Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 07:53:31 Player: Howard Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3081) 3081 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1587) 1587 TOTAL SCORE: 8253 Bonus ------- Pacifist 200 High Alert Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 174/202 System Corruption 0% Temperature Critical (6550) Movement Core (850) Ox16 Location -7/DSF Parts ------- > --- POWER (2) -------- Multi-Ion Engine > --- PROPULSION (3) --- VSS Leg Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine Heat Sink High-capacity Storage Unit Core Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Recoil Stabilizer Particle Charger Light Armor Plating Light Armor Plating Hardlight Generator Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (16) Improved Medium Laser Improved Light Cannon Improved Light Cannon Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine Multi-Ion Engine > --- PROPULSION ------- Medium Treads VSS Leg Wheeled Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Shield Generator > --- WEAPON ----------- Improved Light Cannon Katana > --- INVENTORY -------- Heat Sink High-capacity Storage Unit Seismic Detector Light Armor Plating Light Armor Plating Hardlight Generator Shield Generator Authchip [Device] Authchip [Armor] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Hunter] Improved Medium Laser Improved Light Cannon Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Slots Evolved 6 | . . 2 . . . 4 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . 2 . Weapon . | . . . . . . . . Parts Attached 96 | 6 4 17 23 24 5 3 14 Power 7 | 1 . 3 2 . . 1 . Engine 7 | 1 . 3 2 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 3 . 4 6 1 2 1 6 Treads 13 | 1 . 2 6 1 1 1 1 Leg 3 | . . . . . . . 3 Wheel 7 | 2 . 2 . . 1 . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 1 5 5 4 1 1 4 Device 8 | . . 2 3 . 1 1 1 Storage 3 | 1 1 . 1 . . . . Processor 5 | . . 2 . 1 . . 2 Hackware . | . . . . . . . . Protection 6 | . . 1 1 3 . . 1 Artifact . | . . . . . . . . Weapon 44 | 1 3 5 10 19 2 . 4 Energy Gun 17 | . 3 3 7 4 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 9 | . . 2 . 6 1 . . Launcher 11 | . . . 3 5 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . 4 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 22 | . . 5 5 3 . . 9 Power 3 | . . 1 1 . . . 1 Propulsion 10 | . . 2 2 1 . . 5 Utility 6 | . . 2 1 1 . . 2 Weapon 3 | . . . 1 1 . . 1 Highest Loss Streak 5 | . . 3 2 2 . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 86 99 100 84 68 74 Engine 11 | . 14 10 11 11 11 7 11 Treads 15 | . 14 11 22 22 8 2 3 Wheel 4 | . 14 9 . . 10 11 6 Device 11 | . . 9 17 6 10 15 13 Storage 10 | . 14 11 11 11 11 7 7 Processor 10 | . . 10 11 11 11 7 12 Protection 4 | . . 1 4 15 . . . Energy Gun 12 | . 23 20 21 11 . . . Ballistic Cannon 7 | . . 1 . 9 21 15 6 Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 31 37 58 62 62 65 65 Greatest Support 40 | 26 16 40 40 40 40 10 30 Greatest Overweight (x) 16 | . 1 3 1 1 5 6 16 Average Overweight (x) 2 | . . 2 . 1 4 5 4 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 5 9 15 17 20 20 20 20 Most Carried 20 | 5 11 14 16 19 20 19 20 Average Carried 15 | 3 7 11 14 16 17 17 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 19 | 5 11 12 15 17 19 17 18 Scrap Engine Consumption 26 | . . . . . 12 4 10 Constructs Created 2 | . . . . . . 2 . Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Matter Collected 1628 | 71 . 477 374 284 302 18 102 Remotely 280 | . . 280 . . . . . Salvage Created 3679 | . . 707 1963 419 308 20 262 Parts 191 | . . 42 96 27 11 2 13 Haulers Intercepted 7 | . . 1 6 . . . . Recyclers Shooed 6 | . . 1 2 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Combat Hostiles Destroyed 72 | . . 13 27 17 2 . 13 Guns 33 | . . 8 20 5 . . . Cannons 13 | . . 5 . 5 2 . 1 AOE 25 | . . . 6 7 . . 12 Classes Destroyed 12 | . . 8 3 . . . 1 Worker 6 | . . 3 2 . . 1 . Builder 2 | . . . 2 . . . . Tunneler 1 | . . . 1 . . . . Hauler 7 | . . 1 6 . . . . Recycler 12 | . . 1 7 . 