Weapon 9310 | -4/Warlord | Identified Vortex Lance 9313 | -4/Warlord | Found Prototype Launcher 9317 | -4/Warlord | Found Vortex Lance 9323 | -4/Warlord | Found Prototype Energy Gun 9326 | -4/Warlord | Found Prototype Energy Gun 9593 | -4/Warlord | Build established: Mutant 9654 | -4/Warlord | Warlord forces counterattacked 9696 | -4/Warlord | Rebuked by Warlord 9829 | -4/Warlord | Found Prototype Reactor 9835 | -4/Warlord | Found Prototype Device 9979 | -4/Warlord | Warlord base infiltrated, sounded retreat 9980 | -4/Warlord | Enhanced Grunt warped into view 9980 | -4/Warlord | Enhanced Grunt warped into view 9980 | -4/Warlord | Enhanced Grunt warped into view 9980 | -4/Warlord | Enhanced Demolisher warped into view 9980 | -4/Warlord | Enhanced Demolisher warped into view 9980 | -4/Warlord | Enhanced Demolisher warped into view 10024 | -4/Warlord | Identified Vortex Chain Reactor 10026 | -4/Warlord | Identified Exp. Phase Shifter 10224 | -4/Warlord | Lost 5 parts (4u1w) 10366 | -4/Warlord | Spotted Striker 10373 | -4/Warlord | Destroyed Striker 10376 | -4/Warlord | Spotted Striker 10378 | -4/Warlord | Spotted Striker 10385 | -4/Warlord | Core integrity fell below 50% 10394 | -4/Warlord | Self-destructed Last Messages --------------- 10294_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 10304_ ANNOUNCEMENT: Detected 1 Programmer squad, 3 Grunt squads, with prototype support. 10365_ Vortex Chain Reactor destroyed. 10368_ RU-N14's Throwing Claymores v3 expended. 10373_ Striker destroyed. 10374_ Mak. Sensor Array destroyed. 10379_ Quantum Capacitor destroyed. 10381_ Vortex Lance follow-up attack on Striker. 10381_ Destroyed Prototype Device. 10389_ Lgt. Quantum Reactor destroyed. 10389_ Striker Prototype Protection severed. 10389_ G-67 Veteran destroyed. 10390_ The unstable cave ceiling collapses. 10391_ Destroyed Impulse Thruster Array. 10394_ The unstable cave ceiling collapses. 10394_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????###??????????????????????????????? | | ############X#############??????????????????? | | # ^ #??????????????????? | | # ^ #??????????????????? | | ################### #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | #????????????????## ##?????????????????? | | #???????????????## #?????????????????? | | +???????????????# #?????????????????? | | #???????????????# ##?????????????????? | | ###???????????????# @#?????????????????? | | ##??????#???#??#### KK#####?????????????? | | #?# ??? ###??##??### gg=# ## #???? | | ##? ?? ????#####??## g%*" #???? | | ###??##?#???#?###?## g " #?????????? | | ###?#?####????#?##? g" #????#????? | | ##?###?#??######## g # ?#?#??? | | #?##?##?????########## g "???# | | ##??#???#?#???####?## g ##" / ???? | | #?###?#?"##?#######?# # ??%???## | | #######?"########?#?######## % ??? | | #######""#?####??#####?####? "% ? ?#? | | ##?#?##""###?######?###?#?###% "## ???? | | ####?##""##??#####?#??##?##?#%% "#? #?? | | #######""##########?######### % ##?#? #? | | # "" "################?% % ### ##? | | # "" """"""""""""#?##?## ] # #?#? | | # "" """"""""""""#?####?# ##??? | | + ^ ### ### #???? | | + + ##? ?### | | + + ###? ?#### | | + #### ###?#? ???# | | # "" """"""""""""#??## #?##? ##?? | | # "" """"""""""""#?### ###?# ### | | # "" "################ ##?# # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Recycling | Hacked Huge Storage Unit | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 71% | -9/Materials Med. Armor Plating | 30% | -9/Storage Rocket Launcher | 42% | -5/Factory Hvy. Mass Driver | 21% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Analysis Probe Close Call Decoder Ring Hey, That's Mine! Into The Breach Network Effect Oh No You Don't! Oops Quick And Dirty Significant Disruption System Compromised This Is Interesting... Use The Force You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed PhysicsLinearBallwheel Manual? 0 Play Time 01:53:36 Cumulative 7.8 hours Start 2025.11.10 @ 11:29:37 End 2025.11.10 @ 14:56:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1b4878e0-c1ba-43f5-ab08-a45efcfe4d9f