4 . . Operator 2 | . . 1 1 . . . . Watcher 3 | . . 1 2 . . . . Swarmer 21 | . . . 7 7 . . 7 Grunt 26 | . . 8 8 8 . . 2 Duelist 1 | . . 1 . . . . . Sentry 20 | . . 4 12 2 2 . . Specialist 4 | . . . . . . . 4 Best Kill Streak 9 | . . 9 9 7 3 1 7 Combat Bots Only 7 | . . 7 5 7 1 . 7 Max Kills in Single Turn 4 | . . 2 4 4 1 1 3 Gunslinging 1 | . . 1 1 . . . . Exploded 4 | . . . 3 4 . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Damage Taken 4026 | . . 623 1187 466 33 . 1717 Core 1119 | . . 69 180 89 . . 781 Absorbed by Shields 355 | . . . . . . . 355 Regen/Repaired (Parts) 125 | . . . . . . . 125 Core Remaining (%) 71 | 100 100 . . . 15 . . Volleys Fired 219 | . . 46 95 32 18 1 27 Largest 2 | . . 2 2 2 2 2 2 Hottest 112 | . . 112 112 112 78 78 78 Shots Fired 408 | . . 89 185 61 35 2 36 Gun 288 | . . 65 181 42 . . . Cannon 97 | . . 24 . 14 35 2 22 Launcher 23 | . . . 4 5 . . 14 Special . | . . . . . . . . Kinetic 97 | . . 24 . 14 35 2 22 Thermal 288 | . . 65 181 42 . . . Explosive 23 | . . . 4 5 . . 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . . 8 20 10 6 7 8 Robot Miss Streak 3 | . . 3 3 2 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 256 | . . 61 118 32 19 1 25 Core Hits 129 | . . 26 60 17 7 1 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 27 | . . 6 18 3 . . . Burn 24 | . . 4 18 2 . . . Blast 3 | . . 2 . 1 . . . Melee Attacks 13 | . . . . 9 2 . 2 Impact . | . . . . . . . . Slashing 13 | . . . . 9 2 . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6484 | . . 1122 2461 1084 422 23 1372 Guns 3252 | . . 791 2104 357 . . . Cannons 1268 | . . 331 . 165 422 23 327 Explosions 1930 | . . . 357 562 . . 1011 Melee 34 | . . . . . . . 34 Ramming . | . . . . . . . . Kinetic 1268 | . . 331 . 165 422 23 327 Thermal 3252 | . . 791 2104 357 . . . Explosive 1930 | . . . 357 562 . . 1011 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 34 | . . . . . . . 34 Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 5 5 5 . . Average Corruption 4 | . . 2 3 5 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 88 | . . 1 41 24 22 . . Message Errors 25 | . . . 12 6 7 . . Matter Fused 26 | . . 1 16 4 5 . . Heat Flow Errors 5 | . . . 2 3 . . . Energy Discharges 12 | . . . 6 4 2 . . Data Loss (minor) 11 | . . . 2 3 6 . . Data Loss (major) 2 | . . . 2 . . . . Misfires 4 | . . . . 4 . . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 226 | . . . . 84 23 . 119 Projectiles 23 | . . . . . 23 . . Explosions 203 | . . . . 84 . . 119 Melee . | . . . . . . . . Knockbacks 16 | . . 3 . . 6 . 7 Impact . | . . . . . . . . Kinetic 15 | . . 2 . . 6 . 7 Secondary 1 | . . 1 . . . . . Self-Inflicted Damage 363 | . . . 71 55 . . 237 Shots 12 | . . . 2 2 . . 8 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 6550 | . . 242 265 272 12 . 6550 Average Temperature 425 | . . 90 43 70 3 . 2062 Received Heat Transfer 954 | . . 303 381 132 . . 138 Effects 76 | . . 3 . . . . 73 Shutdowns 12 | . . . . . . . 12 Energy Bleed 11 | . . . . . . . 11 Interference 7 | . . 3 . . . . 4 Matter Decay 5 | . . . . . . . 5 Short Circuit 4 | . . . . . . . 4 Damage (minor) 7 | . . . . . . . 7 Damage (major) 25 | . . . . . . . 25 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 31 | . . 3 27 1 . . . Heat Transferred 8843 | . . 2035 5883 925 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Peak Influence 842 | . 9 335 594 842 379 7 374 Initial 378 | . . 3 141 331 378 2 4 Average 299 | . 4 91 371 588 182 5 177 Maximum Alert Level 3 | . . 1 2 3 1 . 1 Low Security (%) 36 | 100 100 88 7 . 56 100 61 Level 1 34 | . . 11 55 12 43 . 38 Level 2 21 | . . . 37 47 . . . Level 3 7 | . . . . 40 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Squads Dispatched 9 | . . 2 4 . . . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . 2 2 . . . 3 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Distress Signals 6 | . . 2 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . . 18 36 15 1 . 18 Peak Tracking Total 7 | . . 6 5 7 1 . 5 Tactical Retreats 8 | . . . 3 . 1 . 4 Traps | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Traps Triggered 12 | . . 1 4 5 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Machines Disabled 7 | . . 1 2 2 . . 2 Max in Single Turn 1 | . . 1 1 1 . . 1 Garrison Relay 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Machines Accessed 23 | . 1 5 8 2 6 1 . Terminals 22 | . 1 5 7 2 6 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 58 | . 4 17 25 3 8 1 . Successful 37 | . 2 10 19 1 4 1 . Failed 21 | . 2 7 6 2 4 . . Catastrophic 5 | . . 1 . 1 3 . . Database Lockouts . | . . . . . . . . Manual 35 | . 4 13 11 1 6 . . Terminals 56 | . 4 17 23 3 8 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 21 | . 1 5 9 1 4 1 . Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 3 | . . 1 2 . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 3 | . 1 1 . . 1 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . . 1 . 1 . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 15 | . 1 5 9 . . . . Terminals 14 | . 1 5 8 . . . . Track 8 | . 1 3 4 . . . . Botnet 5 | . . 2 3 . . . . Disrupt 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Reprogram 1 | . . . 1 . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 19 | . 1 5 6 2 5 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Sto Gar Rec Fac DSF Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . Machine Destruction 7 | . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Total Allies 2 | . . . 1 . . 1 . Largest Group 1 | . . . 1 . . 1 1 Highest-Rated Group 27 | . . . 27 . . 21 21 Highest-Rated Ally 27 | . . . 27 . . 21 21 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 64 | . . . . . . . 64 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 ------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Turns Passed 4976 | 55 159 601 1630 947 914 101 569 Spaces Moved 2110 | 46 135 339 606 326 477 42 139 Core 13 | 5 . . . . . . 8 Treads 1008 | . . 22 606 326 25 . 29 Legs 43 | . . . . . . . 43 Wheels 1046 | 41 135 317 . . 452 42 59 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 160 240 155 155 115 Average Speed 180 | 89 104 126 196 240 159 157 294 Slowest Speed 850 | 100 115 240 240 240 240 170 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 27 34 81 44 89 2 76 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . 10 1 2 . . Terrain Destroyed 156 | . . 1 38 36 4 . 77 Melee 3 | . . . . 1 2 . . Projectile 3 | . . 1 . . 2 . . AOE 150 | . . . 38 35 . . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 --------- Run | Jun Mat Mat Sto Gar Rec Fac DSF Total 2841 | 57 154 421 861 411 593 77 267 Wait 295 | . 3 1 112 6 81 23 69 Move 2103 | 45 134 338 605 325 476 41 139 Hop . | . . . . . . . . Pick Up 54 | 6 9 9 12 5 5 1 7 Fast Attach 19 | 4 1 7 1 . . 1 5 Attach 23 | 1 1 3 5 3 2 2 6 Detach 12 | . 1 2 . . 2 2 5 Swap 54 | 1 2 7 17 21 3 . 3 Drop 34 | . 3 8 12 . 4 3 4 Fire 219 | . . 46 95 32 18 1 27 Melee 13 | . . . . 9 2 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 12 | . . . 2 10 . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison -9/Recycling -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 13) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x2 347 | -9/Materials | Build established: Mutant 476 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Destroyed 7 combat bots 736 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Lost 3 parts (2n1u) 811 | -9/Materials | Identified exit to Storage 816 | -9/Materials | Entered Storage 1035 | -9/Storage | Build established: Scavenger-Mutant 1998 | -9/Storage | Core integrity fell below 50% 2194 | -9/Storage | Discovered new exit (range 8) 2316 | -9/Storage | Identified exit to Garrison 2416 | -9/Storage | First assault squad dispatched 2446 | -9/Storage | Entered Garrison 2487 | -9/Garrison | Installed Relay Interface Framework 2520 | -9/Garrison | Triggered checkpoint 2567 | -9/Garrison | Garrison Relay disabled 2766 | -9/Garrison | Garrison Relay disabled 2917 | -9/Garrison | Triggered checkpoint 2970 | -9/Garrison | Core integrity fell below 20% 2999 | -9/Garrison | Destroyed 7 combat bots 3114 | -9/Garrison | Discovered new exit (range 10) 3242 | -9/Garrison | Triggered checkpoint 3393 | -9/Garrison | Entered Recycling 3398 | -9/Recycling | Found Scrap Engine 3747 | -9/Recycling | Build established: Mutant 4180 | -9/Recycling | Identified exit to Factory 4307 | -9/Recycling | Entered Factory 4307 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4408 | -7/Factory | Identified exit to DSF 4408 | -7/Factory | Entered DSF 4408 | -7/DSF | Accompanied by 1 ally 4538 | -7/DSF | Additional patrols routed to DSF 4619 | -7/DSF | Lost 3 parts (2n1w) 4730 | -7/DSF | Discovered new exit (range 16) 4760 | -7/DSF | Sterilization system engaged 4779 | -7/DSF | Core integrity fell below 50% 4780 | -7/DSF | Ambient heat levels rising (+10) 4795 | -7/DSF | Ambient heat levels rising (+10) 4800 | -7/DSF | Destroyed 7 combat bots 4803 | -7/DSF | Lost 5 parts (1p2n2u) 4810 | -7/DSF | Ambient heat levels rising (+10) 4825 | -7/DSF | Ambient heat levels rising (+10) 4840 | -7/DSF | Ambient heat levels rising (+10) 4855 | -7/DSF | Ambient heat levels rising (+10) 4870 | -7/DSF | Ambient heat levels rising (+10) 4885 | -7/DSF | Ambient heat levels rising (+10) 4900 | -7/DSF | Ambient heat levels rising (+10) 4915 | -7/DSF | Ambient heat levels rising (+10) 4930 | -7/DSF | Ambient heat levels rising (+10) 4945 | -7/DSF | Ambient heat levels rising (+10) 4960 | -7/DSF | Ambient heat levels rising (+10) 4969 | -7/DSF | Core integrity fell below 20% 4975 | -7/DSF | Ambient heat levels rising (+10) 4978 | -7/DSF | Core destroyed Last Messages --------------- 04952_ Overheating: Matter decay (-3). 04957_ Overheating: Arm. Scrap Engine damaged (-10). 04957_ Overheating: Broken VSS Leg damaged (-1). 04957_ Overheating: Broken Arm. Huge Wheel damaged (-6). 04957_ Overheating: Core Analyzer damaged (-1). 04960_ ALERT: Ambient heat levels +10. 04961_ Power failure, Multi-Ion Engine shutdown. 04962_ Overheating: Broken VSS Leg damaged (-2). 04965_ Overheating: Energy bleed (-40). 04967_ Overheating: Broken VSS Leg damaged (-1). 04967_ Overheating: Broken Heat Sink damaged (-9). 04967_ Overheating: Hcp. Storage Unit damaged (-123). 04969_ Overheating: Core damaged (-119). 04971_ Overheating: Core damaged (-70). 04975_ ALERT: Ambient heat levels +10. 04976_ Overheating: Broken VSS Leg damaged (-1). 04976_ Overheating: Multi-Ion Engine damaged (-1). 04977_ Overheating: Energy bleed (-40). 04978_ Power failure, Multi-Ion Engine shutdown. 04978_ Overheating: Core damaged (-84). Map ----- +----------------------------------------------------+ | ???????#! #??????# !!#???????? | | ???????#! #??????# !!#???????? | | ???????## ###??????### ###???????# | | ???????# !!#????????! !!????????? | | ?????### !!#????????! !!#???????? | | ?????# !!#???????!! !!#???????? | | ?????# ## ####???### ###???????? | | ?????# #?!!#?# #?????????? | | ????## % #!!!## ?????????? | | ????# = ?????????? | | ????# % ?????????? | | ????# ?????????? | | ????# ##]]]#!!!##% ?????????? | | ????# ##]]]#!!!#?# #?????????? | | ????## # # ###?##### ###???????? | | ?????# # ! #??????!! ]]????????? | | ?????### ##?????!! ]]????????? | | ???????# % #??????! ^ ]?????????? | | ???????# [ ##???### ###???????? | | ?????#?#! # #???# ]]#???????? | | ?????# # #????# ]]#???????? | | ?????# # # ####### ]]#####???? | | ?????## # # #!!# !!#?# #?#===#???? | | ???### ##!!#! !### ### ==# ## | | ???#"" % ! | | ???#"## < @ ! | | ???##?# " ""## !# #[[ #===# ## | | ??????#"""""#########[[ #####?##? | | ??????####"##???????#########???????? | | ?????????#"#????????????????????????? | | ?????????""#????????????????????????? | | ??????????##????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 21 Energy Capacity 382 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravCryofiberMegatreads Manual? 0 Play Time 00:55:56 Cumulative 147.2 hours Start 2023.03.07 @ 06:48:33 End 2023.03.07 @ 07:53:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 104 Adventurer 2 Explorer 0 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0 Lore% 68 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd17c100-c654-4de9-b6bf-a23b4099b2ad